Updating all stripper cfgs to Git

This commit is contained in:
shino 2021-06-23 13:53:00 +02:00
parent 356982e3e2
commit 70cbfb7f32
55 changed files with 14397 additions and 370 deletions

View File

@ -27,7 +27,7 @@ modify:
insert:
{
"OnTrigger" "IFixAStupidMistake,Enable,,0,-1"
"OnTrigger" "IFixAStupidMistake,Kill,,30,-1"
"OnTrigger" "IFixAStupidMistake,Kill,,26.95,-1"
}
}
@ -100,3 +100,61 @@ modify:
"OnTrigger" "command,Command,mp_restartgame 1,59,1"
}
}
;-------------------------------------
;FIX ZOMBIE GLITCH AFTER STAGE 4 BOSS
;-------------------------------------
add:
{
"model" "*238"
"targetname" "zombie_prison_push_antiglitch_s4"
"origin" "-3475 -1917 -702"
"filtername" "Zombie_only"
"StartDisabled" "1"
"pushdir" "0 90 0"
"spawnflags" "1"
"speed" "500"
"classname" "trigger_push"
}
modify:
{
match:
{
"targetname" "boss_3_knockback_1_counter"
"classname" "math_counter"
}
insert:
{
"OnHitMin" "zombie_prison_push_antiglitch_s4,Enable,,1,-1"
}
}
modify:
{
match:
{
"origin" "-3475 -1923 -702"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "zombie_prison_push_antiglitch_s4,Disable,,8,-1"
}
}
; Also better automatically kill the pushes in case the CT dont want to go out of the room
modify:
{
match:
{
"targetname" "boss_3_knockback_1_counter"
"classname" "math_counter"
}
insert:
{
"OnHitMin" "Zombie_Prison_push1,Kill,,20,-1"
"OnHitMin" "Zombie_Prison_push2,Kill,,20,-1"
"OnHitMin" "zombie_prison_push_antiglitch_s4,Kill,,20,-1"
}
}

View File

@ -121,3 +121,61 @@ modify:
"OnTrigger" "command,Command,mp_restartgame 1,59,1"
}
}
;-------------------------------------
;FIX ZOMBIE GLITCH AFTER STAGE 4 BOSS
;-------------------------------------
add:
{
"model" "*202"
"targetname" "zombie_prison_push_antiglitch_s4"
"origin" "-3475 -1917 -702"
"filtername" "Zombie_only"
"StartDisabled" "1"
"pushdir" "0 90 0"
"spawnflags" "1"
"speed" "500"
"classname" "trigger_push"
}
modify:
{
match:
{
"targetname" "boss_3_knockback_1_counter"
"classname" "math_counter"
}
insert:
{
"OnHitMin" "zombie_prison_push_antiglitch_s4,Enable,,1,-1"
}
}
modify:
{
match:
{
"origin" "-3475 -1923 -702"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "zombie_prison_push_antiglitch_s4,Disable,,8,-1"
}
}
; Also better automatically kill the pushes in case the CT dont want to go out of the room
modify:
{
match:
{
"targetname" "boss_3_knockback_1_counter"
"classname" "math_counter"
}
insert:
{
"OnHitMin" "Zombie_Prison_push1,Kill,,20,-1"
"OnHitMin" "Zombie_Prison_push2,Kill,,20,-1"
"OnHitMin" "zombie_prison_push_antiglitch_s4,Kill,,20,-1"
}
}

View File

@ -62,3 +62,30 @@ add:
"classname" "trigger_multiple"
"OnStartTouch" "!activator,AddOutput,health 9999999,0,-1"
}
; ++++++++++++++++++++++++FIX TELEHOP++++++++++++++++++++++++
modify:
{
match:
{
"targetname" "tp_spawn"
"classname" "trigger_teleport"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,absvelocity 0 0 0,0,-1"
}
}
modify:
{
match:
{
"targetname" "tp_mainbridgearea"
"classname" "trigger_teleport"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,absvelocity 0 0 0,0,-1"
}
}

View File

@ -36,7 +36,7 @@ modify:
match:
{
"classname" "logic_relay"
"targetname" "warmup_map_relay"
"targetname" "warmup_map_relay"
}
delete:
{
@ -47,3 +47,89 @@ modify:
"OnTrigger" "command,Command,mp_restartgame 1,41,1"
}
}
;Add math_counter for stagedisplay
add:
{
"origin" "-4980 -13200 -480"
"targetname" "TheCurrentLevelPlugin"
"min" "0"
"max" "5"
"startvalue" "0"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "warmup_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,0,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl1_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl2_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl3_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl4_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl5_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
}
}

View File

@ -85,3 +85,35 @@ modify:
"damage" "5000"
}
}
; No early break fence
modify:
{
match:
{
"origin" "-2715 3232 111"
"classname" "func_breakable"
}
replace:
{
"spawnflags" "1"
}
insert:
{
"targetname" "last_breakable"
}
}
modify:
{
match:
{
"targetname" "m_4"
"classname" "func_movelinear"
}
insert:
{
"OnFullyOpen" "last_breakable,Break,,0,1"
}
}

99
ze_bioshock_v7_1.cfg Normal file
View File

@ -0,0 +1,99 @@
;------------------------------------------------------------
;Add a parentname to zm trigger detector on 1999 ending boat
;------------------------------------------------------------
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "columbia_boat_zm_detector"
}
insert:
{
"parentname" "columbia_boat_train"
}
}
;-------------
;Extend Warmup
;-------------
modify:
{
match:
{
"classname" "logic_case"
"targetname" "level_case"
}
delete:
{
"OnCase05" "console,Command,say >>>Warmup ends in 60 seconds<<<,2,-1"
"OnCase05" "console,Command,say >>>Introduction Complete<<<,59,-1"
"OnCase05" "console,Command,mp_restartgame 1,62,-1"
}
insert:
{
"OnCase05" "console,Command,say >>>Warmup ends in 80 seconds<<<,2,-1"
"OnCase05" "console,Command,say >>>Introduction Complete<<<,79,-1"
"OnCase05" "console,Command,mp_restartgame 1,82,-1"
}
}
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;CANT TAKE ZOMBIE ITEM AS CT (and vice-versa)
;---------------------------------------------
; CT Item Trigger push. Only Zombies and only CT not named plasmid_user get pushed
add:
{
"origin" "-11520 -192 9096"
"targetname" "filter_no_item_and_zombie"
"Filter01" "filter_only_t"
"Filter02" "filter_no_item"
"filtertype" "1"
"Negated" "0"
"classname" "filter_multi"
}
modify:
{
match:
{
"origin" "-3080 -13088 9112"
"classname" "trigger_push"
"hammerid" "2227273"
}
replace:
{
"filtername" "filter_no_item_and_zombie"
}
}
; Zombie Item Trigger push. Only CT and only Zombies not named plasmid_user get pushed
add:
{
"origin" "-11520 -192 9096"
"targetname" "filter_no_item_and_human"
"Filter01" "filter_only_ct"
"Filter02" "filter_no_item"
"filtertype" "1"
"Negated" "0"
"classname" "filter_multi"
}
modify:
{
match:
{
"origin" -4248 -13088 9112"
"classname" "trigger_push"
"hammerid" "2230208"
}
replace:
{
"filtername" "filter_no_item_and_human"
}
}

