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Author SHA1 Message Date
Scott Ehlert 8ad1cb0b8c Removed TF2_GivePlayerWeapon() and TF2_EquipPlayerClassWeapons() stocks as they no longer work at all
The 'weapons' paramater in the TF2_SetPlayerClass() class is now ignored since it no longer works
Bumped 1.0.2 versions for the final time

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2008-05-31 22:30:57 +00:00
David Anderson 32f2680181 bumped version on stable branch
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2008-05-31 19:45:46 +00:00
David Anderson f7a8e4ceb1 bumped versions
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2008-05-31 19:40:57 +00:00
David Anderson 415df6545b added links to the doc in the adminmenu configs
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2008-05-31 19:02:05 +00:00
David Anderson e216bf49d9 fixed build
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2008-05-31 09:27:25 +00:00
David Anderson 77737d319f removed dynamicmenu folder, names are now consistent
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2008-05-31 08:01:11 +00:00
Scott Ehlert 13e620ec81 Fixed amb1727 - TF2_Disguise and TF2_RemoveDisguise had incorrect signatures
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2008-05-30 22:38:55 +00:00
David Anderson b383d8c89e fixed amb1686 - ReplaceString or ReplaceStringEx with an empty search string would crash. it now throws an error instead.
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2008-05-29 05:39:58 +00:00
David Anderson 227a604ab1 removed gamedata definitions the tf2 extension does not use
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2008-05-29 04:07:55 +00:00
David Anderson f153937038 removed TF2_Burn and calccritical from 1.0 branch
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2008-05-29 04:06:16 +00:00
David Anderson 3d1fa83197 various unworthy syncs with trunk
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2008-05-29 04:01:29 +00:00
David Anderson 0a4a60fe08 added amb1685 - GetTickInterval()
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2008-05-29 03:59:00 +00:00
David Anderson 6c0325d7d8 added a forward that helps prevent against race conditions in map config plugins
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2008-05-29 03:55:31 +00:00
David Anderson 55058ab0c7 fixed amb1684 - regression in password handling
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2008-05-29 03:53:18 +00:00
David Anderson 1cf0b2c35b extensions now use global build # instead of local commit #
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2008-05-29 03:52:39 +00:00
David Anderson 48bf766075 fixed a crash bug on unload introduced by the output manager
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2008-05-29 03:51:09 +00:00
David Anderson e04d7f6b0c added amb1715 - tracehull
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2008-05-29 03:50:36 +00:00
David Anderson 505687f748 fixed cases where the jit was underestimating space optimizations by one
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2008-05-29 03:47:20 +00:00
David Anderson d2cfd39f80 added amb1694 - FindCharInString
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2008-05-29 03:46:42 +00:00
Matt Woodrow a628f370e4 Fixed amb1713 - The tiniest of tiny mixups in description orders.
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2008-05-25 20:49:42 +00:00
Scott Ehlert 78567bda2f Fixed CrazyDebug not working with Episode One games
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2008-05-25 12:45:12 +00:00
Matt Woodrow 8cb946cf59 Fixed amb1663 - Dynamic Menu didn't use the ExitBack functionality
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2008-05-25 07:54:26 +00:00
Matt Woodrow c3065f7535 Fixed amb1709 - Dynamic Menu selections not resetting on exit
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2008-05-25 07:44:53 +00:00
Matt Woodrow d56da0c3da Fixed amb1358 - Timeleft not reseting on TF2 restarts
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2008-05-25 02:07:39 +00:00
David Anderson 3e244fcab2 fixed amb1706 - dod:s has the same tf menu bug
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2008-05-24 09:59:56 +00:00
Scott Ehlert c5e7e1fa5d Added support for recent Day of Defeat Beta
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2008-05-24 06:09:38 +00:00
Matt Woodrow aadf4f137b Added a load-block for incorrect mods to TF2 and cstrike extensions.
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2008-05-24 04:08:18 +00:00
Scott Ehlert eb6296b0c8 Bumped 1.0.x branch to 1.0.2
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2008-05-21 04:06:35 +00:00
David Anderson 64e0403cd5 merged in bug fixes from trunk
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2008-05-21 03:31:42 +00:00
David Anderson 68eeff311b forgotten commit that was in the pipeline
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2008-05-21 03:31:27 +00:00
Scott Ehlert 05fa9268a3 Fixed amb1688 - Linux GivePlayerItem/GiveNamedItem offset for Day of Defeat was incorrect
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2008-05-20 09:44:30 +00:00
Matt Woodrow 05044032da Fixed amb1687 - Infinite loop in Entity Outputs
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2008-05-20 07:51:54 +00:00
Matt Woodrow abf0a4f508 Fixed amb1657 - Server should see admin version of sm_who
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2008-05-14 22:40:20 +00:00
Scott Ehlert 4a98a25b75 Fixed up IGameHelpers.h such that it no longer requires HL2SDK headers if a function doesn't need them
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2008-05-13 08:22:21 +00:00
Scott Ehlert eec65697a7 Err, fixed Linux build
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2008-05-12 02:05:31 +00:00
Scott Ehlert 64d2ad9679 Symbols no longer stripped on Linux for easier debugging
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2008-05-11 07:49:10 +00:00
Scott Ehlert 58d6a6793f Removed odd debug code, err, in CrazyDebug of all places
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2008-05-09 08:22:22 +00:00
Scott Ehlert b2cc0869a5 CrazyDebug just got crazier!
1) Now works with SrcDS -console + DEP on Windows
2) Updated vcproj files for OB, Episode 1, etc

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2008-05-09 08:04:06 +00:00
Matt Woodrow 950300dffe A sad response to amb1655 - TF2_SetPlayerInvuln is broken and now removed.
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2008-05-08 23:42:31 +00:00
Borja Ferrer 1eaa48f978 removed these functions in tf2 for now to avoid more crashes
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2008-05-04 15:52:34 +00:00
Scott Ehlert 4fe1c93e68 Attempted fix for amb1648 - stack corruption when GetClientEyeAngles() is called on Windows
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2008-05-02 07:47:16 +00:00
Matt Woodrow 6bdb12f4bb Missing ! in sample_ext
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2008-05-01 02:43:19 +00:00
Scott Ehlert c5cb4834f4 Updated TF2 virtual offsets for goldrush/medic update
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2008-04-30 04:14:07 +00:00
David Anderson 0bd4474729 fixed amb1645 - command help typo
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2008-04-29 15:14:39 +00:00
Matt Woodrow dabf9f3810 Fixed amb1644 - Forgot to make sure mapchooser worked on anything but TF2.
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2008-04-28 22:07:41 +00:00
Matt Woodrow 927e8b0ec9 Disabled Critical Hit hook in TF2 Extension (1.0 branch only)
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2008-04-25 07:06:47 +00:00
Matt Woodrow f47fd11453 I love you gcc.
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2008-04-25 06:05:13 +00:00
Matt Woodrow 96f8590fda TF2 Round count mapchooser fix.
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2008-04-25 05:26:07 +00:00
Matt Woodrow b7cc3b7670 Cleaned up a few sdktools files.
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2008-04-25 05:21:19 +00:00
Scott Ehlert 7d524e4179 Added any tag to ADT array functions to fix potential tag mismatches
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2008-04-24 10:25:27 +00:00
Matt Woodrow 485e56906a Fixed amb1634 - GetPlayerResourceData incorrectly memorising offsets.
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2008-04-22 22:04:46 +00:00
Matt Woodrow 611cf15433 Bail's pedantic parser made me do it.
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2008-04-19 10:34:56 +00:00
Matt Woodrow 443f5b16e3 Fixed linux build
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2008-04-19 04:14:40 +00:00
Matt Woodrow a465569b22 Fixed amb1607 - TF2 extension critical hit crashes.
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2008-04-19 03:40:30 +00:00
David Anderson cc207eae51 fixed some doc inconsistencies on ProcessTargetString
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2008-04-19 00:44:11 +00:00
Scott Ehlert 1a21832cbb Gah, finalized the revised ILibrarySys::GetFileExtension() code
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2008-04-17 09:28:27 +00:00
Scott Ehlert 00b81f343a Rewrote ILibrarySys::GetFileExtension() to fix the following issues:
- Crash when NULL was passed
- Crash when blank string '\0' was passed
- Incorrect result returned when file name began with a period. These files are now considered to not have any extension.

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2008-04-17 09:24:22 +00:00
Matt Woodrow b7ae818e7c Added Active support for TF2
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2008-04-17 02:46:17 +00:00
David Anderson 75e673d6ff added amb1620 - ActivateEntity
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2008-04-16 23:29:37 +00:00
Matt Woodrow b7edc558b3 Added amb1609 - Persistant option to TF2_SetPlayerClass
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2008-04-16 05:41:04 +00:00
David Anderson 40046d8248 added amb1610 - StripQuotes()
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2008-04-16 05:27:19 +00:00
David Anderson b51b34fbf4 fixed amb1615 (typo)
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2008-04-14 14:15:32 +00:00
Matt Woodrow e6f854b760 Fixed minor player selection bug in tf2 extension
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2008-04-14 03:13:02 +00:00
David Anderson 4d46aa34e9 fixed crash bug (regression) when extensions failed to load
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2008-04-13 04:00:28 +00:00
Borja Ferrer d0182a01ac fixed amb1586 for real
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2008-04-12 23:03:44 +00:00
David Anderson 57d5a67a95 crazydebug changes
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2008-04-12 05:35:58 +00:00
David Anderson 993b3f62e4 fixed amb1591 - mods like IOS:S which, in listen server mode add bots before the player, caused crashes in SM
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2008-04-12 02:16:41 +00:00
Borja Ferrer a82c86a7b6 fixed build
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2008-04-12 02:11:16 +00:00
David Anderson bbb73091ed i have no idea why i'm even committing this
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2008-04-12 02:08:37 +00:00
Borja Ferrer 7e5e57cad1 forgot to commit this
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2008-04-12 01:58:07 +00:00
Borja Ferrer 7849f4df20 experimental fix for amb1586 - team native crash
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2008-04-12 01:47:38 +00:00
David Anderson 73b77549cc fixed crash bug on shutdown
removed implementations from header

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2008-04-12 01:28:26 +00:00
Matt Woodrow 2341a8e756 Fixed amb1611 - Spy knife critical detour reading from wrong gamedata key
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2008-04-12 00:57:33 +00:00
David Anderson 73888b137d fixed amb1583 - MySQL's FetchString() for prepared queries returned corrupt data
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2008-04-12 00:08:13 +00:00
Scott Ehlert aff4431eea Added more missing svn:keywords properties to some files (this should be the last of them before I never have to do this again)
Moved sm_memtable files in sqlite extension to sdk directory (to be consistent with topmenus)
Some extension source files had an incorrect extension name in their headers
Updated copyright year on some rarely altered files

--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402038
2008-04-11 17:22:19 +00:00
Matt Woodrow be8146364f Fixed amb1601 - Wrong ConVar handle in vote FF menu
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402035
2008-04-11 08:03:53 +00:00
Matt Woodrow b1b2da3cb8 Fixed amb1594 - SetPlayerClass issues with spawning
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402033
2008-04-11 07:56:40 +00:00
Scott Ehlert f1c1d305d8 ara ara :\
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402032
2008-04-10 20:13:24 +00:00
Scott Ehlert a2470215ed Merged revs 2029 and 2030 from trunk - bit of cleaning and added svn:keywords property to some files that didn't have them yet
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402031
2008-04-10 20:12:12 +00:00
David Anderson bfb49a3c1b added util.cpp to makefile
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402028
2008-04-10 18:44:50 +00:00
David Anderson 61121914bc added dynamicmenu to packager
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402024
2008-04-10 17:20:59 +00:00
David Anderson b75a4d07be added debug output for fopen failure
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402022
2008-04-10 17:15:51 +00:00
Matt Woodrow e956248f29 Forgot a semicolon
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402020
2008-04-10 05:22:36 +00:00
David Anderson c434cd646a new macros actually work now
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402018
2008-04-10 05:20:56 +00:00
Matt Woodrow 0da38e0f04 Added Critical Hit hook to TF2 extension
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402017
2008-04-10 04:50:17 +00:00
David Anderson c437c6e01e added amb1558 - __BINARY_PATH__ and __BINARY_FILE__
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402014
2008-04-10 00:10:33 +00:00
Scott Ehlert d0cab7b717 Oh god, Spring Cleaning Part San (3) - Finaare
- Removed batsupport extension
 - Made EVERY makefile consistent with the changes originally made to the sample extensions's makefile
 - Sample MM:S extension now uses unified makefile
 - Various innumerable changes to VS project files

--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402013
2008-04-09 09:36:48 +00:00
David Anderson f58728c0a8 reverted compiler changes that didn't work out so well
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402010
2008-04-09 05:57:41 +00:00
David Anderson 83682230c0 fix for amb1594 part 1 - missing semicolons
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402008
2008-04-08 23:42:05 +00:00
David Anderson 888a1432f2 i have no idea how gcc/msvc both didn't catch the return false from earlier
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402006
2008-04-08 23:34:45 +00:00
David Anderson a0833bfd10 fix for amb1595
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402005
2008-04-08 23:24:30 +00:00
David Anderson 2c74333d47 fixed amb1590 - tf2 didn't autoload
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402003
2008-04-06 17:54:43 +00:00
David Anderson d52cf9bcc3 fixed amb1585 - url wasn't canonical
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402002
2008-04-06 17:21:49 +00:00
David Anderson ba3ff06236 synced versioning changes from trunk
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402000
2008-04-06 08:22:17 +00:00
David Anderson 228029b20f synced trunk back to branch
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%401996
2008-04-06 07:57:42 +00:00
David Anderson 6e542f51f0 added more mod support for the new equip native
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%401991
2008-04-06 06:52:11 +00:00
David Anderson 54754f9e83 merged in selected changesets from 1.1 branch
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%401990
2008-04-06 05:40:11 +00:00
David Anderson 0b731c9bc0 renamed 1.0.1 to 1.0.x for rolling releases
--HG--
branch : sourcemod-1.0.x
2008-04-05 06:26:06 +00:00
David Anderson 37d72420e4 added %b for binary printing
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401985
2008-04-04 20:24:56 +00:00
Scott Ehlert 064f57e321 Fixed amb1580 - trailing comma wasn't allowed in multi-dimensional array initializations
Also bumped compiler copyright year, since the same file was, um, changed

--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401984
2008-04-04 20:24:46 +00:00
David Anderson bcb9bc988f fixed a gcc complaint in the admincache dump function
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401983
2008-04-04 20:24:26 +00:00
Scott Ehlert 1f071f7c80 Fixed amb1577 - CreateConVar return documentation was incorrect
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401981
2008-04-02 17:51:09 +00:00
David Anderson 52fdc87325 bumped header versions so they say 1.0.1
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401967
2008-03-27 05:16:39 +00:00
David Anderson aa5f1c4f03 implemented sm_dump_admcache
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401966
2008-03-27 05:15:09 +00:00
David Anderson adbd79633b added bad trie iteration
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401963
2008-03-27 04:34:54 +00:00
Scott Ehlert 1e1ebc981a Changed the environment variable used in the include paths from SOURCEMM -> SOURCEMM16
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401962
2008-03-27 04:11:49 +00:00
Scott Ehlert 44065ac939 Bumped modules.versions
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401959
2008-03-21 04:42:17 +00:00
Scott Ehlert 3ecd914647 Fixed amb1539 - Crash on The Ship due to unavailable IFileSystem functions which are used in KeyValues::LoadFromFile()
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401957
2008-03-21 03:36:13 +00:00
Scott Ehlert 54b49dafbf Copied over this super minor change - removed debug code or something
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401956
2008-03-21 01:20:22 +00:00
Scott Ehlert 23c2f9b54e Created 1.0.1 branch
--HG--
branch : sourcemod-1.0.1
2008-03-21 01:07:08 +00:00
2360 changed files with 23232 additions and 619103 deletions
-26
View File
@@ -1,26 +0,0 @@
# Binaries
\.dll$
\.dylib$
\.exe$
\.so$
# Files generated by Visual Studio
\.aps$
\.ipch$
\.ncb$
\.opensdf$
\.sdf$
\.suo$
\.user$
# Build directories
/CrazyDebug.*
/Debug.*
/Release.*
# Files generated by Mac OS X Finder
(^|/)\.DS_Store$
# Files generated by Windows Explorer
(^|/)[dD]esktop\.ini$
(^|/)[tT]humbs\.db$
-7
View File
@@ -1,7 +0,0 @@
54539fa4e51f98d7841c853c1370dff6ccd3cdf2 sourcemod-1.0.0
e6ef5ecdf8d75740ca2685a709bf321f8873bc3b sourcemod-1.1.0
e877885fac80be71822641f7a9122cebc9812521 sourcemod-1.1.1
b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2
3a73bbf60f34befa9b66be03fa5974b394bb3411 sourcemod-1.2.0
ddd707c3454c382db5db9d28148cd19227f44759 sourcemod-1.4.0
f74e1dea2ef2c5a12b5238badc0e877106804191 sourcemod-1.4.1
-400
View File
@@ -1,400 +0,0 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
import sys
from ambuild.command import SymlinkCommand
class SM:
def __init__(self):
self.compiler = Cpp.Compiler()
#Build SDK info
self.possibleSdks = { }
self.possibleSdks['ep1'] = {'sdk': 'HL2SDK', 'ext': '1.ep1', 'def': '1',
'name': 'EPISODEONE', 'platform': ['windows', 'linux']}
self.possibleSdks['ep2'] = {'sdk': 'HL2SDKOB', 'ext': '2.ep2', 'def': '3',
'name': 'ORANGEBOX', 'platform': ['windows', 'linux']}
self.possibleSdks['ep2v'] = {'sdk': 'HL2SDKOBVALVE', 'ext': '2.ep2v', 'def': '6',
'name': 'ORANGEBOXVALVE', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['l4d'] = {'sdk': 'HL2SDKL4D', 'ext': '2.l4d', 'def': '7',
'name': 'LEFT4DEAD', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['l4d2'] = {'sdk': 'HL2SDKL4D2', 'ext': '2.l4d2', 'def': '8',
'name': 'LEFT4DEAD2', 'platform': ['windows', 'linux', 'darwin']}
self.possibleSdks['darkm'] = {'sdk': 'HL2SDK-DARKM', 'ext': '2.darkm', 'def': '2',
'name': 'DARKMESSIAH', 'platform': ['windows']}
self.possibleSdks['swarm'] = {'sdk': 'HL2SDK-SWARM', 'ext': '2.swarm', 'def': '9',
'name': 'ALIENSWARM', 'platform': ['windows']}
self.possibleSdks['bgt'] = {'sdk': 'HL2SDK-BGT', 'ext': '2.bgt', 'def': '4',
'name': 'BLOODYGOODTIME', 'platform': ['windows']}
self.possibleSdks['eye'] = {'sdk': 'HL2SDK-EYE', 'ext': '2.eye', 'def': '5',
'name': 'EYE', 'platform': ['windows']}
self.sdkInfo = { }
if AMBuild.mode == 'config':
#Detect compilers
self.compiler.DetectAll(AMBuild)
#Detect variables
envvars = { 'MMSOURCE18': 'mmsource-1.8',
'HL2SDKOBVALVE': 'hl2sdk-ob-valve',
'HL2SDKL4D': 'hl2sdk-l4d',
'HL2SDKL4D2': 'hl2sdk-l4d2',
'MYSQL5': 'mysql-5.0'
}
if AMBuild.target['platform'] != 'darwin':
envvars['HL2SDK'] = 'hl2sdk'
envvars['HL2SDKOB'] = 'hl2sdk-ob'
#Dark Messiah is Windows-only
if AMBuild.target['platform'] == 'windows':
envvars['HL2SDK-DARKM'] = 'hl2sdk-darkm'
envvars['HL2SDK-SWARM'] = 'hl2sdk-swarm'
envvars['HL2SDK-BGT'] = 'hl2sdk-bgt'
envvars['HL2SDK-EYE'] = 'hl2sdk-eye'
# Finds if a dict with `key` set to `value` is present on the dict of dicts `dictionary`
def findDictByKey(dictionary, key, value):
for index in dictionary:
elem = dictionary[index]
if elem[key] == value:
return (elem, index)
return None
for i in envvars:
if i in os.environ:
path = os.environ[i]
if not os.path.isdir(path):
raise Exception('Path for {0} was not found: {1}'.format(i, path))
elif i.startswith('HL2SDK'):
(info, sdk) = findDictByKey(self.possibleSdks, 'sdk', i)
self.sdkInfo[sdk] = info
else:
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, envvars[i])
if os.path.isdir(path):
break
oldhead = head
head, tail = os.path.split(head)
if i.startswith('HL2SDK'):
if head != None and head != oldhead:
(info, sdk) = findDictByKey(self.possibleSdks, 'sdk', i)
self.sdkInfo[sdk] = info
elif head == None or head == oldhead:
raise Exception('Could not find a valid path for {0}'.format(i))
AMBuild.cache.CacheVariable(i, path)
if len(self.sdkInfo) < 1:
raise Exception('At least one SDK must be available.')
AMBuild.cache.CacheVariable('sdkInfo', self.sdkInfo)
#Set up defines
cxx = self.compiler.cxx
if isinstance(cxx, Cpp.CompatGCC):
if isinstance(cxx, Cpp.GCC):
self.vendor = 'gcc'
elif isinstance(cxx, Cpp.Clang):
self.vendor = 'clang'
self.compiler.AddToListVar('CDEFINES', 'stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_stricmp=strcasecmp')
self.compiler.AddToListVar('CDEFINES', '_snprintf=snprintf')
self.compiler.AddToListVar('CDEFINES', '_vsnprintf=vsnprintf')
self.compiler.AddToListVar('CFLAGS', '-pipe')
self.compiler.AddToListVar('CFLAGS', '-fno-strict-aliasing')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4) or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-fvisibility=hidden')
self.compiler.AddToListVar('CXXFLAGS', '-fvisibility-inlines-hidden')
self.compiler.AddToListVar('CFLAGS', '-Wall')
self.compiler.AddToListVar('CFLAGS', '-Werror')
self.compiler.AddToListVar('CFLAGS', '-Wno-uninitialized')
self.compiler.AddToListVar('CFLAGS', '-Wno-unused')
self.compiler.AddToListVar('CFLAGS', '-Wno-switch')
self.compiler.AddToListVar('CFLAGS', '-msse')
self.compiler.AddToListVar('CFLAGS', '-m32')
self.compiler.AddToListVar('POSTLINKFLAGS', '-m32')
self.compiler.AddToListVar('CXXFLAGS', '-fno-exceptions')
self.compiler.AddToListVar('CXXFLAGS', '-fno-rtti')
self.compiler.AddToListVar('CXXFLAGS', '-fno-threadsafe-statics')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-non-virtual-dtor')
self.compiler.AddToListVar('CXXFLAGS', '-Wno-overloaded-virtual')
if (self.vendor == 'gcc' and cxx.majorVersion >= 4 and cxx.minorVersion >= 3) or \
(self.vendor == 'clang' and cxx.majorVersion >= 3):
self.compiler.AddToListVar('CXXFLAGS', '-Wno-delete-non-virtual-dtor')
self.compiler.AddToListVar('CDEFINES', 'HAVE_STDINT_H')
self.compiler.AddToListVar('CDEFINES', 'GNUC')
if self.vendor == 'gcc':
self.compiler.AddToListVar('CFLAGS', '-mfpmath=sse')
elif isinstance(cxx, Cpp.MSVC):
self.vendor = 'msvc'
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CFLAGS', '/MTd')
self.compiler.AddToListVar('POSTLINKFLAGS', '/NODEFAULTLIB:libcmt')
else:
self.compiler.AddToListVar('CFLAGS', '/MT')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_DEPRECATE')
self.compiler.AddToListVar('CDEFINES', '_CRT_SECURE_NO_WARNINGS')
self.compiler.AddToListVar('CDEFINES', '_CRT_NONSTDC_NO_DEPRECATE')
self.compiler.AddToListVar('CXXFLAGS', '/EHsc')
self.compiler.AddToListVar('CXXFLAGS', '/GR-')
self.compiler.AddToListVar('CFLAGS', '/W3')
self.compiler.AddToListVar('CFLAGS', '/nologo')
self.compiler.AddToListVar('CFLAGS', '/Zi')
self.compiler.AddToListVar('CXXFLAGS', '/TP')
self.compiler.AddToListVar('POSTLINKFLAGS', '/DEBUG')
self.compiler.AddToListVar('POSTLINKFLAGS', '/MACHINE:X86')
self.compiler.AddToListVar('POSTLINKFLAGS', '/SUBSYSTEM:WINDOWS')
self.compiler.AddToListVar('POSTLINKFLAGS', 'kernel32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'user32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'gdi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'winspool.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'comdlg32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'advapi32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'shell32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'ole32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'oleaut32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'uuid.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbc32.lib')
self.compiler.AddToListVar('POSTLINKFLAGS', 'odbccp32.lib')
#Optimization
if AMBuild.options.opt == '1':
self.compiler.AddToListVar('CDEFINES', 'NDEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-O3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Ox')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:ICF')
self.compiler.AddToListVar('POSTLINKFLAGS', '/OPT:REF')
#Debugging
if AMBuild.options.debug == '1':
self.compiler.AddToListVar('CDEFINES', 'DEBUG')
self.compiler.AddToListVar('CDEFINES', '_DEBUG')
if self.vendor == 'gcc' or self.vendor == 'clang':
self.compiler.AddToListVar('CFLAGS', '-g3')
elif self.vendor == 'msvc':
self.compiler.AddToListVar('CFLAGS', '/Od')
self.compiler.AddToListVar('CFLAGS', '/RTC1')
#Platform-specifics
if AMBuild.target['platform'] == 'linux':
self.compiler.AddToListVar('CDEFINES', '_LINUX')
if self.vendor == 'gcc':
self.compiler.AddToListVar('POSTLINKFLAGS', '-static-libgcc')
if self.vendor == 'clang':
self.compiler.AddToListVar('POSTLINKFLAGS', '-lgcc_eh')
elif AMBuild.target['platform'] == 'darwin':
self.compiler.AddToListVar('POSTLINKFLAGS', '-mmacosx-version-min=10.5')
self.compiler.AddToListVar('POSTLINKFLAGS', ['-arch', 'i386'])
self.compiler.AddToListVar('POSTLINKFLAGS', '-lstdc++')
# For OS X dylib versioning
import re
productFile = open(os.path.join(AMBuild.sourceFolder, 'product.version'), 'r')
productContents = productFile.read()
productFile.close()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
if m == None:
self.version = '1.0.0'
else:
major, minor, release = m.groups()
self.version = '{0}.{1}.{2}'.format(major, minor, release)
AMBuild.cache.CacheVariable('version', self.version)
elif AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('CDEFINES', 'WIN32')
self.compiler.AddToListVar('CDEFINES', '_WINDOWS')
#Finish up
self.compiler.AddToListVar('CDEFINES', 'SOURCEMOD_BUILD')
self.compiler.AddToListVar('CDEFINES', 'SM_GENERATED_BUILD')
self.compiler.AddToListVar('CINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.compiler.ToConfig(AMBuild, 'compiler')
AMBuild.cache.CacheVariable('vendor', self.vendor)
self.targetMap = { }
AMBuild.cache.CacheVariable('targetMap', self.targetMap)
else:
self.sdkInfo = AMBuild.cache['sdkInfo']
self.compiler.FromConfig(AMBuild, 'compiler')
self.targetMap = AMBuild.cache['targetMap']
if AMBuild.target['platform'] == 'windows':
self.compiler.AddToListVar('RCINCLUDES', os.path.join(AMBuild.sourceFolder, 'public'))
self.compiler.AddToListVar('RCINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.mmsPath = AMBuild.cache['MMSOURCE18']
def DefaultCompiler(self):
return self.compiler.Clone()
def JobMatters(self, jobname):
file = sys._getframe().f_code.co_filename
if AMBuild.mode == 'config':
self.targetMap[jobname] = file
return True
if len(AMBuild.args) == 0:
return True
if not jobname in AMBuild.args:
return False
def DefaultExtCompiler(self, path):
compiler = self.DefaultCompiler()
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, path, 'sdk'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public', 'extensions'))
compiler['CXXINCLUDES'].append(os.path.join(AMBuild.sourceFolder, 'public', 'sourcepawn'))
return compiler
def AutoVersion(self, folder, binary):
if AMBuild.target['platform'] == 'windows':
env = {'RCDEFINES': ['BINARY_NAME="' + binary.binaryFile + '"', 'SM_GENERATED_BUILD']}
binary.AddResourceFile(os.path.join(folder, 'version.rc' ), env)
elif AMBuild.target['platform'] == 'darwin' and isinstance(binary, Cpp.LibraryBuilder):
binary.compiler['POSTLINKFLAGS'].extend(['-compatibility_version', '1.0.0'])
binary.compiler['POSTLINKFLAGS'].extend(['-current_version', AMBuild.cache['version']])
else:
return
def PreSetupHL2Job(self, job, builder, sdk):
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
if AMBuild.target['platform'] == 'linux':
if sdk == 'ep1':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk in ['ep2v', 'l4d', 'l4d2']:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
else:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.dylib', 'libtier0.dylib']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
elif AMBuild.target['platform'] == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk == 'swarm':
libs.append('interfaces')
for lib in libs:
libPath = os.path.join(sdkPath, 'lib', 'public', lib) + '.lib'
builder.RebuildIfNewer(libPath)
builder['POSTLINKFLAGS'].append(libPath)
def PostSetupHL2Job(self, job, builder, sdk):
if AMBuild.target['platform'] in ['linux', 'darwin']:
builder.AddObjectFiles(['tier1_i486.a', 'mathlib_i486.a'])
def DefaultHL2Compiler(self, path, sdk, noLink = False, oldMms = '-legacy'):
compiler = self.DefaultExtCompiler(path)
mms = 'core'
if sdk == 'ep1':
mms += oldMms
compiler['CXXINCLUDES'].append(os.path.join(self.mmsPath, mms))
compiler['CXXINCLUDES'].append(os.path.join(self.mmsPath, mms, 'sourcehook'))
info = self.possibleSdks
compiler['CDEFINES'].extend(['SE_' + info[i]['name'] + '=' + info[i]['def'] for i in info])
paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
['public', 'tier0'], ['public', 'tier1']]
if sdk == 'ep1' or sdk == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['public', 'toolframework'])
paths.append(['game', 'shared'])
paths.append(['common'])
info = self.sdkInfo[sdk]
sdkPath = AMBuild.cache[info['sdk']]
compiler['CDEFINES'].append('SOURCE_ENGINE=' + info['def'])
if sdk == 'swarm' and AMBuild.target['platform'] == 'windows':
compiler['CDEFINES'].extend(['COMPILER_MSVC', 'COMPILER_MSVC32'])
if sdk == 'ep1':
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'linux_sdk')
else:
if AMBuild.target['platform'] == 'linux':
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
for i in paths:
compiler['CXXINCLUDES'].append(os.path.join(sdkPath, *i))
if not noLink:
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk in ['ep2v', 'l4d', 'l4d2']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else:
compiler['POSTLINKFLAGS'][0:0] = ['tier0_i486.so']
compiler['POSTLINKFLAGS'][0:0] = ['vstdlib_i486.so']
elif AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.dylib']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.dylib']
return compiler
sm = SM()
globals = {
'SM': sm
}
AMBuild.Include(os.path.join('tools', 'buildbot', 'Versioning'), globals)
FileList = [
['loader', 'AMBuilder'],
['core', 'AMBuilder'],
['core', 'logic', 'AMBuilder'],
['extensions', 'bintools', 'AMBuilder'],
['extensions', 'clientprefs', 'AMBuilder'],
['extensions', 'cstrike', 'AMBuilder'],
['extensions', 'curl', 'AMBuilder'],
['extensions', 'geoip', 'AMBuilder'],
['extensions', 'mysql', 'AMBuilder'],
['extensions', 'sdktools', 'AMBuilder'],
['extensions', 'topmenus', 'AMBuilder'],
['extensions', 'updater', 'AMBuilder'],
['extensions', 'sqlite', 'AMBuilder'],
['extensions', 'regex', 'AMBuilder'],
['extensions', 'tf2', 'AMBuilder'],
['sourcepawn', 'jit', 'AMBuilder'],
['sourcepawn', 'compiler', 'AMBuilder'],
['plugins', 'AMBuilder'],
['tools', 'buildbot', 'PackageScript']
]
for parts in FileList:
AMBuild.Include(os.path.join(*parts), globals)
+34 -3
View File
@@ -1,5 +1,36 @@
We now use svn:keywords "Id" on all .c/.cpp/.h/.inc/.sp/ files.
Please make sure your client is configured properly.
CONFIGURE YOUR IDENTITY FOR MERCURIAL!
IF YOU ARE A DEVELOPER WITH PUSH ACCESS, DO IT NOW KPLZTHX.
WINDOWS:
- Open your Application Data directory.
Windows XP/2000: C:\Documents and Settings\<user>\Application Data
Windows Vista: C:\Users\<user>\AppData\Roaming
http://wiki.alliedmods.net/Mercurial_Tutorial#Identity
- Now go to the Subversion directory.
- Open the "config" file with a text editor.
LINUX:
- Open ~/.subversion/config with your favorite text editor.
Under [miscellany], uncomment this line:
# enable-auto-props = yes
Under [auto-props], add these lines:
*.c = svn:keywords=Id
*.cpp = svn:keywords=Id
*.h = svn:keywords=Id
*.inc = svn:keywords=Id
*.sp = svn:keywords=Id
If you find a file with one of the above extensions that does not have the svn:keywords property...
TORTOISE SVN:
- Right click on the file(s) that do not have the property.
- In the context menu that appears, select TortoiseSVN -> Properties.
- A properties window should appear. Click the Add button.
- Select "svn:keywords" from the "Property name" combo box and type "Id" in the "Property value" text area.
- Click OK on both windows and commit the change(s).
CLI SVN CLIENT:
- Execute the following command: svn propset svn:keywords Id <files>
-657
View File
@@ -1,657 +0,0 @@
SourceMod Changelog
-----------------------------
SourceMod 1.4.2 [2011-04-13]
URL: http://wiki.alliedmods.net/SourceMod_1.4.2_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Fixed regression in SourceMod 1.4.0 causing SM to cause load errors on The Ship (bug 5216).
- Fixed toggling and player lag issues with sm_drug command (bugs 5217, 5218) (FlaminSarge).
Developer Changes:
- Updated TF2-specific defines and enums (bug 5194).
- Fixed StoreToAddress always writing 32 bits and throwing an error (bug 5248) (ProdigySim).
- Fixed crash with StoreToAddress if memory wasn't writable (bug 5252) (Dr!fter).
- Fixed return value of VoteMenuToAll (bug 5254) (VoiDeD).
- Fixed bug in command lower-casing API guarantee
-----------------------------
SourceMod 1.4.1 [2011-12-07]
URL: http://wiki.alliedmods.net/SourceMod_1.4.1_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Added gamedata for Adrenaline Gamer 2 and No More Room in Hell.
- Fixed "not connected" error in reserve slots plugin (bug 5158) (ostrel).
- Fixed ff trigger output printing to all in triggerer's language (rather than viewer's language) (bug 5161).
- Fixed typo in one of basebans ban reasons (bug 5188).
- Fixed formatting error in Swedish "Vote Count" phrase (bug 5174).
Developer Changes:
- Fixed sp MaxClients not being updated on map changes after load (bug 5160).
- Removed GLIBC_2.7 dependency from spcomp.
- Increased buffer for sm_rcon command to fit larger responses (bug 5169).
- BaseComm now properly registers a library allowing it to be required by other plugins (bug 5156).
- Fixed TFHoliday enum values (bug 5155).
- Updated TF2_OnIsHolidayActive ret behavior to match doc (bug 5155).
- Added new TF2 deathflag and dmg custom defines (bug 5157).
-----------------------------
SourceMod 1.4.0 [2011-10-28]
URL: http://wiki.alliedmods.net/SourceMod_1.4.0_Release_Notes
User Changes:
- Added support for Max OS X (bug 4392).
- Added support for Bloody Good Time (bug 4780).
- Added support for E.Y.E Divine Cybermancy (bug 5035).
- Added gamedata for Nuclear Dawn.
- Added gamedata for International Online Soccer: Source (bug 5019).
- Added gamedata for Half-Life 2 Capture the Flag (bug 5114).
- Updated mapchooser and other base plugins with Nuclear Dawn specific fixes (bug 5117).
- Fixed ServerLang value not being read properly on startup (bug 4675).
- Added support for aliases in languages.cfg (bug 4858).
- Added output display to sm_rcon command (bug 5018).
- Flood protection bypass access can now be overridden with command name sm_flood_access (bug 4584).
- Added a reset argument to sm cvars command to revset cvar values to default (bug 5043).
- Fixed incorrect language identifiers for Chinese (both Trad. and Simplified) and Brazilian Portuguese not matching cl_language values (bug 5067).
- Added translation support for Bulgarian (bg).
- Fixed incorrect number of slots being hidden for reserve with sm_hideslots on Source 2009 with SourceTV or replay (bug 5094).
- sm_hideslots changes now take effect immediately instead of waiting until a client joins or leaves (bug 5094).
- Fixed sv_visiblemaxplayers getting stuck at previous max clients in some cases with reserves and SourceTV or replay (bug 5094).
- Removed error logging if an optional extension is not found (bug 5112).
- Fixed bots with semicolon in name being unkickable (bug 5120).
- Changed strings in ice-related funcommands to be translatable (bug 4540).
- Changed Bintools extension to use a single build for every engine (bug 4548).
Developer Changes:
- Provided native interface for basecomm (bug 2594).
- Client language detection is too late. (bug 3714) (Tony A. "GoD-Tony").
- Added ServerCommandEx native to execute server command and retrieve output (bug 3873).
- Added ability to update clientprefs cookies values on clients not currently connected (bug 3882) (databomb).
- Added library "matchmaking_ds" support to gamedata lookups (bug 4158).
- Rooted menu handles to callbacks (bug 4353).
- Fixed corner cases with ExplodeString (bug 4629). (Michael "LumiStance").
- Fixed return omission with else-after-return (bug 4852).
- Added OnConditionAdded and OnConditionRemoved forwards to TF2 extension (bug 4851).
- Added new natives and forward to the cstrike extension (bug 4732, bug 4985) (Dr!fter).
- Added WaitingForPlayers forwards to the TF2 extension (bug 4704) (CrimsonGT).
- Updated and added more TF2 condition, weapon, and damagecustom defines (multiple bug#s).
- Fixed TF2_RemoveCondition not always removing conditions (bug 4981).
- Fixed MaxClients not being updated correctly in some places with SourceTV or replay active (bug 4986).
- Fixed some vars not being marked for init on first compile pass (bug 4643).
- Increased symbol name limit to 63 characters (bug 4564) (javalia).
- Fixed crash when dynamic arrays run out of memory (bug 4632).
- Fixed a crash that could happen from looking up out-of-bounds edict or entity indexes (bug 5080).
- Fixed client serials not getting cleared on disconnect (bug 5121).
- Added error on declaring arrays that the compiler is too buggy to handle (bug 4977).
- Removed reliance on gamedata for multiple SDKTools functions in ep2 and later (bug 4899).
- Added InvalidateClient and ReconnectClient natives to SDKTools (bug 4931) (Brian "Afronanny" Simon).
- Added ability to lookup and set values on the gamerules class (bug 4983.
- BaseComm now uses AddCommandListener for chat hooks (bug 4991).
- Fixed shutdown bug in SDKTools (bug 5063).
- Fixed MM-enabled extensions continuing to load after failing MM attach (bug 5042).
- Added GetDistGainFromSoundLevel native to SDKTools (bug 5066) (javalia).
- Added CheckAccess native to check an AdminId's command access (bug 5083).
- Fixed GetEntProp not sign-extending unsigned values less than 32 bits (bug 5105).
- Fixed crashing when calling CreateEntityByName or CreateFakeClient when no map is running (now errors) (bug 5119).
- Fixed erring in kick function (e. bad translation) causing client to become unkickable until disconnect (bug 5120).
- Fixed KickClientEx not immediately kicking client if client was in kick queue (bug 5120).
- Added IsClientSourceTV and IsClientReplay natives (bug 5124).
- Added support for getting and setting individual array elements with Get/Set EntProp functions (bug 4160).
- Added support for threaded query handles to SQL_GetInsertId and SQL_GetAffectedRows (bug 4699) (Nephyrin).
- Added a GetGameRules function to ISDKTools for extensions to easily get the GameRules class pointer (bug 4707).
- Added GetMessageName to IUserMessages (bug 4573) (Zach "theY4Kman" Kanzler)
- Added HintTextMsg to IGameHelpers (bug 4950).
- Added ProcessTargetString simple filter API (bug 4404).
- Moved much functionality from core bins to logic bin (bug 4406, bug 4402).
- Fixed bogus asserts in sp compiler (bug 4486, bug 4487).
- Greatly improved sp compiler performance (~5x overall speedup) (bug 3820, bug 4493, bug 4495).
- Changed entity output detours to use CDetour (bug 4416).
- Enhanced nominations API (bug 4677) (CrimsonGT).
- Added Linux support for profiling natives (bug 4927).
- Added a new ValveCallType that allows for arbitrary |this| parameters, as well as associated features in gamedata and for reading/writing memory (bug 3520) (Downtown1).
- Updated TF2 extension to handle Valve's changes to the "holiday" system (bug 5150).
-----------------------------
SourceMod 1.3.8 [2011-06-23]
URL: http://wiki.alliedmods.net/SourceMod_1.3.8_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated support for various games, including Garry's Mod, Zombie Panic, and Dino D-Day.
- Added gamedata for Eternal Silence.
- Fixed libgcc_s.so.1 load error present on some systems (bug 4876).
- Handle leak notices now print to error log (in addition fatal log) (bug 4929).
- Translator now properly falls back on bad server language (bug 4861).
- Fixed invalid client errors from bad MaxClients value when SourceTV is late-loaded (bug 4881).
- Fixed crash on plugin unload when two commands exist with same name, different casing (bug 4698).
Developer Changes:
- Updated TF2 condition defines (bug 4916).
- Fixed var names and docs for TF2_MakeBleed native (bug 4928).
- Removed compiler double include check (bug 4863).
- Fixed plugin compile errors when using GetEntityClassname (bug 4798).
---------------------------
SourceMod 1.3.7 [2011-04-15]
URL: http://wiki.alliedmods.net/SourceMod_1.3.7_Release_Notes
User Changes:
- Updated support for latest OrangeBox engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
- Updated support for various games, including Zombie Panic, CS ProMod, Empires, and GoldenEye: Source.
- Added gamedata for Dino D-Day.
- Fix precedence of voice mute flag versus specific client overrides (bug 4826).
- Fix mistaken unhooking of voice hooks (bug 4804).
- Fixed graphical glitches with funcommands effects in L4D1 (bug 3486).
- Fixed bug in nominations that could cause "Unknown command" error (bug 4797).
- Removed tv_enable hook to fix rare max client count issue (bug 4791).
- Added missing unhooking of ClientConnect in PlayerManager (bug 4749).
- Fixed sm_rtv printing "unknown command" (bug 4730).
- Fixed voting crash when client console, chat, and SourceTV are enabled (bug 4676).
- Fixed CDetour crash in TF2 extension when last plugin using forward is unloaded (bug 4713).
Developer Changes:
- SetEntProp now marks edict state as changed (bug 4855).
- Added GetEntityClassname stock (bug 4798).
- Fix compiler hanging when #including a directory (bug 4822).
- Added GetEntityFlags and SetEntityFlags natives for better cross-engine compatibility. (bug 4809).
