All natives that use a recipient filter now actually validate the clients passed to them.

This includes StartMessage(), StartMessageEx() from Core as well as EmitSound(), EmitSentence(), and TE_Send() from SDKTools

(Warning: This may potentially cause a minor compatibility problem with plugins that don't check client validity before passing to these natives)

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402252
This commit is contained in:
Scott Ehlert 2008-06-11 08:07:17 +00:00
parent 119592eefe
commit ac68a441ee
5 changed files with 112 additions and 14 deletions

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@ -1385,7 +1385,7 @@ unsigned int UTIL_ReplaceAll(char *subject, size_t maxlength, const char *search
* NOTE: Do not edit this for the love of god unless you have
* read the test cases and understand the code behind each one.
* While I don't guarantee there aren't mistakes, I do guarantee
* that plugins will end up relying on tiny idiosyncracies of this
* that plugins will end up relying on tiny idiosyncrasies of this
* function, just like they did with AMX Mod X.
*
* There are explicitly more cases than the AMX Mod X version because

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@ -32,6 +32,7 @@
#include "HandleSys.h"
#include "PluginSys.h"
#include "UserMessages.h"
#include "PlayerManager.h"
#include "smn_usermsgs.h"
HandleType_t g_WrBitBufType;
@ -349,8 +350,11 @@ static cell_t smn_StartMessage(IPluginContext *pCtx, const cell_t *params)
{
char *msgname;
cell_t *cl_array;
unsigned int numClients;
int msgid;
bf_write *pBitBuf;
int client;
CPlayer *pPlayer = NULL;
if (g_IsMsgInExec)
{
@ -366,7 +370,23 @@ static cell_t smn_StartMessage(IPluginContext *pCtx, const cell_t *params)
pCtx->LocalToPhysAddr(params[2], &cl_array);
pBitBuf = g_UserMsgs.StartMessage(msgid, cl_array, params[3], params[4]);
numClients = params[3];
/* Client validation */
for (unsigned int i = 0; i < numClients; i++)
{
client = cl_array[i];
pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pCtx->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsConnected()) {
return pCtx->ThrowNativeError("Client %d is not connected", client);
}
}
pBitBuf = g_UserMsgs.StartMessage(msgid, cl_array, numClients, params[4]);
if (!pBitBuf)
{
return pCtx->ThrowNativeError("Unable to execute a new message while in hook");
@ -381,7 +401,10 @@ static cell_t smn_StartMessage(IPluginContext *pCtx, const cell_t *params)
static cell_t smn_StartMessageEx(IPluginContext *pCtx, const cell_t *params)
{
cell_t *cl_array;
unsigned int numClients;
bf_write *pBitBuf;
int client;
CPlayer *pPlayer = NULL;
int msgid = params[1];
if (g_IsMsgInExec)
@ -396,7 +419,23 @@ static cell_t smn_StartMessageEx(IPluginContext *pCtx, const cell_t *params)
pCtx->LocalToPhysAddr(params[2], &cl_array);
pBitBuf = g_UserMsgs.StartMessage(msgid, cl_array, params[3], params[4]);
numClients = params[3];
/* Client validation */
for (unsigned int i = 0; i < numClients; i++)
{
client = cl_array[i];
pPlayer = g_Players.GetPlayerByIndex(client);
if (!pPlayer)
{
return pCtx->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsConnected()) {
return pCtx->ThrowNativeError("Client %d is not connected", client);
}
}
pBitBuf = g_UserMsgs.StartMessage(msgid, cl_array, numClients, params[4]);
if (!pBitBuf)
{
return pCtx->ThrowNativeError("Unable to execute a new message while in hook");

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@ -445,10 +445,29 @@ static cell_t smn_TESend(IPluginContext *pContext, const cell_t *params)
}
cell_t *cl_array;
unsigned int numClients;
int client;
IGamePlayer *pPlayer = NULL;
pContext->LocalToPhysAddr(params[1], &cl_array);
numClients = params[2];
/* Client validation */
for (unsigned int i = 0; i < numClients; i++)
{
client = cl_array[i];
pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not connected", client);
}
}
g_TERecFilter.Reset();
g_TERecFilter.Initialize(cl_array, params[2]);
g_TERecFilter.Initialize(cl_array, numClients);
g_CurrentTE->Send(g_TERecFilter, sp_ctof(params[3]));
g_CurrentTE = NULL;

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@ -449,11 +449,30 @@ static cell_t StopSound(IPluginContext *pContext, const cell_t *params)
static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
{
cell_t *addr, *pl_addr;
cell_t *addr, *cl_array;
CellRecipientFilter crf;
pContext->LocalToPhysAddr(params[1], &pl_addr);
crf.Initialize(pl_addr, params[2]);
unsigned int numClients;
int client;
IGamePlayer *pPlayer = NULL;
pContext->LocalToPhysAddr(params[1], &cl_array);
numClients = params[2];
/* Client validation */
for (unsigned int i = 0; i < numClients; i++)
{
client = cl_array[i];
pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not connected", client);
}
}
crf.Initialize(cl_array, numClients);
char *sample;
pContext->LocalToString(params[3], &sample);
@ -512,10 +531,10 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
if (entity == -2 && engine->IsDedicatedServer())
{
for (cell_t i=0; i<params[2]; i++)
for (unsigned int i = 0; i < numClients; i++)
{
cell_t player[1];
player[0] = pl_addr[i];
player[0] = cl_array[i];
crf.Reset();
crf.Initialize(player, 1);
if (g_InSoundHook)
@ -604,10 +623,29 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
static cell_t EmitSentence(IPluginContext *pContext, const cell_t *params)
{
cell_t *addr;
CellRecipientFilter crf;
unsigned int numClients;
int client;
IGamePlayer *pPlayer = NULL;
pContext->LocalToPhysAddr(params[1], &addr);
crf.Initialize(addr, params[2]);
numClients = params[2];
/* Client validation */
for (unsigned int i = 0; i < numClients; i++)
{
client = addr[i];
pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
} else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not connected", client);
}
}
crf.Initialize(addr, numClients);
int sentence = params[3];
int entity = params[4];

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@ -83,7 +83,8 @@ native bool:GetUserMessageName(UserMsg:msg_id, String:msg[], maxlength);
* @param flags Optional flags to set.
* @return A handle to a bf_write bit packing structure, or
* INVALID_HANDLE on failure.
* @error Invalid message name or unable to start a message.
* @error Invalid message name, unable to start a message, invalid client,
* or client not connected.
*/
native Handle:StartMessage(String:msgname[], clients[], numClients, flags=0);
@ -98,7 +99,8 @@ native Handle:StartMessage(String:msgname[], clients[], numClients, flags=0);
* @param flags Optional flags to set.
* @return A handle to a bf_write bit packing structure, or
* INVALID_HANDLE on failure.
* @error Invalid message name or unable to start a message.
* @error Invalid message name, unable to start a message, invalid client,
* or client not connected.
*/
native Handle:StartMessageEx(UserMsg:msg, clients[], numClients, flags=0);