View File

@ -0,0 +1,18 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX
;----
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "4194"
}
delete:
{
"OnMapSpawn" "point_servercommand,Command,zr_infect_mzombie_ratio 1,0,-1"
}
}

170
ze_corrup_r1.cfg Normal file
View File

@ -0,0 +1,170 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;CLEAN LEVEL SYSTEM + MAPADMIN
;------------------------------
; Delete old entities
modify:
{
match:
{
"origin" "-752 -544 269.86"
"classname" "logic_auto"
"hammerid" "13744"
}
delete:
{
"OnMapSpawn" "level_counter,GetValue,,0.02,1"
"OnMapSpawn" "level_stocker,FireUser1,,0,1"
}
}
modify:
{
match:
{
"origin" "-672 -698.967 288"
"targetname" "server"
"classname" "point_servercommand"
"hammerid" "3033"
}
; insert:
; {
; "OnUser1" "!self,Command,say ** MAP MODIFIED **,1,1"
; }
}
filter:
{
"origin" "-720 -544 270"
"targetname" "level_counter"
"classname" "math_counter"
"hammerid" "13746"
}
filter:
{
"targetname" "level_stocker"
"origin" "-656 -560 254"
"classname" "func_brush"
"hammerid" "13750"
}
; Add new entities
add:
{
"origin" "0 0 0"
"targetname" "Level_Counter"
"startvalue" "1"
"StartDisabled" "0"
"min" "1"
"max" "16"
"classname" "math_counter"
"hammerid" "123456789"
"OnGetValue" "level_case,InValue,,0,-1"
"OnUser1" "!self,SetValue,1,0,-1"
"OnUser2" "!self,SetValue,2,0,-1"
}
add:
{
"origin" "0 0 0"
"spawnflags" "1"
"classname" "logic_auto"
"OnMapSpawn" "Map_InitPermEntities,FireUser1,,0,1"
"OnMapSpawn" "Level_Counter,GetValue,,0.02,1"
}
add:
{
"targetname" "Map_InitPermEntities"
"origin" "0 0 0"
"classname" "info_target"
"OnUser1" "Template_PermEntities,ForceSpawn,,0,1"
"OnUser1" "Level_Counter,AddOutput,classname info_target,0.03,1"
"OnUser1" "!self,Kill,,0.06,1"
}
add:
{
"targetname" "Template_PermEntities"
"origin" "0 0 0"
"Template01" "Level_Counter"
"spawnflags" "2"
"classname" "point_template"
"OnEntitySpawned" "!self,Kill,,0,-1"
}
; Modify Level Change
modify:
{
match:
{
"origin" "-688 -544 270"
"targetname" "level_case"
"classname" "logic_case"
"hammerid" "13748"
}
delete:
{
"OnCase01" "level_stocker,FireUser1,,0,1"
"OnCase01" "level_stocker,AddOutput,OnUser1 level_counter:setvalue:1:0:1,0.02,1"
"OnCase02" "level_stocker,AddOutput,OnUser1 level_counter:setvalue:2:0:1,0.02,1"
"OnCase02" "level_stocker,FireUser1,,0,1"
}
insert:
{
"OnCase01" "server,Command,say ** LEVEL 1 **,0,1"
"OnCase01" "skyblock,Disable,,0.00,1"
"OnCase02" "server,Command,say ...,0,-1"
"OnCase02" "skyblock,Enable,,0.00,1"
}
}
modify:
{
match:
{
"origin" "-672 -640 288"
"targetname" "themcounter"
"classname" "math_counter"
"hammerid" "17708"
}
delete:
{
"OnHitMax" "level_stocker,AddOutput,OnUser1 level_counter:setvalue:2:0:1,0.02,1"
"OnHitMax" "level_stocker,FireUser1,,0,1"
}
insert:
{
"OnHitMax" "Level_Counter,FireUser2,,0,1"
}
}
;Add spawnflags to doors so they only break on trigger
modify:
{
match:
{
"targetname" "otherdoor24"
"classname" "func_breakable"
}
replace:
{
"spawnflags" "1"
}
}
modify:
{
match:
{
"targetname" "otherdoor18"
"classname" "func_breakable"
}
replace:
{
"spawnflags" "1"
}
}

View File

@ -141,4 +141,21 @@ modify:
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
}
;Increase roundtime
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnMapSpawn" "Console,Command,mp_roundtime 9,0,-1"
}
insert:
{
"OnMapSpawn" "Console,Command,mp_roundtime 20,0,-1"
}
}

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@ -0,0 +1,25 @@
;Fix nuke killing humans
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "Map_Hurt"
}
replace:
{
"damage" "50000"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "Round_Win_Trigger"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,health 999999,0,-1"
}
}

55
ze_dreamin_v3_1_css.cfg Normal file
View File

@ -0,0 +1,55 @@
modify:
{
match:
{
"targetname" "boss_teleport"
"classname" "trigger_teleport"
"hammerid" "22046"
}
delete:
{
"OnStartTouch" "HPCounter2,Add,80,0,-1"
}
insert:
{
"OnStartTouch" "HPCounter2,Add,70,0,-1" //v2 had 50
}
}
modify:
{
match:
{
"targetname" "hp_counter_set"
"classname" "trigger_multiple"
"hammerid" "11290"
}
delete:
{
"OnStartTouch" "hpcounter2,Add,80,0,-1"
}
insert:
{
"OnStartTouch" "hpcounter2,Add,70,0,-1" //v2 had 50
}
}
modify:
{
match:
{
"targetname" "st3_goto"
"classname" "trigger_multiple"
"hammerid" "386278"
}
delete:
{
"OnStartTouch" "st3_hp,Add,700,0,-1"
}
insert:
{
"OnStartTouch" "st3_hp,Add,600,0,-1" // v2 had 500
}
}

View File

@ -507,4 +507,90 @@ modify:
{
"damage" "40"
}
}
}
;Add math_counter for stagedisplay
add:
{
"origin" "-300 14450 80"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "6"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "stage_1_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "stage_2_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "stage_3_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
modify:
{
match:
{
"targetname" "stage_1_relay_ext"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
modify:
{
match:
{
"targetname" "stage_2_relay_ext"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
}
}
modify:
{
match:
{
"targetname" "stage_3_relay_ext"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
}
}

View File

@ -2,7 +2,7 @@
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX TP GLITCH + NUKE GLITCH
;-------------------------------
;-----------------------------
; Water Spawn
@ -44,3 +44,34 @@ modify:
"origin" "-980 -13136 -1968"
}
}
;------------------------------
;FIX BOSS STAGE 2 FALLING DOWN
;------------------------------
add:
{
"origin" "12256 -8960 -256"
"targetname" "FILTER_CY01Physic3"
"Negated" "Allow entities that match criteria"
"filtername" "CY01Physic3"
"classname" "filter_activator_name"
}
add:
{
"origin" "12256 -8960 -256"
"targetname" "DESTINATION_CY01Physic3"
"angles" "0 0 0"
"classname" "info_teleport_destination"
}
add:
{
"model" "*543"
"origin" "12256 -8960 -800"
"targetname" "TELEPORT_CY01Physic3"
"target" "DESTINATION_CY01Physic3"
"filtername" "FILTER_CY01Physic3"
"spawnflags" "1088"
"StartDisabled" "0"
"classname" "trigger_teleport"
}