- Fixed ClientPrefs natives not being marked optional when REQUIRE_EXTENSIONS not defined (bug 4839).
- Changed some instances of LogMessage to LogAction (bug 4649).
- Added some new language natives (bug 4613).
- Fixed SetTeamScore not updating score on client (bug 2736).
- Raised MAXPLAYERS from 64 to 65 (bug 4490).
- Added and updated many TF2-specific defines in tf2.inc and tf2_stocks.inc.
- Fixed TF2_GetPlayerConditionFlags no longer necessarily returning all set flags (bug 4726).
- Fixed profiler flush not clearing, added 'report' and 'clear' (bug 4674).
- Fixed GetPlayerDecalFile crash on L4D and L4D2 (bug 4729).
- Fixed TF2_OnGetHoliday detour no longer firing under all circumstances (bug 4700).
- Added TF2_IsPlayerInDuel native to TF2 extension (bug 4695).
----------------------------
SourceMod 1.3.6 [2010-10-31]
URL: http://wiki.alliedmods.net/SourceMod_1.3.6_Release_Notes
User Changes:
- Updated support for latest Left 4 Dead 1 (bug 4681).
Developer Changes:
- Updated TF2 custom kill defines (bug 4682).
----------------------------
SourceMod 1.3.5 [2010-10-17]
URL: http://wiki.alliedmods.net/SourceMod_1.3.5_Release_Notes
User Changes:
- Updated support for CS:S, Garry's Mod, DoD:S, TF2, HL2DM.
- Added support for Firearms: Source (bug 4537).
- Added support for Fistful of Frags (bug 3883).
- Added support for Alien Swarm (bug 4530).
- Fixed living players hearing dead players if alltalk is disabled while deadtalk is on (bug 4533, thanks Zach Callear).
- Fixed timeleft not getting reset on Game_Commencing in CS:S (bug 4557).
- Fixed PlayerRunCmd being hooked when not used (bug 3990).
- Fixed errors and missing effects caused by missing sprites on L4D2 (bug 4512).
- Fixed 'sm plugins' public command skipping plugins in recommended listing (bug 4501).
- Fixed corruption with large database.cfg files (bug 4286).
Developer Changes:
- Added TF2 object stocks (bug 4536).
- Added TF2_MakeBleed native to TF2 ext (bug 4542).
- Added support for logical entities in Synergy (bug 4534).
- Updated TF2 conditions enum and defines (bug 4526).
- Fixed potential crash with IMemUtils::FindPattern on Linux (bug 4554).
----------------------------
SourceMod 1.3.4 [2010-07-18]
URL: http://wiki.alliedmods.net/SourceMod_1.3.4_Release_Notes
User Changes:
- Support for latest TF update (bug 4506).
- Support for latest L4D2 update (bug 4509).
Developer Changes:
- Added FindFlagChar native (bug 3776).
- Added GetConVarDefault native (bug 4502).
- Added forward for TF's GetHoliday function (bug 4462).
----------------------------
SourceMod 1.3.3 [2010-06-23]
URL: http://wiki.alliedmods.net/SourceMod_1.3.3_Release_Notes
User Changes:
- Added support for CS:S on Orange Box
- Added gamedata for Resistance and Liberation (bug 4418).
- Updated gamedata for SourceForts, Empires, Obsidian Conflict, Zombie Master.
- Fixed memory corruption and leaks with some voice functionality (bug 4415).
- Fixed UI bug in sm_motd (bug 4460).
Developer Changes:
- Added new player condition (TFCond_CritCola, bug 4447).
- Fixed clientprefs deleting cookies twice in rare cases (bug 4412).
- Fixed OnClientConnected forward not firing for bots (bug 4443).
- Fixed sm_dump_datamaps crash (bug 4424).
- Fixed switch case comparisons failing with large numbers (bug 4457).
- Fixed rare crash in output hooks (bug 4422).
- Fixed bug with dynamically sized arrays being sliced (bug 4428).
- Fixed SendConVarValue() on TF2, DOD:S, L4D, and L4D2 (bug 4273).
- Fixed TF2 natives not being marked optional (bug 4389).
----------------------------
SourceMod 1.3.2 [2010-05-02]
URL: http://wiki.alliedmods.net/SourceMod_1.3.2_Release_Notes
User Changes:
- Support for recent TF, DoD, and L4D2 updates (bug 4356, bug 4361, bug 4371, bug 4374, bug 4375).
- Fixed rare crash when replicating cvars to clients (bug 4315).
- Lots of extra game support for Insurgency, ZPS, CSProMod, PVKII, and FortressForever (thanks
Nicholas "psychonic" hastings).
Developer Changes:
- Added TF functions for stunning, conditions, regeneration, and power play (bug 4166, bug 4331).
----------------------------
SourceMod 1.3.1 [2010-02-09]
URL: http://wiki.alliedmods.net/SourceMod_1.3.1_Release_Notes
User Changes:
- Added extended support for CSProMod (bug 4255).
- Fixed client disconnect crash on many third party games (bug 4231).
- Improved support for Battlegrounds 2 (bug 4146).
- Improved support for Insurgency (bug 4180).
- Improved support for Garry's Mod (bug 4230, bug 4268).
- Improved support for Synergy (bug 4235).
- Updated Day of Defeat support for 20010123 update (bug 4262).
- Fixed Webternet extension not loading on Windows 2000 (bug 4234).
Developer Changes:
- Fixed compiler complaints when using |any| tag on array arguments (bug 4274).
- Fixed GetClientCookieTime not being exported (bug 4237).
- Fixed potential crash in entity handling code (bug 4249).
----------------------------
SourceMod 1.3.0 [2010-01-15]
URL: http://wiki.alliedmods.net/SourceMod_1.3.0_Release_Notes
Major Features:
* Left 4 Dead 2 support
* Non-networked entity support
User Changes:
- Added Left 4 Dead 2 support (bug 4075).
- Added much richer voting progress feedback (bug 1997).
- Improved support for various third-party games (Nicholas "psychonic" Hastings).
- Added @spec target (bug 2718).
- Added sm_resetcvar command (bug 3636).
- Added "motd" chat trigger (bug 2694).
- Updated GeoIP to OCT-2009.
- Fixed rare map vote error (bug 3905).
- Fixed small leak in the nominations plugin (bug 4104).
- Fixed last client being excluded from some command effects (bug 3984).
- Fixed crashes in plugin [|un|re]loading (bug 4034, bug 4038, bug 4044, bug 4153).
- Special target "@me" is now filtered for certain statuses properly (bug 4000).
- Improved non-admin to admin chat (bug 3844).
- Removed "auto.*" extension folders (bug 3949).
Developer Changes:
- Added non-networked entity support (bug 2459).
- Added improved random number generator (bug 3831).
- Added GetClientCookieTime native (bug 3736).
- Added AskPluginLoad2 callback (bug 3716).
- Added PlayerRunCmd callback (bug 3289).
- Added PointOutsideWorld native (bug 3906).
- Added API for "blanket" command hooks (bug 4015).
- Added ability to test for SourceMod features (bug 4021).
- Added ability to change broadcast status on hooked events (bug 3886).
- OnClientCommand no longer receives unconnected clients (bug 3732).
- Fixed various bugs in client listening API (bug 3818).
- Fixed crash in BanClient (bug 3912).
- Fixed various crashes in self-removing callbacks (bug 4059).
- Fixed rare HUD text crash on TF (bug 4016).
- Fixed OnConfigsExecuted not running on EP1 games with large configs (bug 3828).
- Fixed entity output hooks not working (bug 3988).
- Gamedata folder matches are now case-insensitive (bug 3913).
- Blocked plugins from hooking "sm" command (bug 4013).
----------------------------
SourceMod 1.2.4 [2009-10-03]
URL: http://wiki.alliedmods.net/SourceMod_1.2.4_Release_Notes
- Updated for L4D changes (bugs 4032, 4033, 4035).
- Updated GeoLite Country database for GeoIP extension.
- Fixed crash when block-loading more than eight plugins (bug 4034).
- Fixed rare crash in hudtext code on TF (bug 4016).
- Fixed crash when reloading a blocked plugin failed (bug 4038).
- Fixed Huntsman not firing critical callback on TF (bug 3927).
- Registering the "sm" command no longer has any effect (bug 4013).
- Fixed translation bug in extension API (bug 4010).
----------------------------
SourceMod 1.2.3 [2009-08-28]
URL: http://wiki.alliedmods.net/SourceMod_1.2.3_Release_Notes
- Fix extension filename lookup. (bug 3975).
----------------------------
SourceMod 1.2.2 [2009-08-28]
URL: http://wiki.alliedmods.net/SourceMod_1.2.2_Release_Notes
- Removed auto folders. (bug 3949).
- Added PointOutsideWorld native to sdktools. (bug 3906).
- Added "motd" chat trigger to basetriggers. (bug 2694).
- Added manual extension reloading command to root console menu. (bug 3934)
- Fixed 'list' type custom menu entries overwriting admin restrictions. (bug 3783).
- Added sm_resetcvar command to basecommands. (bug 3636).
- Updated gamedata for DOD:S. (bug 3948).
- Updated gamedata for TF2. (bug 3948).
- Added new .ep2v build config for valve OB based games. (bug 3948).
- Fixed incorrect escaping in clientprefs SQLite queries. (bug 3904)
- Updated gamedata for Synergy. (bug 3315).
- Upgraded to pcre-7.9 (bug 3923).
- Switched Insurgency chat printing to SayText. (bug 3738).
- Updated gamedata for Insurgency. (bug 3511).
- Updated gamedata for ZM. (bug 3746).
- Updated gamedata for Empires. (bug 3500).
- Updated gamedata for ZPS. (bug 3877).
- Updated gamedata for AoC. (bug 3891).
- Fixed RemovePlayerDisguise signature for TF2. (bug 3892).
----------------------------
SourceMod 1.2.1 [2009-05-31]
URL: http://wiki.alliedmods.net/SourceMod_1.2.1_Release_Notes
- Updated SDKTools for latest Team Fortress update.
- Added L4D handling to GuessSDKVersion() (bug 3842).
- Updated Zombie Panic Source offsets (bug 3632).
- Fixed crash when clientprefs saw disconnect from 64th client (bug 3821).
- Fixed Plugin_Handled acting like a Stop in usermsg hooks (bug 3685).
- Fixed early tv_enable causing crashes (bug 3766).
- Fixed unhook event crash (bug 3814).
- Fixed compiler reading uninitialized strings while processing varargs (bug 3811).
- Fixed compiler choosing whether to emit stradjust.pri on dynamic arrays based on uninitialized memory (bug 3810).
- Fixed Windows L4D CreateFakeClient signature (bug 3792).
- Fixed sm_slap for EP1 games (bug 3768).
- Fixed casting problems in TextParsers breaking TrimString for non-ASCII characters (bug 3800).
- Fixed OnClientConnect rejectmsg handling, improved doc (bug 3690).
- Fixed clientprefs not loading cookies for clients on late load (bug 3735).
- Fixed GetCommandFlags on original engine games (bug 3759).
- Fixed compiler asserting when returning a string literal (bug 3836).
- Fixed compiler erroring when tagging functions for string return (bug 3837).
- Fixed compiler not handling constant chained relational operators correctly (bug 3838).
- Fixed revote bug and inflexibilities in RedrawClientVoteMenu (bug 3834).
- Fixed auto update URL being set too late (bug 3699).
- Disabled nextmap in Synergy and Dystopia (bug 3687, bug 3741).
- Removed unnecessary SSE optimizations from msvc9 project files (bug 3756).
- Removed short-lived tag system (bug 3751).
- Removed the alive check from sm_rename. (bug 3698).
- Switched FortressForever to Valve menus (bug 3819).
----------------------------
SourceMod 1.2.0 [2009-03-05]
URL: http://wiki.alliedmods.net/SourceMod_1.2.0_Release_Notes
Major Features:
* Left 4 Dead Support
* Dark Messiah Support
* New and Improved Updater
Changes:
- Added Left 4 Dead support (bug 3414).
- Added Dark Messiah game support (requires Metamod:Source 1.7.1 or higher).
- Added sm_name command (bug 2150).
- Added extension-level dynamic hooking to bintools (bug 2616).
- Added client validation API to replace passing userids asynchronously.
- Added cURL extension, available to other extensions (bug 3560).
- Added parsing of custom gamedata files (bug 3644).
- Added case insensitivity search to ReplaceString (bug 3639, Fyren).
- Added more detail to certain player-oriented menu titles (bug 2740, Fyren).
- Added sv_tags API (bug 3677).
- Greatly improved admin-sql-prefetch performance for large tables (bug 3354, FLOOR_MASTER).
- Exposed IServer address to extensions (bug 3545).
- New gamedata organization; files are now smaller and per-game (bug 3546).
- Split sound functions into a new plugin, sounds.smx.
- Fixed slap and slay on Insurgency (bug 2560).
- Fixed blank admins being created from invalid admin file lines (bug 3431).
- Fixed basetriggers not working on Insurgency (bug 3497).
- Fixed client preferences missing some clients (bug 3616).
- Improved database fallback mechanism in clientprefs (bug 3564).
- Improved timer handling in funcommands (bug 3498).
- Improved compile.sh to take filenames (bug 3550, jonasfietz).
- sm_kick now shows the kick reason when available.
- Fixed MsgPostHook (ex MsgSentNotify) callbacks not firing on intercept hook (bug 3631).
- Note: SourceMod now adds "sourcemod" to the sv_tags cvar.
----------------------------
SourceMod 1.1.2 [2009-02-26]
URL: http://wiki.alliedmods.net/SourceMod_1.1.2_Release_Notes
Changes:
- Fixed critical hits being permanently disabled (bug 2674)
----------------------------
SourceMod 1.1.1 [2009-02-25]
URL: http://wiki.alliedmods.net/SourceMod_1.1.1_Release_Notes
Changes:
- Added Age of Chivalry support (bug 3366, IceMatrix).
- Added Obsidian Conflict support (bug 2699, The DOO).
- Fixed compatibility issues with latest TF2 update.
- Fixed crash when an event handler fired an event of the same name (bug 3468).
- Fixed rare crash in the event manager on post hooks (bug 3548).
- Fixed formatting error with zero precision floats (bug 3447).
- Fixed various Insurgency offsets (bug 3544).
- Fixed admin menu (topmenu) categories being selectable when not usable (bug 3256).
- Fixed sm_sql_addgroup not working (bug 3578).
- Fixed memory leak when events were hooked as EventHookMode_Post.
- Fixed nextmap trigger showing wrong output with end-of-map voting disabled and sm_trigger_show set to zero (bug 3597, mr.e.unk).
----------------------------
SourceMod 1.1.0 [2008-12-28]
URL: http://wiki.alliedmods.net/SourceMod_1.1.0_Release_Notes
Major features:
* New map management plugins.
* New reserved slot type.
* GameData updates are retrieved remotely
* Client Preferences extension for per-client "cookies"
* New incremental and independent JIT
Changes:
- Added new client preferences extension (API in clientprefs.inc, bug 1925).
- Added new gamedata auto-update functionality (bug 2602).
- Revamped and greatly expanded map management plugins and their functionality (bug 2201).
- Debug mode is now always on; as there is no longer a performance loss, there is no non-debug mode.
- The timeleft trigger can now handle mp_winlimit, mp_fraglimit, and mp_maxrounds (bug 2344).
- Translations can now be in separate files and placed in language-unique folders.
- The leading "STEAM_0:" or "STEAM_1:" in SteamIDs can now be omitted from admin files.
- Added sm_revote command so clients can participate in a vote that fell off their screen (bug 2156).
- Added Core API for creating stack structures (adt_stack.inc, bug 2441).
- Added API for extending mapchooser (mapchooser.inc, bug 2201).
- Added Core API for map transition control and history (nextmap.inc).
- Added TF2 forward for overriding how critical hits are calculated.
- Added SetClientInfo() native for modifying how a server sees a client's setinfo properties.
- Added CreateDirectory() native (bug 3253).
- Added "magic" MaxClients variable to replace slower GetMaxClients() call.
- Added support for three-letter language codes (bug 3526).
- Functions to control client versus client mic listening now work as described (bug 2498).
- Fixed SDKTools not being reloadable, and fixed a related bug in Handle type removal (bug 2753).
- Rewrote internal translation handling. Extensions now have access to an ITranslator API (bug 2535).
- Rewrote internal handling of dependencies (especially relating to native providers) (bug 2466).
- Added user config hooks to IGameConfigManager, for parsing user-defined sections.
- Revamped SourcePawn API. Removed and deprecated many structures and functions accidentally exposed publicly.
- Revamped SourcePawn structure, it is now separable from SourceMod for other projects.
- Renamed basefuncommands.phrases.txt to funcommands.phrases.txt (bug 2485).
- Renamed basefunvotes.phrases.txt to funvotes.phrases.txt (bug 2485).
- Added IDBDriver API call for extensions to handle IDBDriver dependencies properly.
- Usermessage natives now validate clients to prevent crashing.
- Fixed OnConfigsExecuted not working on listen servers.
- Fixed out-of-handle conditions in CreateTimer() causing crashes (bug 3381).
- Fixed accessing invalid Handles causing crashes (bug 3359).
- Fixed memory corruption with MySQL + FetchString (bug 3352).
- Fixed ReadFileString ignoring its fourth parameter (bug 3459).
- Fixed sm_sql_addadmin reading the immunity field as a password (bug 3395).
- Fixed ReadFile sign-extending instead of zero-extending (bug 3449).
----------------------------
SourceMod 1.0.4 [2008-09-14]
Changes:
- Fixed amb1986: Format() with very long strings could crash if the input and output buffers overlapped.
- Fixed amb1938: The compiler ate too many characters in preprocessor macros.
- Fixed amb1935: Topmenu child names were not uncached when a category was deleted.
- Fixed amb1929: Banning via the console threw a runtime error.
- Fixed amb1918: Ban menu should compare userids, not client indexes
- Fixed amb1916: Threaded query delay is now 50ms instead of 500ms.
- Fixed amb1899: Duplicate maps in auto generated maplists.
- Fixed amb1891: Basechat didn't check for blank message in private says.
- Fixed amb1853: Ternary operators with string assignments could chop strings off.
- Fixed amb1815: Custom admin menu wasn't escaping input.
- Fixed amb1808: KickClient() is now delayed to prevent crashes, use KickClientEx for old functionality.
- Fixed amb1802: Possible crash when a client disconnected.
- Fixed amb1801: Improved bot detection, and fixed bots crashing if inside an OrangeBox server.cfg.
- Fixed amb1780: admin-sql-threaded had a debug spew turned on.
- Fixed amb1779: Crash in GetTeamName() on mods that don't support it.
- Fixed amb1763: Function call status is now cleared on a new function call.
- Fixed amb1749: Updated and improved DoD:S SDKTools coverage.
- Fixed team native crashes in SDKTools for mods like Insurgency.
- Fixed various file handle leaks.
----------------------------
SourceMod 1.0.3 [2008-06-21]
Changes:
- Fixed SDKTools compatibility for latest TF2 update.
- Fixed amb1750: OnAutoConfigsBuffered() inserted before "exec server.cfg".
- Fixed a logic bug where OnConfigsExecuted() could be executed before "exec server.cfg" finished.
- Fixed a rare crash in the event manager that manifested on Zombie Panic! Source.
----------------------------
SourceMod 1.0.2 [2008-05-31]
Changes:
- The admin menu is now user-modifiable (the "Dynamic Admin Menu").
- Added a TF2 extension with Team Fortress functions.
- Added a RegEx extension with regular expression functions.
- Added functions to SDKTools for hooking entity outputs.
- Added preliminary support for the DoD:S Orange Box beta.
- Added a forward for map config plugins for preventing race conditions.
- Added a %b format specifier for binary printing.
- Added sm_dump_datamaps command (SDKTools) for enumerating datamap properties.
- Added sm_dump_admcache command for debugging the admin cache.
- Added amb1715 - TraceHull functions to SDKTools (complementing TraceRay).
- Added amb1694 - FindCharInString() function.
- Added amb1685 - GetTickInterval() function.
- Added amb1620 - ActivateEntity() function to SDKTools (for Orange Box particle system).
- Added amb1610 - StripQuotes() function.
- Added amb1558 - Compiler now has __BINARY_PATH__ and __BINARY_FILE__ macros.
- Fixed amb1686 - ReplaceString* with an empty search string crashed; it now throws an error.
- Fixed amb1684 - Blank passwords required an empty but set password.
- Fixed amb1595 - Extension load failures did not show a platform error message.
- Fixed amb1583 - MySQL string fetch from prepared queries returned corrupted data.
- Fixed amb1358 - Timeleft did not reset on TF2 restarts.
- Fixed cases where the JIT was too cautious in space optimizations.
- Fixed TF2/Cstrike extensions being loadable on incompatible games.
- Fixed various documentation inconsistencies and typos.
- Fixed internal bugs with file extension handling.
Notes:
There is a possible compatibility regression from amb1684. SetAdminPassword()
has been modified to remove any set password when given an empty string. Previously,
a blank password ("") would force an admin to use "setinfo" to set an empty password,
but this functionality was deemed unuseful and unintended. Blank passwords now
remove any set password.
----------------------------
SourceMod 1.0.1 [2008-05-20]
Changes:
- Fixed SDKTools compatibility for latest TF2 update.
- Removed GivePlayerItem from TF2 (TF2 update broke functionality).
- Fixed amb1688: GivePlayerItem offset was wrong for DoD:S Linux.
- Fixed amb1657: Server console did not see admin version of sm_who.
- Fixed amb1648: Stack corruption from GetClientEyeAngles() on Windows.
- Fixed amb1646: NetFlow_Both did not work for client network statistics.
- Fixed amb1601: Vote FF menu reading from sv_alltalk cvar instead of mp_friendlyfire.
- Fixed amb1591: Fixed listen server crashes on mods like IOS:S which pre-add more than one bot.
- Fixed amb1586: GetTeamName() could crash the server if called on load.
- Fixed mapchooser's round counting for TF2.
- Fixed a bug where an RTE on plugin load would throw a message referring to the plugin as "-1".
- Symbols are no longer stripped on Linux.
- Minor SourceMod SDK fixes.
Notes:
The extension interface version has been bumped. Any extensions compiled against 1.0.1 will require 1.0.1 or higher to run. Extensions against 1.0.0 will continue to run normally.
+1 -1
View File
@@ -9,4 +9,4 @@
"Commands"
{
}
}
+3 -3
View File
@@ -16,7 +16,7 @@
// "@Full Admins"
//
// You can also specify immunity values. Two examples:
// "83:abcdefgh" //Immunity is 83, flags are abcdefgh
// "83:abcdefg" //Immunity is 83, flags are abcefgh
// "6:@Full Admins" //Immunity is 6, group is "Full Admins"
//
// Immunity values can be any number. An admin cannot target an admin with
@@ -37,9 +37,9 @@
////////////////////////////////
// Examples: (do not put // in front of real lines, as // means 'comment')
//
// "STEAM_0:1:16" "bce" //generic, kick, unban for this steam ID, no immunity
// "STEAM_0:1:16" "bce" //kick, ban, slay for this steam ID, no immunity
// "!127.0.0.1" "99:z" //all permissions for this ip, immunity value is 99
// "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, generic, kick
// "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, kick, ban
//
////////////////////////////////
-1
View File
@@ -1,7 +1,6 @@
//This file unloads all plugins, re-loads a few "safe" ones, and then prevents
//any more plugins from being loaded.
sm plugins unload_all
sm plugins load_unlock
sm plugins load basebans.smx
sm plugins load basecommands.smx
sm plugins load admin-flatfile.smx
+3 -28
View File
@@ -80,21 +80,21 @@ sm_reserve_type 0
sm_reserved_slots 0
// Specifies whether or not reserved slots will be hidden (subtracted from max
// slot count). Valid values are 0 (Visible) or 1 (Hidden).
// slot count). Valid values are 0 (visible) or 1 (hidden).
// --
// Requires: reservedslots.smx
// Default: 0
sm_hide_slots 0
// Specifies whether or not non-admins can send messages to admins using
// say_team @<message>. Valid values are 0 (Disabled) or 1 (Enabled)
// say_team @<message>. Valid values are 0 (disabled) or 1 (enabled)
// --
// Requires: basechat.smx
// Default: 1
sm_chat_mode 1
// Specifies whether or not "timeleft" will automaticly be triggered every
// x seconds. Valid values are 0 (Disabled) to 1800 seconds.
// x seconds. Valid values are 0 (disabled) to 1800 seconds.
// --
// Requires: basetriggers.smx
// Default: 0
@@ -107,28 +107,3 @@ sm_timeleft_interval 0
// Requires: basetriggers.smx
// Default: 1
sm_trigger_show 1
// Specifies whether or not to display vote progress to clients in the
// "hint" box (near the bottom of the screen in most games).
// Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_hintbox 0
// Specifies whether or not to display vote progress to clients in the
// chat area. Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_chat 0
// Specifies whether or not to display vote progress in the server console.
// Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_console 0
// Specifies whether or not to display vote progress to clients in the
// client console. Valid values are 0 (Disabled) or 1 (Enabled).
// --
// Default: 0
sm_vote_progress_client_console 0
+8 -27
View File
@@ -4,6 +4,14 @@
*/
"Core"
{
/**
* Relative path to SourceMod's base directory. This is relative to the game/mod directory.
* Only change this if you have installed SourceMod in a non-default location.
*
* The default value is "addons/sourcemod"
*/
"BasePath" "addons/sourcemod"
/**
* This option determines if SourceMod logging is enabled.
*
@@ -80,31 +88,4 @@
* "off" - Translate using default server's language
*/
"AllowClLanguageVar" "On"
/**
* Enables or Disables SourceMod's automatic gamedata updating.
*
* The default value is "no". A value of "yes" will block the Auto Updater.
*/
"DisableAutoUpdate" "no"
/**
* If set to yes, a successful gamedata update will attempt to restart SourceMod.
* SourceMod is unloaded and reloaded, and the map is changed to the current map.
* Since gamedata updates occur when the server loads, impact should be minimal.
* But to be safe, this option is disabled by default.
*/
"ForceRestartAfterUpdate" "no"
/**
* URL to use for retrieving update information.
* SSL is not yet supported.
*/
"AutoUpdateURL" "http://update.sourcemod.net/update/"
/**
* Whether to show debug spew.
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"
}
-13
View File
@@ -2,8 +2,6 @@
{
"driver_default" "mysql"
// When specifying "host", you may use an IP address, a hostname, or a socket file path
"default"
{
"driver" "default"
@@ -20,15 +18,4 @@
"driver" "sqlite"
"database" "sourcemod-local"
}
"clientprefs"
{
"driver" "sqlite"
"host" "localhost"
"database" "clientprefs-sqlite"
"user" "root"
"pass" ""
//"timeout" "0"
//"port" "0"
}
}
Binary file not shown.
+2
View File
@@ -1,4 +1,6 @@
"Languages"
{
"en" "English"
"es" "Español"
}
+2 -2
View File
@@ -51,8 +51,8 @@
"target" "default"
}
/* For the "nominations" plugin */
"nominations"
/* For the "rockthevote" plugin */
"rockthevote"
{
"target" "default"
}
+4 -2
View File
@@ -6,13 +6,14 @@
* Available properties for plugins are:
* "pause" - Whether or not the plugin should load paused - "yes" or "no" (default)
* "lifetime" - Lifetime of the plugin. Options:
* "mapsync" - Plugins should be reloaded on mapchange if changed (default)
* "global" - Plugin will never be unloaded or updated
* "mapsync" - Plugins should be reloaded on mapchange if changed (default)
* "global" - Plugin will never be unloaded or updated
* "blockload" - Plugin will always be blocked from loading. Implicit (automatic) loads
* produce no error, but explicit (manual) loads will show an error message.
* (Options are one of "yes" or "no")
*
* You can also have an "Options" section declaring options to pass onto the JIT:
* "debug" - Whether or not to load the plugin in debug mode
* "profile" - Bit flags for profiling level. Add flags together to reach a value.
* WARNING: Profiler is _ALPHA_ software! Use it at your own risk for
* development cycles only (not production setups).
@@ -31,6 +32,7 @@
"Options"
{
"debug" "no"
}
}
}
@@ -1,17 +0,0 @@
CREATE TABLE sm_cookies
(
id INTEGER unsigned NOT NULL auto_increment,
name varchar(30) NOT NULL UNIQUE,
description varchar(255),
access INTEGER,
PRIMARY KEY (id)
);
CREATE TABLE sm_cookie_cache
(
player varchar(65) NOT NULL,
cookie_id int(10) NOT NULL,
value varchar(100),
timestamp int NOT NULL,
PRIMARY KEY (player, cookie_id)
);
@@ -1,16 +0,0 @@
CREATE TABLE sm_cookies
(
id INTEGER PRIMARY KEY AUTOINCREMENT,
name varchar(30) NOT NULL UNIQUE,
description varchar(255),
access INTEGER
);
CREATE TABLE sm_cookie_cache
(
player varchar(65) NOT NULL,
cookie_id int(10) NOT NULL,
value varchar(100),
timestamp int,
PRIMARY KEY (player, cookie_id)
);
-10
View File
@@ -1,10 +0,0 @@
# vim: set ts=2 sw=2 tw=99 noet:
import sys
import ambuild.runner as runner
run = runner.Runner()
run.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
run.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
run.Configure(sys.path[0])
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
-78
View File
@@ -1,78 +0,0 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
for i in SM.sdkInfo:
sdk = SM.sdkInfo[i]
if AMBuild.target['platform'] not in sdk['platform']:
continue
name = 'sourcemod.' + sdk['ext']
compiler = SM.DefaultHL2Compiler('core', i)
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, i)
files = [
'AdminCache.cpp',
'ExtensionSys.cpp',
'MenuStyle_Valve.cpp',
'logic_bridge.cpp',
'smn_entities.cpp',
'sm_stringutil.cpp',
'ADTFactory.cpp',
'ForwardSys.cpp',
'MenuVoting.cpp',
'smn_events.cpp',
'smn_menus.cpp',
'sm_trie.cpp',
'CDataPack.cpp',
'frame_hooks.cpp',
'NativeInvoker.cpp',
'smn_fakenatives.cpp',
'smn_nextmap.cpp',
'sourcemm_api.cpp',
'ChatTriggers.cpp',
'NativeOwner.cpp',
'smn_filesystem.cpp',
'smn_player.cpp',
'sourcemod.cpp',
'concmd_cleaner.cpp',
'HalfLife2.cpp',
'NextMap.cpp',
'ConCmdManager.cpp',
'HandleSys.cpp',
'ConVarManager.cpp',
'LibrarySys.cpp',
'PlayerManager.cpp',
'TimerSys.cpp',
'CoreConfig.cpp',
'Logger.cpp',
'PluginInfoDatabase.cpp',
'smn_bitbuffer.cpp',
'smn_halflife.cpp',
'PluginSys.cpp',
'smn_console.cpp',
'UserMessages.cpp',
'Database.cpp',
'MenuManager.cpp',
'smn_core.cpp',
'smn_hudtext.cpp',
'smn_usermsgs.cpp',
'DebugReporter.cpp',
'MenuStyle_Base.cpp',
'ShareSys.cpp',
'smn_database.cpp',
'smn_keyvalues.cpp',
'smn_vector.cpp',
'EventManager.cpp',
'MenuStyle_Radio.cpp',
'sm_autonatives.cpp',
'sm_srvcmds.cpp',
'ConsoleDetours.cpp'
]
binary.AddSourceFiles('core', files)
SM.PostSetupHL2Job(extension, binary, i)
SM.AutoVersion('core', binary)
binary.SendToJob()
+4 -19
View File
@@ -162,6 +162,8 @@ private:
c -= (unsigned)'a';
assert(c >= 0 && c < 26);
if (!g_Admins.FindFlag(key, &g_FlagLetters[c]))
{
ParseError(states, "Unrecognized admin level \"%s\"", key);
@@ -1170,11 +1172,6 @@ bool AdminCache::GetMethodIndex(const char *name, unsigned int *_index)
bool AdminCache::BindAdminIdentity(AdminId id, const char *auth, const char *ident)
{
if (ident[0] == '\0')
{
return false;
}
AdminUser *pUser = (AdminUser *)m_pMemory->GetAddress(id);
if (!pUser || pUser->magic != USR_MAGIC_SET)
{
@@ -1187,12 +1184,6 @@ bool AdminCache::BindAdminIdentity(AdminId id, const char *auth, const char *ide
return false;
}
/* If the id was a steam id strip off the STEAM_*: part */
if (strcmp(auth, "steam") == 0 && strncmp(ident, "STEAM_", 6) == 0)
{
ident += 8;
}
if (sm_trie_retrieve(pTable, ident, NULL))
{
return false;
@@ -1215,12 +1206,6 @@ AdminId AdminCache::FindAdminByIdentity(const char *auth, const char *identity)
return INVALID_ADMIN_ID;
}
/* If the id was a steam id strip off the STEAM_*: part */
if (strcmp(auth, "steam") == 0 && strncmp(identity, "STEAM_", 6) == 0)
{
identity += 8;
}
void *object;
if (!sm_trie_retrieve(pTable, identity, &object))
{
@@ -1719,7 +1704,7 @@ bool AdminCache::CanAdminUseCommand(int client, const char *cmd)
}
}
return g_ConCmds.CheckClientCommandAccess(client, cmd, bits);
return g_ConCmds.CheckCommandAccess(client, cmd, bits);
}
unsigned int AdminCache::SetGroupImmunityLevel(GroupId gid, unsigned int level)
@@ -1794,7 +1779,7 @@ bool AdminCache::CheckAccess(int client, const char *cmd, FlagBits flags, bool o
GetCommandOverride(cmd, Override_Command, &bits);
}
return g_ConCmds.CheckClientCommandAccess(client, cmd, bits) ? 1 : 0;
return g_ConCmds.CheckCommandAccess(client, cmd, bits) ? 1 : 0;
}
void iterator_glob_basic_override(Trie *pTrie, const char *key, void **value, void *data)
+2 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -29,7 +29,7 @@
* Version: $Id$
*/
#include <stdlib.h>
#include <malloc.h>
#include <string.h>
#include "CDataPack.h"
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+3 -19
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -29,10 +29,7 @@
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CELLARRAY_H_
#define _INCLUDE_SOURCEMOD_CELLARRAY_H_
#include <stdlib.h>
#include <malloc.h>
#include <string.h>
extern HandleType_t htCellArray;
@@ -43,17 +40,14 @@ public:
CellArray(size_t blocksize) : m_Data(NULL), m_BlockSize(blocksize), m_AllocSize(0), m_Size(0)
{
}
~CellArray()
{
free(m_Data);
}
size_t size() const
{
return m_Size;
}
cell_t *push()
{
if (!GrowIfNeeded(1))
@@ -64,22 +58,18 @@ public:
m_Size++;
return arr;
}
cell_t *at(size_t b) const
{
return &m_Data[b * m_BlockSize];
}
size_t blocksize() const
{
return m_BlockSize;
}
void clear()
{
m_Size = 0;
}
bool swap(size_t item1, size_t item2)
{
/* Make sure there is extra space available */
@@ -100,7 +90,6 @@ public:
return true;
}
void remove(size_t index)
{
/* If we're at the end, take the easy way out */
@@ -118,7 +107,6 @@ public:
m_Size--;
}
cell_t *insert_at(size_t index)
{
/* Make sure it'll fit */
@@ -136,7 +124,6 @@ public:
return src;
}
bool resize(size_t count)
{
if (count <= m_Size)
@@ -145,7 +132,7 @@ public:
return true;
}
if (!GrowIfNeeded(count - m_Size))
if(!GrowIfNeeded(count - m_Size))
{
return false;
}
@@ -207,6 +194,3 @@ private:
size_t m_AllocSize;
size_t m_Size;
};
#endif /* _INCLUDE_SOURCEMOD_CELLARRAY_H_ */
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+49 -12
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -34,14 +34,14 @@
#include "sm_stringutil.h"
#include "ConCmdManager.h"
#include "PlayerManager.h"
#include "Translator.h"
#include "HalfLife2.h"
#include "logic_bridge.h"
/* :HACKHACK: We can't SH_DECL here because ConCmdManager.cpp does.
* While the OB build only runs on MM:S 1.6.0+ (SH 5+), the older one
* can technically be compiled against any MM:S version after 1.4.2.
*/
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
extern bool __SourceHook_FHRemoveConCommandDispatch(void *, bool, class fastdelegate::FastDelegate1<const CCommand &, void>);
extern int __SourceHook_FHAddConCommandDispatch(void *, ISourceHook::AddHookMode, bool, class fastdelegate::FastDelegate1<const CCommand &, void>);
#else
@@ -53,10 +53,11 @@ extern int __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate
#elif SH_IMPL_VERSION == 3
extern bool __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
#endif //SH_IMPL_VERSION
#endif //SE_ORANGEBOX
#endif //ORANGEBOX_BUILD
ChatTriggers g_ChatTriggers;
bool g_bSupressSilentFails = false;
CPhraseFile *g_pFloodPhrases = NULL;
ChatTriggers::ChatTriggers() : m_pSayCmd(NULL), m_bWillProcessInPost(false),
m_bTriggerWasSilent(false), m_ReplyTo(SM_REPLY_CONSOLE)
@@ -113,13 +114,39 @@ void ChatTriggers::OnSourceModAllInitialized()
void ChatTriggers::OnSourceModAllInitialized_Post()
{
logicore.AddCorePhraseFile("antiflood.phrases");
unsigned int file_id;
file_id = g_Translator.FindOrAddPhraseFile("antiflood.phrases.txt");
g_pFloodPhrases = g_Translator.GetFileByIndex(file_id);
}
void ChatTriggers::OnSourceModGameInitialized()
{
m_pSayCmd = FindCommand("say");
m_pSayTeamCmd = FindCommand("say_team");
unsigned int total = 2;
ConCommandBase *pCmd = icvar->GetCommands();
const char *name;
while (pCmd)
{
if (pCmd->IsCommand())
{
name = pCmd->GetName();
if (!m_pSayCmd && strcmp(name, "say") == 0)
{
m_pSayCmd = (ConCommand *)pCmd;
if (--total == 0)
{
break;
}
} else if (!m_pSayTeamCmd && strcmp(name, "say_team") == 0) {
m_pSayTeamCmd = (ConCommand *)pCmd;
if (--total == 0)
{
break;
}
}
}
pCmd = const_cast<ConCommandBase *>(pCmd->GetNext());
}
if (m_pSayCmd)
{
@@ -150,7 +177,7 @@ void ChatTriggers::OnSourceModShutdown()
g_Forwards.ReleaseForward(m_pDidFloodBlock);
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
void ChatTriggers::OnSayCommand_Pre(const CCommand &command)
{
#else
@@ -189,8 +216,18 @@ void ChatTriggers::OnSayCommand_Pre()
{
char buffer[128];
if (!logicore.CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "Flooding the server", &client))
/* :TODO: log an error? */
if (g_Translator.CoreTransEx(g_pFloodPhrases,
client,
buffer,
sizeof(buffer),
"Flooding the server",
NULL,
NULL)
!= Trans_Okay)
{
UTIL_Format(buffer, sizeof(buffer), "You are flooding the server!");
}
/* :TODO: we should probably kick people who spam too much. */
@@ -235,7 +272,7 @@ void ChatTriggers::OnSayCommand_Pre()
/**
* Test if this is actually a command!
*/
if (!PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted))
if (!PreProcessTrigger(engine->PEntityOfEntIndex(client), args, is_quoted))
{
CPlayer *pPlayer;
if (is_silent
@@ -267,7 +304,7 @@ void ChatTriggers::OnSayCommand_Pre()
RETURN_META(MRES_IGNORED);
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
void ChatTriggers::OnSayCommand_Post(const CCommand &command)
#else
void ChatTriggers::OnSayCommand_Post()
@@ -283,7 +320,7 @@ void ChatTriggers::OnSayCommand_Post()
/* Execute the cached command */
int client = g_ConCmds.GetCommandClient();
unsigned int old = SetReplyTo(SM_REPLY_CHAT);
serverpluginhelpers->ClientCommand(PEntityOfEntIndex(client), m_ToExecute);
serverpluginhelpers->ClientCommand(engine->PEntityOfEntIndex(client), m_ToExecute);
SetReplyTo(old);
}
}
+2 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -54,7 +54,7 @@ public: //SMGlobalClass
char *error,
size_t maxlength);
private: //ConCommand
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
void OnSayCommand_Pre(const CCommand &command);
void OnSayCommand_Post(const CCommand &command);
#else
+66 -96
View File
@@ -34,13 +34,13 @@
#include "AdminCache.h"
#include "sm_stringutil.h"
#include "PlayerManager.h"
#include "Translator.h"
#include "HalfLife2.h"
#include "ChatTriggers.h"
#include "logic_bridge.h"
ConCmdManager g_ConCmds;
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
SH_DECL_HOOK1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
#else
SH_DECL_HOOK0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
@@ -205,7 +205,7 @@ void ConCmdManager::OnPluginDestroyed(IPlugin *plugin)
delete pList;
}
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
void CommandCallback(const CCommand &command)
{
#else
@@ -226,78 +226,49 @@ void ConCmdManager::SetCommandClient(int client)
m_CmdClient = client + 1;
}
ConCmdInfo *ConCmdManager::FindInTrie(const char *name)
{
ConCmdInfo *pInfo;
if (!sm_trie_retrieve(m_pCmds, name, (void **)&pInfo))
return NULL;
return pInfo;
}
ConCmdList::iterator ConCmdManager::FindInList(const char *cmd)
{
List<ConCmdInfo *>::iterator iter = m_CmdList.begin();
while (iter != m_CmdList.end())
{
if (strcasecmp((*iter)->pCmd->GetName(), cmd) == 0)
break;
iter++;
}
return iter;
}
ResultType ConCmdManager::DispatchClientCommand(int client, const char *cmd, int args, ResultType type)
{
ConCmdInfo *pInfo;
if ((pInfo = FindInTrie(cmd)) == NULL)
if (sm_trie_retrieve(m_pCmds, cmd, (void **)&pInfo))
{
ConCmdList::iterator item = FindInList(cmd);
if (item == m_CmdList.end())
return type;
pInfo = *item;
cell_t result = type;
cell_t tempres = result;
List<CmdHook *>::iterator iter;
CmdHook *pHook;
for (iter=pInfo->conhooks.begin();
iter!=pInfo->conhooks.end();
iter++)
{
pHook = (*iter);
if (!pHook->pf->IsRunnable())
{
continue;
}
if (pHook->pAdmin && !CheckAccess(client, cmd, pHook->pAdmin))
{
if (result < Pl_Handled)
{
result = Pl_Handled;
}
continue;
}
pHook->pf->PushCell(client);
pHook->pf->PushCell(args);
if (pHook->pf->Execute(&tempres) == SP_ERROR_NONE)
{
if (tempres > result)
{
result = tempres;
}
if (result == Pl_Stop)
{
break;
}
}
}
type = (ResultType)result;
}
cell_t result = type;
cell_t tempres = result;
List<CmdHook *>::iterator iter;
CmdHook *pHook;
for (iter=pInfo->conhooks.begin();
iter!=pInfo->conhooks.end();
iter++)
{
pHook = (*iter);
if (!pHook->pf->IsRunnable())
{
continue;
}
if (pHook->pAdmin && !CheckAccess(client, cmd, pHook->pAdmin))
{
if (result < Pl_Handled)
{
result = Pl_Handled;
}
continue;
}
pHook->pf->PushCell(client);
pHook->pf->PushCell(args);
if (pHook->pf->Execute(&tempres) == SP_ERROR_NONE)
{
if (tempres > result)
{
result = tempres;
}
if (result == Pl_Stop)
{
break;
}
}
}
type = (ResultType)result;
return type;
}
@@ -322,20 +293,10 @@ void ConCmdManager::InternalDispatch(const CCommand &command)
*/
const char *cmd = g_HL2.CurrentCommandName();
ConCmdInfo *pInfo = FindInTrie(cmd);
if (pInfo == NULL)
ConCmdInfo *pInfo;
if (!sm_trie_retrieve(m_pCmds, cmd, (void **)&pInfo))
{
/* Unfortunately, we now have to do a slow lookup because Valve made client commands
* case-insensitive. We can't even use our sortedness.
