100 lines
2.1 KiB
INI
100 lines
2.1 KiB
INI
;------------------------------------------------------------
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;Add a parentname to zm trigger detector on 1999 ending boat
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;------------------------------------------------------------
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modify:
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{
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match:
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{
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"classname" "trigger_multiple"
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"targetname" "columbia_boat_zm_detector"
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}
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insert:
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{
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"parentname" "columbia_boat_train"
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}
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}
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;-------------
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;Extend Warmup
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;-------------
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modify:
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{
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match:
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{
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"classname" "logic_case"
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"targetname" "level_case"
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}
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delete:
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{
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"OnCase05" "console,Command,say >>>Warmup ends in 60 seconds<<<,2,-1"
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"OnCase05" "console,Command,say >>>Introduction Complete<<<,59,-1"
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"OnCase05" "console,Command,mp_restartgame 1,62,-1"
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}
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insert:
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{
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"OnCase05" "console,Command,say >>>Warmup ends in 80 seconds<<<,2,-1"
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"OnCase05" "console,Command,say >>>Introduction Complete<<<,79,-1"
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"OnCase05" "console,Command,mp_restartgame 1,82,-1"
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}
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}
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;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;CANT TAKE ZOMBIE ITEM AS CT (and vice-versa)
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;---------------------------------------------
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; CT Item Trigger push. Only Zombies and only CT not named plasmid_user get pushed
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add:
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{
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"origin" "-11520 -192 9096"
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"targetname" "filter_no_item_and_zombie"
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"Filter01" "filter_only_t"
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"Filter02" "filter_no_item"
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"filtertype" "1"
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"Negated" "0"
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"classname" "filter_multi"
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}
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modify:
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{
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match:
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{
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"origin" "-3080 -13088 9112"
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"classname" "trigger_push"
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"hammerid" "2227273"
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}
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replace:
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{
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"filtername" "filter_no_item_and_zombie"
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}
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}
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; Zombie Item Trigger push. Only CT and only Zombies not named plasmid_user get pushed
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add:
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{
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"origin" "-11520 -192 9096"
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"targetname" "filter_no_item_and_human"
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"Filter01" "filter_only_ct"
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"Filter02" "filter_no_item"
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"filtertype" "1"
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"Negated" "0"
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"classname" "filter_multi"
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}
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modify:
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{
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match:
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{
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"origin" -4248 -13088 9112"
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"classname" "trigger_push"
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"hammerid" "2230208"
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}
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replace:
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{
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"filtername" "filter_no_item_and_human"
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}
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}
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