View File

@ -2,9 +2,9 @@ modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Mode_Normal"
"origin" "-14312 -11208 -1015"
"classname" "logic_relay"
"targetname" "Mode_Normal"
"origin" "-14312 -11208 -1015"
}
delete:
{
@ -20,12 +20,12 @@ modify:
match:
{
"classname" "logic_relay"
"targetname" "Mode_Insane"
"origin" "-14296 -11208 -1015"
"targetname" "Mode_Insane"
"origin" "-14296 -11208 -1015"
}
delete:
{
"OnTrigger" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
"OnTrigger" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
}
insert:
{
@ -36,13 +36,26 @@ modify:
{
match:
{
"classname" "trigger_multiple"
"origin" "9600 -14048 -608"
"hammerid" "789784"
"classname" "trigger_multiple"
"origin" "9600 -14048 -608"
"hammerid" "789784"
}
insert:
{
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"origin" "8800 -8384 864"
"hammerid" "789805"
}
insert:
{
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 1,5,1"
}
}
modify:
@ -50,25 +63,12 @@ modify:
match:
{
"classname" "trigger_multiple"
"origin" "8800 -8384 864"
"hammerid" "789805"
"targetname" "End_Gravity"
"origin" "6016 -11328 -928"
}
insert:
{
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 1,5,1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "End_Gravity"
"origin" "6016 -11328 -928"
}
insert:
{
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 0,0,1"
}
}
modify:
@ -76,10 +76,38 @@ modify:
match:
{
"classname" "trigger_once"
"origin" "7552 -3200 -896"
"origin" "7552 -3200 -896"
}
insert:
{
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 1,0,1"
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 1,0,1"
}
}
}
;Event kicker
;Items level 1
filter:
{
"classname" "filter_activator_name"
"targetname" "Filter_Upgrade_0"
}
filter:
{
"classname" "filter_activator_name"
"targetname" "Filter_Upgrade_1"
}
filter:
{
"classname" "filter_activator_name"
"targetname" "Filter_Upgrade_2"
}
filter:
{
"classname" "filter_activator_name"
"targetname" "Filter_Upgrade_3"
}
filter:
{
"classname" "filter_activator_name"
"targetname" "Filter_Upgrade_4"
}

View File

@ -0,0 +1,14 @@
;Reset gravity on final room on Extreme
add:
{
"model" "*267"
"wait" "1"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-6640 -9712 -512"
"classname" "trigger_multiple"
"targetname" "extreme_gravity_reset"
"OnTrigger" "!activator,AddOutput,gravity 1,0,-1"
}

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,201 @@
;ze_ffxiv_wanderers_palace_v6css -- Stripper config needed to fix issues
;Last updated August 29th, 2020
;Enables bhop at the start of every round since Stage 3 disables and re-enables it at times
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnNewGame" "Server,FireUser4,,0,-1"
}
}
;Edits a console message that I forgot to edit after the boss on Stage 1
modify:
{
match:
{
"targetname" "KOH_Hitbox"
"classname" "func_physbox_multiplayer"
}
delete:
{
"OnBreak" "Server,Command,say < Boss has been defeated >,0,1"
}
insert:
{
"OnBreak" "Server,Command,say < The Keeper of Halidom has been defeated >,0,1"
}
}
;Adds extra HP to Kain Highwind in Stage 2 as HP is too little and boss dies too fast
modify:
{
match:
{
"targetname" "Kain_Highwind_HP_Add"
"filtername" "Filter_Team_Human"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Boss_HP_Counter,Add,150,0,-1"
}
insert:
{
"OnStartTouch" "Boss_HP_Counter,Add,300,0,-1"
}
}
;Adds an extra tp on Ultimate stage so that if you fall as a zombie you get teleported
add:
{
"origin" "-12668 11892 876"
"targetname" "TD_Castle_Extra"
"angles" "0 0 0"
"classname" "info_teleport_destination"
}
add:
{
"model" "*199"
"UseLandmarkAngles" "1"
"targetname" "TP_Castle_Fallen_Extra"
"target" "TD_Castle_Extra"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-11136 11888 -800"
"CheckDestIfClearForPlayer" "0"
"classname" "trigger_teleport"
"OnStartTouch" "Filter_Team_Zombie,TestActivator,,0,-1"
}
;Adds a new hurt trigger in the middle of the bridge during lazers to discourage jumping all of them
add:
{
"model" "*160"
"targetname" "Garland_Laser_Hurt_Middle"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-13752 -68 -315"
"nodmgforce" "0"
"filtername" "Filter_Team_Human"
"damagetype" "1"
"damagemodel" "0"
"damagecap" "20"
"damage" "240"
"classname" "trigger_hurt"
"OnUser2" "!self,Enable,,0,-1"
"OnUser3" "!self,Disable,,0,-1"
}
add:
{
"origin" "-12200 -260 -346"
"targetname" "Garland_Laser_Hurt_Middle_Particle"
"start_active" "0"
"effect_name" "custom_particle_056"
"cpoint7_parent" "0"
"cpoint6_parent" "0"
"cpoint5_parent" "0"
"cpoint4_parent" "0"
"cpoint3_parent" "0"
"cpoint2_parent" "0"
"cpoint1_parent" "0"
"angles" "0 0 0"
"classname" "info_particle_system"
}
add:
{
"origin" "-12200 -330 -346"
"targetname" "Garland_Laser_Hurt_Middle_Particle"
"start_active" "0"
"effect_name" "custom_particle_056"
"cpoint7_parent" "0"
"cpoint6_parent" "0"
"cpoint5_parent" "0"
"cpoint4_parent" "0"
"cpoint3_parent" "0"
"cpoint2_parent" "0"
"cpoint1_parent" "0"
"angles" "0 0 0"
"classname" "info_particle_system"
}
modify:
{
match:
{
"targetname" "Trigger_Ultimate"
"origin" "-11016 -64 56"
"filtername" "Filter_Team_Human"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "Garland_Laser_Hurt_Middle,FireUser2,,6,1"
"OnStartTouch" "Garland_Laser_Hurt_Middle_Particle,Start,,6,1"
}
}
modify:
{
match:
{
"targetname" "Garland_Hitbox"
"damagefilter" "Filter_Nada"
"classname" "func_physbox_multiplayer"
}
insert:
{
"OnBreak" "Garland_Laser_Hurt_Middle,FireUser3,,0,1"
"OnBreak" "Garland_Laser_Hurt_Middle_Particle,Stop,,0,1"
}
}
;Reduces the height of some lazers to make it so that you can't stand up during them
modify:
{
match:
{
"targetname" "Garland_Laser_Case"
"classname" "logic_case"
}
delete:
{
"OnCase03" "Garland_Laser_Maker,AddOutput,origin -13132 -56 -260,0,-1"
"OnCase04" "Garland_Laser_Maker,AddOutput,origin -13132 -56 -275,0,-1"
"OnCase04" "Garland_Laser_Maker,AddOutput,angles 0 0 7,0,-1"
"OnCase05" "Garland_Laser_Maker,AddOutput,origin -13132 -56 -275,0,-1"
"OnCase05" "Garland_Laser_Maker,AddOutput,angles 0 0 -7,0,-1"
"OnCase06" "Garland_Laser_Maker,AddOutput,origin -13132 -56 -260,0,-1"
"OnCase06" "Garland_Laser_Maker,AddOutput,angles 0 0 7,0,-1"
"OnCase07" "Garland_Laser_Maker,AddOutput,origin -13132 -56 -260,0,-1"
"OnCase07" "Garland_Laser_Maker,AddOutput,angles 0 0 -7,0,-1"
}
insert:
{
"OnCase03" "Garland_Laser_Maker,AddOutput,origin -13132 -56 -262,0,-1"
"OnCase04" "Garland_Laser_Maker,AddOutput,origin -13132 -56 -273,0,-1"
"OnCase04" "Garland_Laser_Maker,AddOutput,angles 0 0 7,0,-1"
"OnCase05" "Garland_Laser_Maker,AddOutput,origin -13132 -56 -273,0,-1"
"OnCase05" "Garland_Laser_Maker,AddOutput,angles 0 0 -7,0,-1"
"OnCase06" "Garland_Laser_Maker,AddOutput,origin -13132 -56 -273,0,-1"
"OnCase06" "Garland_Laser_Maker,AddOutput,angles 0 0 7,0,-1"
"OnCase07" "Garland_Laser_Maker,AddOutput,origin -13132 -56 -273,0,-1"
"OnCase07" "Garland_Laser_Maker,AddOutput,angles 0 0 -7,0,-1"
}
}