*/
if (client == 0 && !engine->IsDedicatedServer())
return;
ConCmdList::iterator item = FindInList(cmd);
if (item == m_CmdList.end())
return;
pInfo = *item;
return;
}
/* This is a hack to prevent say triggers from firing on messages that were
@@ -450,7 +411,7 @@ void ConCmdManager::InternalDispatch(const CCommand &command)
}
}
bool ConCmdManager::CheckClientCommandAccess(int client, const char *cmd, FlagBits cmdflags)
bool ConCmdManager::CheckCommandAccess(int client, const char *cmd, FlagBits cmdflags)
{
if (cmdflags == 0 || client == 0)
{
@@ -471,11 +432,7 @@ bool ConCmdManager::CheckClientCommandAccess(int client, const char *cmd, FlagBi
return false;
}
return CheckAdminCommandAccess(player->GetAdminId(), cmd, cmdflags);
}
bool ConCmdManager::CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits cmdflags)
{
AdminId adm = player->GetAdminId();
if (adm != INVALID_ADMIN_ID)
{
FlagBits bits = g_Admins.GetAdminFlags(adm, Access_Effective);
@@ -528,16 +485,17 @@ bool ConCmdManager::CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBi
bool ConCmdManager::CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmin)
{
if (CheckClientCommandAccess(client, cmd, pAdmin->eflags))
if (CheckCommandAccess(client, cmd, pAdmin->eflags))
{
return true;
}
edict_t *pEdict = PEntityOfEntIndex(client);
edict_t *pEdict = engine->PEntityOfEntIndex(client);
/* If we got here, the command failed... */
char buffer[128];
if (!logicore.CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "No Access", &client))
if (g_Translator.CoreTrans(client, buffer, sizeof(buffer), "No Access", NULL, NULL)
!= Trans_Okay)
{
UTIL_Format(buffer, sizeof(buffer), "You do not have access to this command");
}
@@ -913,13 +871,25 @@ ConCmdInfo *ConCmdManager::AddOrFindCommand(const char *name, const char *descri
ConCmdInfo *pInfo;
if (!sm_trie_retrieve(m_pCmds, name, (void **)&pInfo))
{
ConCmdList::iterator item = FindInList(name);
if (item != m_CmdList.end())
return *item;
pInfo = new ConCmdInfo();
/* Find the commandopan */
ConCommand *pCmd = FindCommand(name);
ConCommandBase *pBase = icvar->GetCommands();
ConCommand *pCmd = NULL;
while (pBase)
{
if (strcmp(pBase->GetName(), name) == 0)
{
/* Don't want to return convar with same name */
if (!pBase->IsCommand())
{
return NULL;
}
pCmd = (ConCommand *)pBase;
break;
}
pBase = const_cast<ConCommandBase *>(pBase->GetNext());
}
if (!pCmd)
{
+4 -14
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -92,15 +92,13 @@ struct ConCmdInfo
bool is_admin_set; /**< Whether or not admin info is set */
};
typedef List<ConCmdInfo *> ConCmdList;
class ConCmdManager :
public SMGlobalClass,
public IRootConsoleCommand,
public IPluginsListener,
public IConCommandTracker
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
friend void CommandCallback(const CCommand &command);
#else
friend void CommandCallback();
@@ -130,8 +128,7 @@ public:
void UpdateAdminCmdFlags(const char *cmd, OverrideType type, FlagBits bits, bool remove);
bool LookForSourceModCommand(const char *cmd);
bool LookForCommandAdminFlags(const char *cmd, FlagBits *pFlags);
bool CheckClientCommandAccess(int client, const char *cmd, FlagBits flags);
bool CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits flags);
bool CheckCommandAccess(int client, const char *cmd, FlagBits flags);
private:
void InternalDispatch(const CCommand &command);
ResultType RunAdminCommand(ConCmdInfo *pInfo, int client, int args);
@@ -142,12 +139,6 @@ private:
void RemoveConCmds(List<CmdHook *> &cmdlist);
void RemoveConCmds(List<CmdHook *> &cmdlist, IPluginContext *pContext);
bool CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmin);
// Case insensitive
ConCmdList::iterator FindInList(const char *name);
// Case sensitive
ConCmdInfo *FindInTrie(const char *name);
public:
inline int GetCommandClient()
{
@@ -160,7 +151,7 @@ public:
private:
Trie *m_pCmds; /* command lookup */
Trie *m_pCmdGrps; /* command group lookup */
ConCmdList m_CmdList; /* command list */
List<ConCmdInfo *> m_CmdList; /* command list */
int m_CmdClient; /* current client */
BaseStringTable m_Strings; /* string table */
};
@@ -168,4 +159,3 @@ private:
extern ConCmdManager g_ConCmds;
#endif // _INCLUDE_SOURCEMOD_CONCMDMANAGER_H_
-89
View File
@@ -1,89 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_
#define _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_
#if SOURCE_ENGINE >= SE_LEFT4DEAD
class ConCommandBaseIterator
{
public:
inline ConCommandBaseIterator() : iter(icvar)
{
iter.SetFirst();
}
inline bool IsValid()
{
return iter.IsValid();
}
inline void Next()
{
iter.Next();
}
inline ConCommandBase *Get()
{
return iter.Get();
}
private:
ICvar::Iterator iter;
};
#else
class ConCommandBaseIterator
{
public:
inline ConCommandBaseIterator()
{
iter = icvar->GetCommands();
}
inline bool IsValid()
{
return iter != NULL;
}
inline void Next()
{
iter = const_cast<ConCommandBase *>(iter->GetNext());
}
inline ConCommandBase *Get()
{
return iter;
}
private:
ConCommandBase *iter;
};
#endif
#endif /* _INCLUDE_SOURCEMOD_CON_COMMAND_BASE_ITERATOR_H_ */
+30 -103
View File
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -25,6 +25,8 @@
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "ConVarManager.h"
@@ -39,59 +41,23 @@
ConVarManager g_ConVarManager;
#if SOURCE_ENGINE <= SE_DARKMESSIAH
#if !defined ORANGEBOX_BUILD
#define CallGlobalChangeCallbacks CallGlobalChangeCallback
#endif
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
SH_DECL_HOOK3_void(ICvar, CallGlobalChangeCallbacks, SH_NOATTRIB, false, ConVar *, const char *, float);
#else
SH_DECL_HOOK2_void(ICvar, CallGlobalChangeCallbacks, SH_NOATTRIB, false, ConVar *, const char *);
#endif
#if SOURCE_ENGINE != SE_DARKMESSIAH
SH_DECL_HOOK5_void(IServerGameDLL, OnQueryCvarValueFinished, SH_NOATTRIB, 0, QueryCvarCookie_t, edict_t *, EQueryCvarValueStatus, const char *, const char *);
SH_DECL_HOOK5_void(IServerPluginCallbacks, OnQueryCvarValueFinished, SH_NOATTRIB, 0, QueryCvarCookie_t, edict_t *, EQueryCvarValueStatus, const char *, const char *);
#endif
const ParamType CONVARCHANGE_PARAMS[] = {Param_Cell, Param_String, Param_String};
typedef List<const ConVar *> ConVarList;
KTrie<ConVarInfo *> convar_cache;
class ConVarReentrancyGuard
{
ConVar *cvar;
ConVarReentrancyGuard *up;
public:
static ConVarReentrancyGuard *chain;
ConVarReentrancyGuard(ConVar *cvar)
: cvar(cvar), up(chain)
{
chain = this;
}
~ConVarReentrancyGuard()
{
assert(chain == this);
chain = up;
}
static bool IsCvarInChain(ConVar *cvar)
{
ConVarReentrancyGuard *guard = chain;
while (guard != NULL)
{
if (guard->cvar == cvar)
return true;
guard = guard->up;
}
return false;
}
};
ConVarReentrancyGuard *ConVarReentrancyGuard::chain = NULL;
ConVarManager::ConVarManager() : m_ConVarType(0), m_bIsDLLQueryHooked(false), m_bIsVSPQueryHooked(false)
{
}
@@ -118,7 +84,7 @@ void ConVarManager::OnSourceModAllInitialized()
/**
* Episode 2 has this function by default, but the older versions do not.
*/
#if SOURCE_ENGINE == SE_EPISODEONE
#if !defined ORANGEBOX_BUILD
if (g_SMAPI->GetGameDLLVersion() >= 6)
{
SH_ADD_HOOK_MEMFUNC(IServerGameDLL, OnQueryCvarValueFinished, gamedll, this, &ConVarManager::OnQueryCvarValueFinished, false);
@@ -128,8 +94,6 @@ void ConVarManager::OnSourceModAllInitialized()
SH_ADD_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
g_PluginSys.AddPluginsListener(this);
/* Add the 'convars' option to the 'sm' console command */
g_RootMenu.AddRootConsoleCommand("cvars", "View convars created by a plugin", this);
}
@@ -177,7 +141,6 @@ void ConVarManager::OnSourceModShutdown()
}
convar_cache.clear();
#if SOURCE_ENGINE != SE_DARKMESSIAH
/* Unhook things */
if (m_bIsDLLQueryHooked)
{
@@ -189,15 +152,12 @@ void ConVarManager::OnSourceModShutdown()
SH_REMOVE_HOOK_MEMFUNC(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, this, &ConVarManager::OnQueryCvarValueFinished, false);
m_bIsVSPQueryHooked = false;
}
#endif
SH_REMOVE_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
/* Remove the 'convars' option from the 'sm' console command */
g_RootMenu.RemoveRootConsoleCommand("cvars", this);
g_PluginSys.RemovePluginsListener(this);
/* Remove the 'ConVar' handle type */
g_HandleSys.RemoveType(m_ConVarType, g_pCoreIdent);
}
@@ -216,7 +176,7 @@ void ConVarManager::OnSourceModVSPReceived()
}
/* For later MM:S versions, use the updated API, since it's cleaner. */
#if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
#if defined METAMOD_PLAPI_VERSION
int engine = g_SMAPI->GetSourceEngineBuild();
if (engine == SOURCE_ENGINE_ORIGINAL || vsp_version < 2)
{
@@ -229,10 +189,8 @@ void ConVarManager::OnSourceModVSPReceived()
}
#endif
#if SOURCE_ENGINE != SE_DARKMESSIAH
SH_ADD_HOOK_MEMFUNC(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, this, &ConVarManager::OnQueryCvarValueFinished, false);
m_bIsVSPQueryHooked = true;
#endif
}
bool convar_cache_lookup(const char *name, ConVarInfo **pVar)
@@ -288,23 +246,12 @@ void ConVarManager::OnUnlinkConCommandBase(ConCommandBase *pBase, const char *na
void ConVarManager::OnPluginUnloaded(IPlugin *plugin)
{
ConVarList *pConVarList;
List<ConVarQuery>::iterator iter;
/* If plugin has a convar list, free its memory */
if (plugin->GetProperty("ConVarList", (void **)&pConVarList, true))
{
delete pConVarList;
}
/* Remove convar queries for this plugin that haven't returned results yet */
for (iter = m_ConVarQueries.begin(); iter != m_ConVarQueries.end(); iter++)
{
ConVarQuery &query = (*iter);
if (query.pCallback->GetParentRuntime() == plugin->GetRuntime())
{
m_ConVarQueries.erase(iter);
}
}
}
void ConVarManager::OnHandleDestroy(HandleType_t type, void *object)
@@ -322,15 +269,8 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
int argcount = command.ArgC();
if (argcount >= 3)
{
bool wantReset = false;
/* Get plugin index that was passed */
const char *arg = command.Arg(2);
if (argcount >= 4 && strcmp(arg, "reset") == 0)
{
wantReset = true;
arg = command.Arg(3);
}
/* Get plugin object */
CPlugin *plugin = g_PluginSys.FindPluginByConsoleArg(arg);
@@ -355,34 +295,21 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
return;
}
if (!wantReset)
{
g_RootMenu.ConsolePrint("[SM] Listing %d convars for: %s", pConVarList->size(), plname);
g_RootMenu.ConsolePrint(" %-32.31s %s", "[Name]", "[Value]");
}
/* Iterate convar list and display/reset each one */
g_RootMenu.ConsolePrint("[SM] Listing %d convars for: %s", pConVarList->size(), plname);
g_RootMenu.ConsolePrint(" %-32.31s %s", "[Name]", "[Value]");
/* Iterate convar list and display each one */
for (iter = pConVarList->begin(); iter != pConVarList->end(); iter++)
{
/*const */ConVar *pConVar = const_cast<ConVar *>(*iter);
if (!wantReset)
{
g_RootMenu.ConsolePrint(" %-32.31s %s", pConVar->GetName(), pConVar->GetString());
} else {
pConVar->Revert();
}
}
if (wantReset)
{
g_RootMenu.ConsolePrint("[SM] Reset %d convars for: %s", pConVarList->size(), plname);
const ConVar *pConVar = (*iter);
g_RootMenu.ConsolePrint(" %-32.31s %s", pConVar->GetName(), pConVar->GetString());
}
return;
}
/* Display usage of subcommand */
g_RootMenu.ConsolePrint("[SM] Usage: sm cvars [reset] <plugin #>");
g_RootMenu.ConsolePrint("[SM] Usage: sm convars <plugin #>");
}
Handle_t ConVarManager::CreateConVar(IPluginContext *pContext, const char *name, const char *defaultVal, const char *description, int flags, bool hasMin, float min, bool hasMax, float max)
@@ -432,10 +359,17 @@ Handle_t ConVarManager::CreateConVar(IPluginContext *pContext, const char *name,
}
}
/* Prevent creating a convar that has the same name as a console command */
if (FindCommand(name))
/* To prevent creating a convar that has the same name as a console command... ugh */
ConCommandBase *pBase = icvar->GetCommands();
while (pBase)
{
return BAD_HANDLE;
if (pBase->IsCommand() && strcmp(pBase->GetName(), name) == 0)
{
return BAD_HANDLE;
}
pBase = const_cast<ConCommandBase *>(pBase->GetNext());
}
/* Create and initialize ConVarInfo structure */
@@ -590,8 +524,7 @@ void ConVarManager::UnhookConVarChange(ConVar *pConVar, IPluginFunction *pFuncti
}
/* If the forward now has 0 functions in it... */
if (pForward->GetFunctionCount() == 0 &&
!ConVarReentrancyGuard::IsCvarInChain(pConVar))
if (pForward->GetFunctionCount() == 0)
{
/* Free this forward */
g_Forwards.ReleaseForward(pForward);
@@ -602,9 +535,8 @@ void ConVarManager::UnhookConVarChange(ConVar *pConVar, IPluginFunction *pFuncti
QueryCvarCookie_t ConVarManager::QueryClientConVar(edict_t *pPlayer, const char *name, IPluginFunction *pCallback, Handle_t hndl)
{
QueryCvarCookie_t cookie = 0;
QueryCvarCookie_t cookie;
#if SOURCE_ENGINE != SE_DARKMESSIAH
/* Call StartQueryCvarValue() in either the IVEngineServer or IServerPluginHelpers depending on situation */
if (m_bIsDLLQueryHooked)
{
@@ -621,7 +553,6 @@ QueryCvarCookie_t ConVarManager::QueryClientConVar(edict_t *pPlayer, const char
ConVarQuery query = {cookie, pCallback, hndl};
m_ConVarQueries.push_back(query);
#endif
return cookie;
}
@@ -664,7 +595,7 @@ void ConVarManager::AddConVarToPluginList(IPluginContext *pContext, const ConVar
}
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue)
#else
void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue)
@@ -692,7 +623,7 @@ void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue)
i != pInfo->changeListeners.end();
i++)
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
(*i)->OnConVarChanged(pConVar, oldValue, flOldValue);
#else
(*i)->OnConVarChanged(pConVar, oldValue, atof(oldValue));
@@ -702,8 +633,6 @@ void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue)
if (pForward != NULL)
{
ConVarReentrancyGuard guard(pConVar);
/* Now call forwards in plugins that have hooked this */
pForward->PushCell(pInfo->handle);
pForward->PushString(oldValue);
@@ -717,7 +646,6 @@ bool ConVarManager::IsQueryingSupported()
return (m_bIsDLLQueryHooked || m_bIsVSPQueryHooked);
}
#if SOURCE_ENGINE != SE_DARKMESSIAH
void ConVarManager::OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue)
{
IPluginFunction *pCallback = NULL;
@@ -740,7 +668,7 @@ void ConVarManager::OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *
cell_t ret;
pCallback->PushCell(cookie);
pCallback->PushCell(IndexOfEdict(pPlayer));
pCallback->PushCell(engine->IndexOfEdict(pPlayer));
pCallback->PushCell(result);
pCallback->PushString(cvarName);
@@ -759,7 +687,6 @@ void ConVarManager::OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *
m_ConVarQueries.erase(iter);
}
}
#endif
HandleError ConVarManager::ReadConVarHandle(Handle_t hndl, ConVar **pVar)
{
+2 -9
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -42,11 +42,6 @@
#include <compat_wrappers.h>
#include "concmd_cleaner.h"
#if SOURCE_ENGINE == SE_DARKMESSIAH
class EQueryCvarValueStatus;
typedef int QueryCvarCookie_t;
#endif
using namespace SourceHook;
class IConVarChangeListener
@@ -145,7 +140,7 @@ private:
/**
* Static callback that Valve's ConVar object executes when the convar's value changes.
*/
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
static void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
#else
static void OnConVarChanged(ConVar *pConVar, const char *oldValue);
@@ -154,10 +149,8 @@ private:
/**
* Callback for when StartQueryCvarValue() has finished.
*/
#if SOURCE_ENGINE != SE_DARKMESSIAH
void OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result,
const char *cvarName, const char *cvarValue);
#endif
private:
HandleType_t m_ConVarType;
List<ConVarInfo *> m_ConVars;
-747
View File
@@ -1,747 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
/**
* On SourceHook v4.3 or lower, there are no DVP hooks. Very sad, right?
* Only do this on newer versions. For the older code, we'll do an incredibly
* hacky detour.
*
* The idea of the "non-hacky" (yeah... no) code is that every unique
* ConCommand vtable gets its own DVP hook. We watch for unloading and
* loading commands to remove stale hooks from SH.
*/
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "Logger.h"
#include "compat_wrappers.h"
#include "ConsoleDetours.h"
#include <IGameConfigs.h>
#include "sm_stringutil.h"
#include "ConCmdManager.h"
#include "HalfLife2.h"
#include "ConCommandBaseIterator.h"
#include "ShareSys.h"
#if defined PLATFORM_POSIX
# include <dlfcn.h>
# include <sys/mman.h>
# include <stdint.h>
# include <unistd.h>
#endif
#if SH_IMPL_VERSION >= 5
# if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
# else
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
# endif
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHVPAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>,bool);
extern int __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
# endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
#endif
#if SH_IMPL_VERSION >= 4
class GenericCommandHooker : public IConCommandLinkListener
{
struct HackInfo
{
void **vtable;
int hook;
unsigned int refcount;
};
CVector<HackInfo> vtables;
bool enabled;
SourceHook::MemFuncInfo dispatch;
inline void **GetVirtualTable(ConCommandBase *pBase)
{
return *reinterpret_cast<void***>(reinterpret_cast<char*>(pBase) +
dispatch.thisptroffs +
dispatch.vtbloffs);
}
inline bool FindVtable(void **ptr, size_t& index)
{
for (size_t i = 0; i < vtables.size(); i++)
{
if (vtables[i].vtable == ptr)
{
index = i;
return true;
}
}
return false;
}
void MakeHookable(ConCommandBase *pBase)
{
if (!pBase->IsCommand())
return;
ConCommand *cmd = (ConCommand*)pBase;
void **vtable = GetVirtualTable(cmd);
size_t index;
if (!FindVtable(vtable, index))
{
HackInfo hack;
hack.vtable = vtable;
hack.hook = SH_ADD_VPHOOK(ConCommand, Dispatch, cmd, SH_MEMBER(this, &GenericCommandHooker::Dispatch), false);
hack.refcount = 1;
vtables.push_back(hack);
}
else
{
vtables[index].refcount++;
}
}
# if SOURCE_ENGINE >= SE_ORANGEBOX
void Dispatch(const CCommand& args)
# else
void Dispatch()
# endif
{
cell_t res = ConsoleDetours::Dispatch(META_IFACEPTR(ConCommand)
# if SOURCE_ENGINE >= SE_ORANGEBOX
, args
# endif
);
if (res >= Pl_Handled)
RETURN_META(MRES_SUPERCEDE);
}
void ReparseCommandList()
{
for (size_t i = 0; i < vtables.size(); i++)
vtables[i].refcount = 0;
for (ConCommandBaseIterator iter; iter.IsValid(); iter.Next())
MakeHookable(iter.Get());
CVector<HackInfo>::iterator iter = vtables.begin();
while (iter != vtables.end())
{
if ((*iter).refcount)
{
iter++;
continue;
}
/* Damn it. This event happens AFTER the plugin has unloaded!
* There's two options. Remove the hook now and hope SH's memory
* protection will prevent a crash. Otherwise, we can wait until
* the server shuts down and more likely crash then.
*
* This situation only arises if:
* 1) Someone has used AddCommandFilter()
* 2) ... on a Dark Messiah server (mm:s new api)
* 3) ... and another MM:S plugin that uses ConCommands has unloaded.
*
* Even though the impact is really small, we'll wait until the
* server shuts down, so normal operation isn't interrupted.
*
* See bug 4018.
*/
iter = vtables.erase(iter);
}
}
void UnhookCommand(ConCommandBase *pBase)
{
if (!pBase->IsCommand())
return;
ConCommand *cmd = (ConCommand*)pBase;
void **vtable = GetVirtualTable(cmd);
size_t index;
if (!FindVtable(vtable, index))
{
g_Logger.LogError("Console detour tried to unhook command \"%s\" but it wasn't found", pBase->GetName());
return;
}
assert(vtables[index].refcount > 0);
vtables[index].refcount--;
if (vtables[index].refcount == 0)
{
SH_REMOVE_HOOK_ID(vtables[index].hook);
vtables.erase(vtables.iterAt(index));
}
}
public:
GenericCommandHooker() : enabled(false)
{
}
bool Enable()
{
SourceHook::GetFuncInfo(&ConCommand::Dispatch, dispatch);
if (dispatch.thisptroffs < 0)
{
g_Logger.LogError("Command filter could not determine ConCommand layout");
return false;
}
for (ConCommandBaseIterator iter; iter.IsValid(); iter.Next())
MakeHookable(iter.Get());
if (!vtables.size())
{
g_Logger.LogError("Command filter could not find any cvars!");
return false;
}
enabled = true;
return true;
}
void Disable()
{
for (size_t i = 0; i < vtables.size(); i++)
SH_REMOVE_HOOK_ID(vtables[i].hook);
vtables.clear();
}
virtual void OnLinkConCommand(ConCommandBase *pBase)
{
if (!enabled)
return;
MakeHookable(pBase);
}
virtual void OnUnlinkConCommand(ConCommandBase *pBase)
{
if (!enabled)
return;
if (pBase == NULL)
ReparseCommandList();
else
UnhookCommand(pBase);
}
};
/**
* END DVP HOOK VERSION
*/
#else /* SH_IMPL_VERSION >= 4 */
/**
* BEGIN ENGINE DETOUR VERSION
*/
# include <jit/jit_helpers.h>
# include <jit/x86/x86_macros.h>
class GenericCommandHooker
{
struct Patch
{
Patch() : applied(false)
{
}
bool applied;
void *base;
unsigned char search[16];
size_t search_len;
size_t offset;
size_t saveat;
int regparam;
void *detour;
};
Patch ces;
Patch cgc;
public:
static void DelayedActivation(void *inparam)
{
GenericCommandHooker *cdtrs = reinterpret_cast<GenericCommandHooker*>(inparam);
/* Safe to re-enter because the frame queue is lock+swapped. */
if ((!cdtrs->ces.applied || !cdtrs->cgc.applied) &&
g_HL2.PeekCommandStack() != NULL)
{
g_SourceMod.AddFrameAction(GenericCommandHooker::DelayedActivation, cdtrs);
return;
}
if (!cdtrs->ces.applied)
cdtrs->ApplyPatch(&cdtrs->ces);
if (!cdtrs->cgc.applied)
cdtrs->ApplyPatch(&cdtrs->cgc);
}
bool Enable()
{
const char *platform = NULL;
# if defined(PLATFORM_WINDOWS)
platform = "Windows";
# else
void *addrInBase = (void *)g_SMAPI->GetEngineFactory(false);
Dl_info info;
if (!dladdr(addrInBase, &info))
{
g_Logger.LogError("Command filter could not find engine name");
return false;
}
if (strstr(info.dli_fname, "engine_i486"))
{
platform = "Linux_486";
}
else if (strstr(info.dli_fname, "engine_i686"))
{
platform = "Linux_686";
}
else if (strstr(info.dli_fname, "engine_amd"))
{
platform = "Linux_AMD";
}
else
{
g_Logger.LogError("Command filter could not determine engine (%s)", info.dli_fname);
return false;
}
# endif
if (!PrepPatch("Cmd_ExecuteString", "CES", platform, &ces))
return false;
if (!PrepPatch("CGameClient::ExecuteString", "CGC", platform, &cgc))
return false;
if (g_HL2.PeekCommandStack() != NULL)
{
g_SourceMod.AddFrameAction(GenericCommandHooker::DelayedActivation, this);
return true;
}
ApplyPatch(&ces);
ApplyPatch(&cgc);
return true;
}
void Disable()
{
UndoPatch(&ces);
UndoPatch(&cgc);
}
private:
# if !defined PLATFORM_WINDOWS
# define PAGE_READWRITE PROT_READ|PROT_WRITE
# define PAGE_EXECUTE_READ PROT_READ|PROT_EXEC
static inline uintptr_t AddrToPage(uintptr_t address)
{
return (address & ~(uintptr_t(sysconf(_SC_PAGE_SIZE) - 1)));
}
# endif
void Protect(void *addr, size_t length, int prot)
{
# if defined PLATFORM_WINDOWS
DWORD ignore;
VirtualProtect(addr, length, prot, &ignore);
# else
uintptr_t startPage = AddrToPage(uintptr_t(addr));
length += (uintptr_t(addr) - startPage);
mprotect((void*)startPage, length, prot);
# endif
}
void UndoPatch(Patch *patch)
{
if (!patch->applied || patch->detour == NULL)
return;
g_pSourcePawn->FreePageMemory(patch->detour);
unsigned char *source = (unsigned char *)patch->base + patch->offset;
Protect(source, patch->search_len, PAGE_READWRITE);
for (size_t i = 0; i < patch->search_len; i++)
source[i] = patch->search[i];
Protect(source, patch->search_len, PAGE_EXECUTE_READ);
}
void ApplyPatch(Patch *patch)
{
assert(!patch->applied);
size_t length = 0;
void *callback = (void*)&ConsoleDetours::Dispatch;
/* Bogus assignment to make compiler is doing the right thing. */
patch->detour = callback;
/* Assemgle the detour. */
JitWriter writer;
writer.outbase = NULL;
writer.outptr = NULL;
do
{
/* Need a specific register, or value on stack? */
if (patch->regparam != -1)
IA32_Push_Reg(&writer, patch->regparam);
/* Call real function. */
IA32_Write_Jump32_Abs(&writer, IA32_Call_Imm32(&writer, 0), callback);
/* Restore stack. */
if (patch->regparam != -1)
IA32_Pop_Reg(&writer, patch->regparam);
/* Copy any saved bytes */
if (patch->saveat)
{
for (size_t i = patch->saveat; i < patch->search_len; i++)
{
writer.write_ubyte(patch->search[i]);
}
}
/* Jump back to the caller. */
unsigned char *target = (unsigned char *)patch->base + patch->offset + patch->search_len;
IA32_Jump_Imm32_Abs(&writer, target);
/* Assemble, if we can. */
if (writer.outbase == NULL)
{
length = writer.outptr - writer.outbase;
patch->detour = g_pSourcePawn->AllocatePageMemory(length);
if (patch->detour == NULL)
{
g_Logger.LogError("Ran out of memory!");
return;
}
g_pSourcePawn->SetReadWrite(patch->detour);
writer.outbase = (jitcode_t)patch->detour;
writer.outptr = writer.outbase;
}
else
{
break;
}
} while (true);
g_pSourcePawn->SetReadExecute(patch->detour);
unsigned char *source = (unsigned char *)patch->base + patch->offset;
Protect(source, 6, PAGE_READWRITE);
source[0] = 0xFF;
source[1] = 0x25;
*(void **)&source[2] = &patch->detour;
Protect(source, 6, PAGE_EXECUTE_READ);
patch->applied = true;
}
bool PrepPatch(const char *signature, const char *name, const char *platform, Patch *patch)
{
/* Get the base address of the function. */
if (!g_pGameConf->GetMemSig(signature, &patch->base) || patch->base == NULL)
{
g_Logger.LogError("Command filter could not find signature: %s", signature);
return false;
}
const char *value;
char keyname[255];
/* Get the verification bytes that will be written over. */
UTIL_Format(keyname, sizeof(keyname), "%s_Patch_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) == NULL)
{
g_Logger.LogError("Command filter could not find key: %s", keyname);
return false;
}
patch->search_len = UTIL_DecodeHexString(patch->search, sizeof(patch->search), value);
if (patch->search_len < 6)
{
g_Logger.LogError("Error decoding %s value, or not long enough", keyname);
return false;
}
/* Get the offset into the function. */
UTIL_Format(keyname, sizeof(keyname), "%s_Offset_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) == NULL)
{
g_Logger.LogError("Command filter could not find key: %s", keyname);
return false;
}
patch->offset = atoi(value);
if (patch->offset > 20000)
{
g_Logger.LogError("Command filter %s value is bogus", keyname);
return false;
}
/* Get the number of bytes to save from what was written over. */
patch->saveat = 0;
UTIL_Format(keyname, sizeof(keyname), "%s_Save_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) != NULL)
{
patch->saveat = atoi(value);
if (patch->saveat >= patch->search_len)
{
g_Logger.LogError("Command filter %s value is too large", keyname);
return false;
}
}
/* Get register for parameter, if any. */
patch->regparam = -1;
UTIL_Format(keyname, sizeof(keyname), "%s_Reg_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) != NULL)
{
patch->regparam = atoi(value);
}
/* Everything loaded from gamedata, make sure the patch will succeed. */
unsigned char *address = (unsigned char *)patch->base + patch->offset;
for (size_t i = 0; i < patch->search_len; i++)
{
if (address[i] != patch->search[i])
{
g_Logger.LogError("Command filter %s has changed (byte %x is not %x sub-offset %d)",
name, address[i], patch->search[i], i);
return false;
}
}
return true;
}
};
static bool dummy_hook_set = false;
void DummyHook()
{
if (dummy_hook_set)
{
dummy_hook_set = false;
RETURN_META(MRES_SUPERCEDE);
}
}
#endif
/**
* BEGIN THE ACTUALLY GENERIC CODE.
*/
#define FEATURECAP_COMMANDLISTENER "command listener"
static GenericCommandHooker s_GenericHooker;
ConsoleDetours g_ConsoleDetours;
ConsoleDetours::ConsoleDetours() : status(FeatureStatus_Unknown)
{
}
void ConsoleDetours::OnSourceModAllInitialized()
{
m_pForward = g_Forwards.CreateForwardEx("OnAnyCommand", ET_Hook, 3, NULL, Param_Cell,
Param_String, Param_Cell);
g_ShareSys.AddCapabilityProvider(NULL, this, FEATURECAP_COMMANDLISTENER);
}
void ConsoleDetours::OnSourceModShutdown()
{
List<Listener*>::iterator iter = m_Listeners.begin();
while (iter != m_Listeners.end())
{
Listener *listener = (*iter);
g_Forwards.ReleaseForward(listener->forward);
delete listener;
iter = m_Listeners.erase(iter);
}
g_Forwards.ReleaseForward(m_pForward);
s_GenericHooker.Disable();
}
FeatureStatus ConsoleDetours::GetFeatureStatus(FeatureType type, const char *name)
{
return GetStatus();
}
FeatureStatus ConsoleDetours::GetStatus()
{
if (status == FeatureStatus_Unknown)
{
status = s_GenericHooker.Enable() ? FeatureStatus_Available : FeatureStatus_Unavailable;
}
return status;
}
bool ConsoleDetours::AddListener(IPluginFunction *fun, const char *command)
{
if (GetStatus() != FeatureStatus_Available)
return false;
if (command == NULL)
{
m_pForward->AddFunction(fun);
}
else
{
const char *str = UTIL_ToLowerCase(command);
Listener *listener;
Listener **plistener = m_CmdLookup.retrieve(str);
if (plistener == NULL)
{
listener = new Listener;
listener->forward = g_Forwards.CreateForwardEx(NULL, ET_Hook, 3, NULL, Param_Cell,
Param_String, Param_Cell);
m_CmdLookup.insert(str, listener);
}
else
{
listener = *plistener;
}
listener->forward->AddFunction(fun);
delete [] str;
}
return true;
}
bool ConsoleDetours::RemoveListener(IPluginFunction *fun, const char *command)
{
if (command == NULL)
{
return m_pForward->RemoveFunction(fun);
}
else
{
const char *str = UTIL_ToLowerCase(command);
Listener *listener;
Listener **plistener = m_CmdLookup.retrieve(str);
delete [] str;
if (plistener == NULL)
return false;
listener = *plistener;
return listener->forward->RemoveFunction(fun);
}
}
cell_t ConsoleDetours::InternalDispatch(int client, const CCommand& args)
{
char name[255];
const char *realname = args.Arg(0);
size_t len = strlen(realname);
// Disallow command strings that are too long, for now.
if (len >= sizeof(name) - 1)
return Pl_Continue;
for (size_t i = 0; i < len; i++)
{
if (realname[i] >= 'A' && realname[i] <= 'Z')
name[i] = tolower(realname[i]);
else
name[i] = realname[i];
}
name[len] = '\0';
cell_t result = Pl_Continue;
m_pForward->PushCell(client);
m_pForward->PushString(name);
m_pForward->PushCell(args.ArgC() - 1);
m_pForward->Execute(&result, NULL);
/* Don't let plugins block this. */
if (strcmp(name, "sm") == 0)
result = Pl_Continue;
if (result >= Pl_Stop)
return result;
Listener **plistener = m_CmdLookup.retrieve(name);
if (plistener == NULL)
return result;
Listener *listener = *plistener;
if (listener->forward->GetFunctionCount() == 0)
return result;
cell_t result2 = Pl_Continue;
listener->forward->PushCell(client);
listener->forward->PushString(name);
listener->forward->PushCell(args.ArgC() - 1);
listener->forward->Execute(&result2, NULL);
if (result2 > result)
result = result2;
/* "sm" should not have flown through the above. */
assert(strcmp(name, "sm") != 0 || result == Pl_Continue);
return result;
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
cell_t ConsoleDetours::Dispatch(ConCommand *pBase, const CCommand& args)
{
#else
cell_t ConsoleDetours::Dispatch(ConCommand *pBase)
{
CCommand args;
#endif
g_HL2.PushCommandStack(&args);
cell_t res = g_ConsoleDetours.InternalDispatch(g_ConCmds.GetCommandClient(), args);
g_HL2.PopCommandStack();
#if SH_IMPL_VERSION < 4
if (res >= Pl_Handled)
{
/* See bug 4020 - we can't optimize this because looking at the vtable
* is probably more expensive, since there's no SH_GET_ORIG_VFNPTR_ENTRY.
*/
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pBase, DummyHook, false);
dummy_hook_set = true;
pBase->Dispatch();
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, pBase, DummyHook, false);
}
else
{
/* Make sure the command gets invoked. See bug 4019 on making this better. */
pBase->Dispatch();
}
#endif
return res;
}
-83
View File
@@ -1,83 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CONSOLE_DETOURS_H_
#define _INCLUDE_SOURCEMOD_CONSOLE_DETOURS_H_
#include "sm_globals.h"
#include "sourcemm_api.h"
#include "ForwardSys.h"
#include <sm_trie_tpl.h>
class ConsoleDetours :
public SMGlobalClass,
public IFeatureProvider
{
friend class PlayerManager;
friend class GenericCommandHooker;
struct Listener
{
IChangeableForward *forward;
};
public:
ConsoleDetours();
public: //SMGlobalClass
void OnSourceModAllInitialized();
void OnSourceModShutdown();
public: //IFeatureProvider
FeatureStatus GetFeatureStatus(FeatureType type, const char *name);
public:
bool AddListener(IPluginFunction *fun, const char *command);
bool RemoveListener(IPluginFunction *fun, const char *command);
private:
cell_t InternalDispatch(int client, const CCommand& args);
#if SOURCE_ENGINE >= SE_ORANGEBOX
static cell_t Dispatch(ConCommand *pBase, const CCommand& args);
#else
static cell_t Dispatch(ConCommand *pBase);
#endif
public:
FeatureStatus GetStatus();
bool IsEnabled()
{
return status == FeatureStatus_Available;
}
private:
FeatureStatus status;
IChangeableForward *m_pForward;
KTrie<Listener*> m_CmdLookup;
List<Listener*> m_Listeners;
};
extern ConsoleDetours g_ConsoleDetours;
#endif /* _INCLUDE_SOURCEMOD_CONSOLE_DETOURS_H_ */
+14 -157
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -34,17 +34,16 @@
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "sm_srvcmds.h"
#include <sourcemod_version.h>
#include "sm_version.h"
#include "sm_stringutil.h"
#include "LibrarySys.h"
#include "Logger.h"
#include "PluginSys.h"
#include "ForwardSys.h"
#include "frame_hooks.h"
#ifdef PLATFORM_WINDOWS
ConVar sm_corecfgfile("sm_corecfgfile", "addons\\sourcemod\\configs\\core.cfg", 0, "SourceMod core configuration file");
#elif defined PLATFORM_LINUX || defined PLATFORM_APPLE
#elif defined PLATFORM_LINUX
ConVar sm_corecfgfile("sm_corecfgfile", "addons/sourcemod/configs/core.cfg", 0, "SourceMod core configuration file");
#endif
@@ -53,63 +52,6 @@ IForward *g_pOnConfigsExecuted = NULL;
IForward *g_pOnAutoConfigsBuffered = NULL;
CoreConfig g_CoreConfig;
bool g_bConfigsExecd = false;
bool g_bServerExecd = false;
bool g_bGotServerStart = false;
bool g_bGotTrigger = false;
ConCommand *g_pExecPtr = NULL;
ConVar *g_ServerCfgFile = NULL;
void CheckAndFinalizeConfigs();
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
void Hook_ExecDispatchPre(const CCommand &cmd)
#elif SOURCE_ENGINE == SE_DARKMESSIAH
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
void Hook_ExecDispatchPre()
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
void Hook_ExecDispatchPre()
#endif
{
#if SOURCE_ENGINE <= SE_DARKMESSIAH
CCommand cmd;
#endif
const char *arg = cmd.Arg(1);
if (!g_bServerExecd && arg != NULL && strcmp(arg, g_ServerCfgFile->GetString()) == 0)
{
g_bGotTrigger = true;
}
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
void Hook_ExecDispatchPost(const CCommand &cmd)
#else
void Hook_ExecDispatchPost()
#endif
{
if (g_bGotTrigger)
{
g_bGotTrigger = false;
g_bServerExecd = true;
CheckAndFinalizeConfigs();
}
}
void CheckAndFinalizeConfigs()
{
if ((g_bServerExecd || g_ServerCfgFile == NULL) && g_bGotServerStart)
{
g_PendingInternalPush = true;
}
}
void CoreConfig::OnSourceModAllInitialized()
{
@@ -119,64 +61,17 @@ void CoreConfig::OnSourceModAllInitialized()
g_pOnAutoConfigsBuffered = g_Forwards.CreateForward("OnAutoConfigsBuffered", ET_Ignore, 0, NULL);
}
CoreConfig::CoreConfig() : m_Strings(512)
{
}
CoreConfig::~CoreConfig()
{
}
void CoreConfig::OnSourceModShutdown()
{
g_RootMenu.RemoveRootConsoleCommand("config", this);
g_Forwards.ReleaseForward(g_pOnServerCfg);
g_Forwards.ReleaseForward(g_pOnConfigsExecuted);
g_Forwards.ReleaseForward(g_pOnAutoConfigsBuffered);
if (g_pExecPtr != NULL)
{
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPre, false);
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPost, true);
g_pExecPtr = NULL;
}
}
void CoreConfig::OnSourceModLevelChange(const char *mapName)
{
static bool already_checked = false;
if (!already_checked)
{
if (engine->IsDedicatedServer())
{
g_ServerCfgFile = icvar->FindVar("servercfgfile");
}
else
{
g_ServerCfgFile = icvar->FindVar("lservercfgfile");
}
if (g_ServerCfgFile != NULL)
{
g_pExecPtr = FindCommand("exec");
if (g_pExecPtr != NULL)
{
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPre, false);
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPost, true);
}
else
{
g_ServerCfgFile = NULL;
}
}
already_checked = true;
}
g_bConfigsExecd = false;
g_bServerExecd = false;
g_bGotServerStart = false;
g_bGotTrigger = false;
}
void CoreConfig::OnRootConsoleCommand(const char *cmdname, const CCommand &command)
@@ -214,32 +109,14 @@ void CoreConfig::Initialize()
/* Try to get command line value of core config convar */
const char *corecfg = icvar->GetCommandLineValue("sm_corecfgfile");
/* If sm_corecfgfile is on the command line, use that
* If sm_corecfgfile isn't there, check sm_basepath on the command line and build the path off that
* If sm_basepath isn't there, just use the default path for the cfg
*/
if (corecfg)
/* If sm_corecfgfile not specified on command line, use default value */
if (!corecfg)
{
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), corecfg);
}
else
{
const char *basepath = icvar->GetCommandLineValue("sm_basepath");
/* Format path to config file */
if (basepath)
{
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s/%s", g_SourceMod.GetGamePath(), basepath, "configs/core.cfg");
}
else
{
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), sm_corecfgfile.GetDefault());
}
corecfg = sm_corecfgfile.GetDefault();
}
/* Reset cached key values */
m_KeyValues.clear();
m_Strings.Reset();
/* Format path to config file */
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), corecfg);
/* Parse config file */
if ((err=textparsers->ParseFile_SMC(filePath, this, NULL)) != SMCError_Okay)
@@ -279,21 +156,9 @@ ConfigResult CoreConfig::SetConfigOption(const char *option, const char *value,
pBase = pBase->m_pGlobalClassNext;
}
m_KeyValues.replace(option, m_Strings.AddString(value));
return ConfigResult_Ignore;
}
const char *CoreConfig::GetCoreConfigValue(const char *key)
{
int *pKey = m_KeyValues.retrieve(key);
if (pKey == NULL)
{
return NULL;
}
return m_Strings.GetString(*pKey);
}
bool SM_AreConfigsExecuted()
{
return g_bConfigsExecd;
@@ -303,7 +168,7 @@ inline bool IsPathSepChar(char c)
{
#if defined PLATFORM_WINDOWS
return (c == '\\' || c == '/');
#elif defined PLATFORM_LINUX || defined PLATFORM_POSIX
#elif defined PLATFORM_LINUX
return (c == '/');
#endif
}
@@ -395,7 +260,7 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
FILE *fp = fopen(file, "wt");
if (fp)
{
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SM_FULL_VERSION);
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SVN_FULL_VERSION);
fprintf(fp, "// ConVars for plugin \"%s\"\n", pl->GetFilename());
fprintf(fp, "\n\n");
@@ -520,7 +385,7 @@ void SM_ExecuteForPlugin(IPluginContext *ctx)
void SM_ExecuteAllConfigs()
{
if (g_bGotServerStart)
if (g_bConfigsExecd)
{
return;
}
@@ -541,8 +406,9 @@ void SM_ExecuteAllConfigs()
}
iter->Release();
g_bGotServerStart = true;
CheckAndFinalizeConfigs();
g_pOnAutoConfigsBuffered->Execute(NULL);
engine->ServerCommand("sm internal 1\n");
}
void SM_ConfigsExecuted_Global()
@@ -557,12 +423,3 @@ void SM_ConfigsExecuted_Global()
g_pOnServerCfg->Execute(NULL);
g_pOnConfigsExecuted->Execute(NULL);
}
void SM_InternalCmdTrigger()
{
/* Order is important here. We need to buffer things before we send the command out. */
g_pOnAutoConfigsBuffered->Execute(NULL);
engine->ServerCommand("sm internal 1\n");
g_PendingInternalPush = false;
}
+1 -11
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -35,8 +35,6 @@
#include "sm_globals.h"
#include <ITextParsers.h>
#include <IRootConsoleMenu.h>
#include <sm_trie_tpl.h>
#include "sm_memtable.h"
using namespace SourceMod;
@@ -45,9 +43,6 @@ class CoreConfig :
public ITextListener_SMC,
public IRootConsoleCommand
{
public:
CoreConfig();
~CoreConfig();
public: // SMGlobalClass
void OnSourceModAllInitialized();
void OnSourceModShutdown();
@@ -61,15 +56,11 @@ public:
* Initializes CoreConfig by reading from core.cfg file
*/
void Initialize();
const char *GetCoreConfigValue(const char *key);
private:
/**
* Sets configuration option by notifying SourceMod components that rely on core.cfg
*/
ConfigResult SetConfigOption(const char *option, const char *value, ConfigSource, char *Error, size_t maxlength);
private:
BaseStringTable m_Strings;
KTrie<int> m_KeyValues;
};
extern bool SM_AreConfigsExecuted();
@@ -77,7 +68,6 @@ extern void SM_ExecuteAllConfigs();
extern void SM_ExecuteForPlugin(IPluginContext *ctx);
extern void SM_ConfigsExecuted_Global();
extern void SM_ConfigsExecuted_Plugin(unsigned int serial);
extern void SM_InternalCmdTrigger();
extern CoreConfig g_CoreConfig;
+33 -48
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -37,7 +37,7 @@
#include "Logger.h"
#include "ExtensionSys.h"
#include <stdlib.h>
#include <IThreader.h>
#include "ThreadSupport.h"
#define DBPARSE_LEVEL_NONE 0
#define DBPARSE_LEVEL_MAIN 1
@@ -47,7 +47,7 @@ DBManager g_DBMan;
static bool s_OneTimeThreaderErrorMsg = false;
DBManager::DBManager()
: m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
: m_StrTab(512), m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
{
}
@@ -104,7 +104,6 @@ void DBManager::OnSourceModShutdown()
m_pQueueLock->DestroyThis();
g_HandleSys.RemoveType(m_DatabaseType, g_pCoreIdent);
g_HandleSys.RemoveType(m_DriverType, g_pCoreIdent);
ClearConfigs();
}
unsigned int DBManager::GetInterfaceVersion()
@@ -134,20 +133,13 @@ void DBManager::OnHandleDestroy(HandleType_t type, void *object)
void DBManager::ReadSMC_ParseStart()
{
ClearConfigs();
m_confs.clear();
m_ParseLevel = 0;
m_ParseState = DBPARSE_LEVEL_NONE;
m_StrTab.Reset();
m_DefDriver.clear();
}
void DBManager::ClearConfigs()
{
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
delete (*iter);
m_confs.clear();
}
ConfDbInfo s_CurInfo;
SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
@@ -167,7 +159,7 @@ SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *nam
}
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
s_CurInfo = ConfDbInfo();
s_CurInfo.name = name;
s_CurInfo.name = m_StrTab.AddString(name);
m_ParseState = DBPARSE_LEVEL_DATABASE;
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
m_ParseLevel++;
@@ -194,16 +186,16 @@ SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key,
{
if (strcmp(value, "default") != 0)
{
s_CurInfo.driver = value;
s_CurInfo.driver = m_StrTab.AddString(value);
}
} else if (strcmp(key, "database") == 0) {
s_CurInfo.database = value;
s_CurInfo.database = m_StrTab.AddString(value);
} else if (strcmp(key, "host") == 0) {
s_CurInfo.host = value;
s_CurInfo.host = m_StrTab.AddString(value);
} else if (strcmp(key, "user") == 0) {
s_CurInfo.user = value;
s_CurInfo.user = m_StrTab.AddString(value);
} else if (strcmp(key, "pass") == 0) {
s_CurInfo.pass = value;
s_CurInfo.pass = m_StrTab.AddString(value);
} else if (strcmp(key, "timeout") == 0) {
s_CurInfo.info.maxTimeout = atoi(value);
} else if (strcmp(key, "port") == 0) {
@@ -214,6 +206,13 @@ SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key,
return SMCResult_Continue;
}
#define ASSIGN_VAR(var) \
if (s_CurInfo.var == -1) { \
s_CurInfo.info.var = ""; \
} else { \
s_CurInfo.info.var = m_StrTab.GetString(s_CurInfo.var); \
}
SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
{
if (m_ParseLevel)
@@ -224,26 +223,17 @@ SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
if (m_ParseState == DBPARSE_LEVEL_DATABASE)
{
ConfDbInfo *cdb = new ConfDbInfo();
cdb->name = s_CurInfo.name;
cdb->driver = s_CurInfo.driver;
cdb->host = s_CurInfo.host;
cdb->user = s_CurInfo.user;
cdb->pass = s_CurInfo.pass;
cdb->database = s_CurInfo.database;
cdb->realDriver = s_CurInfo.realDriver;
cdb->info.maxTimeout = s_CurInfo.info.maxTimeout;
cdb->info.port = s_CurInfo.info.port;
cdb->info.driver = cdb->driver.c_str();
cdb->info.database = cdb->database.c_str();
cdb->info.host = cdb->host.c_str();
cdb->info.user = cdb->user.c_str();
cdb->info.pass = cdb->pass.c_str();
/* Set all of the info members to either a blank string
* or the string pointer from the string table.
