.. |
msvc8
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Now compiles against Metamod:Source 1.7 (bug 3445).
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2008-11-27 01:13:51 -06:00 |
msvc9
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SourceMod MSVC project files updated, windows tested and loading, gamedata fix.
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2009-10-30 14:29:45 +13:00 |
sdk
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Imported support for new build system.
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2009-08-30 00:21:42 -07:00 |
AMBuilder
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Only build OB-Valve binaries on Mac OS X for now (bug 4392, r=dvander).
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2010-05-13 04:18:58 -05:00 |
CellRecipientFilter.h
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Spring Cleaning, Part Ichi (1)
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2008-03-30 07:00:22 +00:00 |
detours.h
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Fixed various areas where code was being compiled for Linux only, but should actually be used on OS X too (bug 4392, r=dvander).
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2010-05-29 18:11:47 -04:00 |
extension.cpp
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Added @spec target (bug 2718, r=fyren).
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2009-10-27 03:41:36 -07:00 |
extension.h
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Added @spec target (bug 2718, r=fyren).
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2009-10-27 03:41:36 -07:00 |
hooks.cpp
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Fixed accidental hook against garbage offset (bug 4231, r=fyren).
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2010-01-20 04:03:46 -08:00 |
hooks.h
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Build fixes.
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2009-08-30 01:19:32 -07:00 |
inputnatives.cpp
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Added support for logical (non-networked) entities using entity references - See http://wiki.alliedmods.net/Entity_References_%28SourceMod%29 (bug 2459, r=dvander)
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2009-07-24 12:34:31 +12:00 |
Makefile
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Build stuff for L4D2 DLC (bug 4361, r=SAWCE)
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2010-04-23 11:39:12 -07:00 |
output.cpp
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Fixed outputname null pointer crash in sdktools (bug 4422, r=fyren)
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2010-06-14 09:32:50 -04:00 |
output.h
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Added support for logical (non-networked) entities using entity references - See http://wiki.alliedmods.net/Entity_References_%28SourceMod%29 (bug 2459, r=dvander)
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2009-07-24 12:34:31 +12:00 |
outputnatives.cpp
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Added support for logical (non-networked) entities using entity references - See http://wiki.alliedmods.net/Entity_References_%28SourceMod%29 (bug 2459, r=dvander)
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2009-07-24 12:34:31 +12:00 |
teamnatives.cpp
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Added @spec target (bug 2718, r=fyren).
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2009-10-27 03:41:36 -07:00 |
tempents.cpp
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Added support for Dark Messiah engine and game. (no bug, r=me).
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2009-02-18 02:19:22 -06:00 |
tempents.h
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Spring Cleaning, Part Ichi (1)
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2008-03-30 07:00:22 +00:00 |
tenatives.cpp
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All natives that use a recipient filter now actually validate the clients passed to them.
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2008-06-11 08:07:17 +00:00 |
trnatives.cpp
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Inital SM fixes for l4d2 and linux makefile updates
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2009-10-30 13:26:13 +13:00 |
util.h
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Added svn:keywords property to some files that didn't have them already
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2008-04-10 19:28:26 +00:00 |
vcallbuilder.cpp
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More build fixes.
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2009-08-30 01:34:24 -07:00 |
vcallbuilder.h
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Spring Cleaning, Part Ichi (1)
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2008-03-30 07:00:22 +00:00 |
vcaller.cpp
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Fixed various areas where code was being compiled for Linux only, but should actually be used on OS X too (bug 4392, r=dvander).
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2010-05-29 18:11:47 -04:00 |
vdecoder.cpp
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I surrender GCC! Please?
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2009-07-24 13:09:06 +12:00 |
vdecoder.h
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Added a new ValveCallType that allows for arbitrary |this| parameters, as well as associated features in gamedata and for reading/writing memory (bug 3520, r=dvander, sr=fyren).
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2010-01-11 22:46:44 -08:00 |
version.rc
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Imported support for new build system.
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2009-08-30 00:21:42 -07:00 |
vglobals.cpp
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Fixed various areas where code was being compiled for Linux only, but should actually be used on OS X too (bug 4392, r=dvander).
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2010-05-29 18:11:47 -04:00 |
vglobals.h
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Spring Cleaning, Part Ichi (1)
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2008-03-30 07:00:22 +00:00 |
vhelpers.cpp
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Fixed SDKTools sm_dump_datamaps crash on improperly created entities (bug 4424, r=pred)
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2010-05-26 08:30:13 -04:00 |
vhelpers.h
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Spring Cleaning, Part Ichi (1)
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2008-03-30 07:00:22 +00:00 |
vnatives.cpp
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L4D2 gamedata updates
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2009-10-30 13:27:05 +13:00 |
vnatives.h
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Spring Cleaning, Part Ichi (1)
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2008-03-30 07:00:22 +00:00 |
voice.cpp
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Fix sdktools voice memory corruption (bug 4415, r=dvander)
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2010-06-05 23:15:29 -07:00 |
vsound.cpp
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Fixed regression with sound natives (bug 3918, r=dvander)
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2009-07-28 15:05:47 +12:00 |
vsound.h
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Spring Cleaning, Part Ichi (1)
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2008-03-30 07:00:22 +00:00 |
vstringtable.cpp
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Added preliminary support for Left 4 Dead; some things may not yet work.
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2008-11-14 09:18:30 -06:00 |