View File

@ -1,7 +1,6 @@
filter:
{
; "origin" "-5771.57 604.983 4545"
"classname" "info_player_terrorist"
"origin" "-5772 605 4581"
"angles" "0 0 0"
"hammerid" "173794"
}

View File

@ -44,3 +44,23 @@ modify:
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
;--------------
;FIX TREX HURT
;--------------
modify:
{
match:
{
"targetname" "trexhitbased1"
"classname" "math_counter"
}
insert:
{
"OnHitMin" "trexleghurter,Kill,,0,-1"
"OnHitMin" "trexheadbuttpushhurter,Kill,,0,-1"
"OnHitMin" "trexheadbuttpush,Kill,,0,-1"
}
}

View File

@ -44,3 +44,23 @@ modify:
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
;--------------
;FIX TREX HURT
;--------------
modify:
{
match:
{
"targetname" "trexhitbased1"
"classname" "math_counter"
}
insert:
{
"OnHitMin" "trexleghurter,Kill,,0,-1"
"OnHitMin" "trexheadbuttpushhurter,Kill,,0,-1"
"OnHitMin" "trexheadbuttpush,Kill,,0,-1"
}
}

67
ze_kraznov_poopata.cfg Normal file
View File

@ -0,0 +1,67 @@
;Increase roundtime
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnMapSpawn" "Console,Command,mp_roundtime 9,2,-1"
}
insert:
{
"OnMapSpawn" "Console,Command,mp_roundtime 20,2,-1"
}
}
;------------------
; Random SMG
;------------------
add:
{
"origin" "-1500 -500 -70"
"targetname" "Stripper_EventCasper_Case"
"classname" "logic_case"
"OnCase01" "point_servercommand,Command,zr_unrestrict mac10,0,1"
"OnCase02" "point_servercommand,Command,zr_unrestrict tmp,0,1"
"OnCase03" "point_servercommand,Command,zr_unrestrict mp5navy,0,1"
"OnCase04" "point_servercommand,Command,zr_unrestrict ump45,0,1"
"OnCase05" "point_servercommand,Command,zr_unrestrict p90,0,1"
"OnCase01" "point_servercommand,Command,sm_give @ct mac10,1,1"
"OnCase02" "point_servercommand,Command,sm_give @ct tmp,1,1"
"OnCase03" "point_servercommand,Command,sm_give @ct mp5navy,1,1"
"OnCase04" "point_servercommand,Command,sm_give @ct ump45,1,1"
"OnCase05" "point_servercommand,Command,sm_give @ct p90,1,1"
"OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,0.05,1"
"OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,1.05,1"
"OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,2.05,1"
"OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,0.05,1"
"OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,1.05,1"
"OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,2.05,1"
"OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
"OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
"OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
"OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
"OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
"OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
"OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
"OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
"OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
}
add:
{
"origin" "-1500 -500 -200"
"targetname" "Stripper_EventCasper_Relay"
"spawnflags" "0"
"classname" "logic_relay"
"OnSpawn" "point_servercommand,Command,zr_restrict shotgun,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict smg,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict rifle,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict m249,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict sniper,0,1"
"OnSpawn" "point_servercommand,Command,say ** Selecting a random SMG this round... ***,0.5,1"
"OnSpawn" "Stripper_EventCasper_Case,PickRandom,,1.5,1"
}