*/
ASSIGN_VAR(driver);
ASSIGN_VAR(database);
ASSIGN_VAR(host);
ASSIGN_VAR(user);
ASSIGN_VAR(pass);
/* Save it.. */
m_confs.push_back(cdb);
m_confs.push_back(s_CurInfo);
/* Go up one level */
m_ParseState = DBPARSE_LEVEL_MAIN;
@@ -254,6 +244,7 @@ SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
return SMCResult_Continue;
}
#undef ASSIGN_VAR
void DBManager::ReadSMC_ParseEnd(bool halted, bool failed)
{
@@ -342,10 +333,10 @@ void DBManager::RemoveDriver(IDBDriver *pDriver)
}
/* Make sure NOTHING references this! */
List<ConfDbInfo *>::iterator iter;
List<ConfDbInfo>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &db = *(*iter);
ConfDbInfo &db = (*iter);
if (db.realDriver == pDriver)
{
db.realDriver = NULL;
@@ -457,12 +448,12 @@ const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
ConfDbInfo *DBManager::GetDatabaseConf(const char *name)
{
List<ConfDbInfo *>::iterator iter;
List<ConfDbInfo>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &conf = *(*iter);
if (conf.name == name)
ConfDbInfo &conf = (*iter);
if (strcmp(m_StrTab.GetString(conf.name), name) == 0)
{
return &conf;
}
@@ -726,9 +717,3 @@ const char *DBManager::GetDefaultDriverName()
{
return m_DefDriver.c_str();
}
void DBManager::AddDependency(IExtension *myself, IDBDriver *driver)
{
g_Extensions.AddRawDependency(myself, driver->GetIdentity(), driver);
}
+11 -11
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -47,15 +47,16 @@ using namespace SourceHook;
struct ConfDbInfo
{
ConfDbInfo() : realDriver(NULL)
ConfDbInfo() : name(-1), driver(-1), host(-1), user(-1), pass(-1),
database(-1), realDriver(NULL)
{
}
String name;
String driver;
String host;
String user;
String pass;
String database;
int name;
int driver;
int host;
int user;
int pass;
int database;
IDBDriver *realDriver;
DatabaseInfo info;
};
@@ -91,7 +92,6 @@ public: //IDBManager
Handle_t CreateHandle(DBHandleType type, void *ptr, IdentityToken_t *pToken);
HandleError ReadHandle(Handle_t hndl, DBHandleType type, void **ptr);
HandleError ReleaseHandle(Handle_t hndl, DBHandleType type, IdentityToken_t *token);
void AddDependency(IExtension *myself, IDBDriver *driver);
public: //ITextListener_SMC
void ReadSMC_ParseStart();
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
@@ -120,7 +120,6 @@ public:
return m_DatabaseType;
}
private:
void ClearConfigs();
void KillWorkerThread();
private:
CVector<IDBDriver *> m_drivers;
@@ -134,10 +133,11 @@ private:
IMutex *m_pQueueLock; /* Queue safety lock */
IMutex *m_pThinkLock; /* Think-queue lock */
List<ConfDbInfo *> m_confs;
List<ConfDbInfo> m_confs;
HandleType_t m_DriverType;
HandleType_t m_DatabaseType;
String m_DefDriver;
BaseStringTable m_StrTab;
char m_Filename[PLATFORM_MAX_PATH];
unsigned int m_ParseLevel;
unsigned int m_ParseState;
+11 -23
View File
@@ -36,39 +36,27 @@
DebugReport g_DbgReporter;
/* I'm really lazy. This should probably be exported to ISourcePawnEngine someday,
* but we need to make sure the JIT will deal with the version bump.
*/
extern const char *GetSourcePawnErrorMessage(int error);
void DebugReport::OnSourceModAllInitialized()
{
g_pSourcePawn->SetDebugListener(this);
}
void DebugReport::OnDebugSpew(const char *msg, ...)
{
va_list ap;
char buffer[512];
va_start(ap, msg);
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
va_end(ap);
g_Logger.LogMessage("[SM] %s", buffer);
}
void DebugReport::GenerateError(IPluginContext *ctx, cell_t func_idx, int err, const char *message, ...)
{
va_list ap;
char buffer[512];
va_start(ap, message);
GenerateErrorVA(ctx, func_idx, err, message, ap);
va_end(ap);
}
void DebugReport::GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err, const char *message, va_list ap)
{
char buffer[512];
UTIL_FormatArgs(buffer, sizeof(buffer), message, ap);
va_end(ap);
const char *plname = g_PluginSys.FindPluginByContext(ctx->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
const char *error = GetSourcePawnErrorMessage(err);
if (error)
{
@@ -85,7 +73,7 @@ void DebugReport::GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err,
{
func_idx >>= 1;
sp_public_t *function;
if (ctx->GetRuntime()->GetPublicByIndex(func_idx, &function) == SP_ERROR_NONE)
if (ctx->GetPublicByIndex(func_idx, &function) == SP_ERROR_NONE)
{
g_Logger.LogError("[SM] Unable to call function \"%s\" due to above error(s).", function->name);
}
@@ -103,7 +91,7 @@ void DebugReport::GenerateCodeError(IPluginContext *pContext, uint32_t code_addr
va_end(ap);
const char *plname = g_PluginSys.FindPluginByContext(pContext->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
const char *error = GetSourcePawnErrorMessage(err);
if (error)
{
@@ -115,7 +103,7 @@ void DebugReport::GenerateCodeError(IPluginContext *pContext, uint32_t code_addr
g_Logger.LogError("[SM] %s", buffer);
IPluginDebugInfo *pDebug;
if ((pDebug = pContext->GetRuntime()->GetDebugInfo()) == NULL)
if ((pDebug = pContext->GetDebugInfo()) == NULL)
{
g_Logger.LogError("[SM] Debug mode is not enabled for \"%s\"", plname);
g_Logger.LogError("[SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug %d on",
+1 -4
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -43,10 +43,7 @@ public: // SMGlobalClass
void OnSourceModAllInitialized();
public: // IDebugListener
void OnContextExecuteError(IPluginContext *ctx, IContextTrace *error);
void OnDebugSpew(const char *msg, ...);
public:
void GenerateError(IPluginContext *ctx, cell_t func_idx, int err, const char *message, ...);
void GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err, const char *message, va_list ap);
void GenerateCodeError(IPluginContext *ctx, uint32_t code_addr, int err, const char *message, ...);
private:
int _GetPluginIndex(IPluginContext *ctx);
+22 -89
View File
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -42,20 +42,6 @@ SH_DECL_HOOK2(IGameEventManager2, FireEvent, SH_NOATTRIB, 0, bool, IGameEvent *,
const ParamType GAMEEVENT_PARAMS[] = {Param_Cell, Param_String, Param_Cell};
typedef List<EventHook *> EventHookList;
class EventForwardFilter : public IForwardFilter
{
EventInfo *pEventInfo;
public:
EventForwardFilter(EventInfo *pEventInfo) : pEventInfo(pEventInfo)
{
}
void Preprocess(IPluginFunction *fun, FwdParamInfo *params)
{
params[2].val = pEventInfo->bDontBroadcast ? 1 : 0;
}
};
EventManager::EventManager() : m_EventType(0)
{
/* Create an event lookup trie */
@@ -161,13 +147,6 @@ void EventManager::FireGameEvent(IGameEvent *pEvent)
Just need to add ourselves as a listener to make our hook on IGameEventManager2::FireEvent work */
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
int EventManager::GetEventDebugID()
{
return EVENT_DEBUG_ID_INIT;
}
#endif
EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunction, EventHookMode mode)
{
EventHook *pHook;
@@ -214,9 +193,6 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
pHook->pPostHook->AddFunction(pFunction);
}
/* Cache the name for post hooks */
pHook->name = sm_strdup(name);
/* Increase reference count */
pHook->refCount++;
@@ -320,9 +296,6 @@ EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFun
/* Delete entry in trie */
sm_trie_delete(m_EventHooks, name);
/* Free the cached name */
delete pHook->name;
/* And finally free structure memory */
delete pHook;
}
@@ -348,7 +321,6 @@ EventInfo *EventManager::CreateEvent(IPluginContext *pContext, const char *name,
pInfo->pEvent = pEvent;
pInfo->pOwner = pContext->GetIdentity();
pInfo->bDontBroadcast = false;
return pInfo;
}
@@ -387,49 +359,33 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
IChangeableForward *pForward;
const char *name;
cell_t res = Pl_Continue;
bool broadcast = bDontBroadcast;
/* The engine accepts NULL without crashing, so to prevent a crash in SM we ignore these */
if (!pEvent)
{
RETURN_META_VALUE(MRES_IGNORED, false);
}
name = pEvent->GetName();
/* Get the event name, we're going to need this for passing to post hooks */
name = pEvent->GetName();
m_EventNames.push(name);
if (sm_trie_retrieve(m_EventHooks, name, reinterpret_cast<void **>(&pHook)))
{
/* Push the event onto the event stack. The reference count is increased to make sure
* the structure is not garbage collected in between now and the post hook.
*/
pHook->refCount++;
m_EventStack.push(pHook);
pForward = pHook->pPreHook;
if (pForward)
{
EventInfo info(pEvent, NULL);
HandleSecurity sec(NULL, g_pCoreIdent);
EventInfo info = { pEvent, NULL };
Handle_t hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
info.bDontBroadcast = bDontBroadcast;
EventForwardFilter filter(&info);
pForward->PushCell(hndl);
pForward->PushString(name);
pForward->PushCell(bDontBroadcast);
pForward->Execute(&res, &filter);
broadcast = info.bDontBroadcast;
pForward->Execute(&res, NULL);
HandleSecurity sec(NULL, g_pCoreIdent);
g_HandleSys.FreeHandle(hndl, &sec);
}
if (pHook->postCopy)
{
m_EventCopies.push(gameevents->DuplicateEvent(pEvent));
pHook->pEventCopy = gameevents->DuplicateEvent(pEvent);
}
if (res)
@@ -438,13 +394,6 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
RETURN_META_VALUE(MRES_SUPERCEDE, false);
}
}
else
{
m_EventStack.push(NULL);
}
if (broadcast != bDontBroadcast)
RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, true, &IGameEventManager2::FireEvent, (pEvent, broadcast));
RETURN_META_VALUE(MRES_IGNORED, true);
}
@@ -452,30 +401,24 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
/* IGameEventManager2::FireEvent post hook */
bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
{
IGameEvent *pEventCopy = NULL;
EventHook *pHook;
EventInfo info;
IChangeableForward *pForward;
const char *name;
Handle_t hndl = 0;
/* The engine accepts NULL without crashing, so to prevent a crash in SM we ignore these */
if (!pEvent)
{
RETURN_META_VALUE(MRES_IGNORED, false);
}
name = m_EventNames.front();
pHook = m_EventStack.front();
if (pHook != NULL)
if (sm_trie_retrieve(m_EventHooks, name, reinterpret_cast<void **>(&pHook)))
{
pForward = pHook->pPostHook;
if (pForward)
{
EventInfo info = { pHook->pEventCopy, NULL };
if (pHook->postCopy)
{
info.bDontBroadcast = bDontBroadcast;
info.pEvent = m_EventCopies.front();
info.pOwner = NULL;
hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
pForward->PushCell(hndl);
@@ -483,7 +426,7 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
pForward->PushCell(BAD_HANDLE);
}
pForward->PushString(pHook->name);
pForward->PushString(name);
pForward->PushCell(bDontBroadcast);
pForward->Execute(NULL);
@@ -494,23 +437,13 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
g_HandleSys.FreeHandle(hndl, &sec);
/* Free event structure */
gameevents->FreeEvent(info.pEvent);
m_EventCopies.pop();
gameevents->FreeEvent(pEventCopy);
pHook->pEventCopy = NULL;
}
}
/* Decrement reference count, check if a delayed delete is needed */
if (--pHook->refCount == 0)
{
assert(pHook->pPostHook == NULL);
assert(pHook->pPreHook == NULL);
sm_trie_delete(m_EventHooks, pHook->name);
delete pHook->name;
delete pHook;
}
}
m_EventStack.pop();
m_EventNames.pop();
RETURN_META_VALUE(MRES_IGNORED, true);
}
+4 -14
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -45,15 +45,8 @@ using namespace SourceHook;
struct EventInfo
{
EventInfo()
{
}
EventInfo(IGameEvent *ev, IdentityToken_t *owner) : pEvent(ev), pOwner(owner)
{
}
IGameEvent *pEvent;
IdentityToken_t *pOwner;
bool bDontBroadcast;
};
struct EventHook
@@ -63,13 +56,14 @@ struct EventHook
pPreHook = NULL;
pPostHook = NULL;
postCopy = false;
pEventCopy = NULL;
refCount = 0;
}
IChangeableForward *pPreHook;
IChangeableForward *pPostHook;
bool postCopy;
IGameEvent *pEventCopy;
unsigned int refCount;
char *name;
};
enum EventHookMode
@@ -105,9 +99,6 @@ public: // IPluginsListener
void OnPluginUnloaded(IPlugin *plugin);
public: // IGameEventListener2
void FireGameEvent(IGameEvent *pEvent);
#if SOURCE_ENGINE >= SE_LEFT4DEAD
int GetEventDebugID();
#endif
public:
/**
* Get the 'GameEvent' handle type ID.
@@ -129,8 +120,7 @@ private:
HandleType_t m_EventType;
Trie *m_EventHooks;
CStack<EventInfo *> m_FreeEvents;
CStack<EventHook *> m_EventStack;
CStack<IGameEvent *> m_EventCopies;
CStack<const char *> m_EventNames;
};
extern EventManager g_EventManager;
+195 -337
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,20 +32,26 @@
#include <string.h>
#include <stdlib.h>
#include "GameConfigs.h"
//#include "sm_stringutil.h"
//#include "sourcemod.h"
//#include "sourcemm_api.h"
//#include "HalfLife2.h"
//#include "Logger.h"
//#include "ShareSys.h"
//#include "MemoryUtils.h"
//#include "LibrarySys.h"
//#include "HandleSys.h"
//#include "sm_crc32.h"
#include "sm_stringutil.h"
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "HalfLife2.h"
#include "Logger.h"
#include "ShareSys.h"
#include "MemoryUtils.h"
#include "LibrarySys.h"
#include "HandleSys.h"
#include "sm_crc32.h"
//#if defined PLATFORM_LINUX
//#include <dlfcn.h>
//#endif
#if defined PLATFORM_LINUX
#include <dlfcn.h>
#endif
GameConfigManager g_GameConfigs;
IGameConfig *g_pGameConf = NULL;
char g_Game[256];
char g_GameDesc[256] = {'!', '\0'};
char g_GameName[256] = {'$', '\0'};
#define PSTATE_NONE 0
#define PSTATE_GAMES 1
@@ -58,53 +64,47 @@
#define PSTATE_GAMEDEFS_SIGNATURES_SIG 8
#define PSTATE_GAMEDEFS_CRC 9
#define PSTATE_GAMEDEFS_CRC_BINARY 10
#define PSTATE_GAMEDEFS_CUSTOM 11
#define WIN 0
#define LIN 1
#if defined PLATFORM_WINDOWS
#define PLATFORM_NAME "windows"
#define PLATFORM_SERVER_BINARY "server.dll"
#elif defined PLATFORM_LINUX
#define PLATFORM_NAME "linux"
#define PLATFORM_SERVER_BINARY "server_i486.so"
#endif
Offset *tempOffset;
Sig *tempSig;
struct TempSigInfo
{
void Reset()
{
library[0] = '\0';
sig[0] = '\0';
}
char sig[512];
char library[64];
} s_TempSig;
unsigned int s_ServerBinCRC;
bool s_ServerBinCRC_Ok = false;
bool /*CGameConfig::*/DoesGameMatch(const char *value)
CGameConfig::CGameConfig(const char *file)
{
if (strcmp(value, /*m_gdcG*/game) == 0)
{
return true;
}
return false;
}
bool /*CGameConfig::*/DoesEngineMatch(const char *value)
{
if (strcmp(value, /*m_gdcE*/engine) == 0)
{
return true;
}
return false;
}
CGameConfig::CGameConfig()//const char *file)//, const char *game, const char *engine)
{
// strncopy(m_File, file, sizeof(m_File));
// strncopy(m_gdcGame, game, sizeof(m_gdcGame));
// strncopy(m_gdcEngine, engine, sizeof(m_gdcEngine));
//m_pStrings = new BaseStringTable(512);
m_pFile = sm_strdup(file);
m_pOffsets = sm_trie_create();
m_pProps = sm_trie_create();
m_pKeys = sm_trie_create();
m_pSigs = sm_trie_create();
m_pStrings = new BaseStringTable(512);
m_RefCount = 0;
m_CustomLevel = 0;
m_CustomHandler = NULL;
}
CGameConfig::~CGameConfig()
{
// delete m_pStrings;
sm_trie_destroy(m_pOffsets);
sm_trie_destroy(m_pProps);
sm_trie_destroy(m_pKeys);
sm_trie_destroy(m_pSigs);
delete [] m_pFile;
delete m_pStrings;
}
SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *name)
@@ -129,9 +129,11 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
}
case PSTATE_GAMES:
{
if (strcmp(name, "*") == 0 ||
strcmp(name, "#default") == 0 ||
DoesGameMatch(name))
if ((strcmp(name, "*") == 0)
|| (strcmp(name, "#default") == 0)
|| (strcasecmp(name, g_Game) == 0)
|| (strcasecmp(name, g_GameDesc) == 0)
|| (strcasecmp(name, g_GameName) == 0))
{
bShouldBeReadingDefault = true;
m_ParseState = PSTATE_GAMEDEFS;
@@ -151,15 +153,12 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
{
m_ParseState = PSTATE_GAMEDEFS_KEYS;
}
else if ((strcmp(name, "#supported") == 0) && (strcmp(m_Game, "#default") == 0))
else if ((strcmp(name, "#supported") == 0)
&& (strcmp(m_Game, "#default") == 0))
{
m_ParseState = PSTATE_GAMEDEFS_SUPPORTED;
/* Ignore this section unless we get a game. */
bShouldBeReadingDefault = false;
had_game = false;
matched_game = false;
had_engine = false;
matched_engine = false;
}
else if (strcmp(name, "Signatures") == 0)
{
@@ -167,25 +166,12 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
}
else if (strcmp(name, "CRC") == 0)
{
#if 0
m_ParseState = PSTATE_GAMEDEFS_CRC;
bShouldBeReadingDefault = false;
#endif
}
else
{
#if 0
ITextListener_SMC **pListen = g_GameConfigs.m_customHandlers.retrieve(name);
if (pListen != NULL)
{
m_CustomLevel = 0;
m_ParseState = PSTATE_GAMEDEFS_CUSTOM;
m_CustomHandler = *pListen;
m_CustomHandler->ReadSMC_ParseStart();
break;
}
#endif
m_IgnoreLevel++;
}
break;
}
@@ -193,19 +179,17 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
{
m_Prop[0] = '\0';
m_Class[0] = '\0';
tempOffset = new Offset();
tempOffset->setName(name);
strncopy(m_offset, name, sizeof(m_offset));
m_ParseState = PSTATE_GAMEDEFS_OFFSETS_OFFSET;
break;
}
case PSTATE_GAMEDEFS_SIGNATURES:
{
tempSig = new Sig();
tempSig->setName(name);
strncopy(m_offset, name, sizeof(m_offset));
s_TempSig.Reset();
m_ParseState = PSTATE_GAMEDEFS_SIGNATURES_SIG;
break;
}
#if 0
case PSTATE_GAMEDEFS_CRC:
{
char error[255];
@@ -236,26 +220,18 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
s_ServerBinCRC = UTIL_CRC32(buffer, size);
free(buffer);
s_ServerBinCRC_Ok = true;
fclose(fp);
}
}
if (error[0] != '\0')
{
m_IgnoreLevel = 1;
g_Logger.LogError("[SM] Error while parsing CRC section for \"%s\" (%s):", m_Game, m_CurFile);
g_Logger.LogError("[SM] Error while parsing CRC section for \"%s\" (%s):", m_Game, m_pFile);
g_Logger.LogError("[SM] %s", error);
} else {
m_ParseState = PSTATE_GAMEDEFS_CRC_BINARY;
}
break;
}
case PSTATE_GAMEDEFS_CUSTOM:
{
m_CustomLevel++;
return m_CustomHandler->ReadSMC_NewSection(states, name);
break;
}
#endif
/* No sub-sections allowed:
case PSTATE_GAMEDEFS_OFFSETS_OFFSET:
case PSTATE_GAMEDEFS_KEYS:
@@ -288,46 +264,29 @@ SMCResult CGameConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key
strncopy(m_Class, value, sizeof(m_Class));
} else if (strcmp(key, "prop") == 0) {
strncopy(m_Prop, value, sizeof(m_Prop));
} else /*if (strcmp(key, PLATFORM_NAME) == 0) */ {
} else if (strcmp(key, PLATFORM_NAME) == 0) {
int val = atoi(value);
// sm_trie_replace(m_pOffsets, m_offset, (void *)val);
if (strcmp(key, "windows") == 0) tempOffset->setWin(val);
else if (strcmp(key, "linux") == 0) tempOffset->setLin(val);
sm_trie_replace(m_pOffsets, m_offset, (void *)val);
}
} else if (m_ParseState == PSTATE_GAMEDEFS_KEYS) {
m_Keys[key] = value;
// printf("Inserting %s - %s\n", key, value);
// int id = m_pStrings->AddString(value);
// sm_trie_replace(m_pKeys, key, (void *)id);
int id = m_pStrings->AddString(value);
sm_trie_replace(m_pKeys, key, (void *)id);
} else if (m_ParseState == PSTATE_GAMEDEFS_SUPPORTED) {
if (strcmp(key, "game") == 0)
if (strcmp(key, "game") == 0
&& (strcasecmp(value, g_Game) == 0
|| strcasecmp(value, g_GameDesc) == 0
|| strcasecmp(value, g_GameName) == 0)
)
{
had_game = true;
if (DoesGameMatch(value))
{
matched_game = true;
}
if ((!had_engine && matched_game) || (matched_engine && matched_game))
{
bShouldBeReadingDefault = true;
}
}
else if (strcmp(key, "engine") == 0)
{
had_engine = true;
if (DoesEngineMatch(value))
{
matched_engine = true;
}
if ((!had_game && matched_engine) || (matched_game && matched_engine))
{
bShouldBeReadingDefault = true;
}
bShouldBeReadingDefault = true;
}
} else if (m_ParseState == PSTATE_GAMEDEFS_SIGNATURES_SIG) {
if (strcmp(key, "windows") == 0) tempSig->setWin(value);
else if (strcmp(key, "linux") == 0) tempSig->setLin(value);
else if (strcmp(key, "library") == 0) tempSig->setLib(value);
if (strcmp(key, PLATFORM_NAME) == 0)
{
strncopy(s_TempSig.sig, value, sizeof(s_TempSig.sig));
} else if (strcmp(key, "library") == 0) {
strncopy(s_TempSig.library, value, sizeof(s_TempSig.library));
}
} else if (m_ParseState == PSTATE_GAMEDEFS_CRC_BINARY) {
if (strcmp(key, PLATFORM_NAME) == 0
&& s_ServerBinCRC_Ok
@@ -340,8 +299,6 @@ SMCResult CGameConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key
bShouldBeReadingDefault = true;
}
}
} else if (m_ParseState == PSTATE_GAMEDEFS_CUSTOM) {
return m_CustomHandler->ReadSMC_KeyValue(states, key, value);
}
return SMCResult_Continue;
@@ -355,13 +312,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
return SMCResult_Continue;
}
if (m_CustomLevel)
{
m_CustomLevel--;
m_CustomHandler->ReadSMC_LeavingSection(states);
return SMCResult_Continue;
}
switch (m_ParseState)
{
case PSTATE_GAMES:
@@ -374,12 +324,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
m_ParseState = PSTATE_GAMES;
break;
}
case PSTATE_GAMEDEFS_CUSTOM:
{
m_ParseState = PSTATE_GAMEDEFS;
m_CustomHandler->ReadSMC_ParseEnd(false, false);
break;
}
case PSTATE_GAMEDEFS_KEYS:
case PSTATE_GAMEDEFS_OFFSETS:
{
@@ -388,8 +332,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
}
case PSTATE_GAMEDEFS_OFFSETS_OFFSET:
{
m_Offsets.push_back(*tempOffset);
#if 0
/* Parse the offset... */
if (m_Class[0] != '\0'
&& m_Prop[0] != '\0')
@@ -408,12 +350,11 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
g_Logger.LogError("[SM] Unable to find property %s.%s (file \"%s\") (mod \"%s\")",
m_Class,
m_Prop,
m_CurFile,
m_pFile,
m_Game);
}
}
}
#endif
m_ParseState = PSTATE_GAMEDEFS_OFFSETS;
break;
}
@@ -442,8 +383,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
}
case PSTATE_GAMEDEFS_SIGNATURES_SIG:
{
m_Sigs.push_back(*tempSig);
#if 0
if (s_TempSig.library[0] == '\0')
{
/* assume server */
@@ -461,7 +400,7 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
{
g_Logger.LogError("[SM] Unrecognized library \"%s\" (gameconf \"%s\")",
s_TempSig.library,
m_CurFile);
m_pFile);
} else {
#if defined PLATFORM_LINUX
if (s_TempSig.sig[0] == '@')
@@ -478,12 +417,12 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
} else {
g_Logger.LogError("[SM] Unable to load library \"%s\" (gameconf \"%s\")",
s_TempSig.library,
m_File);
m_pFile);
}
} else {
g_Logger.LogError("[SM] Unable to find library \"%s\" in memory (gameconf \"%s\")",
s_TempSig.library,
m_File);
m_pFile);
}
}
if (final_addr)
@@ -538,7 +477,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
skip_find:
#endif
sm_trie_replace(m_pSigs, m_offset, final_addr);
#endif
m_ParseState = PSTATE_GAMEDEFS_SIGNATURES;
break;
@@ -548,220 +486,48 @@ skip_find:
return SMCResult_Continue;
}
#define MSTATE_NONE 0
#define MSTATE_MAIN 1
#define MSTATE_FILE 2
class MasterReader : public ITextListener_SMC
{
public:
virtual void ReadSMC_ParseStart()
{
state = MSTATE_NONE;
ignoreLevel = 0;
}
virtual SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name)
{
if (ignoreLevel)
{
return SMCResult_Continue;
}
if (state == MSTATE_NONE)
{
if (strcmp(name, "Game Master") == 0)
{
state = MSTATE_MAIN;
}
else
{
ignoreLevel++;
}
}
else if (state == MSTATE_MAIN)
{
strncopy(cur_file, name, sizeof(cur_file));
had_engine = false;
matched_engine = false;
had_game = false;
matched_game = false;
state = MSTATE_FILE;
}
else if (state == MSTATE_FILE)
{
ignoreLevel++;
}
return SMCResult_Continue;
}
virtual SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
if (ignoreLevel || state != MSTATE_FILE)
{
return SMCResult_Continue;
}
if (strcmp(key, "engine") == 0)
{
had_engine = true;
if (DoesEngineMatch(value))
{
matched_engine = true;
}
}
else if (strcmp(key, "game") == 0)
{
had_game = true;
if (DoesGameMatch(value))
{
matched_game = true;
}
}
return SMCResult_Continue;
}
virtual SMCResult ReadSMC_LeavingSection(const SMCStates *states)
{
if (ignoreLevel)
{
ignoreLevel--;
return SMCResult_Continue;
}
if (state == MSTATE_FILE)
{
/* The four success conditions:
* 1. Needed nothing.
* 2. Needed game only.
* 3. Needed engine only.
* 4. Needed both engine and game.
* Final result is minimized via k-map.
*/
#if 0
if ((!had_engine && !had_game) ||
(!had_engine && (had_game && matched_game)) ||
(!had_game && (had_engine && matched_engine)) ||
((had_game && had_engine) && (matched_game && matched_engine)))
#endif
if ((!had_engine && !had_game) ||
(!had_engine && matched_game) ||
(!had_game && matched_engine) ||
(matched_engine && matched_game))
{
fileList->push_back(cur_file);
}
state = MSTATE_MAIN;
}
else if (state == MSTATE_MAIN)
{
state = MSTATE_NONE;
}
return SMCResult_Continue;
}
public:
list<char*> *fileList;
unsigned int state;
unsigned int ignoreLevel;
char cur_file[PLATFORM_MAX_PATH];
bool had_engine;
bool matched_engine;
bool had_game;
bool matched_game;
};
static MasterReader master_reader;
bool CGameConfig::Reparse(char *error, size_t maxlength)
{
/* Reset cached data */
// m_pStrings->Reset();
m_Offsets.clear();
m_Sigs.clear();
SMCError err;
SMCStates state = {0, 0};
char path[PLATFORM_MAX_PATH];
/* See if we can use the extended gamedata format. */
//TODO pass in path to gamedata somehow
// g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s/master.games.txt", m_File);
/* Otherwise, it's time to parse the master. */
SMCError err;
SMCStates state = {0, 0};
list<char*> fileList;
master_reader.fileList = &fileList;
err = textparsers->ParseSMCFile(path, &master_reader, &state, error, maxlength);
if (err != SMCError_Okay)
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "gamedata/%s.txt", m_pFile);
/* Backwards compatibility */
if (!g_LibSys.PathExists(path))
{
const char *msg = textparsers->GetSMCErrorString(err);
printf("[SM] Error parsing master gameconf file \"%s\":", path);
printf("[SM] Error %d on line %d, col %d: %s",
err,
state.line,
state.col,
msg ? msg : "Unknown error");
exit(PARSE_ERROR);
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "configs/gamedata/%s.txt", m_pFile);
}
/* Go through each file we found and parse it. */
list<char*>::iterator iter;
for (iter = fileList.begin(); iter != fileList.end(); iter++)
{
UTIL_Format(path, sizeof(path), "%s/%s", m_File, *iter);
if (!EnterFile(path, error, maxlength))
{
return false;
}
}
return true;
}
bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength)
{
SMCError err;
SMCStates state = {0, 0};
/* Initialize parse states */
m_IgnoreLevel = 0;
bShouldBeReadingDefault = true;
m_ParseState = PSTATE_NONE;
/* Reset cached data */
m_pStrings->Reset();
sm_trie_clear(m_pOffsets);
sm_trie_clear(m_pProps);
sm_trie_clear(m_pKeys);
if ((err=textparsers->ParseSMCFile(file, this, &state, error, maxlength))
if ((err=textparsers->ParseSMCFile(path, this, &state, error, maxlength))
!= SMCError_Okay)
{
const char *msg;
msg = textparsers->GetSMCErrorString(err);
printf("[SM] Error parsing gameconfig file \"%s\":\n", file);
printf("[SM] Error %d on line %d, col %d: %s\n",
g_Logger.LogError("[SM] Error parsing gameconfig file \"%s\":", path);
g_Logger.LogError("[SM] Error %d on line %d, col %d: %s",
err,
state.line,
state.col,
msg ? msg : "Unknown error");
if (m_ParseState == PSTATE_GAMEDEFS_CUSTOM)
{
//error occurred while parsing a custom section
m_CustomHandler->ReadSMC_ParseEnd(true, true);
m_CustomHandler = NULL;
m_CustomLevel = 0;
}
exit(PARSE_ERROR);
return false;
}
return true;
}
#if 0
bool CGameConfig::GetOffset(const char *key, int *value)
{
void *obj;
@@ -813,16 +579,108 @@ unsigned int CGameConfig::DecRefCount()
m_RefCount--;
return m_RefCount;
}
#endif
const char *CGameConfig::GetKeyValue(const char *key)
GameConfigManager::GameConfigManager()
{
map<const char*,const char*,cmp_str>::iterator it = m_Keys.find(key);
if (it == m_Keys.end()) return NULL;
return it->second;
m_pLookup = sm_trie_create();
}
list<Offset> CGameConfig::GetOffsets() { return m_Offsets; }
list<Sig> CGameConfig::GetSigs() { return m_Sigs; }
GameConfigManager::~GameConfigManager()
{
sm_trie_destroy(m_pLookup);
}
void GameConfigManager::OnSourceModStartup(bool late)
{
LoadGameConfigFile("core.games", &g_pGameConf, NULL, 0);
strncopy(g_Game, g_SourceMod.GetGameFolderName(), sizeof(g_Game));
strncopy(g_GameDesc + 1, SERVER_CALL(GetGameDescription)(), sizeof(g_GameDesc) - 1);
KeyValues *pGameInfo = new KeyValues("GameInfo");
if (g_HL2.KVLoadFromFile(pGameInfo, basefilesystem, "gameinfo.txt"))
{
const char *str;
if ((str = pGameInfo->GetString("game", NULL)) != NULL)
{
strncopy(g_GameName + 1, str, sizeof(g_GameName) - 1);
}
}
pGameInfo->deleteThis();
}
void GameConfigManager::OnSourceModAllInitialized()
{
/* NOW initialize the game file */
CGameConfig *pGameConf = (CGameConfig *)g_pGameConf;
char error[255];
if (!pGameConf->Reparse(error, sizeof(error)))
{
/* :TODO: log */
}
g_ShareSys.AddInterface(NULL, this);
}
void GameConfigManager::OnSourceModAllShutdown()
{
CloseGameConfigFile(g_pGameConf);
}
bool GameConfigManager::LoadGameConfigFile(const char *file, IGameConfig **_pConfig, char *error, size_t maxlength)
{
CGameConfig *pConfig;
if (sm_trie_retrieve(m_pLookup, file, (void **)&pConfig))
{
pConfig->IncRefCount();
*_pConfig = pConfig;
return true;
}
pConfig = new CGameConfig(file);
/* :HACKHACK: Don't parse the main config file */
bool retval = true;
if (_pConfig != &g_pGameConf)
{
retval = pConfig->Reparse(error, maxlength);
}
m_cfgs.push_back(pConfig);
sm_trie_insert(m_pLookup, file, pConfig);
pConfig->IncRefCount();
*_pConfig = pConfig;
return retval;
}
void GameConfigManager::CloseGameConfigFile(IGameConfig *cfg)
{
CGameConfig *pConfig = (CGameConfig *)cfg;
if (pConfig->DecRefCount() == 0)
{
sm_trie_delete(m_pLookup, pConfig->m_pFile);
delete pConfig;
}
}
extern HandleType_t g_GameConfigsType;
IGameConfig *GameConfigManager::ReadHandle(Handle_t hndl, IdentityToken_t *ident, HandleError *err)
{
HandleSecurity sec(ident, g_pCoreIdent);
IGameConfig *conf = NULL;
HandleError _err = g_HandleSys.ReadHandle(hndl, g_GameConfigsType, &sec, (void **)&conf);
if (err)
{
*err = _err;
}
return conf;
}
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,12 +32,12 @@
#ifndef _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
#define _INCLUDE_SOURCEMOD_CGAMECONFIGS_H_
#include "common_logic.h"
#include <IGameConfigs.h>
#include <ITextParsers.h>
#include <sh_list.h>
#include "sm_trie.h"
#include "sm_globals.h"
#include "sm_memtable.h"
#include <sm_trie_tpl.h>
using namespace SourceMod;
using namespace SourceHook;
@@ -54,7 +54,6 @@ public:
~CGameConfig();
public:
bool Reparse(char *error, size_t maxlength);
bool EnterFile(const char *file, char *error, size_t maxlength);
public: //ITextListener_SMC
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
@@ -64,18 +63,16 @@ public: //IGameConfig
bool GetOffset(const char *key, int *value);
SendProp *GetSendProp(const char *key);
bool GetMemSig(const char *key, void **addr);
bool GetAddress(const char *key, void **addr);
public:
void IncRefCount();
unsigned int DecRefCount();
private:
BaseStringTable *m_pStrings;
char m_File[PLATFORM_MAX_PATH];
char m_CurFile[PLATFORM_MAX_PATH];
KTrie<int> m_Offsets;
KTrie<SendProp *> m_Props;
KTrie<int> m_Keys;
KTrie<void *> m_Sigs;
char *m_pFile;
Trie *m_pOffsets;
Trie *m_pProps;
Trie *m_pKeys;
Trie *m_pSigs;
unsigned int m_RefCount;
/* Parse states */
int m_ParseState;
@@ -85,32 +82,6 @@ private:
char m_offset[64];
char m_Game[256];
bool bShouldBeReadingDefault;
bool had_game;
bool matched_game;
bool had_engine;
bool matched_engine;
/* Custom Sections */
unsigned int m_CustomLevel;
ITextListener_SMC *m_CustomHandler;
/* Support for reading Addresses */
struct AddressConf
{
char signatureName[64];
int readCount;
int read[8];
AddressConf(char *sigName, unsigned sigLength, unsigned readCount, int *read);
AddressConf() {}
};
char m_Address[64];
char m_AddressSignature[64];
int m_AddressReadCount;
int m_AddressRead[8];
KTrie<AddressConf> *m_pAddresses;
};
class GameConfigManager :
@@ -126,19 +97,13 @@ public: //IGameConfigManager
IGameConfig *ReadHandle(Handle_t hndl,
IdentityToken_t *ident,
HandleError *err);
void AddUserConfigHook(const char *sectionname, ITextListener_SMC *listener);
void RemoveUserConfigHook(const char *sectionname, ITextListener_SMC *listener);
void AcquireLock();
void ReleaseLock();
public: //SMGlobalClass
void OnSourceModStartup(bool late);
void OnSourceModAllInitialized();
void OnSourceModAllShutdown();
private:
List<CGameConfig *> m_cfgs;
KTrie<CGameConfig *> m_Lookup;
public:
KTrie<ITextListener_SMC *> m_customHandlers;
Trie *m_pLookup;
};
extern GameConfigManager g_GameConfigs;
+7 -500
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -35,37 +35,12 @@
#include "UserMessages.h"
#include "PlayerManager.h"
#include "sm_stringutil.h"
#include <IGameConfigs.h>
#include "GameConfigs.h"
#include <compat_wrappers.h>
#include <Logger.h>
#include "LibrarySys.h"
#include "logic_bridge.h"
typedef ICommandLine *(*FakeGetCommandLine)();
#if defined _WIN32
#define TIER0_NAME "tier0.dll"
#define VSTDLIB_NAME "vstdlib.dll"
#elif defined __APPLE__
#define TIER0_NAME "libtier0.dylib"
#define VSTDLIB_NAME "libvstdlib.dylib"
#elif defined __linux__
#if SOURCE_ENGINE == SE_EPISODEONE || SOURCE_ENGINE == ORANGEBOX || SOURCE_ENGINE == SE_LEFT4DEAD
#define TIER0_NAME "tier0_i486.so"
#define VSTDLIB_NAME "vstdlib_i486.so"
#else
#define TIER0_NAME "libtier0.so"
#define VSTDLIB_NAME "libvstdlib.so"
#endif
#endif
CHalfLife2 g_HL2;
ConVar *sv_lan = NULL;
static void *g_EntList = NULL;
static int entInfoOffset = -1;
namespace SourceHook
{
template<>
@@ -113,20 +88,13 @@ CHalfLife2::~CHalfLife2()
m_Maps.clear();
}
#if SOURCE_ENGINE != SE_DARKMESSIAH
CSharedEdictChangeInfo *g_pSharedChangeInfo = NULL;
#endif
#if !defined METAMOD_PLAPI_VERSION || PLAPI_VERSION < 11
bool is_original_engine = false;
#endif
void CHalfLife2::OnSourceModStartup(bool late)
{
#if SOURCE_ENGINE != SE_DARKMESSIAH
/* The Ship currently is the only known game to use an older version of the engine */
#if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
#if defined METAMOD_PLAPI_VERSION
if (g_SMAPI->GetSourceEngineBuild() == SOURCE_ENGINE_ORIGINAL)
#else
if (strcasecmp(g_SourceMod.GetGameFolderName(), "ship") == 0)
@@ -138,161 +106,27 @@ void CHalfLife2::OnSourceModStartup(bool late)
{
g_pSharedChangeInfo = engine->GetSharedEdictChangeInfo();
}
#endif
}
void CHalfLife2::OnSourceModAllInitialized()
{
m_MsgTextMsg = g_UserMsgs.GetMessageIndex("TextMsg");
m_HinTextMsg = g_UserMsgs.GetMessageIndex("HintText");
m_SayTextMsg = g_UserMsgs.GetMessageIndex("SayText");
m_VGUIMenu = g_UserMsgs.GetMessageIndex("VGUIMenu");
g_ShareSys.AddInterface(NULL, this);
}
void CHalfLife2::OnSourceModAllInitialized_Post()
{
InitLogicalEntData();
InitCommandLine();
}
void CHalfLife2::InitLogicalEntData()
{
char *addr = NULL;
/*
* gEntList and/or g_pEntityList
*
* First try to lookup pointer directly for platforms with symbols.
