stripper-configs/ze_kraznov_poopata.cfg

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2021-06-23 13:53:00 +02:00
;Increase roundtime
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnMapSpawn" "Console,Command,mp_roundtime 9,2,-1"
}
insert:
{
"OnMapSpawn" "Console,Command,mp_roundtime 20,2,-1"
}
}
;------------------
; Random SMG
;------------------
add:
{
"origin" "-1500 -500 -70"
"targetname" "Stripper_EventCasper_Case"
"classname" "logic_case"
"OnCase01" "point_servercommand,Command,zr_unrestrict mac10,0,1"
"OnCase02" "point_servercommand,Command,zr_unrestrict tmp,0,1"
"OnCase03" "point_servercommand,Command,zr_unrestrict mp5navy,0,1"
"OnCase04" "point_servercommand,Command,zr_unrestrict ump45,0,1"
"OnCase05" "point_servercommand,Command,zr_unrestrict p90,0,1"
"OnCase01" "point_servercommand,Command,sm_give @ct mac10,1,1"
"OnCase02" "point_servercommand,Command,sm_give @ct tmp,1,1"
"OnCase03" "point_servercommand,Command,sm_give @ct mp5navy,1,1"
"OnCase04" "point_servercommand,Command,sm_give @ct ump45,1,1"
"OnCase05" "point_servercommand,Command,sm_give @ct p90,1,1"
"OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,0.05,1"
"OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,1.05,1"
"OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,2.05,1"
"OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,0.05,1"
"OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,1.05,1"
"OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,2.05,1"
"OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
"OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
"OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
"OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
"OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
"OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
"OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
"OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
"OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
}
add:
{
"origin" "-1500 -500 -200"
"targetname" "Stripper_EventCasper_Relay"
"spawnflags" "0"
"classname" "logic_relay"
"OnSpawn" "point_servercommand,Command,zr_restrict shotgun,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict smg,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict rifle,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict m249,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict sniper,0,1"
"OnSpawn" "point_servercommand,Command,say ** Selecting a random SMG this round... ***,0.5,1"
"OnSpawn" "Stripper_EventCasper_Case,PickRandom,,1.5,1"
}