View File

@ -157,3 +157,136 @@ add:
"StartDisabled" "0"
"origin" "-14392.8 -14289 -992"
}
;-----------------------------------------------
;***********************************************
;********** STRIPPER BY KLIXUS *****************
;***********************************************
;-----------------------------------------------
;-------------------------------------
; S T A G E 3
;-------------------------------------
;Fixes BossHP multiple trigger glitch:
add:
{
"model" "*231"
"targetname" "bosslvl3_harpy_trigger1"
"wait" "0.1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "9285.01 -1296.63 -7934.5"
"classname" "trigger_multiple"
"OnStartTouch" "bosslvl3_harpy_counter1,Add,26,0,-1"
"OnStartTouch" "bosslvl3_harpy_counter2,Add,26,0,-1"
}
add:
{
"model" "*231"
"targetname" "BossHP_glitch"
"StartDisabled" "0"
"speed" "600"
"spawnflags" "1"
"pushdir" "0 180 0"
"filtername" "filter_human"
"origin" "9314.75 -1312.72 -7934.5"
"classname" "trigger_push"
}
add:
{
"model" "*231"
"targetname" "BossHP_glitch2"
"StartDisabled" "0"
"speed" "600"
"spawnflags" "1"
"pushdir" "0 180 0"
"filtername" "filter_human"
"origin" "9210.71 -1254.63 -7934.5"
"classname" "trigger_push"
}
filter:
{
"origin" "9856.5 -1392.5 -8482"
"targetname" "bosslvl3_harpy_trigger1"
"classname" "trigger_multiple"
"hammerid" "2659073"
}
;-------------------------------------
; S T A G E 4
;-------------------------------------
;Deleting the Stage 0 boss attack that crashes clients
modify:
{
match:
{
"origin" "2621 -9057 8443"
"targetname" "bosslvl4_case"
"classname" "logic_case"
"hammerid" "2172637"
}
delete:
{
"OnCase06" "boss_command,Command,say >>> QUEEN USED FIRE BEAM <<<,3,-1"
"OnCase06" "bosslvl4_fire_case,PickRandom,,3,-1"
"OnCase06" "bosslvl4_fire2_eff,Start,,9.5,-1"
"OnCase06" "bosslvl4_fire2_hurt,Enable,,9.5,-1"
"OnCase06" "bosslvl4_fire2_rotate,Open,,10.5,-1"
"OnCase06" "beamsound,PlaySound,,9.5,-1"
}
}
;Filters out all related entities to the boss attack
filter:
{
"origin" "2541 -9057 8443"
"targetname" "bosslvl4_fire_case"
"classname" "logic_case"
"hammerid" "3047368"
}
filter:
{
"origin" "2827 -7756 7893.5"
"targetname" "bosslvl4_fire_move"
"classname" "func_tanktrain"
"hammerid" "3047326"
}
filter:
{
"origin" "2826 -7756 7892"
"targetname" "bosslvl4_fire_path2"
"classname" "path_track"
"hammerid" "3047395"
}
filter:
{
"origin" "2826 -7356 7892"
"targetname" "bosslvl4_fire_path1"
"classname" "path_track"
"hammerid" "3047421
}
filter:
{
"origin" "2826 -8156 7892"
"targetname" "bosslvl4_fire_path3"
"classname" "path_track"
"hammerid" "3047454
}
filter:
{
"origin" "2670 -7764 7908"
"targetname" "bosslvl4_fire2_eff"
"classname" "info_particle_system"
"hammerid" "3049350"
}
filter:
{
"origin" "2670 -7764 7948"
"targetname" "bosslvl4_fire2_hurt"
"classname" "trigger_hurt"
"hammerid" "3049415"
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -28,3 +28,218 @@ filter:
"classname" "trigger_multiple"
}
;---------------------------------
;Add math_counter for stagedisplay
;---------------------------------
add:
{
"origin" "3800 -3000 -9734"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "6"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "lvl1_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl2_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl3_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl4_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl5_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
}
}
modify:
{
match:
{
"targetname" "lvl6_map_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
}
}
;------------
;Fix Ifrit HP
;------------
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "door27_2"
}
delete:
{
"OnStartTouch" "bosslvl3_1_counter1,Add,34,0,1"
"OnStartTouch" "bosslvl3_1_counter2,Add,34,0,1"
"OnStartTouch" "bosslvl3_2_counter1,Add,24,0,1"
"OnStartTouch" "bosslvl3_2_counter2,Add,24,0,1"
}
insert:
{
"OnStartTouch" "bosslvl3_1_counter1,Add,34,0,-1"
"OnStartTouch" "bosslvl3_1_counter2,Add,34,0,-1"
"OnStartTouch" "bosslvl3_2_counter1,Add,24,0,-1"
"OnStartTouch" "bosslvl3_2_counter2,Add,24,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "door27_3"
}
delete:
{
"OnStartTouch" "bosslvl6_counter1,Add,48,0,1"
"OnStartTouch" "bosslvl6_counter2,Add,48,0,1"
}
insert:
{
"OnStartTouch" "bosslvl6_counter1,Add,48,0,-1"
"OnStartTouch" "bosslvl6_counter2,Add,48,0,-1"
}
}
;------------
;Fixes broken gravity on Stage 3
;------------
add:
{
"model" "*543"
"wait" "1"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "5569 -574 -8270"
"classname" "trigger_multiple"
"targetname" "afk_gravity_reset"
"OnStartTouch" "!activator,AddOutput,gravity 1,0,-1"
}
modify:
{
match:
{
"targetname" "afktele24"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,gravity 1,0.5,-1"
"OnStartTouch" "!activator,AddOutput,gravity 1,1,-1"
}
}
;------------
;Fixes a weird timer from Stage 6 in Stage 3
;------------
modify:
{
match:
{
"targetname" "door27_3"
"classname" "trigger_multiple"
"hammerid" "1012348"
}
delete:
{
"OnStartTouch" "command,Command,say >>> HOLD 25 SECONDS <<<,0,1"
}
insert:
{
"OnStartTouch" "command,Command,say >>> HOLD 20 SECONDS <<<,0,1"
}
}
;------------
;Lowers damage of the funny balls in Stage 6 and Stage 3
;------------
modify:
{
match:
{
"targetname" "bosslvl3_2_hurt"
}
replace:
{
"damage" "100"
}
}
modify:
{
match:
{
"targetname" "bosslvl3_cannon_trigger"
}
insert:
{
"OnStartTouch" "!self,Disable,,0.2,-1"
"OnStartTouch" "!self,Enable,,1,-1"
}
}

View File

@ -259,6 +259,84 @@ add:
"classname" "trigger_teleport"
}
; Going around a building skip
add:
{
"model" "*58"
"targetname" "Skip_Fix_XYZ"
"spawnobject" "0"
"spawnflags" "1"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "2386.4 -4864 -603.9"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "2"
"health" "0"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"_minlight" "0.0"
"classname" "func_breakable"
}
; Going around building behind. dunno if the fix above was supposed to work
add:
{
"targetname" "IFixAStupidMistake"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2848 1440 -128"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -32 -160 -1728,0.1,1"
"OnUser1" "!self,AddOutput,maxs 32 160 1728,0.1,1"
}
modify:
{
match:
{
"origin" "-2385 224 1622"
"classname" "logic_auto"
"hammerid" "837"
}
insert:
{
"OnMapSpawn" "IFixAStupidMistake,FireUser1,,1,1"
}
}
; Super skip by using the afk tp + ramp after gaining tons of speed at spawn
modify:
{
match:
{
"targetname" "ftp1"
"classname" "trigger_teleport"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,absvelocity 0 0 0,0,-1"
}
}
;------------------------
;WORLDSPAWN LEVEL SYSTEM
;------------------------

View File

@ -1694,3 +1694,88 @@ modify:
"spawnflags" "1073758208"
}
}
;---------------------------------
;FIX SPEED BALROG DEATH AND STUFF
;---------------------------------
add:
{
"model" "*611"
"classname" "trigger_brush"
"targetname" "game_playerdie"
"origin" "9377 -11786 4200"
"InputFilter" "14"
"StartDisabled" "0"
"spawnflags" "0"
"OnUse" "speedo,ModifySpeed,1,0,-1"
"OnUse" "speedo,ModifySpeed,1,0.5,-1"
}
;---------------------------
;FIX PHYSICS CRASH VIP MODE
;---------------------------
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
"targetname" "physboxVIPHitbox"
}
replace:
{
"spawnflags" "312320"
}
}
;----------------------------------------
;NORMAL MODE - Add SuperMode Final Fight
;----------------------------------------
modify:
{
match:
{
"targetname" "caseDoWeReallyWantToPlayNormalMode"
"classname" "logic_case"
}
insert:
{
"OnUser1" "caseSuperMode_ModeModes,InValue,FinalFight,2,1"
}
}
;-----------------------------------------
;CLASSIC MODE - Add SuperMode Final Fight
;-----------------------------------------
modify:
{
match:
{
"targetname" "relayMode_Classic"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "caseSuperMode_ModeModes,InValue,FinalFight,2,1"
}
}
;--------------------------------------------
;DEPRESSION MODE - Add SuperMode Final Fight
;--------------------------------------------
modify:
{
match:
{
"targetname" "relayMode_Depression"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "caseSuperMode_ModeModes,InValue,FinalFight,2,1"
}
}

36
ze_nibui_a2_4.cfg Normal file
View File

@ -0,0 +1,36 @@
modify:
{
match:
{
"targetname" "ak3"
"classname" "trigger_teleport"
}
delete:
{
"filtername" "zmyes"
}
}
modify:
{
match:
{
"targetname" "ak3"
"origin" "-512 2208 -1504"
}
replace:
{
"origin" "-512 2208 -1312"
}
}
modify:
{
match:
{
"targetname" "ladder2"
"classname" "func_breakable"
}
replace:
{
"spawnflags" "3073"
}
}