* If symbols aren't present (Windows or stripped Linux/Mac),
* attempt find via LevelShutdown + offset
*/
if (g_pGameConf->GetMemSig("gEntList", (void **)&addr))
{
#if !defined PLATFORM_WINDOWS
if (!addr)
{
// Key exists so notify if lookup fails, but try other method.
g_Logger.LogError("Failed lookup of gEntList directly - Reverting to lookup via LevelShutdown");
}
else
{
#endif
g_EntList = reinterpret_cast<void *>(addr);
#if !defined PLATFORM_WINDOWS
}
#endif
}
if (!g_EntList)
{
if (!g_pGameConf->GetMemSig("LevelShutdown", (void **)&addr))
{
g_Logger.LogError("Logical Entities not supported by this mod (LevelShutdown) - Reverting to networkable entities only");
return;
}
if (!addr)
{
g_Logger.LogError("Failed lookup of LevelShutdown - Reverting to networkable entities only");
return;
}
int offset;
if (!g_pGameConf->GetOffset("gEntList", &offset))
{
g_Logger.LogError("Logical Entities not supported by this mod (gEntList) - Reverting to networkable entities only");
return;
}
g_EntList = *reinterpret_cast<void **>(addr + offset);
}
if (!g_EntList)
{
g_Logger.LogError("Failed lookup of gEntList - Reverting to networkable entities only");
return;
}
if (!g_pGameConf->GetOffset("EntInfo", &entInfoOffset))
{
g_Logger.LogError("Logical Entities not supported by this mod (EntInfo) - Reverting to networkable entities only");
return;
}
}
void CHalfLife2::InitCommandLine()
{
char path[PLATFORM_MAX_PATH];
char error[256];
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "../bin/" TIER0_NAME);
if (!g_LibSys.IsPathFile(path))
{
g_Logger.LogError("Could not find path for: " TIER0_NAME);
return;
}
ILibrary *lib = g_LibSys.OpenLibrary(path, error, sizeof(error));
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine_Tier0");
/* '_Tier0' dropped on Alien Swarm version */
if (m_pGetCommandLine == NULL)
{
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine");
}
if (m_pGetCommandLine == NULL)
{
/* We probably have a Ship engine. */
lib->CloseLibrary();
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "../bin/" VSTDLIB_NAME);
if (!g_LibSys.IsPathFile(path))
{
g_Logger.LogError("Could not find path for: " VSTDLIB_NAME);
return;
}
if ((lib = g_LibSys.OpenLibrary(path, error, sizeof(error))) == NULL)
{
g_Logger.LogError("Could not load %s: %s", path, error);
return;
}
m_pGetCommandLine = lib->GetSymbolAddress("CommandLine");
if (m_pGetCommandLine == NULL)
{
g_Logger.LogError("Could not locate any command line functionality");
}
lib->CloseLibrary();
}
}
ICommandLine *CHalfLife2::GetValveCommandLine()
{
if (!m_pGetCommandLine)
return NULL;
return ((FakeGetCommandLine)((FakeGetCommandLine *)m_pGetCommandLine))();
}
#if !defined METAMOD_PLAPI_VERSION || PLAPI_VERSION < 11
#if !defined METAMOD_PLAPI_VERSION
bool CHalfLife2::IsOriginalEngine()
{
return is_original_engine;
}
#endif
#if SOURCE_ENGINE != SE_DARKMESSIAH
IChangeInfoAccessor *CBaseEdict::GetChangeAccessor()
{
return engine->GetChangeAccessor( (const edict_t *)this );
}
#endif
bool UTIL_FindInSendTable(SendTable *pTable,
const char *name,
@@ -462,7 +296,6 @@ typedescription_t *CHalfLife2::FindInDataMap(datamap_t *pMap, const char *offset
void CHalfLife2::SetEdictStateChanged(edict_t *pEdict, unsigned short offset)
{
#if SOURCE_ENGINE != SE_DARKMESSIAH
if (g_pSharedChangeInfo != NULL)
{
if (offset)
@@ -475,7 +308,6 @@ void CHalfLife2::SetEdictStateChanged(edict_t *pEdict, unsigned short offset)
}
}
else
#endif
{
pEdict->m_fStateFlags |= FL_EDICT_CHANGED;
}
@@ -486,31 +318,6 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
bf_write *pBitBuf = NULL;
cell_t players[] = {client};
if (dest == HUD_PRINTTALK)
{
const char *chat_saytext = g_pGameConf->GetKeyValue("ChatSayText");
/* Use SayText user message instead */
if (chat_saytext != NULL && strcmp(chat_saytext, "yes") == 0)
{
char buffer[192];
UTIL_Format(buffer, sizeof(buffer), "%s\1\n", msg);
if ((pBitBuf = g_UserMsgs.StartMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pBitBuf->WriteByte(0);
pBitBuf->WriteString(buffer);
pBitBuf->WriteByte(1);
g_UserMsgs.EndMessage();
return true;
}
}
if ((pBitBuf = g_UserMsgs.StartMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
@@ -518,7 +325,6 @@ bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
pBitBuf->WriteByte(dest);
pBitBuf->WriteString(msg);
g_UserMsgs.EndMessage();
return true;
@@ -545,26 +351,6 @@ bool CHalfLife2::HintTextMsg(int client, const char *msg)
return true;
}
bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg)
{
bf_write *pBitBuf = NULL;
if ((pBitBuf = g_UserMsgs.StartMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL)
{
return false;
}
const char *pre_byte = g_pGameConf->GetKeyValue("HintTextPreByte");
if (pre_byte != NULL && strcmp(pre_byte, "yes") == 0)
{
pBitBuf->WriteByte(1);
}
pBitBuf->WriteString(msg);
g_UserMsgs.EndMessage();
return true;
}
bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show)
{
bf_write *pBitBuf = NULL;
@@ -651,7 +437,7 @@ bool CHalfLife2::IsLANServer()
bool CHalfLife2::KVLoadFromFile(KeyValues *kv, IBaseFileSystem *filesystem, const char *resourceName, const char *pathID)
{
#if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
#if defined METAMOD_PLAPI_VERSION
if (g_SMAPI->GetSourceEngineBuild() == SOURCE_ENGINE_ORIGINAL)
#else
if (strcasecmp(g_SourceMod.GetGameFolderName(), "ship") == 0)
@@ -695,7 +481,7 @@ void CHalfLife2::PushCommandStack(const CCommand *cmd)
CachedCommandInfo info;
info.args = cmd;
#if SOURCE_ENGINE <= SE_DARKMESSIAH
#if !defined ORANGEBOX_BUILD
strncopy(info.cmd, cmd->Arg(0), sizeof(info.cmd));
#endif
@@ -719,288 +505,9 @@ void CHalfLife2::PopCommandStack()
const char *CHalfLife2::CurrentCommandName()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
return m_CommandStack.front().args->Arg(0);
#else
return m_CommandStack.front().cmd;
#endif
}
void CHalfLife2::AddDelayedKick(int client, int userid, const char *msg)
{
DelayedKickInfo kick;
kick.client = client;
kick.userid = userid;
UTIL_Format(kick.buffer, sizeof(kick.buffer), "%s", msg);
m_DelayedKicks.push(kick);
}
void CHalfLife2::ProcessDelayedKicks()
{
while (!m_DelayedKicks.empty())
{
DelayedKickInfo info = m_DelayedKicks.first();
m_DelayedKicks.pop();
CPlayer *player = g_Players.GetPlayerByIndex(info.client);
if (player == NULL || player->GetUserId() != info.userid)
{
continue;
}
player->Kick(info.buffer);
}
}
edict_t *CHalfLife2::EdictOfIndex(int index)
{
return ::PEntityOfEntIndex(index);
}
int CHalfLife2::IndexOfEdict(edict_t *pEnt)
{
return ::IndexOfEdict(pEnt);
}
edict_t *CHalfLife2::GetHandleEntity(CBaseHandle &hndl)
{
if (!hndl.IsValid())
{
return NULL;
}
int index = hndl.GetEntryIndex();
edict_t *pStoredEdict;
CBaseEntity *pStoredEntity;
if (!IndexToAThings(index, &pStoredEntity, &pStoredEdict))
{
return NULL;
}
if (pStoredEdict == NULL || pStoredEntity == NULL)
{
return NULL;
}
IServerEntity *pSE = pStoredEdict->GetIServerEntity();
if (pSE == NULL)
{
return NULL;
}
if (pSE->GetRefEHandle() != hndl)
{
return NULL;
}
return pStoredEdict;
}
void CHalfLife2::SetHandleEntity(CBaseHandle &hndl, edict_t *pEnt)
{
IServerEntity *pEntOther = pEnt->GetIServerEntity();
if (pEntOther == NULL)
{
return;
}
hndl.Set(pEntOther);
}
const char *CHalfLife2::GetCurrentMap()
{
return STRING(gpGlobals->mapname);
}
void CHalfLife2::ServerCommand(const char *buffer)
{
engine->ServerCommand(buffer);
}
cell_t CHalfLife2::EntityToReference(CBaseEntity *pEntity)
{
IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
CBaseHandle hndl = pUnknown->GetRefEHandle();
return (hndl.ToInt() | (1<<31));
}
CBaseEntity *CHalfLife2::ReferenceToEntity(cell_t entRef)
{
CEntInfo *pInfo = NULL;
if (entRef & (1<<31))
{
/* Proper ent reference */
int hndlValue = entRef & ~(1<<31);
CBaseHandle hndl(hndlValue);
pInfo = LookupEntity(hndl.GetEntryIndex());
if (pInfo->m_SerialNumber != hndl.GetSerialNumber())
{
return NULL;
}
}
else
{
/* Old style index only */
pInfo = LookupEntity(entRef);
}
if (!pInfo)
{
return NULL;
}
IServerUnknown *pUnk = static_cast<IServerUnknown *>(pInfo->m_pEntity);
if (pUnk)
{
return pUnk->GetBaseEntity();
}
return NULL;
}
/**
* Retrieves the CEntInfo pointer from g_EntList for a given entity index
*/
CEntInfo *CHalfLife2::LookupEntity(int entIndex)
{
// Make sure that our index is within the bounds of the global ent array
if (entIndex < 0 || entIndex >= NUM_ENT_ENTRIES)
{
return NULL;
}
if (!g_EntList || entInfoOffset == -1)
{
/* Attempt to use engine interface instead */
static CEntInfo tempInfo;
tempInfo.m_pNext = NULL;
tempInfo.m_pPrev = NULL;
edict_t *pEdict = PEntityOfEntIndex(entIndex);
if (!pEdict)
{
return NULL;
}
IServerUnknown *pUnk = pEdict->GetUnknown();
if (!pUnk)
{
return NULL;
}
tempInfo.m_pEntity = pUnk;
tempInfo.m_SerialNumber = pUnk->GetRefEHandle().GetSerialNumber();
return &tempInfo;
}
CEntInfo *pArray = (CEntInfo *)(((unsigned char *)g_EntList) + entInfoOffset);
return &pArray[entIndex];
}
/**
SERIAL_MASK = 0x7fff (15 bits)
#define MAX_EDICT_BITS 11
#define NUM_ENT_ENTRY_BITS (MAX_EDICT_BITS + 1)
m_Index = iEntry | (iSerialNumber << NUM_ENT_ENTRY_BITS);
Top 5 bits of a handle are unused.
Bit 31 - Our 'reference' flag indicator
*/
cell_t CHalfLife2::IndexToReference(int entIndex)
{
CBaseEntity *pEnt = ReferenceToEntity(entIndex);
if (!pEnt)
{
return INVALID_EHANDLE_INDEX;
}
return EntityToReference(pEnt);
}
int CHalfLife2::ReferenceToIndex(cell_t entRef)
{
if ((unsigned)entRef == INVALID_EHANDLE_INDEX)
{
return INVALID_EHANDLE_INDEX;
}
if (entRef & (1<<31))
{
/* Proper ent reference */
int hndlValue = entRef & ~(1<<31);
CBaseHandle hndl(hndlValue);
CEntInfo *pInfo = LookupEntity(hndl.GetEntryIndex());
if (pInfo->m_SerialNumber != hndl.GetSerialNumber())
{
return INVALID_EHANDLE_INDEX;
}
return hndl.GetEntryIndex();
}
return entRef;
}
cell_t CHalfLife2::EntityToBCompatRef(CBaseEntity *pEntity)
{
if (pEntity == NULL)
{
return INVALID_EHANDLE_INDEX;
}
IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
CBaseHandle hndl = pUnknown->GetRefEHandle();
if (hndl.GetEntryIndex() >= MAX_EDICTS)
{
return (hndl.ToInt() | (1<<31));
}
else
{
return hndl.GetEntryIndex();
}
}
cell_t CHalfLife2::ReferenceToBCompatRef(cell_t entRef)
{
if ((unsigned)entRef == INVALID_EHANDLE_INDEX)
{
return INVALID_EHANDLE_INDEX;
}
int hndlValue = entRef & ~(1<<31);
CBaseHandle hndl(hndlValue);
if (hndl.GetEntryIndex() < MAX_EDICTS)
{
return hndl.GetEntryIndex();
}
return entRef;
}
void *CHalfLife2::GetGlobalEntityList()
{
return g_EntList;
}
int CHalfLife2::GetSendPropOffset(SendProp *prop)
{
return prop->GetOffset();
}
+3 -49
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -43,8 +43,6 @@
#include <KeyValues.h>
#include <server_class.h>
#include <datamap.h>
#include <ihandleentity.h>
#include <tier0/icommandline.h>
class CCommand;
@@ -76,27 +74,11 @@ struct DelayedFakeCliCmd
struct CachedCommandInfo
{
const CCommand *args;
#if SOURCE_ENGINE <= SE_DARKMESSIAH
#if !defined ORANGEBOX_BUILD
char cmd[300];
#endif
};
struct DelayedKickInfo
{
int userid;
int client;
char buffer[384];
};
class CEntInfo
{
public:
IHandleEntity *m_pEntity;
int m_SerialNumber;
CEntInfo *m_pPrev;
CEntInfo *m_pNext;
};
class CHalfLife2 :
public SMGlobalClass,
public IGameHelpers
@@ -107,7 +89,6 @@ public:
public:
void OnSourceModStartup(bool late);
void OnSourceModAllInitialized();
void OnSourceModAllInitialized_Post();
/*void OnSourceModAllShutdown();*/
public: //IGameHelpers
SendProp *FindInSendTable(const char *classname, const char *offset);
@@ -118,26 +99,9 @@ public: //IGameHelpers
void SetEdictStateChanged(edict_t *pEdict, unsigned short offset);
bool TextMsg(int client, int dest, const char *msg);
bool HintTextMsg(int client, const char *msg);
bool HintTextMsg(cell_t *players, int count, const char *msg);
bool ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show);
bool IsLANServer();
bool KVLoadFromFile(KeyValues *kv, IBaseFileSystem *filesystem, const char *resourceName, const char *pathID = NULL);
edict_t *EdictOfIndex(int index);
int IndexOfEdict(edict_t *pEnt);
edict_t *GetHandleEntity(CBaseHandle &hndl);
void SetHandleEntity(CBaseHandle &hndl, edict_t *pEnt);
const char *GetCurrentMap();
void ServerCommand(const char *buffer);
CBaseEntity *ReferenceToEntity(cell_t entRef);
cell_t EntityToReference(CBaseEntity *pEntity);
cell_t IndexToReference(int entIndex);
int ReferenceToIndex(cell_t entRef);
cell_t ReferenceToBCompatRef(cell_t entRef);
CEntInfo *LookupEntity(int entIndex);
cell_t EntityToBCompatRef(CBaseEntity *pEntity);
void *GetGlobalEntityList();
int GetSendPropOffset(SendProp *prop);
ICommandLine *GetValveCommandLine();
public:
void AddToFakeCliCmdQueue(int client, int userid, const char *cmd);
void ProcessFakeCliCmdQueue();
@@ -146,33 +110,23 @@ public:
void PopCommandStack();
const CCommand *PeekCommandStack();
const char *CurrentCommandName();
void AddDelayedKick(int client, int userid, const char *msg);
void ProcessDelayedKicks();
#if !defined METAMOD_PLAPI_VERSION || PLAPI_VERSION < 11
#if !defined METAMOD_PLAPI_VERSION
bool IsOriginalEngine();
#endif
private:
DataTableInfo *_FindServerClass(const char *classname);
private:
void InitLogicalEntData();
void InitCommandLine();
private:
Trie *m_pClasses;
List<DataTableInfo *> m_Tables;
THash<datamap_t *, DataMapTrie> m_Maps;
int m_MsgTextMsg;
int m_HinTextMsg;
int m_SayTextMsg;
int m_VGUIMenu;
Queue<DelayedFakeCliCmd *> m_CmdQueue;
CStack<DelayedFakeCliCmd *> m_FreeCmds;
CStack<CachedCommandInfo> m_CommandStack;
Queue<DelayedKickInfo> m_DelayedKicks;
void *m_pGetCommandLine;
};
extern CHalfLife2 g_HL2;
bool IndexToAThings(cell_t, CBaseEntity **pEntData, edict_t **pEdictData);
#endif //_INCLUDE_SOURCEMOD_CHALFLIFE2_H_
+9 -47
View File
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -34,9 +34,9 @@
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "Logger.h"
#include "LibrarySys.h"
#include "systems/LibrarySys.h"
#include "TimerSys.h"
#include <sourcemod_version.h>
#include "sm_version.h"
Logger g_Logger;
@@ -149,7 +149,7 @@ void Logger::_NewMapFile()
} else {
char date[32];
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod log file started (file \"L%02d%02d%03d.log\") (Version \"%s\")\n", date, curtime->tm_mon + 1, curtime->tm_mday, i, SM_FULL_VERSION);
fprintf(fp, "L %s: SourceMod log file started (file \"L%02d%02d%03d.log\") (Version \"%s\")\n", date, curtime->tm_mon + 1, curtime->tm_mday, i, SVN_FULL_VERSION);
fclose(fp);
}
}
@@ -245,19 +245,6 @@ void Logger::LogToOpenFile(FILE *fp, const char *msg, ...)
va_end(ap);
}
void Logger::LogToFileOnly(FILE *fp, const char *msg, ...)
{
if (!m_Active)
{
return;
}
va_list ap;
va_start(ap, msg);
LogToFileOnlyEx(fp, msg, ap);
va_end(ap);
}
void Logger::LogToOpenFileEx(FILE *fp, const char *msg, va_list ap)
{
if (!m_Active)
@@ -278,26 +265,6 @@ void Logger::LogToOpenFileEx(FILE *fp, const char *msg, va_list ap)
g_SMAPI->ConPrintf("L %s: %s\n", date, buffer);
}
void Logger::LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap)
{
if (!m_Active)
{
return;
}
char buffer[3072];
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
char date[32];
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: %s\n", date, buffer);
fflush(fp);
}
void Logger::LogMessage(const char *vafmt, ...)
{
if (!m_Active)
@@ -356,7 +323,7 @@ void Logger::LogMessage(const char *vafmt, ...)
char date[32];
m_DailyPrintHdr = false;
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod log file session started (file \"L%04d%02d%02d.log\") (Version \"%s\")\n", date, curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday, SM_FULL_VERSION);
fprintf(fp, "L %s: SourceMod log file session started (file \"L%04d%02d%02d.log\") (Version \"%s\")\n", date, curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday, SVN_FULL_VERSION);
}
va_list ap;
va_start(ap, vafmt);
@@ -378,14 +345,6 @@ print_error:
}
void Logger::LogError(const char *vafmt, ...)
{
va_list ap;
va_start(ap, vafmt);
LogErrorEx(vafmt, ap);
va_end(ap);
}
void Logger::LogErrorEx(const char *vafmt, va_list ap)
{
if (!m_Active)
{
@@ -416,7 +375,10 @@ void Logger::LogErrorEx(const char *vafmt, va_list ap)
fprintf(fp, "L %s: Info (map \"%s\") (file \"errors_%04d%02d%02d.log\")\n", date, m_CurMapName.c_str(), curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_ErrMapStart = true;
}
va_list ap;
va_start(ap, vafmt);
LogToOpenFileEx(fp, vafmt, ap);
va_end(ap);
fclose(fp);
}
else
+1 -5
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -75,13 +75,9 @@ public:
void DisableLogging();
void LogMessage(const char *msg, ...);
void LogError(const char *msg, ...);
void LogErrorEx(const char *msg, va_list ap);
void LogFatal(const char *msg, ...);
void LogToOpenFile(FILE *fp, const char *msg, ...);
void LogToOpenFileEx(FILE *fp, const char *msg, va_list ap);
/* This version does not print to console, and is thus thread-safe */
void LogToFileOnly(FILE *fp, const char *msg, ...);
void LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap);
void MapChange(const char *mapname);
const char *GetLogFileName(LogType type) const;
LoggingMode GetLoggingMode() const;
+57 -95
View File
@@ -2,39 +2,38 @@
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../hl2sdk
HL2SDK_OB = ../../hl2sdk-ob
HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
HL2SDK_L4D = ../../hl2sdk-l4d
HL2SDK_L4D2 = ../../hl2sdk-l4d2
MMSOURCE = ../../mmsource-central
SOURCEMM14 = ../../sourcemm-1.4
SOURCEMM16 = ../../sourcemm-1.6
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
OBJECTS = AdminCache.cpp CDataPack.cpp ConCmdManager.cpp ConVarManager.cpp CoreConfig.cpp \
Database.cpp DebugReporter.cpp EventManager.cpp HalfLife2.cpp Logger.cpp \
PlayerManager.cpp TimerSys.cpp UserMessages.cpp \
sm_autonatives.cpp sm_srvcmds.cpp sm_stringutil.cpp sm_trie.cpp \
Database.cpp DebugReporter.cpp EventManager.cpp GameConfigs.cpp HalfLife2.cpp Logger.cpp \
MemoryUtils.cpp PlayerManager.cpp TextParsers.cpp TimerSys.cpp Translator.cpp UserMessages.cpp \
sm_autonatives.cpp sm_memtable.cpp sm_srvcmds.cpp sm_stringutil.cpp sm_trie.cpp \
sourcemm_api.cpp sourcemod.cpp MenuStyle_Base.cpp MenuStyle_Valve.cpp MenuManager.cpp \
MenuStyle_Radio.cpp ChatTriggers.cpp ADTFactory.cpp MenuVoting.cpp \
frame_hooks.cpp concmd_cleaner.cpp NextMap.cpp \
NativeOwner.cpp logic_bridge.cpp ConsoleDetours.cpp
OBJECTS += smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
smn_filesystem.cpp smn_halflife.cpp \
smn_keyvalues.cpp smn_player.cpp \
smn_usermsgs.cpp smn_menus.cpp smn_vector.cpp \
smn_hudtext.cpp smn_nextmap.cpp
OBJECTS += ExtensionSys.cpp \
ForwardSys.cpp \
HandleSys.cpp \
LibrarySys.cpp \
PluginInfoDatabase.cpp \
PluginSys.cpp \
ShareSys.cpp \
NativeInvoker.cpp
MenuStyle_Radio.cpp ChatTriggers.cpp ADTFactory.cpp MenuVoting.cpp sm_crc32.cpp \
frame_hooks.cpp concmd_cleaner.cpp Profiler.cpp
OBJECTS += smn_admin.cpp smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
smn_datapacks.cpp smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
smn_filesystem.cpp smn_float.cpp smn_functions.cpp smn_gameconfigs.cpp smn_halflife.cpp \
smn_handles.cpp smn_keyvalues.cpp smn_banning.cpp smn_maplists.cpp \
smn_lang.cpp smn_player.cpp smn_string.cpp smn_sorting.cpp smn_textparse.cpp smn_timers.cpp \
smn_usermsgs.cpp smn_menus.cpp smn_database.cpp smn_vector.cpp smn_adt_array.cpp \
smn_adt_trie.cpp smn_hudtext.cpp
OBJECTS += systems/ExtensionSys.cpp systems/ForwardSys.cpp systems/HandleSys.cpp \
systems/LibrarySys.cpp systems/PluginInfoDatabase.cpp systems/PluginSys.cpp \
systems/ShareSys.cpp vm/sp_vm_basecontext.cpp vm/sp_vm_engine.cpp \
vm/sp_vm_function.cpp
OBJECTS += thread/ThreadWorker.cpp thread/BaseWorker.cpp thread/PosixThreads.cpp ThreadSupport.cpp
OBJECTS += zlib/adler32.c zlib/compress.c zlib/crc32.c zlib/deflate.c zlib/gzio.c \
zlib/infback.c zlib/inffast.c zlib/inflate.c zlib/inftrees.c zlib/trees.c \
zlib/uncompr.c zlib/zutil.c
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
@@ -44,88 +43,41 @@ C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
CPP = gcc-4.1
override ENGSET = false
ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2,$(ENGINE)))
override ENGSET = true
endif
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2LIB = $(HL2SDK)/linux_sdk
CFLAGS += -DSOURCE_ENGINE=1
METAMOD = $(MMSOURCE)/core-legacy
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(SOURCEMM14)
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
BINARY = sourcemod.1.ep1.so
override ENGSET = true
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=3
METAMOD = $(MMSOURCE)/core
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/linux_sdk
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(SOURCEMM16)
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
BINARY = sourcemod.2.ep2.so
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
#-I$(HL2SDK)/common
BINARY = sourcemod.2.ep2v.so
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=7
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.l4d.so
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=8
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.l4d2.so
override ENGSET = true
endif
HL2PUB = $(HL2SDK)/public
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so \
tier0_i486.so -lpthread -static-libgcc
OS := $(shell uname -s)
INCLUDE_SMSDK = -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
HL2LIB = $(HL2SDK)/lib/mac
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif
ifneq (,$(filter original orangebox left4dead,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
LIB_SUFFIX = .$(LIB_EXT)
endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) \
$(LIB_PREFIX)tier0$(LIB_SUFFIX) -static-libgcc
INCLUDE_SM16 = -I. -I.. -I$(SOURCEMM16)/sourcehook $(INCLUDE_SMSDK)
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook \
-I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
-I$(METAMOD)/sourcemm -Isystems $(INCLUDE_SMSDK)
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
@@ -150,9 +102,13 @@ ifeq "$(GCC_VERSION)" "4"
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
OBJ_LINUX := $(OBJECTS:%vm_engine.cpp=$(BIN_DIR)/%vm_engine.o)
OBJ_LINUX := $(OBJ_LINUX:%.cpp=$(BIN_DIR)/%.o)
OBJ_LINUX := $(OBJ_LINUX:%.c=$(BIN_DIR)/%.o)
$(BIN_DIR)/%vm_engine.o: %vm_engine.cpp
$(CPP) $(INCLUDE_SM16) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
@@ -160,15 +116,17 @@ $(BIN_DIR)/%.o: %.c
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all: check
mkdir -p $(BIN_DIR)
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
mkdir -p $(BIN_DIR)/systems
mkdir -p $(BIN_DIR)/vm
mkdir -p $(BIN_DIR)/zlib
mkdir -p $(BIN_DIR)/thread
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
$(MAKE) -f Makefile sourcemod
check:
if [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
if [ "$(ENGSET)" == "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi
@@ -182,4 +140,8 @@ default: all
clean: check
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/systems/*.o
rm -rf $(BIN_DIR)/zlib/*.o
rm -rf $(BIN_DIR)/vm/*.o
rm -rf $(BIN_DIR)/thread/*.o
rm -rf $(BIN_DIR)/$(BINARY)
+220
View File
@@ -0,0 +1,220 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "MemoryUtils.h"
#include "ShareSys.h"
#ifdef PLATFORM_LINUX
#include <string.h>
#include <elf.h>
#endif
MemoryUtils g_MemUtils;
#if 0
MemoryUtils::MemoryUtils()
{
#ifdef PLATFORM_WINDOWS
SYSTEM_INFO info;
GetSystemInfo(&info);
m_PageSize = info.dwPageSize;
#elif defined PLATFORM_POSIX
m_PageSize = sysconf(_SC_PAGE_SIZE);
#endif
}
#endif
void MemoryUtils::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, this);
}
void *MemoryUtils::FindPattern(const void *libPtr, const char *pattern, size_t len)
{
DynLibInfo lib;
bool found;
char *ptr, *end;
memset(&lib, 0, sizeof(DynLibInfo));
if (!GetLibraryInfo(libPtr, lib))
{
return NULL;
}
ptr = reinterpret_cast<char *>(lib.baseAddress);
end = ptr + lib.memorySize;
while (ptr < end)
{
found = true;
for (register size_t i = 0; i < len; i++)
{
if (pattern[i] != '\x2A' && pattern[i] != ptr[i])
{
found = false;
break;
}
}
if (found)
return ptr;
ptr++;
}
return NULL;
}
bool MemoryUtils::GetLibraryInfo(const void *libPtr, DynLibInfo &lib)
{
unsigned long baseAddr;
if (libPtr == NULL)
{
return false;
}
#ifdef PLATFORM_WINDOWS
MEMORY_BASIC_INFORMATION info;
IMAGE_DOS_HEADER *dos;
IMAGE_NT_HEADERS *pe;
IMAGE_FILE_HEADER *file;
IMAGE_OPTIONAL_HEADER *opt;
if (!VirtualQuery(libPtr, &info, sizeof(MEMORY_BASIC_INFORMATION)))
{
return false;
}
baseAddr = reinterpret_cast<unsigned long>(info.AllocationBase);
/* All this is for our insane sanity checks :o */
dos = reinterpret_cast<IMAGE_DOS_HEADER *>(baseAddr);
pe = reinterpret_cast<IMAGE_NT_HEADERS *>(baseAddr + dos->e_lfanew);
file = &pe->FileHeader;
opt = &pe->OptionalHeader;
/* Check PE magic and signature */
if (dos->e_magic != IMAGE_DOS_SIGNATURE || pe->Signature != IMAGE_NT_SIGNATURE || opt->Magic != IMAGE_NT_OPTIONAL_HDR32_MAGIC)
{
return false;
}
/* Check architecture, which is 32-bit/x86 right now
* Should change this for 64-bit if Valve gets their act together
*/
if (file->Machine != IMAGE_FILE_MACHINE_I386)
{
return false;
}
/* For our purposes, this must be a dynamic library */
if ((file->Characteristics & IMAGE_FILE_DLL) == 0)
{
return false;
}
/* Finally, we can do this */
lib.memorySize = opt->SizeOfImage;
#elif defined PLATFORM_LINUX
Dl_info info;
Elf32_Ehdr *file;
Elf32_Phdr *phdr;
uint16_t phdrCount;
if (!dladdr(libPtr, &info))
{
return false;
}
if (!info.dli_fbase || !info.dli_fname)
{
return false;
}
/* This is for our insane sanity checks :o */
baseAddr = reinterpret_cast<unsigned long>(info.dli_fbase);
file = reinterpret_cast<Elf32_Ehdr *>(baseAddr);
/* Check ELF magic */
if (memcmp(ELFMAG, file->e_ident, SELFMAG) != 0)
{
return false;
}
/* Check ELF version */
if (file->e_ident[EI_VERSION] != EV_CURRENT)
{
return false;
}
/* Check ELF architecture, which is 32-bit/x86 right now
* Should change this for 64-bit if Valve gets their act together
*/
if (file->e_ident[EI_CLASS] != ELFCLASS32 || file->e_machine != EM_386 || file->e_ident[EI_DATA] != ELFDATA2LSB)
{
return false;
}
/* For our purposes, this must be a dynamic library/shared object */
if (file->e_type != ET_DYN)
{
return false;
}
phdrCount = file->e_phnum;
phdr = reinterpret_cast<Elf32_Phdr *>(baseAddr + file->e_phoff);
/* Add up the memory sizes of segments marked as PT_LOAD as those are the only ones that should be in memory */
for (uint16_t i = 0; i < phdrCount; i++)
{
Elf32_Phdr &hdr = phdr[i];
if (hdr.p_type == PT_LOAD)
{
lib.memorySize += hdr.p_memsz;
}
}
#endif
lib.baseAddress = reinterpret_cast<void *>(baseAddr);
return true;
}
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -25,64 +25,34 @@
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_MEMORYUTILS_H_
#define _INCLUDE_SOURCEMOD_MEMORYUTILS_H_
#include "common_logic.h"
#include <IMemoryUtils.h>
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
#include <sh_vector.h>
#include "sm_symtable.h"
using namespace SourceHook;
#endif
#include "sm_globals.h"
using namespace SourceMod;
#ifdef PLATFORM_APPLE
#include <CoreServices/CoreServices.h>
#endif
struct DynLibInfo
{
void *baseAddress;
size_t memorySize;
};
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
struct LibSymbolTable
{
SymbolTable table;
uintptr_t lib_base;
uint32_t last_pos;
};
#endif
class MemoryUtils :
public IMemoryUtils,
public SMGlobalClass
{
public:
MemoryUtils();
~MemoryUtils();
public: // SMGlobalClass
void OnSourceModAllInitialized();
public: // IMemoryUtils
void *FindPattern(const void *libPtr, const char *pattern, size_t len);
void *ResolveSymbol(void *handle, const char *symbol);
public:
bool GetLibraryInfo(const void *libPtr, DynLibInfo &lib);
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
private:
CVector<LibSymbolTable *> m_SymTables;
#ifdef PLATFORM_APPLE
struct dyld_all_image_infos *m_ImageList;
SInt32 m_OSXMajor;
SInt32 m_OSXMinor;
#endif
#endif
bool GetLibraryInfo(const void *libPtr, DynLibInfo &lib);
};
extern MemoryUtils g_MemUtils;
+5 -54
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -41,7 +41,6 @@
#include "ShareSys.h"
#include "HandleSys.h"
#include "sourcemm_api.h"
#include "logic_bridge.h"
MenuManager g_Menus;
VoteMenuHandler s_VoteHandler;
@@ -231,7 +230,6 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
unsigned int pgn = menu->GetPagination();
unsigned int maxItems = style->GetMaxPageItems();
bool exitButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_EXIT) == MENUFLAG_BUTTON_EXIT;
bool novoteButton = (menu->GetMenuOptionFlags() & MENUFLAG_BUTTON_NOVOTE) == MENUFLAG_BUTTON_NOVOTE;
if (pgn != MENU_NO_PAGINATION)
{
@@ -242,11 +240,6 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
maxItems--;
}
if (novoteButton)
{
maxItems--;
}
/* This is very not allowed! */
if (maxItems < 2)
{
@@ -442,20 +435,6 @@ skip_search:
/* Draw the item according to the order */
menu_slots_t *slots = md.slots;
unsigned int position = 0; /* Keep track of the last position */
if (novoteButton)
{
char text[50];
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "No Vote", &client))
{
UTIL_Format(text, sizeof(text), "No Vote");
}
ItemDrawInfo dr(text, 0);
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Exit;
position++;
}
if (order == ItemOrder_Ascending)
{
md.item_on_page = drawItems[0].position;
@@ -606,20 +585,14 @@ skip_search:
{
if (exitBackButton)
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Back", &client))
{
UTIL_Format(text, sizeof(text), "Back");
}
CorePlayerTranslate(client, text, sizeof(text), "Back", NULL);
dr.style = ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_ExitBack;
}
else
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Previous", &client))
{
UTIL_Format(text, sizeof(text), "Previous");
}
CorePlayerTranslate(client, text, sizeof(text), "Previous", NULL);
dr.style = (displayPrev ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Back;
@@ -637,10 +610,7 @@ skip_search:
/* NEXT */
if (displayNext || canDrawDisabled)
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Next", &client))
{
UTIL_Format(text, sizeof(text), "Next");
}
CorePlayerTranslate(client, text, sizeof(text), "Next", NULL);
dr.style = (displayNext ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Next;
@@ -668,10 +638,7 @@ skip_search:
/* EXIT */
if (exitButton)
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Exit", &client))
{
UTIL_Format(text, sizeof(text), "Exit");
}
CorePlayerTranslate(client, text, sizeof(text), "Exit", NULL);
dr.style = ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Exit;
@@ -810,19 +777,3 @@ unsigned int MenuManager::GetRemainingVoteDelay()
{
return s_VoteHandler.GetRemainingVoteDelay();
}
bool MenuManager::IsClientInVotePool(int client)
{
return s_VoteHandler.IsClientInVotePool(client);
}
bool MenuManager::RedrawClientVoteMenu(int client)
{
return RedrawClientVoteMenu2(client, true);
}
bool MenuManager::RedrawClientVoteMenu2(int client, bool revote)
{
return s_VoteHandler.RedrawToClient(client, revote);
}
+1 -4
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -89,9 +89,6 @@ public:
bool IsVoteInProgress();
void CancelVoting();
unsigned int GetRemainingVoteDelay();
bool IsClientInVotePool(int client);
bool RedrawClientVoteMenu(int client);
bool RedrawClientVoteMenu2(int client, bool revote);
public: //IHandleTypeDispatch
void OnHandleDestroy(HandleType_t type, void *object);
bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
+2 -5
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -314,7 +314,7 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
if (sound != NULL)
{
edict_t *pEdict = PEntityOfEntIndex(client);
edict_t *pEdict = engine->PEntityOfEntIndex(client);
if (pEdict)
{
ICollideable *pCollideable = pEdict->GetCollideable();
@@ -377,9 +377,6 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
RemoveClientFromWatch(client);
}
Handle_t hndl = menu ? menu->GetHandle() : BAD_HANDLE;
AutoHandleRooter ahr(hndl);
if (cancel)
{
mh->OnMenuCancel(menu, client, reason);
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+2 -3
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,12 +32,11 @@
#include "MenuStyle_Radio.h"
#include "sm_stringutil.h"
#include "UserMessages.h"
#include <IGameConfigs.h>
#include "GameConfigs.h"
#include "PlayerManager.h"
#if defined MENU_DEBUG
#include "Logger.h"
#endif
#include "logic_bridge.h"
extern const char *g_RadioNumTable[];
CRadioStyle g_RadioMenuStyle;
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+4 -3
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,6 +32,7 @@
#include "sm_stringutil.h"
#include "PlayerManager.h"
#include "MenuStyle_Valve.h"
#include "Translator.h"
#include "PlayerManager.h"
#include "ConCmdManager.h"
@@ -87,7 +88,7 @@ void ValveMenuStyle::HookCreateMessage(edict_t *pEdict,
return;
}
int client = IndexOfEdict(pEdict);
int client = engine->IndexOfEdict(pEdict);
if (client < 1 || client > 256)
{
return;
@@ -324,7 +325,7 @@ void CValveMenuDisplay::SendRawDisplay(int client, int priority, unsigned int ti
m_pKv->SetInt("time", time ? time : 200);
SH_CALL(g_pSPHCC, &IServerPluginHelpers::CreateMessage)(
PEntityOfEntIndex(client),
engine->PEntityOfEntIndex(client),
DIALOG_MENU,
m_pKv,
vsp_interface);
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+17 -305
View File
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -34,57 +34,10 @@
#include "MenuVoting.h"
#include "PlayerManager.h"
#include "sourcemm_api.h"
#include <sourcemod.h>
#include <Logger.h>
#include <HalfLife2.h>
#include <mathlib.h>
#include <const.h>
#include <ITranslator.h>
#include "logic_bridge.h"
float g_next_vote = 0.0f;
#define VOTE_NOT_VOTING -2
#define VOTE_PENDING -1
ConVar sm_vote_hintbox("sm_vote_progress_hintbox",
"0",
0,
"Show current vote progress in a hint box",
true,
0.0,
true,
1.0);
ConVar sm_vote_chat("sm_vote_progress_chat",
"0",
0,
"Show current vote progress as chat messages",
true,
0.0,
true,
1.0);
ConVar sm_vote_console("sm_vote_progress_console",
"0",
0,
"Show current vote progress as console messages",
true,
0.0,
true,
1.0);
ConVar sm_vote_client_console("sm_vote_progress_client_console",
"0",
0,
"Show current vote progress as console messages to clients",
true,
0.0,
true,
1.0);
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
void OnVoteDelayChange(IConVar *cvar, const char *value, float flOldValue);
#else
void OnVoteDelayChange(ConVar *cvar, const char *value);
@@ -99,7 +52,7 @@ ConVar sm_vote_delay("sm_vote_delay",
0.0,
OnVoteDelayChange);
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
void OnVoteDelayChange(IConVar *cvar, const char *value, float flOldValue)
#else
void OnVoteDelayChange(ConVar *cvar, const char *value)
@@ -160,19 +113,14 @@ void VoteMenuHandler::OnClientDisconnected(int client)
return;
}
/* Wipe out their vote if they had one. We have to make sure the the the
* newly connected client is not allowed to vote.