19
ze_nibui_a3_1a.cfg Normal file
View File

@ -0,0 +1,19 @@
;---------------------------
;Fix a wall not being killed
;---------------------------
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "middlebutton3"
}
delete:
{
"OnTrigger" "middlewall3prt,Kill,,10,1"
}
insert:
{
"OnTrigger" "middlewall3,Kill,,10,1"
}
}

26
ze_offliner_a1.cfg Normal file
View File

@ -0,0 +1,26 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX
;----
modify:
{
match:
{
"targetname" "obselete"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "stage1_item_relay,Trigger,,0,-1"
"OnStartTouch" "start_music,PlaySound,,0,-1"
"OnStartTouch" "PT1_template,ForceSpawn,,0,-1"
}
insert:
{
"OnStartTouch" "stage1_item_relay,Trigger,,0,1"
"OnStartTouch" "start_music,PlaySound,,0,1"
"OnStartTouch" "PT1_template,ForceSpawn,,0,1"
}
}

17
ze_offliner_v1.cfg Normal file
View File

@ -0,0 +1,17 @@
;Nerf boss hp
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "boss_hp_add_once"
}
delete:
{
"OnStartTouch" "boss_hp_counter,Add,445,1,-1"
}
insert:
{
"OnStartTouch" "boss_hp_counter,Add,350,1,-1"
}
}

View File

@ -106,10 +106,12 @@ modify:
delete:
{
"OnStartTouch" "lv3_last_tele,Enable,,1,1"
"OnStartTouch" "lv3_spawn_tele_des,AddOutput,origin 2677 3720 190,0,1"
}
insert:
{
"OnStartTouch" "lv3_last_tele,Enable,,10,1"
"OnStartTouch" "cmd,Command,say **Afk teleport in 10 seconds**,0,1"
"OnStartTouch" "lv3_spawn_tele_des,AddOutput,origin 2677 3720 190,10,1"
}
}
}

View File

@ -425,3 +425,24 @@ modify:
"OnHitMin" "bahatard_wall,Disable,,0,1"
}
}
;---------------
;BUFF MESHLEM HP
;---------------
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "Meshlem_Boss_Hp_To_Boss"
}
delete:
{
"OnStartTouch" "boss_health,Add,300,0,-1"
}
insert:
{
"OnStartTouch" "boss_health,Add,450,0,-1"
}
}

View File

@ -20,25 +20,69 @@ modify:
}
}
;-------------------------
;FIX STAGE 1 ENDING CRASH
;-------------------------
modify:
{
match:
{
"classname" "func_lod"
}
insert:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
;-------------------------
;FIX STAGE5 GLITCH KRAKEN
;-------------------------
add:
{
"targetname" "kraken_hurt"
"hammerid" "139092"
"classname" "trigger_hurt"
"model" "*305"
"nodmgforce" "0"
"damagemodel" "0"
"spawnflags" "1"
"damagetype" "0"
"StartDisabled" "1"
"targetname" "kraken_hurt"
"origin" "2395 -11801 -1171.5"
"StartDisabled" "1"
"spawnflags" "1"
"damage" "450000"
"damagecap" "20"
"nodmgforce" "0"
"damagemodel" "0"
"damagetype" "0"
"classname" "trigger_hurt"
}
add:
{
"targetname" "kraken_hurt"
"origin" "2592 -10272 -1120"
"StartDisabled" "1"
"spawnflags" "1"
"damage" "450000"
"damagecap" "20"
"nodmgforce" "0"
"damagemodel" "0"
"damagetype" "0"
"classname" "trigger_hurt"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -256 -256 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 256 256 256,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "kraken_hurt,FireUser1,,10,1"
}
}
;--------------------------------------------------------------
;MAKE BARBOSSA ZOMBIE AFFECTED BY MEDAILLION WHEN BOSSES START

View File

@ -6,7 +6,7 @@
;-------------------------------------------
;---------------|STAGE 2|-------------------
;---------------|STAGE 1|-------------------
;-------------------------------------------
;-----------|BOSS TP GLITCH|----------------
@ -21,6 +21,39 @@ add:
"classname" "trigger_teleport"
}
;-------------------------------------------
;---------------|STAGE 2|-------------------
;-------------------------------------------
;-----------|CAMP IN BOSS AREA|-------------
add:
{
"targetname" "VioletCity_ZCage_TP"
"target" "Route_32_Cage_Dest"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "14016 -5632 13439"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,mins -704 -1664 -1420,0,1"
"OnUser1" "!self,AddOutput,maxs 704 1664 1420,0,1"
"OnUser1" "!self,AddOutput,solid 2,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "1074650"
}
insert:
{
"OnMapSpawn" "VioletCity_ZCage_TP,FireUser1,,1,1"
}
}
;-------------------------------------------
;---------------|STAGE 3|-------------------
;-------------------------------------------

View File

@ -1,3 +1,4 @@
;StageDisplay
add:
{
"origin" "-356 752 8"
@ -56,3 +57,47 @@ modify:
"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
;Buff Bosses Stage 3
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "Proto_filter_health"
}
delete:
{
"OnStartTouch" "Prototype_health,Add,100,0,-1"
}
insert:
{
"OnStartTouch" "Prototype_health,Add,200,0,-1"
}
}
;Make the last prototype HP scaling on number of humans
add:
{
"model" "*269"
"classname" "trigger_multiple"
"targetname" "final_proto_addhealth"
"origin" "2688 10652 -832"
"spawnflags" "1"
"StartDisabled" "1"
"wait" "1"
"OnStartTouch" "stop_if_zombies_make_it,AddHealth,500,0,-1"
}
modify:
{
match:
{
"classname" "trigger_once"
"hammerid" "696047"
}
insert:
{
"OnStartTouch" "final_proto_addhealth,Enable,,0,1"
}
}

40
ze_quiver_v1c.cfg Normal file
View File

@ -0,0 +1,40 @@
;Elevator top breaking later
modify:
{
match:
{
"classname" "path_track"
"targetname" "cargoelevator_train_path3"
}
delete:
{
"OnPass" "cargoelevator_train_top,Kill,,1,-1"
}
insert:
{
"OnPass" "cargoelevator_train_top,Kill,,3,-1"
}
}
;Fix a shortcut
add:
{
"model" "*11"
"classname" "func_breakable"
"origin" "-3879 -13378 -868"
"angles" "0 0 0"
"health" "0"
"disablereceiveshadows" "1"
"disableshadows" "1"
"rendermode" "10"
}
add:
{
"model" "*12"
"classname" "func_breakable"
"origin" "-3837 -13336 -868"
"health" "0"
"disablereceiveshadows" "1"
"disableshadows" "1"
"rendermode" "10"
}

13
ze_radiance_v1_0.cfg Normal file
View File

@ -0,0 +1,13 @@
; Console Message for the dummies
add:
{
"model" "*68"
"wait" "1"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-3840 9984 14976"
"classname" "trigger_multiple"
"OnStartTouch" "server,Command,say *** Hint - Look down and press A / D to surf (Don't hold W) ***,2,3"
"OnStartTouch" "!self,Kill,,10,1"
}

View File

@ -59,3 +59,21 @@ modify:
}
}
;--------------------------------
;UNLOZE: Disable Fail Nade Spawn
;--------------------------------
modify:
{
match:
{
"targetname" "Spawn_Trigger"
"classname" "trigger_multiple"
"hammerid" "1024673"
}
insert:
{
"OnStartTouch" "Server,Command,exec nadekboff,0,1"
"OnStartTouch" "Server,Command,exec nadekbon,35,1"
}
}

View File

@ -821,3 +821,23 @@ modify:
"OnStartTouch" "CoolSlender*,Kill,,90,1"
}
}
;--------------------------------
;UNLOZE: Disable Fail Nade Spawn
;--------------------------------
modify:
{
match:
{
"origin" "15776 -15776 -15744"
"classname" "trigger_once"
"hammerid" "373456"
}
insert:
{
"OnStartTouch" "com,Command,exec nadekboff,0,1"
"OnStartTouch" "com,Command,zr_unrestrict awp,1,1"
"OnStartTouch" "com,Command,exec nadekbon,26,1"
}
}

View File

@ -16,8 +16,6 @@ filter:
"classname" "func_brush"
}
;----------------------------------
;ZombieMurder - Cant Delay on boss
;----------------------------------
@ -1891,3 +1889,23 @@ modify:
"OnBreak" "ElevatorZMDoor,Break,,3,1"
}
}
;--------------------------------
;UNLOZE: Disable Fail Nade Spawn
;--------------------------------
modify:
{
match:
{
"origin" "15776 -15776 -15744"
"classname" "trigger_once"
"hammerid" "373456"
}
insert:
{
"OnStartTouch" "com,Command,exec nadekboff,0,1"
"OnStartTouch" "com,Command,zr_unrestrict awp,1,1"
"OnStartTouch" "com,Command,exec nadekbon,26,1"
}
}

View File

@ -289,3 +289,63 @@ filter:
"classname" "trigger_multiple"
"OnStartTouch" "!activator,AddOutput,origin 0 0 -2056,0,-1"
}
;-----------------------------------
; Cant use zombie items during boss
;-----------------------------------
; Boss start
modify:
{
match:
{
"targetname" "3_bosslift"
"classname" "func_door"
"hammerid" "2349298"
}
insert:
{
"OnFullyOpen" "ZOMBIE_ITEMS_DISABLE_USAGE,Trigger,,0,1"
}
}
; Boss End
modify:
{
match:
{
"targetname" "3_boss_hpmasscounter"
"classname" "math_counter"
}
insert:
{
"OnHitMax" "ZOMBIE_ITEMS_ENABLE_USAGE,Trigger,,0,1"
}
}
; Items edit
add:
{
"origin" "-4704 11824 -5167"
"targetname" "ZOMBIE_ITEMS_DISABLE_USAGE"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "haste_trigger_relay,Disable,,0,-1"
"OnTrigger" "death_trigger_relay,Disable,,0,-1"
"OnTrigger" "curse_trigger_relay,Disable,,0,-1"
}
add:
{
"origin" "-4704 11824 -5167"
"targetname" "ZOMBIE_ITEMS_ENABLE_USAGE"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "haste_trigger_relay,Enable,,0,-1"
"OnTrigger" "death_trigger_relay,Enable,,0,-1"
"OnTrigger" "curse_trigger_relay,Enable,,0,-1"
}

View File

@ -77,6 +77,54 @@ modify:
}
}
;-------------------------
; MAP: STAGE 2 > KNIFE BOOST BRIDGE
;-------------------------
add:
{
"origin" "3584 2080 2784"
"targetname" "FIXING_STUPID_MISTAKE"
"target" "teleport_destination"
"StartDisabled" "1"
"spawnflags" "1"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,mins -11776 -1504 -1312,0,1"
"OnUser1" "!self,AddOutput,maxs 11776 1504 1312,0,1"
"OnUser1" "!self,AddOutput,solid 2,0.1,1"
"OnUser1" "!self,Enable,,0.15,1"
}
modify:
{
match:
{
"targetname" "sf_event_triggers"
"origin" "-15007.7 -2205.74 1116"
"classname" "func_button"
"hammerid" "754287"
}
insert:
{
"OnPressed" "FIXING_STUPID_MISTAKE,Kill,,5,1"
}
}
modify:
{
match:
{
"targetname" "sf_event_triggers"
"origin" "-8376 192 304"
"classname" "trigger_multiple"
"hammerid" "690813"
}
insert:
{
"OnTrigger" "FIXING_STUPID_MISTAKE,FireUser1,,0,1"
}
}
;-------------------------
; MAP: ADD MISSING BOSS MODEL
;-------------------------

26
ze_saw_final.cfg Normal file
View File

@ -0,0 +1,26 @@
;
; ++++++++++++++++++++++++EXTEND SPAWN TP TO PREVENT VENT SAFESPOT++++++++++++++++++++++++
;
add:
{
"targetname" "spawn_hurt"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "2656 -420 88"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -208 -292 -72,0.1,1"
"OnUser1" "!self,AddOutput,maxs 208 292 72,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "92596"
}
insert:
{
"OnMapSpawn" "spawn_hurt,FireUser1,,0,-1"
}
}

View File

@ -0,0 +1,13 @@
;Fix miniboss bug
modify:
{
match:
{
"classname" "func_breakable"
"targetname" "SCP1048A__break"
}
replace:
{
"health" "99999"
}
}

View File

@ -1,6 +1,8 @@
;-----------------
; Rocks dont fall
;-----------------
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;ROCKS DONT FALL
;----------------
filter:
{
@ -17,4 +19,133 @@ filter:
"targetname" "rock_drop_3_trigger"
"classname" "trigger_once"
}
filter:
{
"targetname" "rock_drop_timer_start"
"classname" "trigger_once"
}
;-------
;AFK TP
;-------
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "3850"
}
insert:
{
"OnMapSpawn" "AFK_TP_*,FireUser1,,1,1"
}
}
; Afk tp 1
filter:
{
"targetname" "camper_hurt"
"classname" "trigger_hurt"
}
modify:
{
match:
{
"targetname" "camper_hurt_trigger"
"origin" "5776 224 192"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "camper_hurt,Enable,,0,1"
"OnTrigger" "camper_hurt,Disable,,8,1"
}
insert:
{
"OnTrigger" "AFK_TP_1,Enable,,0,1"
}
}
add:
{
"targetname" "AFK_Dest_1"
"origin" "3264 224 40"
"angles" "0 0 0"
"classname" "info_teleport_destination"
}
add:
{
"targetname" "AFK_TP_1"
"origin" "-1280 512 512"
"target" "AFK_Dest_1"
"StartDisabled" "1"
"spawnflags" "1"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -3840 -2560 -1024,0.1,1"
"OnUser1" "!self,AddOutput,maxs 3840 2560 1024,0.1,1"
}
; Afk Tp 2
modify:
{
match:
{
"targetname" "lift_ladder_block_trigger"
"origin" "9328 -2144 492"
"classname" "trigger_once"
}
insert:
{
"OnTrigger" "AFK_TP_2,Enable,,10,1"
}
}
add:
{
"targetname" "AFK_Dest_2"
"origin" "9328 -2146 480"
"angles" "0 270 0"
"classname" "info_teleport_destination"
}
add:
{
"targetname" "AFK_TP_2"
"origin" "6400 640 512"
"target" "AFK_Dest_2"
"StartDisabled" "1"
"spawnflags" "1"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -3840 -2560 -1024,0.1,1"
"OnUser1" "!self,AddOutput,maxs 3840 2560 1024,0.1,1"
}
; Afk Tp 3
modify:
{
match:
{
"targetname" "train_doors_timer"
"classname" "logic_timer"
}
insert:
{
"OnTimer" "AFK_TP_3,Enable,,15,1"
}
}
add:
{
"targetname" "AFK_TP_3"
"origin" "9728 -4480 512"
"target" "fall_des"
"StartDisabled" "1"
"spawnflags" "1"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -3840 -2560 -1024,0.1,1"
"OnUser1" "!self,AddOutput,maxs 3840 2560 1024,0.1,1"
}