*/
/* Wipe out their vote if they had one */
int item;
if ((item = m_ClientVotes[client]) >= VOTE_PENDING)
if ((item = m_ClientVotes[client]) >= 0)
{
if (item >= 0)
{
assert((unsigned)item < m_Items);
assert(m_Votes[item] > 0);
m_Votes[item]--;
}
m_ClientVotes[client] = VOTE_NOT_VOTING;
assert((unsigned)item < m_Items);
assert(m_Votes[item] > 0);
m_Votes[item]--;
m_ClientVotes[client] = -1;
}
}
@@ -181,28 +129,18 @@ bool VoteMenuHandler::IsVoteInProgress()
return (m_pCurMenu != NULL);
}
bool VoteMenuHandler::StartVote(IBaseMenu *menu,
unsigned int num_clients,
int clients[],
unsigned int max_time,
unsigned int flags/* =0 */)
bool VoteMenuHandler::StartVote(IBaseMenu *menu, unsigned int num_clients, int clients[], unsigned int max_time, unsigned int flags/* =0 */)
{
if (!InitializeVoting(menu, menu->GetHandler(), max_time, flags))
{
return false;
}
/* Note: we can use game time and not universal time because
* if we're voting then players are in-game.
*/
float fVoteDelay = sm_vote_delay.GetFloat();
if (fVoteDelay < 1.0)
{
g_next_vote = 0.0;
}
else
{
} else {
/* This little trick breaks for infinite votes!
* However, we just ignore that since those 1) shouldn't exist and
* 2) people must be checking IsVoteInProgress() beforehand anyway.
@@ -210,15 +148,8 @@ bool VoteMenuHandler::StartVote(IBaseMenu *menu,
g_next_vote = gpGlobals->curtime + fVoteDelay + (float)max_time;
}
m_fStartTime = gpGlobals->curtime;
m_nMenuTime = max_time;
for (unsigned int i=0; i<num_clients; i++)
{
if (clients[i] < 1 || clients[i] > 256)
{
continue;
}
menu->Display(clients[i], max_time, this);
}
@@ -227,72 +158,6 @@ bool VoteMenuHandler::StartVote(IBaseMenu *menu,
return true;
}
bool VoteMenuHandler::IsClientInVotePool(int client)
{
if (client < 1
|| client > g_Players.MaxClients()
|| m_pCurMenu == NULL)
{
return false;
}
return (m_ClientVotes[client] > VOTE_NOT_VOTING);
}
bool VoteMenuHandler::GetClientVoteChoice(int client, unsigned int *pItem)
{
if (!IsClientInVotePool(client)
|| m_ClientVotes[client] == VOTE_PENDING)
{
return false;
}
*pItem = m_ClientVotes[client];
return true;
}
bool VoteMenuHandler::RedrawToClient(int client, bool revotes)
{
unsigned int time_limit;
if (!IsClientInVotePool(client))
{
return false;
}
if (m_ClientVotes[client] >= 0)
{
if ((m_VoteFlags & VOTEFLAG_NO_REVOTES) == VOTEFLAG_NO_REVOTES || !revotes)
{
return false;
}
assert((unsigned)m_ClientVotes[client] < m_Items);
assert(m_Votes[m_ClientVotes[client]] > 0);
m_Votes[m_ClientVotes[client]]--;
m_ClientVotes[client] = VOTE_PENDING;
m_Revoting[client] = true;
m_NumVotes--;
}
if (m_nMenuTime == MENU_TIME_FOREVER)
{
time_limit = m_nMenuTime;
}
else
{
time_limit = (int)((float)m_nMenuTime - (gpGlobals->curtime - m_fStartTime));
/* Make sure this doesn't round to zero */
if (time_limit == MENU_TIME_FOREVER)
{
time_limit = 1;
}
}
return m_pCurMenu->Display(client, time_limit, this);
}
bool VoteMenuHandler::InitializeVoting(IBaseMenu *menu,
IMenuHandler *handler,
unsigned int time,
@@ -308,8 +173,7 @@ bool VoteMenuHandler::InitializeVoting(IBaseMenu *menu,
/* Mark all clients as not voting */
for (int i=1; i<=gpGlobals->maxClients; i++)
{
m_ClientVotes[i] = VOTE_NOT_VOTING;
m_Revoting[i] = false;
m_ClientVotes[i] = -2;
}
m_Items = menu->GetItemCount();
@@ -323,9 +187,7 @@ bool VoteMenuHandler::InitializeVoting(IBaseMenu *menu,
m_Votes[i] = 0;
}
m_Votes.resize(m_Items, 0);
}
else
{
} else {
for (unsigned int i=0; i<m_Items; i++)
{
m_Votes[i] = 0;
@@ -353,8 +215,6 @@ void VoteMenuHandler::StartVoting()
m_pHandler->OnMenuVoteStart(m_pCurMenu);
m_displayTimer = g_Timers.CreateTimer(this, 1.0, NULL, TIMER_FLAG_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
/* By now we know how many clients were set.
* If there are none, we should end IMMEDIATELY.
*/
@@ -362,8 +222,6 @@ void VoteMenuHandler::StartVoting()
{
EndVoting();
}
m_TotalClients = m_Clients;
}
void VoteMenuHandler::DecrementPlayerCount()
@@ -394,17 +252,10 @@ void VoteMenuHandler::EndVoting()
if (fVoteDelay < 1.0)
{
g_next_vote = 0.0;
}
else
{
} else {
g_next_vote = gpGlobals->curtime + fVoteDelay;
}
if (m_displayTimer)
{
g_Timers.KillTimer(m_displayTimer);
}
if (m_bCancelled)
{
/* If we were cancelled, don't bother tabulating anything.
@@ -451,7 +302,7 @@ void VoteMenuHandler::EndVoting()
/* Build the client list */
for (int i=1; i<=gpGlobals->maxClients; i++)
{
if (m_ClientVotes[i] >= VOTE_PENDING)
if (m_ClientVotes[i] >= -1)
{
client_vote[vote.num_clients].client = i;
client_vote[vote.num_clients].item = m_ClientVotes[i];
@@ -495,7 +346,7 @@ void VoteMenuHandler::OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason
void VoteMenuHandler::OnMenuDisplay(IBaseMenu *menu, int client, IMenuPanel *display)
{
m_ClientVotes[client] = VOTE_PENDING;
m_ClientVotes[client] = -1;
m_pHandler->OnMenuDisplay(menu, client, display);
}
@@ -517,58 +368,6 @@ void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int ite
m_ClientVotes[client] = item;
m_Votes[item]++;
m_NumVotes++;
if (sm_vote_chat.GetBool() || sm_vote_console.GetBool())
{
static char buffer[1024];
ItemDrawInfo dr;
menu->GetItemInfo(item, &dr);
if (sm_vote_console.GetBool())
{
int target = SOURCEMOD_SERVER_LANGUAGE;
logicore.CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Voted For",
&target, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
Engine_LogPrintWrapper(buffer);
}
if (sm_vote_chat.GetBool() || sm_vote_client_console.GetBool())
{
int maxclients = g_Players.GetMaxClients();
for (int i=1; i<=maxclients; i++)
{
CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
assert(pPlayer);
if (pPlayer->IsInGame() && !pPlayer->IsFakeClient())
{
if (m_Revoting[client])
{
logicore.CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Changed Vote",
&i, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
}
else
{
logicore.CoreTranslate(buffer, sizeof(buffer), "[SM] %T", 4, NULL, "Voted For",
&i, g_Players.GetPlayerByIndex(client)->GetName(), dr.display);
}
if (sm_vote_chat.GetBool())
{
g_HL2.TextMsg(i, HUD_PRINTTALK, buffer);
}
if (sm_vote_client_console.GetBool())
{
engine->ClientPrintf(pPlayer->GetEdict(), buffer);
}
}
}
}
}
BuildVoteLeaders();
DrawHintProgress();
}
m_pHandler->OnMenuSelect(menu, client, item);
@@ -591,9 +390,6 @@ void VoteMenuHandler::InternalReset()
m_NumVotes = 0;
m_bCancelled = false;
m_pHandler = NULL;
m_leaderList[0] = '\0';
m_displayTimer = NULL;
m_TotalClients = 0;
}
void VoteMenuHandler::CancelVoting()
@@ -615,87 +411,3 @@ bool VoteMenuHandler::IsCancelling()
{
return m_bCancelled;
}
void VoteMenuHandler::DrawHintProgress()
{
if (!sm_vote_hintbox.GetBool())
{
return;
}
static char buffer[1024];
float timeRemaining = (m_fStartTime + m_nMenuTime) - gpGlobals->curtime;
if (timeRemaining < 0)
{
timeRemaining = 0.0;
}
int iTimeRemaining = RoundFloatToInt(timeRemaining);
int maxclients = g_Players.GetMaxClients();
for (int i=1; i<=maxclients; i++)
{
if (g_Players.GetPlayerByIndex(i)->IsInGame())
{
logicore.CoreTranslate(buffer, sizeof(buffer), "%T%s", 6, NULL, "Vote Count",
&i, &m_NumVotes, &m_TotalClients, &iTimeRemaining, &m_leaderList);
g_HL2.HintTextMsg(i, buffer);
}
}
}
void VoteMenuHandler::BuildVoteLeaders()
{
if (m_NumVotes == 0 || !sm_vote_hintbox.GetBool())
{
return;
}
menu_vote_result_t vote;
menu_vote_result_t::menu_item_vote_t item_vote[256];
memset(&vote, 0, sizeof(vote));
/* Build the item list */
for (unsigned int i=0; i<m_Items; i++)
{
if (m_Votes[i] > 0)
{
item_vote[vote.num_items].count = m_Votes[i];
item_vote[vote.num_items].item = i;
vote.num_votes += m_Votes[i];
vote.num_items++;
}
}
vote.item_list = item_vote;
assert(vote.num_votes);
/* Sort the item list descending */
qsort(item_vote,
vote.num_items,
sizeof(menu_vote_result_t::menu_item_vote_t),
SortVoteItems);
/* Take the top 3 (if applicable) and draw them */
int len = 0;
for (unsigned int i=0; i<vote.num_items && i<3; i++)
{
int curItem = vote.item_list[i].item;
ItemDrawInfo dr;
m_pCurMenu->GetItemInfo(curItem, &dr);
len += g_SourceMod.Format(m_leaderList + len, sizeof(m_leaderList) - len, "\n%i. %s: (%i)", i+1, dr.display, vote.item_list[i].count);
}
}
SourceMod::ResultType VoteMenuHandler::OnTimer(ITimer *pTimer, void *pData)
{
DrawHintProgress();
return Pl_Continue;
}
void VoteMenuHandler::OnTimerEnd(ITimer *pTimer, void *pData)
{
m_displayTimer = NULL;
}
+2 -19
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -36,7 +36,6 @@
#include <IPlayerHelpers.h>
#include <sh_vector.h>
#include "sm_globals.h"
#include <TimerSys.h>
using namespace SourceHook;
using namespace SourceMod;
@@ -44,8 +43,7 @@ using namespace SourceMod;
class VoteMenuHandler :
public IMenuHandler,
public SMGlobalClass,
public IClientListener,
public ITimedEvent
public IClientListener
{
public: //SMGlobalClass
void OnSourceModAllInitialized();
@@ -63,9 +61,6 @@ public: //IMenuHandler
void OnMenuEnd(IBaseMenu *menu, MenuEndReason reason);
void OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style);
unsigned int OnMenuDisplayItem(IBaseMenu *menu, int client, IMenuPanel *panel, unsigned int item, const ItemDrawInfo &dr);
public: //ITimedEvent
ResultType OnTimer(ITimer *pTimer, void *pData);
void OnTimerEnd(ITimer *pTimer, void *pData);
public:
bool StartVote(IBaseMenu *menu,
unsigned int num_clients,
@@ -77,9 +72,6 @@ public:
IBaseMenu *GetCurrentMenu();
bool IsCancelling();
unsigned int GetRemainingVoteDelay();
bool IsClientInVotePool(int client);
bool GetClientVoteChoice(int client, unsigned int *pItem);
bool RedrawToClient(int client, bool revote);
private:
void Reset(IMenuHandler *mh);
void DecrementPlayerCount();
@@ -90,12 +82,9 @@ private:
unsigned int time,
unsigned int flags);
void StartVoting();
void DrawHintProgress();
void BuildVoteLeaders();
private:
IMenuHandler *m_pHandler;
unsigned int m_Clients;
unsigned int m_TotalClients;
unsigned int m_Items;
CVector<unsigned int> m_Votes;
IBaseMenu *m_pCurMenu;
@@ -104,13 +93,7 @@ private:
unsigned int m_NumVotes;
unsigned int m_VoteTime;
unsigned int m_VoteFlags;
float m_fStartTime;
unsigned int m_nMenuTime;
int m_ClientVotes[256+1];
bool m_Revoting[256+1];
char m_leaderList[1024];
ITimer *m_displayTimer;
};
#endif //_INCLUDE_SOURCEMOD_MENUVOTING_H_
-379
View File
@@ -1,379 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourcePawn
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "NativeInvoker.h"
#include "ShareSys.h"
NativeInterface g_NInvoke;
NativeInvoker::NativeInvoker()
{
}
NativeInvoker::~NativeInvoker()
{
}
const char *NativeInterface::GetInterfaceName()
{
return SMINTERFACE_NINVOKE_NAME;
}
unsigned int NativeInterface::GetInterfaceVersion()
{
return SMINTERFACE_NINVOKE_VERSION;
}
void NativeInterface::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, &g_NInvoke);
}
IPluginRuntime *NativeInterface::CreateRuntime(const char *name, size_t bytes)
{
return g_pSourcePawn2->CreateEmptyRuntime(name, bytes);
}
INativeInvoker *NativeInterface::CreateInvoker()
{
return new NativeInvoker();
}
bool NativeInvoker::Start(IPluginContext *pContext, const char *name)
{
NativeEntry *entry;
entry = g_ShareSys.FindNative(name);
if (entry == NULL)
{
return false;
}
native = NULL;
if (entry->replacement.owner != NULL)
{
native = entry->replacement.func;
}
else if (entry->owner != NULL)
{
native = entry->func;
}
if (native == NULL)
{
return false;
}
this->pContext = pContext;
m_curparam = 0;
m_errorstate = SP_ERROR_NONE;
return true;
}
cell_t NativeInvoker::PushCell(cell_t cell)
{
if (m_curparam >= SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
m_info[m_curparam].marked = false;
m_params[m_curparam] = cell;
m_curparam++;
return SP_ERROR_NONE;
}
int NativeInvoker::PushCellByRef(cell_t *cell, int flags)
{
return PushArray(cell, 1, flags);
}
int NativeInvoker::PushFloat(float number)
{
cell_t val = *(cell_t *)&number;
return PushCell(val);
}
int NativeInvoker::PushFloatByRef(float *number, int flags)
{
return PushCellByRef((cell_t *)number, flags);
}
int NativeInvoker::PushArray(cell_t *inarray, unsigned int cells, int copyback)
{
if (m_curparam >= SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
ParamInfo *info = &m_info[m_curparam];
info->flags = inarray ? copyback : 0;
info->marked = true;
info->size = cells;
info->str.is_sz = false;
info->orig_addr = inarray;
m_curparam++;
return SP_ERROR_NONE;
}
int NativeInvoker::PushString(const char *string)
{
return _PushString(string, SM_PARAM_STRING_COPY, 0, strlen(string)+1);
}
int NativeInvoker::PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags)
{
return _PushString(buffer, sz_flags, cp_flags, length);
}
int NativeInvoker::_PushString(const char *string, int sz_flags, int cp_flags, size_t len)
{
if (m_curparam >= SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
ParamInfo *info = &m_info[m_curparam];
info->marked = true;
info->orig_addr = (cell_t *)string;
info->flags = cp_flags;
info->size = len;
info->str.sz_flags = sz_flags;
info->str.is_sz = true;
m_curparam++;
return SP_ERROR_NONE;
}
void NativeInvoker::Cancel()
{
if (pContext == NULL)
{
return;
}
m_errorstate = SP_ERROR_NONE;
m_curparam = 0;
pContext = NULL;
native = NULL;
}
int NativeInvoker::SetError(int err)
{
m_errorstate = err;
return err;
}
int NativeInvoker::Invoke(cell_t *result)
{
int err = SP_ERROR_NONE;
if (pContext == NULL)
{
return SP_ERROR_INVALID_NATIVE;
}
if (m_errorstate != SP_ERROR_NONE)
{
err = m_errorstate;
Cancel();
return err;
}
cell_t tresult;
if (result == NULL)
{
result = &tresult;
}
//This is for re-entrancy!
IPluginContext *ctx = pContext;
cell_t _temp_params[SP_MAX_EXEC_PARAMS + 1];
cell_t *temp_params = &_temp_params[1];
ParamInfo temp_info[SP_MAX_EXEC_PARAMS];
unsigned int numparams = m_curparam;
unsigned int i;
bool docopies = true;
if (numparams)
{
//Save the info locally, then reset it for re-entrant calls.
memcpy(temp_info, m_info, numparams * sizeof(ParamInfo));
}
m_curparam = 0;
pContext = NULL;
/* Initialize 0th parameter */
_temp_params[0] = numparams;
/* Browse the parameters and build arrays */
for (i = 0; i < numparams; i++)
{
/* Is this marked as an array? */
if (temp_info[i].marked)
{
if (!temp_info[i].str.is_sz)
{
/* Allocate a normal/generic array */
if ((err = ctx->HeapAlloc(temp_info[i].size,
&temp_info[i].local_addr,
&temp_info[i].phys_addr))
!= SP_ERROR_NONE)
{
break;
}
if (temp_info[i].orig_addr)
{
memcpy(temp_info[i].phys_addr, temp_info[i].orig_addr, sizeof(cell_t) * temp_info[i].size);
}
}
else
{
/* Calculate cells required for the string */
size_t cells = (temp_info[i].size + sizeof(cell_t) - 1) / sizeof(cell_t);
/* Allocate the buffer */
if ((err = ctx->HeapAlloc(cells,
&temp_info[i].local_addr,
&temp_info[i].phys_addr))
!= SP_ERROR_NONE)
{
break;
}
/* Copy original string if necessary */
if ((temp_info[i].str.sz_flags & SM_PARAM_STRING_COPY) && (temp_info[i].orig_addr != NULL))
{
/* Cut off UTF-8 properly */
if (temp_info[i].str.sz_flags & SM_PARAM_STRING_UTF8)
{
if ((err = ctx->StringToLocalUTF8(temp_info[i].local_addr,
temp_info[i].size,
(const char *)temp_info[i].orig_addr,
NULL))
!= SP_ERROR_NONE)
{
break;
}
}
/* Copy a binary blob */
else if (temp_info[i].str.sz_flags & SM_PARAM_STRING_BINARY)
{
memmove(temp_info[i].phys_addr, temp_info[i].orig_addr, temp_info[i].size);
}
/* Copy ASCII characters */
else
{
if ((err = ctx->StringToLocal(temp_info[i].local_addr,
temp_info[i].size,
(const char *)temp_info[i].orig_addr))
!= SP_ERROR_NONE)
{
break;
}
}
}
} /* End array/string calculation */
/* Update the pushed parameter with the byref local address */
temp_params[i] = temp_info[i].local_addr;
}
else
{
/* Just copy the value normally */
temp_params[i] = m_params[i];
}
}
/* Make the call if we can */
if (err == SP_ERROR_NONE)
{
*result = native(ctx, _temp_params);
if (ctx->GetLastNativeError() != SP_ERROR_NONE)
{
docopies = false;
ctx->ClearLastNativeError();
}
}
else
{
docopies = false;
}
/* i should be equal to the last valid parameter + 1 */
while (i--)
{
if (!temp_info[i].marked)
{
continue;
}
if (docopies && (temp_info[i].flags & SM_PARAM_COPYBACK))
{
if (temp_info[i].orig_addr)
{
if (temp_info[i].str.is_sz)
{
memcpy(temp_info[i].orig_addr, temp_info[i].phys_addr, temp_info[i].size);
}
else
{
if (temp_info[i].size == 1)
{
*temp_info[i].orig_addr = *(temp_info[i].phys_addr);
}
else
{
memcpy(temp_info[i].orig_addr,
temp_info[i].phys_addr,
temp_info[i].size * sizeof(cell_t));
}
}
}
}
if ((err = ctx->HeapPop(temp_info[i].local_addr)) != SP_ERROR_NONE)
{
return err;
}
}
return err;
}
-98
View File
@@ -1,98 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_NATIVE_INVOKER_H_
#define _INCLUDE_SOURCEMOD_NATIVE_INVOKER_H_
#include "sm_globals.h"
#include <INativeInvoker.h>
struct ParamInfo
{
int flags; /* Copy-back flags */
bool marked; /* Whether this is marked as being used */
cell_t local_addr; /* Local address to free */
cell_t *phys_addr; /* Physical address of our copy */
cell_t *orig_addr; /* Original address to copy back to */
ucell_t size; /* Size of array in bytes */
struct
{
bool is_sz; /* is a string */
int sz_flags; /* has sz flags */
} str;
};
class NativeInvoker : public INativeInvoker
{
public:
NativeInvoker();
~NativeInvoker();
public: /* ICallable */
int PushCell(cell_t cell);
int PushCellByRef(cell_t *cell, int flags=SM_PARAM_COPYBACK);
int PushFloat(float number);
int PushFloatByRef(float *number, int flags=SM_PARAM_COPYBACK);
int PushArray(cell_t *inarray, unsigned int cells, int flags=0);
int PushString(const char *string);
int PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags);
void Cancel();
public: /* INativeInvoker */
bool Start(IPluginContext *pContext, const char *name);
int Invoke(cell_t *result);
private:
int _PushString(const char *string, int sz_flags, int cp_flags, size_t len);
int SetError(int err);
private:
IPluginContext *pContext;
SPVM_NATIVE_FUNC native;
cell_t m_params[SP_MAX_EXEC_PARAMS];
ParamInfo m_info[SP_MAX_EXEC_PARAMS];
unsigned int m_curparam;
int m_errorstate;
};
class NativeInterface :
public INativeInterface,
public SMGlobalClass
{
public: /* SMGlobalClass */
void OnSourceModAllInitialized();
public: /* SMInterface */
unsigned int GetInterfaceVersion();
const char *GetInterfaceName();
public: /* INativeInvoker */
IPluginRuntime *CreateRuntime(const char *name, size_t bytes);
INativeInvoker *CreateInvoker();
};
extern NativeInterface g_NInvoke;
#endif /* _INCLUDE_SOURCEMOD_NATIVE_INVOKER_H_ */
-144
View File
@@ -1,144 +0,0 @@
#include "NativeOwner.h"
#include "ShareSys.h"
#include "PluginSys.h"
CNativeOwner::CNativeOwner() : m_nMarkSerial(0)
{
}
void CNativeOwner::SetMarkSerial(unsigned int serial)
{
m_nMarkSerial = serial;
}
unsigned int CNativeOwner::GetMarkSerial()
{
return m_nMarkSerial;
}
void CNativeOwner::AddDependent(CPlugin *pPlugin)
{
m_Dependents.push_back(pPlugin);
}
void CNativeOwner::AddWeakRef(const WeakNative & ref)
{
m_WeakRefs.push_back(ref);
}
void CNativeOwner::AddNatives(const sp_nativeinfo_t *natives)
{
NativeEntry *pEntry;
for (unsigned int i = 0; natives[i].func != NULL && natives[i].name != NULL; i++)
{
if ((pEntry = g_ShareSys.AddNativeToCache(this, &natives[i])) == NULL)
{
continue;
}
m_Natives.push_back(pEntry);
}
}
void CNativeOwner::PropogateMarkSerial(unsigned int serial)
{
CNativeOwner *pOwner;
List<CPlugin *>::iterator iter;
for (iter = m_Dependents.begin();
iter != m_Dependents.end();
iter++)
{
pOwner = (*iter);
pOwner->SetMarkSerial(serial);
}
}
void CNativeOwner::UnbindWeakRef(const WeakNative & ref)
{
sp_native_t *native;
IPluginContext *pContext;
pContext = ref.pl->GetBaseContext();
if ((pContext->GetNativeByIndex(ref.idx, &native)) == SP_ERROR_NONE)
{
/* If there is no reference, the native must be unbound */
if (ref.entry == NULL)
{
native->status = SP_NATIVE_UNBOUND;
native->pfn = NULL;
}
/* If we've cached a reference, it's a core native we can
* rebind back to its original (this was a replacement).
*/
else
{
native->pfn = ref.entry->func;
}
}
}
void CNativeOwner::DropEverything()
{
NativeEntry *pEntry;
List<WeakNative>::iterator iter;
List<NativeEntry *>::iterator ntv_iter;
/* Unbind and remove all weak references to us */
iter = m_WeakRefs.begin();
while (iter != m_WeakRefs.end())
{
UnbindWeakRef((*iter));
iter = m_WeakRefs.erase(iter);
}
/* Unmark our replacement natives */
ntv_iter = m_ReplacedNatives.begin();
while (ntv_iter != m_ReplacedNatives.end())
{
pEntry = (*ntv_iter);
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
ntv_iter = m_ReplacedNatives.erase(ntv_iter);
}
/* Strip all of our natives from the cache */
ntv_iter = m_Natives.begin();
while (ntv_iter != m_Natives.end())
{
g_ShareSys.ClearNativeFromCache(this, (*ntv_iter)->name);
ntv_iter = m_Natives.erase(ntv_iter);
}
}
void CNativeOwner::DropWeakRefsTo(CPlugin *pPlugin)
{
List<WeakNative>::iterator iter;
iter = m_WeakRefs.begin();
while (iter != m_WeakRefs.end())
{
WeakNative & ref = (*iter);
if (ref.pl == pPlugin)
{
iter = m_WeakRefs.erase(iter);
}
else
{
iter++;
}
}
}
void CNativeOwner::DropRefsTo(CPlugin *pPlugin)
{
m_Dependents.remove(pPlugin);
DropWeakRefsTo(pPlugin);
}
void CNativeOwner::AddReplacedNative(NativeEntry *pEntry)
{
m_ReplacedNatives.push_back(pEntry);
}
-59
View File
@@ -1,59 +0,0 @@
#ifndef _INCLUDE_SOURCEMOD_NATIVE_OWNER_H_
#define _INCLUDE_SOURCEMOD_NATIVE_OWNER_H_
#include <sp_vm_types.h>
#include <sh_list.h>
class CPlugin;
struct NativeEntry;
struct WeakNative
{
WeakNative(CPlugin *plugin, uint32_t index) :
pl(plugin), idx(index), entry(NULL)
{
pl = plugin;
idx = index;
}
WeakNative(CPlugin *plugin, uint32_t index, NativeEntry *pEntry) :
pl(plugin), idx(index), entry(pEntry)
{
pl = plugin;
idx = index;
}
CPlugin *pl;
uint32_t idx;
NativeEntry *entry;
};
using namespace SourceHook;
class CNativeOwner
{
public:
CNativeOwner();
public:
virtual void DropEverything();
public:
void AddNatives(const sp_nativeinfo_t *info);
public:
void SetMarkSerial(unsigned int serial);
unsigned int GetMarkSerial();
void PropogateMarkSerial(unsigned int serial);
public:
void AddDependent(CPlugin *pPlugin);
void AddWeakRef(const WeakNative & ref);
void DropRefsTo(CPlugin *pPlugin);
void AddReplacedNative(NativeEntry *pEntry);
private:
void DropWeakRefsTo(CPlugin *pPlugin);
void UnbindWeakRef(const WeakNative & ref);
protected:
List<CPlugin *> m_Dependents;
unsigned int m_nMarkSerial;
List<WeakNative> m_WeakRefs;
List<NativeEntry *> m_Natives;
List<NativeEntry *> m_ReplacedNatives;
};
#endif //_INCLUDE_SOURCEMOD_NATIVE_OWNER_H_
-226
View File
@@ -1,226 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "NextMap.h"
#include "Logger.h"
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "sourcehook.h"
#include "sm_srvcmds.h"
NextMapManager g_NextMap;
#if SOURCE_ENGINE != SE_DARKMESSIAH
SH_DECL_HOOK2_void(IVEngineServer, ChangeLevel, SH_NOATTRIB, 0, const char *, const char *);
#else
SH_DECL_HOOK4_void(IVEngineServer, ChangeLevel, SH_NOATTRIB, 0, const char *, const char *, const char *, bool);
#endif
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
#elif SOURCE_ENGINE == SE_DARKMESSIAH
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
ConCommand *changeLevelCmd = NULL;
ConVar sm_nextmap("sm_nextmap", "", FCVAR_NOTIFY);
bool g_forcedChange = false;
void NextMapManager::OnSourceModAllInitialized_Post()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_ADD_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
#else
SH_ADD_HOOK_MEMFUNC(IVEngineServer, ChangeLevel, engine, this, &NextMapManager::HookChangeLevel, false);
#endif
ConCommand *pCmd = FindCommand("changelevel");
if (pCmd != NULL)
{
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdChangeLevelCallback, false);
changeLevelCmd = pCmd;
}
}
void NextMapManager::OnSourceModShutdown()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_REMOVE_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
#else
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, ChangeLevel, engine, this, &NextMapManager::HookChangeLevel, false);
#endif
if (changeLevelCmd != NULL)
{
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, changeLevelCmd, CmdChangeLevelCallback, false);
}
SourceHook::List<MapChangeData *>::iterator iter;
iter = m_mapHistory.begin();
while (iter != m_mapHistory.end())
{
delete (MapChangeData *)*iter;
iter = m_mapHistory.erase(iter);
}
}
const char *NextMapManager::GetNextMap()
{
return sm_nextmap.GetString();
}
bool NextMapManager::SetNextMap(const char *map)
{
if (!engine->IsMapValid(map))
{
return false;
}
sm_nextmap.SetValue(map);
return true;
}
#if SOURCE_ENGINE != SE_DARKMESSIAH
void NextMapManager::HookChangeLevel(const char *map, const char *unknown)
#else
void NextMapManager::HookChangeLevel(const char *map, const char *unknown, const char *video, bool bLongLoading)
#endif
{
if (g_forcedChange)
{
g_Logger.LogMessage("[SM] Changed map to \"%s\"", map);
RETURN_META(MRES_IGNORED);
}
const char *newmap = sm_nextmap.GetString();
if (newmap[0] == 0 || !engine->IsMapValid(newmap))
{
RETURN_META(MRES_IGNORED);
}
g_Logger.LogMessage("[SM] Changed map to \"%s\"", newmap);
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), newmap);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), "Normal level change");
#if SOURCE_ENGINE != SE_DARKMESSIAH
RETURN_META_NEWPARAMS(MRES_IGNORED, &IVEngineServer::ChangeLevel, (newmap, unknown));
#else
RETURN_META_NEWPARAMS(MRES_IGNORED, &IVEngineServer::ChangeLevel, (newmap, unknown, video, bLongLoading));
#endif
}
void NextMapManager::OnSourceModLevelChange( const char *mapName )
{
/* Skip the first 'mapchange' when the server starts up */
if (m_tempChangeInfo.startTime != 0)
{
if (strcmp(mapName, m_tempChangeInfo.m_mapName) == 0)
{
/* The map change was as we expected */
m_mapHistory.push_back(new MapChangeData(lastMap, m_tempChangeInfo.m_changeReason, m_tempChangeInfo.startTime));
}
else
{
/* Something intercepted the mapchange */
char newReason[255];
UTIL_Format(newReason, sizeof(newReason), "%s (Map overridden)", m_tempChangeInfo.m_changeReason);
m_mapHistory.push_back(new MapChangeData(lastMap, newReason, m_tempChangeInfo.startTime));
}
/* TODO: Should this be customizable? */
if (m_mapHistory.size() > 20)
{
SourceHook::List<MapChangeData *>::iterator iter;
iter = m_mapHistory.begin();
delete (MapChangeData *)*iter;
m_mapHistory.erase(iter);
}
}
m_tempChangeInfo.m_mapName[0] ='\0';
m_tempChangeInfo.m_changeReason[0] = '\0';
m_tempChangeInfo.startTime = time(NULL);
UTIL_Format(lastMap, sizeof(lastMap), mapName);
}
void NextMapManager::ForceChangeLevel( const char *mapName, const char* changeReason )
{
/* Store the mapname and reason */
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), mapName);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), changeReason);
/* Change level and skip our hook */
g_forcedChange = true;
engine->ChangeLevel(mapName, NULL);
g_forcedChange = false;
}
NextMapManager::NextMapManager()
{
m_tempChangeInfo = MapChangeData();
m_mapHistory = SourceHook::List<MapChangeData *>();
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
void CmdChangeLevelCallback(const CCommand &command)
{
#else
void CmdChangeLevelCallback()
{
CCommand command;
#endif
if (command.ArgC() < 2)
{
return;
}
if (g_NextMap.m_tempChangeInfo.m_mapName[0] == '\0')
{
UTIL_Format(g_NextMap.m_tempChangeInfo.m_mapName, sizeof(g_NextMap.m_tempChangeInfo.m_mapName), command.Arg(1));
UTIL_Format(g_NextMap.m_tempChangeInfo.m_changeReason, sizeof(g_NextMap.m_tempChangeInfo.m_changeReason), "changelevel Command");
}
}
-103
View File
@@ -1,103 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_NEXTMAP_H_
#define _INCLUDE_SOURCEMOD_NEXTMAP_H_
#include "sm_globals.h"
#include "eiface.h"
#include "sh_list.h"
#include "sm_stringutil.h"
struct MapChangeData
{
MapChangeData(const char *mapName, const char *changeReason, time_t time)
{
UTIL_Format(m_mapName, sizeof(m_mapName), mapName);
UTIL_Format(m_changeReason, sizeof(m_changeReason), changeReason);
startTime = time;
}
MapChangeData()
{
m_mapName[0] = '\0';
m_changeReason[0] = '\0';
startTime = 0;
}
char m_mapName[32];
char m_changeReason[100];
time_t startTime;
};
#if SOURCE_ENGINE >= SE_ORANGEBOX
void CmdChangeLevelCallback(const CCommand &command);
#else
void CmdChangeLevelCallback();
#endif
class NextMapManager : public SMGlobalClass
{
public:
NextMapManager();
#if SOURCE_ENGINE >= SE_ORANGEBOX
friend void CmdChangeLevelCallback(const CCommand &command);
#else
friend void CmdChangeLevelCallback();
#endif
void OnSourceModAllInitialized_Post();
void OnSourceModShutdown();
void OnSourceModLevelChange(const char *mapName);
const char *GetNextMap();
bool SetNextMap(const char *map);
void ForceChangeLevel(const char *mapName, const char* changeReason);
#if SOURCE_ENGINE != SE_DARKMESSIAH
void HookChangeLevel(const char *map, const char *unknown);
#else
void HookChangeLevel(const char *map, const char *unknown, const char *video, bool bLongLoading);
#endif
public:
SourceHook::List<MapChangeData *> m_mapHistory;
private:
MapChangeData m_tempChangeInfo;
char lastMap[32];
};
extern NextMapManager g_NextMap;
#endif //_INCLUDE_SOURCEMOD_NEXTMAP_H_
+113 -456
View File
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -39,23 +39,20 @@
#include "sm_stringutil.h"
#include "CoreConfig.h"
#include "TimerSys.h"
#include "Translator.h"
#include "Logger.h"
#include "ChatTriggers.h"
#include "HalfLife2.h"
#include <inetchannel.h>
#include <iclient.h>
#include <IGameConfigs.h>
#include "ExtensionSys.h"
#include <sourcemod_version.h>
#include "ConsoleDetours.h"
#include "logic_bridge.h"
#include "GameConfigs.h"
#include "systems/ExtensionSys.h"
PlayerManager g_Players;
bool g_OnMapStarted = false;
IForward *PreAdminCheck = NULL;
IForward *PostAdminCheck = NULL;
IForward *PostAdminFilter = NULL;
const unsigned int *g_NumPlayersToAuth = NULL;
int lifestate_offset = -1;
List<ICommandTargetProcessor *> target_processors;
@@ -63,7 +60,7 @@ List<ICommandTargetProcessor *> target_processors;
SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
#else
SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
@@ -71,23 +68,6 @@ SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *)
SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
#elif SOURCE_ENGINE == SE_DARKMESSIAH
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
ConCommand *maxplayersCmd = NULL;
unsigned int g_PlayerSerialCount = 0;
class KickPlayerTimer : public ITimedEvent
{
public:
@@ -113,9 +93,6 @@ PlayerManager::PlayerManager()
m_FirstPass = false;
m_maxClients = 0;
m_SourceTVUserId = -1;
m_ReplayUserId = -1;
m_UserIdLookUp = new int[USHRT_MAX+1];
memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
}
@@ -144,8 +121,7 @@ void PlayerManager::OnSourceModAllInitialized()
ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
ParamType p2[] = {Param_Cell};
m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_Event, 3, p1);
m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
@@ -161,19 +137,11 @@ void PlayerManager::OnSourceModAllInitialized()
m_bIsListenServer = !engine->IsDedicatedServer();
m_ListenClient = 0;
ConCommand *pCmd = FindCommand("maxplayers");
if (pCmd != NULL)
{
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
maxplayersCmd = pCmd;
}
}
void PlayerManager::OnSourceModShutdown()
{
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
@@ -183,7 +151,6 @@ void PlayerManager::OnSourceModShutdown()
/* Release forwards */
g_Forwards.ReleaseForward(m_clconnect);
g_Forwards.ReleaseForward(m_clconnect_post);
g_Forwards.ReleaseForward(m_clputinserver);
g_Forwards.ReleaseForward(m_cldisconnect);
g_Forwards.ReleaseForward(m_cldisconnect_post);
@@ -198,11 +165,6 @@ void PlayerManager::OnSourceModShutdown()
g_Forwards.ReleaseForward(PostAdminFilter);
delete [] m_Players;
if (maxplayersCmd != NULL)
{
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
}
}
ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
@@ -235,41 +197,20 @@ ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
{
static ConVar *tv_enable = icvar->FindVar("tv_enable");
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
static ConVar *replay_enable = icvar->FindVar("replay_enable");
#endif
// clientMax will not necessarily be correct here (such as on late SourceTV enable)
m_maxClients = gpGlobals->maxClients;
ICommandLine *commandLine = g_HL2.GetValveCommandLine();
m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && (!commandLine || commandLine->FindParm("-nohltv") == 0));
m_bIsReplayActive = false;
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
#endif
m_PlayersSinceActive = 0;
if (!m_FirstPass)
{
/* Initialize all players */
m_maxClients = clientMax;
m_PlayerCount = 0;
m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
m_Players = new CPlayer[m_maxClients + 1];
m_AuthQueue = new unsigned int[m_maxClients + 1];
m_FirstPass = true;
memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
memset(m_AuthQueue, 0, sizeof(unsigned int) * (m_maxClients + 1));
g_NumPlayersToAuth = &m_AuthQueue[0];
}
g_PluginSys.SyncMaxClients(m_maxClients);
g_OnMapStarted = true;
g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
m_onActivate->Execute(NULL);
m_onActivate2->Execute(NULL);
@@ -278,16 +219,11 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
{
if ((*iter)->GetClientListenerVersion() >= 5)
{
(*iter)->OnServerActivated(m_maxClients);
(*iter)->OnServerActivated(clientMax);
}
}
SMGlobalClass *cls = SMGlobalClass::head;
while (cls)
{
cls->OnSourceModLevelActivated();
cls = cls->m_pGlobalClassNext;
}
g_OnMapStarted = true;
SM_ExecuteAllConfigs();
}
@@ -352,7 +288,7 @@ void PlayerManager::RunAuthChecks()
unsigned int removed = 0;
for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
{
pPlayer = &m_Players[m_AuthQueue[i]];
pPlayer = GetPlayerByIndex(m_AuthQueue[i]);
authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
if (authstr && authstr[0] != '\0'
&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
@@ -425,25 +361,8 @@ void PlayerManager::RunAuthChecks()
bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
{
int client = IndexOfEdict(pEntity);
CPlayer *pPlayer = &m_Players[client];
++m_PlayersSinceActive;
int client = engine->IndexOfEdict(pEntity);
pPlayer->Initialize(pszName, pszAddress, pEntity);
/* Get the client's language */
if (m_QueryLang)
{
const char *name;
if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
{
unsigned int langid;
pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
} else {
pPlayer->m_LangId = translator->GetServerLanguage();
}
}
List<IClientListener *>::iterator iter;
IClientListener *pListener = NULL;
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
@@ -457,36 +376,34 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
cell_t res = 1;
m_Players[client].Initialize(pszName, pszAddress, pEntity);
m_clconnect->PushCell(client);
m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
m_clconnect->PushCell(maxrejectlen);
m_clconnect->Execute(&res);
m_clconnect->Execute(&res, NULL);
if (res)
{
if (!pPlayer->IsAuthorized())
if (!m_Players[client].IsAuthorized())
{
m_AuthQueue[++m_AuthQueue[0]] = client;
}
m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
}
else
{
if (!pPlayer->IsFakeClient())
{
RETURN_META_VALUE(MRES_SUPERCEDE, false);
}
RETURN_META_VALUE(MRES_SUPERCEDE, false);
}
m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
return true;
}
bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
{
int client = IndexOfEdict(pEntity);
int client = engine->IndexOfEdict(pEntity);
bool orig_value = META_RESULT_ORIG_RET(bool);
CPlayer *pPlayer = &m_Players[client];
CPlayer *pPlayer = GetPlayerByIndex(client);
if (orig_value)
{
@@ -498,24 +415,16 @@ bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName,
pListener->OnClientConnected(client);
if (!pPlayer->IsConnected())
{
return true;
break;
}
}
if (!pPlayer->IsFakeClient()
&& m_bIsListenServer
&& strncmp(pszAddress, "127.0.0.1", 9) == 0)
{
m_ListenClient = client;
}
cell_t res;
m_clconnect_post->PushCell(client);
m_clconnect_post->Execute(&res, NULL);
}
else
if (!pPlayer->IsFakeClient()
&& m_bIsListenServer
&& strncmp(pszAddress, "127.0.0.1", 9) == 0)
{
InvalidatePlayer(pPlayer);
m_ListenClient = client;
}
return true;
@@ -524,9 +433,9 @@ bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName,
void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
{
cell_t res;
int client = IndexOfEdict(pEntity);
CPlayer *pPlayer = &m_Players[client];
int client = engine->IndexOfEdict(pEntity);
CPlayer *pPlayer = GetPlayerByIndex(client);
/* If they're not connected, they're a bot */
if (!pPlayer->IsConnected())
{
@@ -534,41 +443,6 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
char error[255];
const char *authid = engine->GetPlayerNetworkIDString(pEntity);
pPlayer->Authorize(authid);
pPlayer->m_bFakeClient = true;
/*
* While we're already filtered to just bots, we'll do other checks to
* make sure that the requisite services are enabled and that the bots
* have joined at the expected time.
*
* Checking playerinfo's IsHLTV and IsReplay would be better and less
* error-prone but will always show false until later in the frame,
* after PutInServer and Activate, and we want it now!
*/
// This doesn't actually get incremented until OnClientConnect. Fake it to check.
int newCount = m_PlayersSinceActive + 1;
int userId = engine->GetPlayerUserId(pEntity);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (m_bIsReplayActive && newCount == 1
&& (m_ReplayUserId == userId || strcmp(playername, "Replay") == 0))
{
pPlayer->m_bIsReplay = true;
m_ReplayUserId = userId;
}
#endif
if (m_bIsSourceTVActive
&& ((!m_bIsReplayActive && newCount == 1)
|| (m_bIsReplayActive && newCount == 2))
&& (m_SourceTVUserId == userId || strcmp(playername, "SourceTV") == 0)
)
{
pPlayer->m_bIsSourceTV = true;
m_SourceTVUserId = userId;
}
if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
{
/* :TODO: kick the bot if it's rejected */
@@ -586,11 +460,6 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
return;
}
}
cell_t res;
m_clconnect_post->PushCell(client);
m_clconnect_post->Execute(&res, NULL);
/* Now do authorization */
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
{
@@ -612,7 +481,20 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
}
pPlayer->Connect();
/* Get the client's language */
if (m_QueryLang)
{
const char *name;
if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
{
unsigned int langid;
pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
} else {
pPlayer->m_LangId = g_Translator.GetServerLanguage();
}
}
m_Players[client].Connect();
m_PlayerCount++;
List<IClientListener *>::iterator iter;
@@ -626,9 +508,9 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
m_clputinserver->PushCell(client);
m_clputinserver->Execute(&res, NULL);
if (pPlayer->IsAuthorized())
if (m_Players[client].IsAuthorized())
{
pPlayer->DoPostConnectAuthorization();
m_Players[client].DoPostConnectAuthorization();
}
}
@@ -648,10 +530,9 @@ void PlayerManager::OnSourceModLevelEnd()
void PlayerManager::OnClientDisconnect(edict_t *pEntity)
{
cell_t res;
int client = IndexOfEdict(pEntity);
CPlayer *pPlayer = &m_Players[client];
int client = engine->IndexOfEdict(pEntity);
if (pPlayer->IsConnected())
if (m_Players[client].IsConnected())
{
m_cldisconnect->PushCell(client);
m_cldisconnect->Execute(&res, NULL);
@@ -662,7 +543,7 @@ void PlayerManager::OnClientDisconnect(edict_t *pEntity)
return;
}
if (pPlayer->WasCountedAsInGame())
if (m_Players[client].WasCountedAsInGame())
{
m_PlayerCount--;
}
@@ -675,7 +556,29 @@ void PlayerManager::OnClientDisconnect(edict_t *pEntity)
pListener->OnClientDisconnecting(client);
}
InvalidatePlayer(pPlayer);
/**
* Remove client from auth queue if necessary
*/
if (!m_Players[client].IsAuthorized())
{
for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
{
if (m_AuthQueue[i] == (unsigned)client)
{
/* Move everything ahead of us back by one */
for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
{
m_AuthQueue[j-1] = m_AuthQueue[j];
}
/* Remove us and break */
m_AuthQueue[0]--;
break;
}
}
}
m_Players[client].Disconnect();
m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = 0;
if (m_ListenClient == client)
{
@@ -686,7 +589,7 @@ void PlayerManager::OnClientDisconnect(edict_t *pEntity)
void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
{
cell_t res;
int client = IndexOfEdict(pEntity);
int client = engine->IndexOfEdict(pEntity);
m_cldisconnect_post->PushCell(client);
m_cldisconnect_post->Execute(&res, NULL);
@@ -700,28 +603,7 @@ void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
}
}
void ClientConsolePrint(edict_t *e, const char *fmt, ...)
{
char buffer[512];
va_list ap;
va_start(ap, fmt);
size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
va_end(ap);
if (len >= sizeof(buffer) - 1)
{
buffer[sizeof(buffer) - 2] = '\n';
buffer[sizeof(buffer) - 1] = '\0';
} else {
buffer[len++] = '\n';
buffer[len] = '\0';
}
engine->ClientPrintf(e, buffer);
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
{
#else
@@ -729,48 +611,15 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
{
CCommand args;
#endif
int client = IndexOfEdict(pEntity);
int client = engine->IndexOfEdict(pEntity);
cell_t res = Pl_Continue;
CPlayer *pPlayer = &m_Players[client];
if (!pPlayer->IsConnected())
CPlayer *pPlayer = GetPlayerByIndex(client);
if (!pPlayer || !pPlayer->IsConnected())
{
return;
}
if (strcmp(args.Arg(0), "sm") == 0)
{
if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
{
g_PluginSys.ListPluginsToClient(pPlayer, args);
RETURN_META(MRES_SUPERCEDE);
}
else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
{
ClientConsolePrint(pEntity,
"SourceMod would not be possible without:");
ClientConsolePrint(pEntity,
" David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
ClientConsolePrint(pEntity,
" Scott \"DS\" Ehlert, Matt \"pRED\" Woodrow");
ClientConsolePrint(pEntity,
" Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
ClientConsolePrint(pEntity,
"SourceMod is open source under the GNU General Public License.");
RETURN_META(MRES_SUPERCEDE);
}
ClientConsolePrint(pEntity,
"SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
ClientConsolePrint(pEntity,
"To see running plugins, type \"sm plugins\"");
ClientConsolePrint(pEntity,
"To see credits, type \"sm credits\"");
ClientConsolePrint(pEntity,
"Visit http://www.sourcemod.net/");
RETURN_META(MRES_SUPERCEDE);
}
g_HL2.PushCommandStack(&args);
int argcount = args.ArgC() - 1;
@@ -788,27 +637,10 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
}
}
if (g_ConsoleDetours.IsEnabled())
{
cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
if (res2 >= Pl_Stop)
{
g_HL2.PopCommandStack();
RETURN_META(MRES_SUPERCEDE);
}
else if (res2 > res)
{
res = res2;
}
}
cell_t res2 = Pl_Continue;
if (pPlayer->IsInGame())
{
m_clcommand->PushCell(client);
m_clcommand->PushCell(argcount);
m_clcommand->Execute(&res2, NULL);
}
m_clcommand->PushCell(client);
m_clcommand->PushCell(argcount);
m_clcommand->Execute(&res2, NULL);
if (res2 > res)
{
@@ -834,72 +666,55 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
{
cell_t res;
int client = IndexOfEdict(pEntity);
CPlayer *pPlayer = &m_Players[client];
int client = engine->IndexOfEdict(pEntity);
if (!pPlayer->IsConnected())
if (!m_Players[client].IsConnected())
{
return;
}
m_clinfochanged->PushCell(client);
m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
m_clinfochanged->Execute(&res, NULL);
if (pPlayer->IsFakeClient())
{
return;
}
IPlayerInfo *info = pPlayer->GetPlayerInfo();
IPlayerInfo *info = m_Players[client].GetPlayerInfo();
const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
const char *old_name = pPlayer->m_Name.c_str();
const char *old_name = m_Players[client].m_Name.c_str();
if (strcmp(old_name, new_name) != 0)
{
AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
if (id != INVALID_ADMIN_ID && m_Players[client].GetAdminId() != id)
{
if (!CheckSetAdminName(client, pPlayer, id))
if (!CheckSetAdminName(client, &m_Players[client], id))
{
pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
m_Players[client].Kick("Your name is reserved by SourceMod; set your password to use it.");
RETURN_META(MRES_IGNORED);
}
} else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
if (id == pPlayer->GetAdminId())
if (id == m_Players[client].GetAdminId())
{
/* This player is changing their name; force them to drop admin privileges! */
pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
m_Players[client].SetAdminId(INVALID_ADMIN_ID, false);
}
}
pPlayer->SetName(new_name);
m_Players[client].SetName(new_name);
}
if (m_PassInfoVar.size() > 0)
{
/* Try for a password change */
const char *old_pass = pPlayer->m_LastPassword.c_str();
const char *old_pass = m_Players[client].m_LastPassword.c_str();
const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
if (strcmp(old_pass, new_pass) != 0)
{
pPlayer->m_LastPassword.assign(new_pass);
if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
m_Players[client].m_LastPassword.assign(new_pass);
if (m_Players[client].IsInGame() && m_Players[client].IsAuthorized())
{
/* If there is already an admin id assigned, this will just bail out. */
pPlayer->DoBasicAdminChecks();
m_Players[client].DoBasicAdminChecks();
}
}
}
/* Notify Extensions */
List<IClientListener *>::iterator iter;
IClientListener *pListener = NULL;
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
{
pListener = (*iter);
if (pListener->GetClientListenerVersion() >= 13)
{
pListener->OnClientSettingsChanged(client);
}
}
}
int PlayerManager::GetMaxClients()
@@ -978,7 +793,7 @@ void PlayerManager::RemoveClientListener(IClientListener *listener)
IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
{
int index = IndexOfEdict(pEdict);
int index = engine->IndexOfEdict(pEdict);
return GetGamePlayer(index);
}
@@ -1047,33 +862,6 @@ void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pH
target_processors.remove(pHandler);
}
void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
{
/**
* Remove client from auth queue if necessary
*/
if (!pPlayer->IsAuthorized())
{
for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
{
if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
{
/* Move everything ahead of us back by one */
for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
{
m_AuthQueue[j-1] = m_AuthQueue[j];
}
/* Remove us and break */
m_AuthQueue[0]--;
break;
}
}
}
m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
pPlayer->Disconnect();
}
int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
{
if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
@@ -1244,18 +1032,10 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
{
info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
if (info->reason == COMMAND_TARGET_VALID)
{
info->targets[0] = info->admin;
info->num_targets = 1;
strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
info->target_name_style = COMMAND_TARGETNAME_RAW;
}
else
{
info->num_targets = 0;
}
info->targets[0] = info->admin;
info->num_targets = 1;
strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
info->target_name_style = COMMAND_TARGETNAME_RAW;
return;
}
@@ -1369,7 +1149,7 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
continue;
}
if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
if (stristr(pTarget->GetName(), info->pattern) != NULL)
{
if (found_client)
{
@@ -1407,83 +1187,6 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
}
}
void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
{
m_maxClients = newvalue;
}
void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
{
if (!m_FirstPass)
{
return;
}
if (newvalue == -1)
{
newvalue = gpGlobals->maxClients;
}
if (newvalue == MaxClients())
{
return;
}
/* Notify the rest of core */
SMGlobalClass *pBase = SMGlobalClass::head;
while (pBase)
{
pBase->OnSourceModMaxPlayersChanged(newvalue);
pBase = pBase->m_pGlobalClassNext;
}
/* Notify Extensions */
List<IClientListener *>::iterator iter;
IClientListener *pListener = NULL;
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
{
pListener = (*iter);
if (pListener->GetClientListenerVersion() >= 8)
{
pListener->OnMaxPlayersChanged(newvalue);
}
}
}
int PlayerManager::GetClientFromSerial(unsigned int serial)
{
serial_t s;
s.value = serial;
int client = s.bits.index;
IGamePlayer *pPlayer = GetGamePlayer(client);
if (!pPlayer)
{
return 0;
}
if (serial == pPlayer->GetSerial())
{
return client;
}
return 0;
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
void CmdMaxplayersCallback(const CCommand &command)
{
#else
void CmdMaxplayersCallback()
{
#endif
g_Players.MaxPlayersChanged();
}
/*******************
*** PLAYER CODE ***
*******************/
@@ -1498,14 +1201,9 @@ CPlayer::CPlayer()
m_TempAdmin = false;
m_Info = NULL;
m_bAdminCheckSignalled = false;
m_UserId = -1;
m_bIsInKickQueue = false;
m_LastPassword.clear();
m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
m_bFakeClient = false;
m_bIsSourceTV = false;
m_bIsReplay = false;
m_Serial.value = -1;
m_LangId = LANGUAGE_ENGLISH;
}
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
@@ -1514,11 +1212,8 @@ void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
m_Name.assign(name);
m_Ip.assign(ip);
m_pEdict = pEntity;
m_iIndex = IndexOfEdict(pEntity);
m_LangId = translator->GetServerLanguage();
m_Serial.bits.index = m_iIndex;
m_Serial.bits.serial = g_PlayerSerialCount++;
m_iIndex = engine->IndexOfEdict(pEntity);
m_LangId = g_Translator.GetServerLanguage();
char ip2[24], *ptr;
strncopy(ip2, ip, sizeof(ip2));
@@ -1539,7 +1234,7 @@ void CPlayer::Connect()
m_IsInGame = true;
const char *var = g_Players.GetPassInfoVar();
int client = IndexOfEdict(m_pEdict);
int client = engine->IndexOfEdict(m_pEdict);
if (var[0] != '\0')
{
const char *pass = engine->GetClientConVarValue(client, var);
@@ -1576,10 +1271,6 @@ void CPlayer::Disconnect()
m_bAdminCheckSignalled = false;
m_UserId = -1;
m_bIsInKickQueue = false;
m_bFakeClient = false;
m_bIsSourceTV = false;
m_bIsReplay = false;
m_Serial.value = -1;
}
void CPlayer::SetName(const char *name)
@@ -1644,17 +1335,7 @@ IPlayerInfo *CPlayer::GetPlayerInfo()
bool CPlayer::IsFakeClient()
{
return m_bFakeClient;
}
bool CPlayer::IsSourceTV() const
{
return m_bIsSourceTV;
}
bool CPlayer::IsReplay() const
{
return m_bIsReplay;
return (strcmp(m_AuthID.c_str(), "BOT") == 0);
}
void CPlayer::SetAdminId(AdminId id, bool temporary)
@@ -1692,22 +1373,8 @@ void CPlayer::Kick(const char *str)
{
MarkAsBeingKicked();
INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
if (pNetChan == NULL)
{
/* What does this even mean? Hell if I know. */
int userid = GetUserId();
if (userid > 0)
{
char buffer[255];
UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
engine->ServerCommand(buffer);
}
}
else
{
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
pClient->Disconnect("%s", str);
}
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
pClient->Disconnect("%s", str);
}
void CPlayer::Authorize_Post()
@@ -1813,7 +1480,7 @@ void CPlayer::DoBasicAdminChecks()
/* First check the name */
AdminId id;
int client = IndexOfEdict(m_pEdict);
int client = engine->IndexOfEdict(m_pEdict);
if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
{
@@ -1834,7 +1501,7 @@ void CPlayer::DoBasicAdminChecks()
}
}
/* Check steam id */
/* Check IP address */
if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
{
if (g_Players.CheckSetAdmin(client, this, id))
@@ -1849,11 +1516,6 @@ unsigned int CPlayer::GetLanguageId()
return m_LangId;
}
void CPlayer::SetLanguageId(unsigned int id)
{
m_LangId = id;
}
int CPlayer::GetUserId()
{
if (m_UserId == -1)
@@ -1915,8 +1577,3 @@ int CPlayer::GetLifeState()
return PLAYER_LIFE_DEAD;
}
}
unsigned int CPlayer::GetSerial()
{
return m_Serial.value;
}
+2 -39
View File
@@ -41,7 +41,6 @@
#include <sh_string.h>
#include <sh_list.h>
#include <sh_vector.h>
#include "ConVarManager.h"
using namespace SourceHook;
@@ -51,16 +50,6 @@ using namespace SourceHook;
#define MIN_API_FOR_ADMINCALLS 7
union serial_t
{
uint32_t value;
struct
{
uint8_t index;
uint32_t serial : 24;
} bits;
};
class CPlayer : public IGamePlayer
{
friend class PlayerManager;
@@ -76,21 +65,17 @@ public:
bool IsConnected();
bool IsAuthorized();
bool IsFakeClient();
bool IsSourceTV() const;
bool IsReplay() const;
void SetAdminId(AdminId id, bool temporary);
AdminId GetAdminId();
void Kick(const char *str);
bool IsInKickQueue();
IPlayerInfo *GetPlayerInfo();
unsigned int GetLanguageId();
void SetLanguageId(unsigned int id);
int GetUserId();
bool RunAdminCacheChecks();
void NotifyPostAdminChecks();
unsigned int GetSerial();
public:
void DoBasicAdminChecks();
bool IsInKickQueue();
void MarkAsBeingKicked();
int GetLifeState();
private:
@@ -120,10 +105,6 @@ private:
int m_iIndex;
unsigned int m_LangId;
int m_UserId;
bool m_bFakeClient;
bool m_bIsSourceTV;
bool m_bIsReplay;
serial_t m_Serial;
};
class PlayerManager :
@@ -139,7 +120,6 @@ public: //SMGlobalClass
void OnSourceModShutdown();
void OnSourceModLevelEnd();
ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength);
void OnSourceModMaxPlayersChanged(int newvalue);
public:
CPlayer *GetPlayerByIndex(int client) const;
void RunAuthChecks();
@@ -151,7 +131,7 @@ public:
void OnClientPutInServer(edict_t *pEntity, char const *playername);
void OnClientDisconnect(edict_t *pEntity);
void OnClientDisconnect_Post(edict_t *pEntity);
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
void OnClientCommand(edict_t *pEntity, const CCommand &args);
#else
void OnClientCommand(edict_t *pEntity);
@@ -172,7 +152,6 @@ public: //IPlayerManager
void RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);
void UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);
void ProcessCommandTarget(cmd_target_info_t *info);
int GetClientFromSerial(unsigned int serial);
public:
inline int MaxClients()
{
@@ -192,14 +171,11 @@ public:
void RecheckAnyAdmins();
unsigned int GetReplyTo();
unsigned int SetReplyTo(unsigned int reply);
void MaxPlayersChanged(int newvalue = -1);
private:
void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
void InvalidatePlayer(CPlayer *pPlayer);
private:
List<IClientListener *> m_hooks;
IForward *m_clconnect;
IForward *m_clconnect_post;
IForward *m_cldisconnect;
IForward *m_cldisconnect_post;
IForward *m_clputinserver;
@@ -212,27 +188,14 @@ private:
int *m_UserIdLookUp;
int m_maxClients;
int m_PlayerCount;
int m_PlayersSinceActive;
bool m_FirstPass;
unsigned int *m_AuthQueue;
String m_PassInfoVar;
bool m_QueryLang;
bool m_bIsListenServer;
int m_ListenClient;
bool m_bIsSourceTVActive;
bool m_bIsReplayActive;
int m_SourceTVUserId;
int m_ReplayUserId;
};
#if SOURCE_ENGINE >= SE_ORANGEBOX
void CmdMaxplayersCallback(const CCommand &command);
#else
void CmdMaxplayersCallback();
#endif
extern void ClientConsolePrint(edict_t *e, const char *fmt, ...);
extern PlayerManager g_Players;
extern bool g_OnMapStarted;
extern const unsigned int *g_NumPlayersToAuth;
+21 -52
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -30,13 +30,13 @@
*/
#include "Profiler.h"
#include <ISourceMod.h>
#include "PluginSys.h"
#include "sm_stringutil.h"
#include "Logger.h"
#if defined PLATFORM_POSIX
#include <sys/time.h>
#include <time.h>
#endif
#include <IPluginSys.h>
#include "stringutil.h"
ProfileEngine g_Profiler;
IProfiler *sm_profiler = &g_Profiler;
@@ -314,74 +314,43 @@ void ProfileEngine::Clear()
void ProfileEngine::OnSourceModAllInitialized()
{
rootmenu->AddRootConsoleCommand2("profiler", "Profiler commands", this);
g_RootMenu.AddRootConsoleCommand("profiler", "Profiler commands", this);
}
void ProfileEngine::OnSourceModShutdown()
{
rootmenu->RemoveRootConsoleCommand("profiler", this);
g_RootMenu.RemoveRootConsoleCommand("profiler", this);
}
void ProfileEngine::OnRootConsoleCommand2(const char *cmdname, const ICommandArgs *command)
void ProfileEngine::OnRootConsoleCommand(const char *cmdname, const CCommand &command)
{
if (command->ArgC() >= 3)
if (command.ArgC() >= 3)
{
if (strcmp(command->Arg(2), "flush") == 0)
if (strcmp(command.Arg(2), "flush") == 0)
{
FILE *fp;
char path[256];
g_pSM->BuildPath(Path_SM, path, sizeof(path), "logs/profile_%d.xml", (int)time(NULL));
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "logs/profile_%d.xml", (int)time(NULL));
if ((fp = fopen(path, "wt")) == NULL)
{
rootmenu->ConsolePrint("Failed, could not open file for writing: %s", path);
g_RootMenu.ConsolePrint("Failed, could not open file for writing: %s", path);
return;
}
GenerateReport(fp);
fclose(fp);
Clear();
rootmenu->ConsolePrint("Profiler report generated as: %s\n", path);
g_RootMenu.ConsolePrint("Profiler report generated as: %s\n", path);
return;
}
else if (strcmp(command->Arg(2), "report") == 0)
{
FILE *fp;
char path[256];
g_pSM->BuildPath(Path_SM, path, sizeof(path), "logs/profile_%d.xml", (int)time(NULL));
if ((fp = fopen(path, "wt")) == NULL)
{
rootmenu->ConsolePrint("Failed, could not open file for writing: %s", path);
return;
}
GenerateReport(fp);
fclose(fp);
rootmenu->ConsolePrint("Profiler report generated as: %s\n", path);
return;
}
else if (strcmp(command->Arg(2), "clear") == 0)
{
Clear();
rootmenu->ConsolePrint("Profiler statistics cleared.\n");
return;
}
}
rootmenu->ConsolePrint("Profiler commands:");
rootmenu->DrawGenericOption("flush", "Flushes statistics to disk and starts over");
rootmenu->DrawGenericOption("report", "Flushes statistics to disk");
rootmenu->DrawGenericOption("clear", "Clears statistics");
g_RootMenu.ConsolePrint("Profiler commands:");
g_RootMenu.DrawGenericOption("flush", "Flushes statistics to disk and starts over");
}
bool ProfileEngine::GenerateReport(FILE *fp)
@@ -419,8 +388,8 @@ void ProfileEngine::WriteReport(FILE *fp, ProfileReport *report, const char *nam
ar = report->GetReport(i);
strncopy(new_name, ar->atom_name, sizeof(new_name));
UTIL_ReplaceAll(new_name, sizeof(new_name), "<", "&lt;", true);
UTIL_ReplaceAll(new_name, sizeof(new_name), ">", "&gt;", true);
UTIL_ReplaceAll(new_name, sizeof(new_name), "<", "&lt;");
UTIL_ReplaceAll(new_name, sizeof(new_name), ">", "&gt;");
fprintf(fp, " <item name=\"%s\" numcalls=\"%d\" mintime=\"%f\" maxtime=\"%f\" totaltime=\"%f\"/>\n",
new_name,
@@ -469,20 +438,20 @@ void ProfileReport::SaveAtom(const prof_atom_t &atom)
if (atom.atom_type == SP_PROF_NATIVES)
{
smcore.strncopy(full_name, atom.name, sizeof(full_name));
strncopy(full_name, atom.name, sizeof(full_name));
}
else
{
IPlugin *pl;
CPlugin *pl;
const char *file;
file = "unknown";
if ((pl = pluginsys->FindPluginByContext(atom.ctx)) != NULL)
if ((pl = g_PluginSys.GetPluginByCtx(atom.ctx)) != NULL)
{
file = pl->GetFilename();
}
smcore.Format(full_name, sizeof(full_name), "%s!%s", file, atom.name);
UTIL_Format(full_name, sizeof(full_name), "%s!%s", file, atom.name);
}
atom_time = CalcAtomTime(atom);
@@ -491,7 +460,7 @@ void ProfileReport::SaveAtom(const prof_atom_t &atom)
{
report = new prof_atom_report_t;
smcore.strncopy(report->atom_name, full_name, sizeof(report->atom_name));
strncopy(report->atom_name, full_name, sizeof(report->atom_name));
report->max_time = atom_time;
report->min_time = atom_time;
report->num_calls = 1;
+5 -5
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -38,8 +38,8 @@
#include <sh_vector.h>
#include <sh_stack.h>
#include <stdio.h>
#include "common_logic.h"
#include <IRootConsoleMenu.h>
#include "sm_globals.h"
#include "sm_srvcmds.h"
using namespace SourcePawn;
using namespace SourceHook;
@@ -103,7 +103,7 @@ public: //SMGlobalClass
void OnSourceModAllInitialized();
void OnSourceModShutdown();
public: //IRootConsoleCommand
void OnRootConsoleCommand2(const char *cmdname, const ICommandArgs *command);
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public: //IProfiler
void OnNativeBegin(IPluginContext *pContext, sp_native_t *native);
void OnNativeEnd() ;
@@ -126,6 +126,6 @@ private:
prof_point_t m_ProfStart;
};
extern IProfiler *sm_profiler;
extern ProfileEngine g_Profiler;
#endif //_INCLUDE_SOURCEMOD_PLUGIN_PROFILER_H_
-611
View File
@@ -1,611 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "ShareSys.h"
#include "HandleSys.h"
#include "ExtensionSys.h"
#include "LibrarySys.h"
#include "PluginSys.h"
#include "sm_stringutil.h"
ShareSystem g_ShareSys;
static unsigned int g_mark_serial = 0;
ShareSystem::ShareSystem()
{
m_IdentRoot.ident = 0;
m_TypeRoot = 0;
m_IfaceType = 0;
m_CoreType = 0;
}
IdentityToken_t *ShareSystem::CreateCoreIdentity()
{
if (!m_CoreType)
{
m_CoreType = CreateIdentType("CORE");
}
return CreateIdentity(m_CoreType, this);
}
void ShareSystem::Initialize()
{
TypeAccess sec;
g_HandleSys.InitAccessDefaults(&sec, NULL);
sec.ident = GetIdentRoot();
m_TypeRoot = g_HandleSys.CreateType("Identity", this, 0, &sec, NULL, NULL, NULL);
m_IfaceType = g_HandleSys.CreateType("Interface", this, 0, NULL, NULL, GetIdentRoot(), NULL);
/* Initialize our static identity handle */
m_IdentRoot.ident = g_HandleSys.CreateHandle(m_TypeRoot, NULL, NULL, GetIdentRoot(), NULL);
/* Add the Handle System and others... they are too innocent and pure to do it themselves */
AddInterface(NULL, &g_HandleSys);
AddInterface(NULL, &g_LibSys);
}
void ShareSystem::OnSourceModShutdown()
{
if (m_CoreType)
{
g_HandleSys.RemoveType(m_CoreType, GetIdentRoot());
}
g_HandleSys.RemoveType(m_IfaceType, GetIdentRoot());
g_HandleSys.RemoveType(m_TypeRoot, GetIdentRoot());
}
IdentityType_t ShareSystem::FindIdentType(const char *name)
{
HandleType_t type;
if (g_HandleSys.FindHandleType(name, &type))
{
if (g_HandleSys.TypeCheck(type, m_TypeRoot))
{
return type;
}
}
return 0;
}
IdentityType_t ShareSystem::CreateIdentType(const char *name)
{
if (!m_TypeRoot)
{
return 0;
}
return g_HandleSys.CreateType(name, this, m_TypeRoot, NULL, NULL, GetIdentRoot(), NULL);
}
void ShareSystem::OnHandleDestroy(HandleType_t type, void *object)
{
/* THIS WILL NEVER BE CALLED FOR ANYTHING WITH THE IDENTITY TYPE */
}
IdentityToken_t *ShareSystem::CreateIdentity(IdentityType_t type, void *ptr)
{
if (!m_TypeRoot)
{
return 0;
}
/* :TODO: Cache? */
IdentityToken_t *pToken = new IdentityToken_t;
HandleSecurity sec;
sec.pOwner = sec.pIdentity = GetIdentRoot();
pToken->ident = g_HandleSys.CreateHandleInt(type, NULL, &sec, NULL, NULL, true);
pToken->ptr = ptr;
pToken->type = type;
return pToken;
}
bool ShareSystem::AddInterface(IExtension *myself, SMInterface *iface)
{
if (!iface)
{
return false;
}
IfaceInfo info;
info.owner = myself;
info.iface = iface;
m_Interfaces.push_back(info);
return true;
}
bool ShareSystem::RequestInterface(const char *iface_name,
unsigned int iface_vers,
IExtension *myself,
SMInterface **pIface)
{
/* See if the interface exists */
List<IfaceInfo>::iterator iter;
SMInterface *iface;
IExtension *iface_owner;
bool found = false;
for (iter=m_Interfaces.begin(); iter!=m_Interfaces.end(); iter++)
{
IfaceInfo &info = (*iter);
iface = info.iface;
if (strcmp(iface->GetInterfaceName(), iface_name) == 0)
{
if (iface->GetInterfaceVersion() == iface_vers
|| iface->IsVersionCompatible(iface_vers))
{
iface_owner = info.owner;
found = true;
break;
}
}
}
if (!found)
{
return false;
}
/* Add a dependency node */
if (iface_owner)
{
IfaceInfo info;
info.iface = iface;
info.owner = iface_owner;
g_Extensions.BindDependency(myself, &info);
}
if (pIface)
{
*pIface = iface;
}
return true;
}
void ShareSystem::AddNatives(IExtension *myself, const sp_nativeinfo_t *natives)
{
CNativeOwner *pOwner;
pOwner = g_Extensions.GetNativeOwner(myself);
pOwner->AddNatives(natives);
}
void ShareSystem::DestroyIdentity(IdentityToken_t *identity)
{
HandleSecurity sec;
sec.pOwner = GetIdentRoot();
sec.pIdentity = GetIdentRoot();
g_HandleSys.FreeHandle(identity->ident, &sec);
delete identity;
}
void ShareSystem::DestroyIdentType(IdentityType_t type)
{
g_HandleSys.RemoveType(type, GetIdentRoot());
}
void ShareSystem::RemoveInterfaces(IExtension *pExtension)
{
List<IfaceInfo>::iterator iter = m_Interfaces.begin();
while (iter != m_Interfaces.end())
{
if ((*iter).owner == pExtension)
{
iter = m_Interfaces.erase(iter);
}
else
{
iter++;
}
}
}
void ShareSystem::AddDependency(IExtension *myself, const char *filename, bool require, bool autoload)
{
g_Extensions.AddDependency(myself, filename, require, autoload);
}
void ShareSystem::RegisterLibrary(IExtension *myself, const char *name)
{
g_Extensions.AddLibrary(myself, name);
}
void ShareSystem::OverrideNatives(IExtension *myself, const sp_nativeinfo_t *natives)
{
unsigned int i;
NativeEntry *pEntry;
CNativeOwner *pOwner;
pOwner = g_Extensions.GetNativeOwner(myself);
for (i = 0; natives[i].func != NULL && natives[i].name != NULL; i++)
{
if ((pEntry = FindNative(natives[i].name)) == NULL)
{
continue;
}
if (pEntry->owner != g_pCoreNatives)
{
continue;
}
if (pEntry->replacement.owner != NULL)
{
continue;
}
/* Now it's safe to add the override */
pEntry->replacement.func = natives[i].func;
pEntry->replacement.owner = pOwner;
pOwner->AddReplacedNative(pEntry);
}
}
NativeEntry *ShareSystem::FindNative(const char *name)
{
NativeEntry **ppEntry;
if ((ppEntry = m_NtvCache.retrieve(name)) == NULL)
{
return NULL;
}
return *ppEntry;
}
void ShareSystem::BindNativesToPlugin(CPlugin *pPlugin, bool bCoreOnly)
{
NativeEntry *pEntry;
sp_native_t *native;
uint32_t i, native_count;
IPluginContext *pContext;
pContext = pPlugin->GetBaseContext();
/* Generate a new serial ID, mark our dependencies with it. */
g_mark_serial++;
pPlugin->PropogateMarkSerial(g_mark_serial);
native_count = pContext->GetNativesNum();
for (i = 0; i < native_count; i++)
{
if (pContext->GetNativeByIndex(i, &native) != SP_ERROR_NONE)
{
continue;
}
/* If we're bound, check if there is a replacement available.
* If not, this native is totally finalized.
*/
if (native->status == SP_NATIVE_BOUND)
{
pEntry = (NativeEntry *)native->user;
assert(pEntry != NULL);
if (pEntry->replacement.owner == NULL
|| (pEntry->replacement.owner != NULL
&& pEntry->replacement.func == native->pfn))
{
continue;
}
}
/* Otherwise, the native must be in our cache. */
else if ((pEntry = FindNative(native->name)) == NULL)
{
continue;
}
if (bCoreOnly && pEntry->owner != g_pCoreNatives)
{
continue;
}
BindNativeToPlugin(pPlugin, native, i, pEntry);
}
}
void ShareSystem::BindNativeToPlugin(CPlugin *pPlugin, NativeEntry *pEntry)
{
uint32_t i;
sp_native_t *native;
IPluginContext *pContext;
pContext = pPlugin->GetBaseContext();
if (pContext->FindNativeByName(pEntry->name, &i) != SP_ERROR_NONE)
{
return;
}
if (pContext->GetNativeByIndex(i, &native) != SP_ERROR_NONE)
{
return;
}
if (native->status == SP_NATIVE_BOUND)
{
return;
}
BindNativeToPlugin(pPlugin, native, i, pEntry);
}
void ShareSystem::BindNativeToPlugin(CPlugin *pPlugin,
sp_native_t *native,
uint32_t index,
NativeEntry *pEntry)
{
/* Mark as bound... we do the rest next. */
native->status = SP_NATIVE_BOUND;
native->user = pEntry;
/* See if a replacement is available. */
if (pEntry->replacement.owner != NULL)
{
/* Perform a replacement bind. */
native->pfn = pEntry->replacement.func;
pEntry->replacement.owner->AddWeakRef(WeakNative(pPlugin, index, pEntry));
}
else
{
/* Perform a normal bind. */
native->pfn = pEntry->func;
/* We don't bother with dependency crap if the owner is Core. */
if (pEntry->owner != g_pCoreNatives)
{
/* The native is optional, this is a special case */
if ((native->flags & SP_NTVFLAG_OPTIONAL) == SP_NTVFLAG_OPTIONAL)
{
/* Only add if there is a valid owner. */
if (pEntry->owner != NULL)
{
pEntry->owner->AddWeakRef(WeakNative(pPlugin, index));
}
else
{
native->status = SP_NATIVE_UNBOUND;
}
}
/* Otherwise, we're a strong dependent and not a weak one */
else
{
/* See if this has already been marked as a dependent.
* If it has, it means this relationship has already occurred,
* and there is no reason to do it again.
*/
if (pEntry->owner != pPlugin
&& pEntry->owner->GetMarkSerial() != g_mark_serial)
{
/* This has not been marked as a dependency yet */
//pPlugin->AddDependency(pEntry->owner);
pEntry->owner->AddDependent(pPlugin);
pEntry->owner->SetMarkSerial(g_mark_serial);
}
}
}
}
}
NativeEntry *ShareSystem::AddNativeToCache(CNativeOwner *pOwner, const sp_nativeinfo_t *ntv)
{
NativeEntry *pEntry;
if ((pEntry = FindNative(ntv->name)) == NULL)
{
pEntry = new NativeEntry;
pEntry->owner = pOwner;
pEntry->name = ntv->name;
pEntry->func = ntv->func;
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
pEntry->fake = NULL;
m_NtvCache.insert(ntv->name, pEntry);
return pEntry;
}
if (pEntry->owner != NULL)
{
return NULL;
}
pEntry->owner = pOwner;
pEntry->func = ntv->func;
pEntry->name = ntv->name;
return pEntry;
}
void ShareSystem::ClearNativeFromCache(CNativeOwner *pOwner, const char *name)
{
NativeEntry *pEntry;
if ((pEntry = FindNative(name)) == NULL)
{
return;
}
if (pEntry->owner != pOwner)
{
return;
}
if (pEntry->fake != NULL)
{
g_pSourcePawn2->DestroyFakeNative(pEntry->func);
delete pEntry->fake;
pEntry->fake = NULL;
}
pEntry->func = NULL;
pEntry->name = NULL;
pEntry->owner = NULL;
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
}
NativeEntry *ShareSystem::AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func)
{
FakeNative *pFake;
NativeEntry *pEntry;
SPVM_NATIVE_FUNC gate;
if ((pEntry = FindNative(name)) != NULL && pEntry->owner != NULL)
{
return NULL;
}
pFake = new FakeNative;
if ((gate = g_pSourcePawn2->CreateFakeNative(func, pFake)) == NULL)
{
delete pFake;
return NULL;
}
if (pEntry == NULL)
{
pEntry = new NativeEntry;
m_NtvCache.insert(name, pEntry);
}
pFake->call = pFunc;
pFake->ctx = pFunc->GetParentContext();
strncopy(pFake->name, name, sizeof(pFake->name));
pEntry->fake = pFake;
pEntry->func = gate;
pEntry->name = pFake->name;
pEntry->owner = g_PluginSys.GetPluginByCtx(pFake->ctx->GetContext());
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
return pEntry;
}
void ShareSystem::AddCapabilityProvider(IExtension *myself, IFeatureProvider *provider,
const char *name)
{
if (m_caps.retrieve(name) != NULL)
return;
Capability cap;
cap.ext = myself;
cap.provider = provider;
m_caps.insert(name, cap);
}
void ShareSystem::DropCapabilityProvider(IExtension *myself, IFeatureProvider *provider,
const char *name)
{
Capability *pCap = m_caps.retrieve(name);
if (pCap == NULL)
return;
if (pCap->ext != myself || pCap->provider != provider)
return;
m_caps.remove(name);
}
FeatureStatus ShareSystem::TestFeature(IPluginRuntime *pRuntime, FeatureType feature,
const char *name)
{
switch (feature)
{
case FeatureType_Native:
return TestNative(pRuntime, name);
case FeatureType_Capability:
return TestCap(name);
default:
break;
}
return FeatureStatus_Unknown;
}
FeatureStatus ShareSystem::TestNative(IPluginRuntime *pRuntime, const char *name)
{
uint32_t index;
if (pRuntime->FindNativeByName(name, &index) == SP_ERROR_NONE)
{
sp_native_t *native;
if (pRuntime->GetNativeByIndex(index, &native) == SP_ERROR_NONE)
{
if (native->status == SP_NATIVE_BOUND)
return FeatureStatus_Available;
else
return FeatureStatus_Unknown;
}
}
NativeEntry *entry = FindNative(name);
if (entry == NULL)
return FeatureStatus_Unknown;
if ((entry->replacement.owner != NULL || entry->owner != NULL) &&
(entry->replacement.func != NULL || entry->func != NULL))
{
return FeatureStatus_Available;
}
else
{
return FeatureStatus_Unavailable;
}
}
FeatureStatus ShareSystem::TestCap(const char *name)
{
Capability *cap = m_caps.retrieve(name);
if (cap == NULL)
return FeatureStatus_Unknown;
return cap->provider->GetFeatureStatus(FeatureType_Capability, name);
}
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -36,9 +36,9 @@
#include <stdlib.h>
#include <assert.h>
#include "TextParsers.h"
//#include "ShareSys.h"
//#include "sm_stringutil.h"
//#include "LibrarySys.h"
#include "ShareSys.h"
#include "sm_stringutil.h"
#include "LibrarySys.h"
TextParsers g_TextParser;
ITextParsers *textparsers = &g_TextParser;
@@ -69,6 +69,11 @@ TextParsers::TextParsers()
g_ws_chartable[(unsigned)' '] = 1;
}
void TextParsers::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, this);
}
unsigned int TextParsers::GetUTF8CharBytes(const char *stream)
{
return _GetUTF8CharBytes(stream);
@@ -169,7 +174,7 @@ SMCError TextParsers::ParseSMCFile(const char *file,
states->line = 0;
states->col = 0;
}
//g_LibSys.GetPlatformError(error, sizeof(error));
g_LibSys.GetPlatformError(error, sizeof(error));
UTIL_Format(buffer, maxsize, "File could not be opened: %s", error);
return SMCError_StreamOpen;
}
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,8 +32,8 @@
#ifndef _INCLUDE_SOURCEMOD_TEXTPARSERS_H_
#define _INCLUDE_SOURCEMOD_TEXTPARSERS_H_
#include "ITextParsers.h"
#include "main.h"
#include <ITextParsers.h>
#include "sm_globals.h"
using namespace SourceMod;
@@ -46,10 +46,14 @@ using namespace SourceMod;
*/
typedef bool (*STREAMREADER)(void *, char *, size_t, unsigned int *);
class TextParsers : public ITextParsers
class TextParsers :
public ITextParsers,
public SMGlobalClass
{
public:
TextParsers();
public: //SMGlobalClass
void OnSourceModAllInitialized();
public:
bool ParseFile_INI(const char *file,
ITextListener_INI *ini_listener,
@@ -1,8 +1,8 @@
/**
* vim: set ts=4 sw=4 :
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -28,9 +28,10 @@
*
* Version: $Id$
*/
#include <sm_platform.h>
#include "ThreadSupport.h"
#include "common_logic.h"
#include "sm_globals.h"
#include "ShareSys.h"
#if defined PLATFORM_POSIX
#include "thread/PosixThreads.h"
@@ -46,7 +47,6 @@ class RegThreadStuff : public SMGlobalClass
public:
void OnSourceModAllInitialized()
{
sharesys->AddInterface(NULL, g_pThreader);
g_ShareSys.AddInterface(NULL, g_pThreader);
}
} s_RegThreadStuff;
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+2 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -78,11 +78,11 @@ public: //ITimerSystem
float GetTickedTime();
void NotifyOfGameStart(float offset /* = 0.0f */);
bool GetMapTimeLeft(float *pTime);
IMapTimer *GetMapTimer();
public:
void RunFrame();
void RemoveMapChangeTimers();
void GameFrame(bool simulating);
IMapTimer *GetMapTimer();
private:
List<ITimer *> m_SingleTimers;
List<ITimer *> m_LoopTimers;
+175 -266
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -29,24 +29,20 @@
* Version: $Id$
*/
#include "common_logic.h"
#include <stdarg.h>
#include <stdlib.h>
#include <ctype.h>
#include <sm_platform.h>
#include "Translator.h"
#include <IPlayerHelpers.h>
#include <ISourceMod.h>
#include <ILibrarySys.h>
#include "PhraseCollection.h"
#include "stringutil.h"
#include "Logger.h"
#include "LibrarySys.h"
#include "sm_stringutil.h"
#include "sourcemod.h"
#include "PlayerManager.h"
Translator g_Translator;
IPhraseCollection *g_pCorePhrases = NULL;
CPhraseFile *g_pCorePhrases = NULL;
unsigned int g_pCorePhraseID = 0;
using namespace SourceMod;
struct trans_t
{
int stridx;
@@ -69,10 +65,15 @@ CPhraseFile::CPhraseFile(Translator *pTranslator, const char *file)
m_LangCount = pTranslator->GetLanguageCount();
m_File.assign(file);
m_pTranslator = pTranslator;
m_pPhraseLookup = NULL;
}
CPhraseFile::~CPhraseFile()
{
if (m_pPhraseLookup)
{
sm_trie_destroy(m_pPhraseLookup);
}
}
void CPhraseFile::ParseError(const char *message, ...)