View File

@ -0,0 +1,18 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;NUKE FOREVER
;-------------
modify:
{
match:
{
"targetname" "destruct_sequence"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "nuke_hurt,Disable,,128,1"
}
}

View File

@ -69,7 +69,7 @@ modify:
}
}
; some fix. dunno what
;Move trigger_teleport on boss stage 4/5 for phase 2
modify:
{
@ -97,3 +97,17 @@ add:
"spawnflags" "1"
"origin" "-6361.94 -12672.1 -14495"
}
;Add trigger_hurt to avoid safe spot from nuke on stage 3
add:
{
"model" "*384"
"classname" "trigger_hurt"
"targetname" "global_hurt"
"origin" "5032.18 -7145.5 -1873"
"StartDisabled" "1"
"spawnflags" "1"
"damagetype" "0"
"damage" "999999"
"damagecap" "20000"
}

View File

@ -218,106 +218,106 @@ modify:
}
}
;STAGE 4 BOSS TP FIX
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-5774 -6550 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-5774 -6250.01 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-5786.16 -6031.47 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4658 -6570.01 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4658 -6270.01 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4670.16 -5987.47 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3570 -6570.01 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3570 -6270.01 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3582.16 -5987.47 -1843.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3570 -6570.01 -1724.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*297"
"targetname" "Trigger_Teleport_Lvl_4_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3570 -6270.01 -1724.5"
"classname" "trigger_teleport"
}
//;STAGE 4 BOSS TP FIX (do not remove the comments, it makes stage 4 unplayable)
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-5774 -6550 -1843.5"
// "classname" "trigger_teleport"
//}
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-5774 -6250.01 -1843.5"
// "classname" "trigger_teleport"
//}
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-5786.16 -6031.47 -1843.5"
// "classname" "trigger_teleport"
//}
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-4658 -6570.01 -1843.5"
// "classname" "trigger_teleport"
//}
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-4658 -6270.01 -1843.5"
// "classname" "trigger_teleport"
//}
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-4670.16 -5987.47 -1843.5"
// "classname" "trigger_teleport"
//}
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-3570 -6570.01 -1843.5"
// "classname" "trigger_teleport"
//}
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-3570 -6270.01 -1843.5"
// "classname" "trigger_teleport"
//}
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-3582.16 -5987.47 -1843.5"
// "classname" "trigger_teleport"
//}
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-3570 -6570.01 -1724.5"
// "classname" "trigger_teleport"
//}
//add:
//{
// "model" "*297"
// "targetname" "Trigger_Teleport_Lvl_4_1"
// "StartDisabled" "1"
// "spawnflags" "1"
// "origin" "-3570 -6270.01 -1724.5"
// "classname" "trigger_teleport"
//}
;STAGE 6 NUKE FIX
add:

View File

@ -7,6 +7,34 @@
; | |\/| | | | | | | || | | __| \ /
; | | | | |__| | |__| || |_| | | |
; |_| |_|\____/|_____/_____|_| |_|
modify:
{
match:
{
"targetname" "four_zombiechecker"
"classname" "trigger_multiple"
}
replace:
{
"origin" "7505.5 1069.5 8878"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "water_hrt"
}
replace:
{
"damage" "9999999"
}
}
modify:
{
match:
@ -85,7 +113,7 @@ modify:
{
match:
{
"targetname" "toad_char_hbox"
"targetname" "toad_far_hbox"
"classname" "func_physbox_multiplayer"
}

View File

@ -133,3 +133,20 @@ modify:
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,9,0,1"
}
}
;Increase roundtime
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnMapSpawn" "roundtime,Command,mp_roundtime 9,1,-1"
}
insert:
{
"OnMapSpawn" "roundtime,Command,mp_roundtime 12,1,-1"
}
}

41
ze_tloz_celestia_a4.cfg Normal file
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@ -0,0 +1,41 @@
;Fix dumb shortcut at spawn on stage 4
modify:
{
match:
{
"classname" "trigger_push"
"hammerid" "94435"
}
replace:
{
"pushdir" "0 90 0"
}
}
;Fix dumb teleport bug at spawn on stage 4
modify:
{
match:
{
"classname" "trigger_teleport"
"hammerid" "94364"
}
replace:
{
"spawnflags" "1"
}
}
;Fix dumb infinite afk tp at spawn on stage 4
modify:
{
match:
{
"classname" "func_button"
"hammerid" "94524"
}
insert:
{
"OnPressed" "s4_afk0,Disable,,50.5,-1"
}
}

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@ -4,11 +4,29 @@ modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "s14boss_trigger"
"classname" "trigger_multiple"
"targetname" s14boss_trigger"
}
delete:
{
"OnStartTouch" "s1tele_2_1,AddOutput,origin 3415 -4168 -1195,20.5,1"
"OnStartTouch" "s1tele_2_1,AddOutput,origin 3415 -4168 -1195,20.5,1"
}
}
; Another fix
modify:
{
match:
{
"targetname" "s36hurt"
}
replace:
{
"damage" "1000"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,origin -128 -14464 3392,0,-1"
}
}

44
ze_vile_sewers_a3.cfg Normal file
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@ -0,0 +1,44 @@
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
;change boss damage so its not that dumb
;damage type is slash so it only deals fourth of the damage through kevlar
;miniboss deals 15dmg big wolf 50dmg hp set to 100 to try to balance it
;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
modify:
{
match:
{
"targetname" "Boss1_Trig_Damage"
"classname" "trigger_hurt"
}
replace:
{
"damage" "60"
"damagecap" "90"
}
}
modify:
{
match:
{
"targetname" "Boss1_Werewolf_Trig_Damage"
"classname" "trigger_hurt"
}
replace:
{
"damage" "100"
"damagecap" "150"
"damagetype" "4"
}
}
modify:
{
match:
{
"targetname" "Health_Trig_Boss1"
"classname" "trigger_multiple"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,health 100,0,-1"
}
}

View File

@ -23,4 +23,39 @@ add:
"origin" "0 -7632 752"
"angles" "0 90 0"
"classname" "info_player_start"
}
}
;-----------------------
; FIX VERTICAL AREA BUG
;-----------------------
add:
{
"targetname" "Glitch1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4352 -3328 -2688"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "200000"
"damage" "100000"
"classname" "trigger_hurt"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -512 -512 -3712,0.1,1"
"OnUser1" "!self,AddOutput,maxs 512 512 3712,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "286832"
}
insert:
{
"OnMapSpawn" "Glitch1,FireUser1,,5,1"
}
}