@@ -96,16 +97,20 @@ void CPhraseFile::ParseWarning(const char *message, ...)
if (!m_FileLogged)
{
smcore.LogError("[SM] Warning(s) encountered in translation file \"%s\"", m_File.c_str());
g_Logger.LogError("[SM] Warning(s) encountered in translation file \"%s\"", m_File.c_str());
m_FileLogged = true;
}
smcore.LogError("[SM] %s", buffer);
g_Logger.LogError("[SM] %s", message);
}
void CPhraseFile::ReparseFile()
{
m_PhraseLookup.clear();
if (m_pPhraseLookup)
{
sm_trie_destroy(m_pPhraseLookup);
}
m_pPhraseLookup = sm_trie_create();
m_LangCount = m_pTranslator->GetLanguageCount();
@@ -116,19 +121,19 @@ void CPhraseFile::ReparseFile()
SMCError err;
char path[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_SM, path, PLATFORM_MAX_PATH, "translations/%s", m_File.c_str());
g_SourceMod.BuildPath(Path_SM, path, PLATFORM_MAX_PATH, "translations/%s", m_File.c_str());
//backwards compatibility shim
/* :HACKHACK: Change .cfg/.txt and vice versa for compatibility */
if (!libsys->PathExists(path))
if (!g_LibSys.PathExists(path))
{
if (m_File.compare("common.cfg") == 0)
{
UTIL_ReplaceAll(path, sizeof(path), "common.cfg", "common.phrases.txt", true);
UTIL_ReplaceAll(path, sizeof(path), "common.cfg", "common.phrases.txt");
} else if (strstr(path, ".cfg")) {
UTIL_ReplaceAll(path, sizeof(path), ".cfg", ".txt", true);
UTIL_ReplaceAll(path, sizeof(path), ".cfg", ".txt");
} else if (strstr(path, ".txt")) {
UTIL_ReplaceAll(path, sizeof(path), ".txt", ".cfg", true);
UTIL_ReplaceAll(path, sizeof(path), ".txt", ".cfg");
}
}
@@ -142,47 +147,8 @@ void CPhraseFile::ReparseFile()
msg = m_ParseError.c_str();
}
smcore.LogError("[SM] Fatal error encountered parsing translation file \"%s\"", m_File.c_str());
smcore.LogError("[SM] Error (line %d, column %d): %s", states.line, states.col, msg);
}
const char *code;
for (unsigned int i = 1; i < m_LangCount; i++)
{
if (!m_pTranslator->GetLanguageInfo(i, &code, NULL))
{
continue;
}
g_pSM->BuildPath(Path_SM,
path,
PLATFORM_MAX_PATH,
"translations/%s/%s",
code,
m_File.c_str());
/* Speculatively load these. */
if (!libsys->PathExists(path))
{
continue;
}
if ((err=textparsers->ParseFile_SMC(path, this, &states)) != SMCError_Okay)
{
const char *msg = textparsers->GetSMCErrorString(err);
if (!msg)
{
msg = m_ParseError.c_str();
}
smcore.LogError("[SM] Fatal error encountered parsing translation file \"%s/%s\"",
code,
m_File.c_str());
smcore.LogError("[SM] Error (line %d, column %d): %s",
states.line,
states.col,
msg);
}
g_Logger.LogError("[SM] Fatal error encountered parsing translation file \"%s\"", m_File.c_str());
g_Logger.LogError("[SM] Error (line %d, column %d): %s", states.line, states.col, msg);
}
}
@@ -210,21 +176,21 @@ SMCResult CPhraseFile::ReadSMC_NewSection(const SMCStates *states, const char *n
m_ParseState = PPS_InPhrase;
recognized = true;
int *pvalue;
if ((pvalue = m_PhraseLookup.retrieve(name)) != NULL)
{
m_CurPhrase = *pvalue;
}
else
{
phrase_t *pPhrase;
m_CurPhrase = m_pMemory->CreateMem(sizeof(phrase_t), (void **)&pPhrase);
m_PhraseLookup.insert(name, m_CurPhrase);
phrase_t *pPhrase;
m_CurPhrase = m_pMemory->CreateMem(sizeof(phrase_t), (void **)&pPhrase);
/* Create the reverse lookup */
if (!sm_trie_insert(m_pPhraseLookup, name, reinterpret_cast<void *>(m_CurPhrase)))
{
ParseWarning("Skipping duplicate phrase \"%s\" on line %d.", name, states->line);
/* :IDEA: prevent memory waste by seeking backwards in memtable? */
m_CurPhrase = -1;
}
else
{
/* Initialize new phrase */
trans_t *pTrans;
pPhrase->fmt_count = 0;
pPhrase->fmt_list = -1;
@@ -234,14 +200,13 @@ SMCResult CPhraseFile::ReadSMC_NewSection(const SMCStates *states, const char *n
pPhrase->translations = 0;
pPhrase->fmt_bytes = 0;
for (unsigned int i=0; i<m_LangCount; i++)
{
pTrans[i].stridx = -1;
}
m_LastPhraseString.assign(name);
}
m_LastPhraseString.assign(name);
}
else if (m_ParseState == PPS_InPhrase)
{
@@ -266,12 +231,15 @@ SMCResult CPhraseFile::ReadSMC_KeyValue(const SMCStates *states, const char *key
}
phrase_t *pPhrase = (phrase_t *)m_pMemory->GetAddress(m_CurPhrase);
/* Duplicate format keys get silently ignored. */
if (key[0] == '#'
&& strcmp(key, "#format") == 0
&& pPhrase->fmt_list == -1)
if (key[0] == '#' && strcmp(key, "#format") == 0)
{
if (pPhrase->fmt_list != -1)
{
ParseWarning("Ignoring duplicated #format property on line %d", states->line);
return SMCResult_Continue;
}
if (pPhrase->translations > 0)
{
ParseWarning("#format property should come before translations on line %d, ignoring", states->line);
@@ -480,7 +448,7 @@ SMCResult CPhraseFile::ReadSMC_KeyValue(const SMCStates *states, const char *key
else
{
size_t len = strlen(key);
if (len < 2 || len > 3)
if (len != 2)
{
ParseWarning("Ignoring translation to invalid language \"%s\" on line %d.", key, states->line);
return SMCResult_Continue;
@@ -632,7 +600,9 @@ SMCResult CPhraseFile::ReadSMC_LeavingSection(const SMCStates *states)
if (m_ParseState == PPS_InPhrase)
{
if (m_CurPhrase == -1 && m_LastPhraseString.size())
m_PhraseLookup.remove(m_LastPhraseString.c_str());
{
sm_trie_delete(m_pPhraseLookup, m_LastPhraseString.c_str());
}
m_CurPhrase = -1;
m_ParseState = PPS_Phrases;
m_LastPhraseString.assign("");
@@ -649,7 +619,9 @@ void CPhraseFile::ReadSMC_ParseEnd(bool halted, bool failed)
{
/* Check to see if we have any dangling phrases that weren't completed, and scrap them */
if ((halted || failed) && m_LastPhraseString.size())
m_PhraseLookup.remove(m_LastPhraseString.c_str());
{
sm_trie_delete(m_pPhraseLookup, m_LastPhraseString.c_str());
}
}
TransError CPhraseFile::GetTranslation(const char *szPhrase, unsigned int lang_id, Translation *pTrans)
@@ -659,11 +631,13 @@ TransError CPhraseFile::GetTranslation(const char *szPhrase, unsigned int lang_i
return Trans_BadLanguage;
}
int *pvalue;
if ((pvalue = m_PhraseLookup.retrieve(szPhrase)) == NULL)
void *object;
if (!sm_trie_retrieve(m_pPhraseLookup, szPhrase, &object))
{
return Trans_BadPhrase;
}
phrase_t *pPhrase = (phrase_t *)m_pMemory->GetAddress(*pvalue);
phrase_t *pPhrase = (phrase_t *)m_pMemory->GetAddress(reinterpret_cast<int>(object));
trans_t *trans = (trans_t *)m_pMemory->GetAddress(pPhrase->trans_tbl);
trans = &trans[lang_id];
@@ -689,9 +663,10 @@ const char *CPhraseFile::GetFilename()
** MAIN TRANSLATOR CODE **
**************************/
Translator::Translator() : m_ServerLang(SOURCEMOD_LANGUAGE_ENGLISH)
Translator::Translator() : m_ServerLang(LANGUAGE_ENGLISH)
{
m_pStringTab = new BaseStringTable(2048);
m_pLCodeLookup = sm_trie_create();
strncopy(m_InitialLang, "en", sizeof(m_InitialLang));
}
@@ -707,6 +682,8 @@ Translator::~Translator()
delete m_Languages[i];
}
sm_trie_destroy(m_pLCodeLookup);
delete m_pStringTab;
}
@@ -723,13 +700,13 @@ ConfigResult Translator::OnSourceModConfigChanged(const char *key,
unsigned int index;
if (!GetLanguageByCode(value, &index))
{
smcore.Format(error, maxlength, "Language code \"%s\" is not registered", value);
UTIL_Format(error, maxlength, "Language code \"%s\" is not registered", value);
return ConfigResult_Reject;
}
m_ServerLang = index;
} else {
smcore.strncopy(m_InitialLang, value, sizeof(m_InitialLang));
strncopy(m_InitialLang, value, sizeof(m_InitialLang));
}
return ConfigResult_Accept;
@@ -742,7 +719,7 @@ void Translator::OnSourceModLevelChange(const char *mapName)
{
/* Refresh language stuff */
char path[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_SM, path, sizeof(path), "configs/languages.cfg");
g_SourceMod.BuildPath(Path_SM, path, sizeof(path), "configs/languages.cfg");
RebuildLanguageDatabase(path);
}
@@ -750,57 +727,52 @@ void Translator::OnSourceModAllInitialized()
{
AddLanguage("en", "English");
const char* lang = smcore.GetCoreConfigValue("ServerLang");
if (lang)
{
strncpy(m_InitialLang, lang, sizeof(m_InitialLang));
}
unsigned int id;
g_pCorePhrases = CreatePhraseCollection();
g_pCorePhrases->AddPhraseFile("core.phrases");
sharesys->AddInterface(NULL, this);
}
void Translator::OnSourceModShutdown()
{
g_pCorePhrases->Destroy();
id = FindOrAddPhraseFile("core.phrases.txt");
g_pCorePhraseID = id;
g_pCorePhrases = GetFileByIndex(id);
}
bool Translator::GetLanguageByCode(const char *code, unsigned int *index)
{
unsigned int *pindex;
void *_index;
if ((pindex = m_LCodeLookup.retrieve(code)) == NULL)
if (!sm_trie_retrieve(m_pLCodeLookup, code, &_index))
{
return false;
}
if (index)
*index = *pindex;
{
*index = reinterpret_cast<unsigned int>(_index);
}
return true;
}
bool Translator::GetLanguageByName(const char *name, unsigned int *index)
{
char lower[256];
size_t len = strlen(name);
if (len > 255) len = 255;
for (size_t i = 0; i < len; i++)
CVector<Language *>::iterator iter;
unsigned int id = 0;
for (iter=m_Languages.begin(); iter!=m_Languages.end(); iter++, id++)
{
if (name[i] >= 'A' && name[i] <= 'Z')
lower[i] = tolower(name[i]);
else
lower[i] = name[i];
if (strcasecmp(m_pStringTab->GetString((*iter)->m_FullName), name) == 0)
{
break;
}
}
lower[len] = '\0';
unsigned int *pIndex;
if ((pIndex = m_LAliases.retrieve(lower)) == NULL)
if (iter == m_Languages.end())
{
return false;
}
if (index)
*index = *pIndex;
{
*index = id;
}
return true;
}
@@ -838,8 +810,8 @@ unsigned int Translator::FindOrAddPhraseFile(const char *phrase_file)
void Translator::RebuildLanguageDatabase(const char *lang_header_file)
{
/* Erase everything we have */
m_LCodeLookup.clear();
m_LAliases.clear();
sm_trie_destroy(m_pLCodeLookup);
m_pLCodeLookup = sm_trie_create();
m_pStringTab->Reset();
for (size_t i=0; i<m_Languages.size(); i++)
@@ -859,27 +831,25 @@ void Translator::RebuildLanguageDatabase(const char *lang_header_file)
str_err = m_CustomError.c_str();
}
smcore.LogError("[SM] Failed to parse language header file: \"%s\"", lang_header_file);
smcore.LogError("[SM] Parse error (line %d, column %d): %s", states.line, states.col, str_err);
g_Logger.LogError("[SM] Failed to parse language header file: \"%s\"", lang_header_file);
g_Logger.LogError("[SM] Parse error (line %d, column %d): %s", states.line, states.col, str_err);
}
unsigned int *pServerLang;
void *serverLang;
if ((pServerLang = m_LCodeLookup.retrieve(m_InitialLang)) == NULL)
if (!sm_trie_retrieve(m_pLCodeLookup, m_InitialLang, &serverLang))
{
smcore.LogError("Server language was set to bad language \"%s\" -- reverting to English", m_InitialLang);
g_Logger.LogError("Server language was set to bad language \"%s\" -- reverting to English", m_InitialLang);
smcore.strncopy(m_InitialLang, "en", sizeof(m_InitialLang));
m_ServerLang = SOURCEMOD_LANGUAGE_ENGLISH;
}
else
{
m_ServerLang = *pServerLang;
strncopy(m_InitialLang, "en", sizeof(m_InitialLang));
m_ServerLang = LANGUAGE_ENGLISH;
}
m_ServerLang = reinterpret_cast<unsigned int>(serverLang);
if (!m_Languages.size())
{
smcore.LogError("[SM] Fatal error, no languages found! Translation will not work.");
g_Logger.LogError("[SM] Fatal error, no languages found! Translation will not work.");
}
for (size_t i=0; i<m_Files.size(); i++)
@@ -906,7 +876,7 @@ SMCResult Translator::ReadSMC_NewSection(const SMCStates *states, const char *na
if (!m_InLanguageSection)
{
smcore.LogError("[SM] Warning: Unrecognized section \"%s\" in languages.cfg", name);
g_Logger.LogError("[SM] Warning: Unrecognized section \"%s\" in languages.cfg", name);
}
return SMCResult_Continue;
@@ -923,10 +893,10 @@ SMCResult Translator::ReadSMC_KeyValue(const SMCStates *states, const char *key,
{
size_t len = strlen(key);
if (len < 2 || len > 3)
if (len != 2)
{
smcore.LogError("[SM] Warning encountered parsing languages.cfg file.");
smcore.LogError("[SM] Invalid language code \"%s\" is being ignored.", key);
g_Logger.LogError("[SM] Warning encountered parsing languages.cfg file.");
g_Logger.LogError("[SM] Invalid language code \"%s\" is being ignored.", key);
}
AddLanguage(key, value);
@@ -936,40 +906,22 @@ SMCResult Translator::ReadSMC_KeyValue(const SMCStates *states, const char *key,
bool Translator::AddLanguage(const char *langcode, const char *description)
{
char lower[256];
size_t len = strlen(description);
if (len > 255) len = 255;
for (size_t i = 0; i < len; i++)
if (sm_trie_retrieve(m_pLCodeLookup, langcode, NULL))
{
if (description[i] >= 'A' && description[i] <= 'Z')
lower[i] = tolower(description[i]);
else
lower[i] = description[i];
}
lower[len] = '\0';
if (m_LAliases.retrieve(lower))
return false;
unsigned int idx;
if (unsigned int *pIdx = m_LCodeLookup.retrieve(langcode))
{
idx = *pIdx;
}
else
{
Language *pLanguage = new Language;
idx = m_Languages.size();
smcore.Format(pLanguage->m_code2, sizeof(pLanguage->m_code2), "%s", langcode);
pLanguage->m_CanonicalName = m_pStringTab->AddString(lower);
Language *pLanguage = new Language;
unsigned int idx = m_Languages.size();
m_LCodeLookup.insert(langcode, idx);
pLanguage->m_code2[0] = langcode[0];
pLanguage->m_code2[1] = langcode[1];
pLanguage->m_code2[2] = langcode[2];
pLanguage->m_FullName = m_pStringTab->AddString(description);
m_Languages.push_back(pLanguage);
}
m_LAliases.insert(lower, idx);
sm_trie_insert(m_pLCodeLookup, langcode, reinterpret_cast<void *>(idx));
m_Languages.push_back(pLanguage);
return true;
}
@@ -984,6 +936,61 @@ CPhraseFile *Translator::GetFileByIndex(unsigned int index)
return m_Files[index];
}
size_t Translator::Translate(char *buffer, size_t maxlength, void **params, const Translation *pTrans)
{
void *new_params[MAX_TRANSLATE_PARAMS];
/* Rewrite the parameter order */
for (unsigned int i=0; i<pTrans->fmt_count; i++)
{
new_params[i] = params[pTrans->fmt_order[i]];
}
return gnprintf(buffer, maxlength, pTrans->szPhrase, new_params);
}
TransError Translator::CoreTransEx(CPhraseFile *pFile,
int client,
char *buffer,
size_t maxlength,
const char *phrase,
void **params,
size_t *outlen)
{
Translation trans;
TransError err;
/* Using server lang temporarily until client lang stuff is implemented */
if ((err = pFile->GetTranslation(phrase, m_ServerLang, &trans)) != Trans_Okay)
{
return err;
}
size_t len = Translate(buffer, maxlength, params, &trans);
if (outlen)
{
*outlen = len;
}
return Trans_Okay;
}
TransError Translator::CoreTrans(int client,
char *buffer,
size_t maxlength,
const char *phrase,
void **params,
size_t *outlen)
{
if (!g_pCorePhrases)
{
return Trans_BadPhraseFile;
}
return CoreTransEx(g_pCorePhrases, client, buffer, maxlength, phrase, params, outlen);
}
unsigned int Translator::GetServerLanguage()
{
return m_ServerLang;
@@ -991,7 +998,7 @@ unsigned int Translator::GetServerLanguage()
unsigned int Translator::GetClientLanguage(int client)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
return pPlayer->GetLanguageId();
}
@@ -1009,105 +1016,7 @@ bool Translator::GetLanguageInfo(unsigned int number, const char **code, const c
}
if (name)
{
*name = m_pStringTab->GetString(l->m_CanonicalName);
}
return true;
}
const char *Translator::GetInterfaceName()
{
return SMINTERFACE_TRANSLATOR_NAME;
}
unsigned int Translator::GetInterfaceVersion()
{
return SMINTERFACE_TRANSLATOR_VERSION;
}
IPhraseCollection *Translator::CreatePhraseCollection()
{
return new CPhraseCollection();
}
int Translator::SetGlobalTarget(int index)
{
return g_pSM->SetGlobalTarget(index);
}
int Translator::GetGlobalTarget() const
{
return g_pSM->GetGlobalTarget();
}
bool CoreTranslate(char *buffer, size_t maxlength, const char *format, unsigned int numparams,
size_t *pOutLength, ...)
{
va_list ap;
unsigned int i;
const char *fail_phrase;
void *params[MAX_TRANSLATE_PARAMS];
if (numparams > MAX_TRANSLATE_PARAMS)
{
assert(false);
return false;
}
va_start(ap, pOutLength);
for (i = 0; i < numparams; i++)
{
params[i] = va_arg(ap, void *);
}
va_end(ap);
if (!g_pCorePhrases->FormatString(buffer,
maxlength,
format,
params,
numparams,
pOutLength,
&fail_phrase))
{
if (fail_phrase != NULL)
{
smcore.LogError("[SM] Could not find core phrase: %s", fail_phrase);
}
else
{
smcore.LogError("[SM] Unknown fatal error while translating a core phrase.");
}
return false;
}
return true;
}
bool Translator::FormatString(char *buffer,
size_t maxlength,
const char *format,
IPhraseCollection *pPhrases,
void **params,
unsigned int numparams,
size_t *pOutLength,
const char **pFailPhrase)
{
unsigned int arg;
arg = 0;
if (!smcore.gnprintf(buffer, maxlength, format, pPhrases, params, numparams, arg, pOutLength, pFailPhrase))
{
return false;
}
if (arg != numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
*name = m_pStringTab->GetString(l->m_FullName);
}
return true;
+46 -47
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,13 +32,15 @@
#ifndef _INCLUDE_SOURCEMOD_TRANSLATOR_H_
#define _INCLUDE_SOURCEMOD_TRANSLATOR_H_
#include "common_logic.h"
#include <sm_trie_tpl.h>
#include "sm_trie.h"
#include <sh_string.h>
#include <sh_vector.h>
#include "sm_globals.h"
#include "sm_memtable.h"
#include "ITextParsers.h"
#include <ITranslator.h>
#define MAX_TRANSLATE_PARAMS 32
#define CORELANG_ENGLISH 0
/* :TODO: write a templatized version of tries? */
@@ -54,13 +56,29 @@ enum PhraseParseState
struct Language
{
char m_code2[4];
int m_CanonicalName;
char m_code2[3];
int m_FullName;
};
class CPhraseFile :
public ITextListener_SMC,
public IPhraseFile
struct Translation
{
const char *szPhrase; /**< Translated phrase. */
unsigned int fmt_count; /**< Number of format parameters. */
int *fmt_order; /**< Format phrase order. */
};
#define LANGUAGE_ENGLISH 0
enum TransError
{
Trans_Okay = 0,
Trans_BadLanguage = 1,
Trans_BadPhrase = 2,
Trans_BadPhraseLanguage = 3,
Trans_BadPhraseFile = 4,
};
class CPhraseFile : public ITextListener_SMC
{
public:
CPhraseFile(Translator *pTranslator, const char *file);
@@ -79,7 +97,7 @@ private:
void ParseError(const char *message, ...);
void ParseWarning(const char *message, ...);
private:
KTrie<int> m_PhraseLookup;
Trie *m_pPhraseLookup;
String m_File;
Translator *m_pTranslator;
PhraseParseState m_ParseState;
@@ -94,8 +112,7 @@ private:
class Translator :
public ITextListener_SMC,
public SMGlobalClass,
public ITranslator
public SMGlobalClass
{
public:
Translator();
@@ -108,7 +125,6 @@ public: // SMGlobalClass
size_t maxlength);
void OnSourceModAllInitialized();
void OnSourceModLevelChange(const char *mapName);
void OnSourceModShutdown();
public: // ITextListener_SMC
void ReadSMC_ParseStart();
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
@@ -122,55 +138,38 @@ public:
bool GetLanguageInfo(unsigned int number, const char **code, const char **name);
bool GetLanguageByCode(const char *code, unsigned int *index);
bool GetLanguageByName(const char *name, unsigned int *index);
size_t Translate(char *buffer, size_t maxlength, void **params, const Translation *pTrans);
CPhraseFile *GetFileByIndex(unsigned int index);
public: //ITranslator
unsigned int GetServerLanguage();
unsigned int GetClientLanguage(int client);
const char *GetInterfaceName();
unsigned int GetInterfaceVersion();
IPhraseCollection *CreatePhraseCollection();
int SetGlobalTarget(int index);
int GetGlobalTarget() const;
size_t FormatString(
TransError CoreTransEx(CPhraseFile *pFile,
int client,
char *buffer,
size_t maxlength,
SourcePawn::IPluginContext *pContext,
const cell_t *params,
unsigned int param);
bool FormatString(
char *buffer,
size_t maxlength,
const char *format,
IPhraseCollection *pPhrases,
void **params,
unsigned int numparams,
size_t *pOutLength,
const char **pFailPhrase);
const char *phrase,
void **params,
size_t *outlen=NULL);
TransError CoreTrans(int client,
char *buffer,
size_t maxlength,
const char *phrase,
void **params,
size_t *outlen=NULL);
unsigned int GetServerLanguage();
unsigned int GetClientLanguage(int client);
private:
bool AddLanguage(const char *langcode, const char *description);
private:
CVector<Language *> m_Languages;
CVector<CPhraseFile *> m_Files;
BaseStringTable *m_pStringTab;
KTrie<unsigned int> m_LCodeLookup;
KTrie<unsigned int> m_LAliases;
Trie *m_pLCodeLookup;
bool m_InLanguageSection;
String m_CustomError;
unsigned int m_ServerLang;
char m_InitialLang[4];
char m_InitialLang[3];
};
/* Nice little wrapper to handle error logging and whatnot */
bool CoreTranslate(char *buffer,
size_t maxlength,
const char *format,
unsigned int numparams,
size_t *pOutLength,
...);
extern IPhraseCollection *g_pCorePhrases;
extern CPhraseFile *g_pCorePhrases;
extern unsigned int g_pCorePhraseID;
extern Translator g_Translator;
#endif //_INCLUDE_SOURCEMOD_TRANSLATOR_H_
+14 -73
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -34,11 +34,7 @@
UserMessages g_UserMsgs;
#if SOURCE_ENGINE >= SE_LEFT4DEAD
SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int, const char *);
#else
SH_DECL_HOOK2(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int);
#endif
SH_DECL_HOOK0_void(IVEngineServer, MessageEnd, SH_NOATTRIB, 0);
UserMessages::UserMessages() : m_InterceptBuffer(m_pBase, 2500)
@@ -168,17 +164,9 @@ bf_write *UserMessages::StartMessage(int msg_id, const cell_t players[], unsigne
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
#if SOURCE_ENGINE >= SE_LEFT4DEAD
buffer = ENGINE_CALL(UserMessageBegin)(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id));
#else
buffer = ENGINE_CALL(UserMessageBegin)(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id);
#endif
} else {
#if SOURCE_ENGINE >= SE_LEFT4DEAD
buffer = engine->UserMessageBegin(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id));
#else
buffer = engine->UserMessageBegin(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id);
#endif
}
return buffer;
@@ -205,31 +193,7 @@ bool UserMessages::EndMessage()
return true;
}
bool UserMessages::HookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept)
{
return InternalHook(msg_id, pListener, intercept, true);
}
bool UserMessages::UnhookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept)
{
return InternalUnhook(msg_id, pListener, intercept, true);
}
bool UserMessages::HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
return InternalHook(msg_id, pListener, intercept, false);
}
bool UserMessages::UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
return InternalUnhook(msg_id, pListener, intercept, false);
}
bool UserMessages::InternalHook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew)
{
if (msg_id < 0 || msg_id >= 255)
{
@@ -248,7 +212,6 @@ bool UserMessages::InternalHook(int msg_id, IUserMessageListener *pListener, boo
pInfo->Callback = pListener;
pInfo->IsHooked = false;
pInfo->KillMe = false;
pInfo->IsNew = isNew;
if (!m_HookCount++)
{
@@ -268,8 +231,8 @@ bool UserMessages::InternalHook(int msg_id, IUserMessageListener *pListener, boo
return true;
}
bool UserMessages::InternalUnhook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew)
{
bool UserMessages::UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
MsgList *pList;
MsgIter iter;
ListenerInfo *pInfo;
@@ -284,7 +247,7 @@ bool UserMessages::InternalUnhook(int msg_id, IUserMessageListener *pListener, b
for (iter=pList->begin(); iter!=pList->end(); iter++)
{
pInfo = (*iter);
if (pInfo->Callback == pListener && pInfo->IsNew == isNew)
if (pInfo->Callback == pListener)
{
if (pInfo->IsHooked)
{
@@ -316,11 +279,7 @@ void UserMessages::_DecRefCounter()
}
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type)
#endif
{
bool is_intercept_empty = m_msgIntercepts[msg_type].empty();
bool is_hook_empty = m_msgHooks[msg_type].empty();
@@ -346,11 +305,7 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type)
#endif
{
if (!m_InHook)
{
@@ -364,7 +319,7 @@ bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_ty
void UserMessages::OnMessageEnd_Post()
{
if (!m_InHook)
if (!m_InHook || m_BlockEndPost)
{
RETURN_META(MRES_IGNORED);
}
@@ -373,22 +328,12 @@ void UserMessages::OnMessageEnd_Post()
MsgIter iter;
ListenerInfo *pInfo;
m_InHook = false;
pList = &m_msgIntercepts[m_CurId];
for (iter=pList->begin(); iter!=pList->end(); )
{
pInfo = (*iter);
if (m_BlockEndPost && !pInfo->IsNew)
{
continue;
}
pInfo->IsHooked = true;
pInfo->Callback->OnUserMessageSent(m_CurId);
if (pInfo->IsNew)
{
pInfo->Callback->OnPostUserMessage(m_CurId, !m_BlockEndPost);
}
if (pInfo->KillMe)
{
@@ -402,20 +347,14 @@ void UserMessages::OnMessageEnd_Post()
iter++;
}
m_InHook = false;
pList = &m_msgHooks[m_CurId];
for (iter=pList->begin(); iter!=pList->end(); )
{
pInfo = (*iter);
if (m_BlockEndPost && !pInfo->IsNew)
{
continue;
}
pInfo->IsHooked = true;
pInfo->Callback->OnUserMessageSent(m_CurId);
if (pInfo->IsNew)
{
pInfo->Callback->OnPostUserMessage(m_CurId, !m_BlockEndPost);
}
if (pInfo->KillMe)
{
@@ -496,15 +435,16 @@ void UserMessages::OnMessageEnd_Pre()
iter++;
}
if (!handled && intercepted)
if (handled)
{
goto supercede;
}
if (intercepted)
{
bf_write *engine_bfw;
#if SOURCE_ENGINE >= SE_LEFT4DEAD
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId, g_SMAPI->GetUserMessage(m_CurId));
#else
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId);
#endif
m_ReadBuffer.StartReading(m_InterceptBuffer.GetBasePointer(), m_InterceptBuffer.GetNumBytesWritten());
engine_bfw->WriteBitsFromBuffer(&m_ReadBuffer, m_InterceptBuffer.GetNumBitsWritten());
ENGINE_CALL(MessageEnd)();
@@ -531,6 +471,7 @@ void UserMessages::OnMessageEnd_Pre()
RETURN_META((intercepted) ? MRES_SUPERCEDE : MRES_IGNORED);
supercede:
m_InHook = false;
m_BlockEndPost = true;
RETURN_META(MRES_SUPERCEDE);
}
+1 -15
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -48,7 +48,6 @@ struct ListenerInfo
IUserMessageListener *Callback;
bool IsHooked;
bool KillMe;
bool IsNew;
};
typedef List<ListenerInfo *> MsgList;
@@ -72,25 +71,12 @@ public: //IUserMessages
bool UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
bf_write *StartMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
bool EndMessage();
bool HookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept=false);
bool UnhookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept=false);
public:
#if SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#else
bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type);
bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type);
#endif
void OnMessageEnd_Pre();
void OnMessageEnd_Post();
private:
bool InternalHook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew);
void _DecRefCounter();
private:
List<ListenerInfo *> m_msgHooks[255];
+21 -35
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -35,13 +35,9 @@
#include "concmd_cleaner.h"
#include "sm_stringutil.h"
#include "sourcemm_api.h"
#include "compat_wrappers.h"
#if SOURCE_ENGINE >= SE_ORANGEBOX
#if defined ORANGEBOX_BUILD
SH_DECL_HOOK1_void(ICvar, UnregisterConCommand, SH_NOATTRIB, 0, ConCommandBase *);
SH_DECL_HOOK1_void(ICvar, RegisterConCommand, SH_NOATTRIB, 0, ConCommandBase *);
#else
SH_DECL_HOOK1_void(ICvar, RegisterConCommandBase, SH_NOATTRIB, 0, ConCommandBase *);
#endif
using namespace SourceHook;
@@ -54,55 +50,29 @@ struct ConCommandInfo
};
List<ConCommandInfo *> tracked_bases;
IConCommandLinkListener *IConCommandLinkListener::head = NULL;
ConCommandBase *FindConCommandBase(const char *name);
class ConCommandCleaner : public SMGlobalClass
{
public:
#if defined ORANGEBOX_BUILD
void OnSourceModAllInitialized()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_ADD_HOOK_MEMFUNC(ICvar, UnregisterConCommand, icvar, this, &ConCommandCleaner::UnlinkConCommandBase, false);
SH_ADD_HOOK_MEMFUNC(ICvar, RegisterConCommand, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
#else
SH_ADD_HOOK_MEMFUNC(ICvar, RegisterConCommandBase, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
#endif
}
void OnSourceModShutdown()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_REMOVE_HOOK_MEMFUNC(ICvar, UnregisterConCommand, icvar, this, &ConCommandCleaner::UnlinkConCommandBase, false);
SH_REMOVE_HOOK_MEMFUNC(ICvar, RegisterConCommand, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
#else
SH_REMOVE_HOOK_MEMFUNC(ICvar, RegisterConCommandBase, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
}
#endif
}
void LinkConCommandBase(ConCommandBase *pBase)
{
IConCommandLinkListener *listener = IConCommandLinkListener::head;
while (listener)
{
listener->OnLinkConCommand(pBase);
listener = listener->next;
}
}
void UnlinkConCommandBase(ConCommandBase *pBase)
{
ConCommandInfo *pInfo;
List<ConCommandInfo *>::iterator iter = tracked_bases.begin();
IConCommandLinkListener *listener = IConCommandLinkListener::head;
while (listener)
{
listener->OnUnlinkConCommand(pBase);
listener = listener->next;
}
if (pBase)
{
while (iter != tracked_bases.end())
@@ -125,7 +95,7 @@ public:
while (iter != tracked_bases.end())
{
/* This is just god-awful! */
if (FindCommandBase((*iter)->name) != (*iter)->pBase)
if (FindConCommandBase((*iter)->name) != (*iter)->pBase)
{
pInfo = (*iter);
iter = tracked_bases.erase(iter);
@@ -173,6 +143,22 @@ public:
}
} s_ConCmdTracker;
ConCommandBase *FindConCommandBase(const char *name)
{
const ConCommandBase *pBase = icvar->GetCommands();
while (pBase != NULL)
{
if (strcmp(pBase->GetName(), name) == 0)
{
return const_cast<ConCommandBase *>(pBase);
}
pBase = pBase->GetNext();
}
return NULL;
}
void TrackConCommandBase(ConCommandBase *pBase, IConCommandTracker *me)
{
s_ConCmdTracker.AddTarget(pBase, me);
+2 -23
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -38,30 +38,9 @@ public:
virtual void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe) = 0;
};
ConCommandBase *FindConCommandBase(const char *name);
void TrackConCommandBase(ConCommandBase *pBase, IConCommandTracker *me);
void UntrackConCommandBase(ConCommandBase *pBase, IConCommandTracker *me);
void Global_OnUnlinkConCommandBase(ConCommandBase *pBase);
class IConCommandLinkListener
{
friend class ConCommandCleaner;
static IConCommandLinkListener *head;
IConCommandLinkListener *next;
public:
IConCommandLinkListener()
{
next = head;
head = this;
}
virtual void OnLinkConCommand(ConCommandBase *pBase)
{
}
virtual void OnUnlinkConCommand(ConCommandBase *pBase)
{
}
};
#endif //_INCLUDE_CONCMD_TRACKER_H_
-718
View File
@@ -1,718 +0,0 @@
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $NoKeywords: $
//===========================================================================//
#ifndef CONVAR_H
#define CONVAR_H
#if _WIN32
#pragma once
#endif
#include "tier0/dbg.h"
#include "tier1/iconvar.h"
#include "tier1/utlvector.h"
#include "tier1/utlstring.h"
#include "icvar.h"
#ifdef _WIN32
#define FORCEINLINE_CVAR FORCEINLINE
#elif defined _LINUX || defined __APPLE__
#define FORCEINLINE_CVAR inline
#else
#error "implement me"
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class ConVar;
class CCommand;
class ConCommand;
class ConCommandBase;
struct characterset_t;
//-----------------------------------------------------------------------------
// Any executable that wants to use ConVars need to implement one of
// these to hook up access to console variables.
//-----------------------------------------------------------------------------
class IConCommandBaseAccessor
{
public:
// Flags is a combination of FCVAR flags in cvar.h.
// hOut is filled in with a handle to the variable.
virtual bool RegisterConCommandBase( ConCommandBase *pVar ) = 0;
};
//-----------------------------------------------------------------------------
// Helper method for console development
//-----------------------------------------------------------------------------
#if defined( _X360 ) && !defined( _RETAIL )
void ConVar_PublishToVXConsole();
#endif
//-----------------------------------------------------------------------------
// Called when a ConCommand needs to execute
//-----------------------------------------------------------------------------
typedef void ( *FnCommandCallbackV1_t )( void );
typedef void ( *FnCommandCallback_t )( const CCommand &command );
#define COMMAND_COMPLETION_MAXITEMS 64
#define COMMAND_COMPLETION_ITEM_LENGTH 64
//-----------------------------------------------------------------------------
// Returns 0 to COMMAND_COMPLETION_MAXITEMS worth of completion strings
//-----------------------------------------------------------------------------
typedef int ( *FnCommandCompletionCallback )( const char *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] );
//-----------------------------------------------------------------------------
// Interface version
//-----------------------------------------------------------------------------
class ICommandCallback
{
public:
virtual void CommandCallback( const CCommand &command ) = 0;
};
class ICommandCompletionCallback
{
public:
virtual int CommandCompletionCallback( const char *pPartial, CUtlVector< CUtlString > &commands ) = 0;
};
//-----------------------------------------------------------------------------
// Purpose: The base console invoked command/cvar interface
//-----------------------------------------------------------------------------
class ConCommandBase
{
friend class CCvar;
friend class ConVar;
friend class ConCommand;
friend void ConVar_Register( int nCVarFlag, IConCommandBaseAccessor *pAccessor );
friend void ConVar_PublishToVXConsole();
// FIXME: Remove when ConVar changes are done
friend class CDefaultCvar;
public:
ConCommandBase( void );
ConCommandBase( const char *pName, const char *pHelpString = 0,
int flags = 0 );
virtual ~ConCommandBase( void );
virtual bool IsCommand( void ) const;
// Check flag
virtual bool IsFlagSet( int flag ) const;
// Set flag
virtual void AddFlags( int flags );
// Remove flag
virtual void RemoveFlags( int flags );
// Get flags
virtual int GetFlags( void ) const;
// Return name of cvar
virtual const char *GetName( void ) const;
// Return help text for cvar
virtual const char *GetHelpText( void ) const;
// Deal with next pointer
const ConCommandBase *GetNext( void ) const;
ConCommandBase *GetNext( void );
inline void SetNext(ConCommandBase *pBase)
{
m_pNext = pBase;
}
virtual bool IsRegistered( void ) const;
// Returns the DLL identifier
virtual CVarDLLIdentifier_t GetDLLIdentifier() const;
protected:
virtual void Create( const char *pName, const char *pHelpString = 0,
int flags = 0 );
// Used internally by OneTimeInit to initialize/shutdown
virtual void Init();
void Shutdown();
// Internal copy routine ( uses new operator from correct module )
char *CopyString( const char *from );
private:
// Next ConVar in chain
// Prior to register, it points to the next convar in the DLL.
// Once registered, though, m_pNext is reset to point to the next
// convar in the global list
ConCommandBase *m_pNext;
// Has the cvar been added to the global list?
bool m_bRegistered;
// Static data
const char *m_pszName;
const char *m_pszHelpString;
// ConVar flags
int m_nFlags;
protected:
// ConVars add themselves to this list for the executable.
// Then ConVar_Register runs through all the console variables
// and registers them into a global list stored in vstdlib.dll
static ConCommandBase *s_pConCommandBases;
// ConVars in this executable use this 'global' to access values.
static IConCommandBaseAccessor *s_pAccessor;
public:
inline void SetFlags(int flags)
{
m_nFlags = flags;
}
};
//-----------------------------------------------------------------------------
// Command tokenizer
//-----------------------------------------------------------------------------
class CCommand
{
public:
CCommand();
CCommand( int nArgC, const char **ppArgV );
bool Tokenize( const char *pCommand, characterset_t *pBreakSet = NULL );
void Reset();
int ArgC() const;
const char **ArgV() const;
const char *ArgS() const; // All args that occur after the 0th arg, in string form
const char *GetCommandString() const; // The entire command in string form, including the 0th arg
const char *operator[]( int nIndex ) const; // Gets at arguments
const char *Arg( int nIndex ) const; // Gets at arguments
// Helper functions to parse arguments to commands.
const char* FindArg( const char *pName ) const;
int FindArgInt( const char *pName, int nDefaultVal ) const;
static int MaxCommandLength();
static characterset_t* DefaultBreakSet();
private:
enum
{
COMMAND_MAX_ARGC = 64,
COMMAND_MAX_LENGTH = 512,
};
int m_nArgc;
int m_nArgv0Size;
char m_pArgSBuffer[ COMMAND_MAX_LENGTH ];
char m_pArgvBuffer[ COMMAND_MAX_LENGTH ];
const char* m_ppArgv[ COMMAND_MAX_ARGC ];
};
inline int CCommand::MaxCommandLength()
{
return COMMAND_MAX_LENGTH - 1;
}
inline int CCommand::ArgC() const
{
return m_nArgc;
}
inline const char **CCommand::ArgV() const
{
return m_nArgc ? (const char**)m_ppArgv : NULL;
}
inline const char *CCommand::ArgS() const
{
return m_nArgv0Size ? &m_pArgSBuffer[m_nArgv0Size] : "";
}
inline const char *CCommand::GetCommandString() const
{
return m_nArgc ? m_pArgSBuffer : "";
}
inline const char *CCommand::Arg( int nIndex ) const
{
// FIXME: Many command handlers appear to not be particularly careful
// about checking for valid argc range. For now, we're going to
// do the extra check and return an empty string if it's out of range
if ( nIndex < 0 || nIndex >= m_nArgc )
return "";
return m_ppArgv[nIndex];
}
inline const char *CCommand::operator[]( int nIndex ) const
{
return Arg( nIndex );
}
//-----------------------------------------------------------------------------
// Purpose: The console invoked command
//-----------------------------------------------------------------------------
class ConCommand : public ConCommandBase
{
friend class CCvar;
public:
typedef ConCommandBase BaseClass;
ConCommand( const char *pName, FnCommandCallbackV1_t callback,
const char *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 );
ConCommand( const char *pName, FnCommandCallback_t callback,
const char *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 );
ConCommand( const char *pName, ICommandCallback *pCallback,
const char *pHelpString = 0, int flags = 0, ICommandCompletionCallback *pCommandCompletionCallback = 0 );
virtual ~ConCommand( void );
virtual bool IsCommand( void ) const;
virtual int AutoCompleteSuggest( const char *partial, CUtlVector< CUtlString > &commands );
virtual bool CanAutoComplete( void );
// Invoke the function
virtual void Dispatch( const CCommand &command );
private:
// NOTE: To maintain backward compat, we have to be very careful:
// All public virtual methods must appear in the same order always
// since engine code will be calling into this code, which *does not match*
// in the mod code; it's using slightly different, but compatible versions
// of this class. Also: Be very careful about adding new fields to this class.
// Those fields will not exist in the version of this class that is instanced
// in mod code.
// Call this function when executing the command
union
{
FnCommandCallbackV1_t m_fnCommandCallbackV1;
FnCommandCallback_t m_fnCommandCallback;
ICommandCallback *m_pCommandCallback;
};
union
{
FnCommandCompletionCallback m_fnCompletionCallback;
ICommandCompletionCallback *m_pCommandCompletionCallback;
};
bool m_bHasCompletionCallback : 1;
bool m_bUsingNewCommandCallback : 1;
bool m_bUsingCommandCallbackInterface : 1;
public:
inline FnCommandCallback_t GetCallback() const
{
return m_fnCommandCallback;
}
};
//-----------------------------------------------------------------------------
// Purpose: A console variable
//-----------------------------------------------------------------------------
class ConVar : public ConCommandBase, public IConVar
{
friend class CCvar;
friend class ConVarRef;
public:
typedef ConCommandBase BaseClass;
ConVar( const char *pName, const char *pDefaultValue, int flags = 0);
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString );
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax );
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString, FnChangeCallback_t callback );
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax,
FnChangeCallback_t callback );
virtual ~ConVar( void );
virtual bool IsCommand( void ) const;
virtual bool IsFlagSet( int flag ) const;
virtual void AddFlags( int flags );
virtual int GetFlags( void ) const;
virtual const char *GetName( void ) const;
virtual const char* GetHelpText( void ) const;
virtual bool IsRegistered( void ) const;
// Install a change callback (there shouldn't already be one....)
void InstallChangeCallback( FnChangeCallback_t callback );
// Retrieve value
FORCEINLINE_CVAR float GetFloat( void ) const;
FORCEINLINE_CVAR int GetInt( void ) const;
FORCEINLINE_CVAR bool GetBool() const { return !!GetInt(); }
FORCEINLINE_CVAR char const *GetString( void ) const;
// Used internally by OneTimeInit to initialize.
virtual void Init();
virtual const char *GetBaseName( void ) const;
virtual int GetSplitScreenPlayerSlot ( void ) const;
// Any function that allocates/frees memory needs to be virtual or else you'll have crashes
// from alloc/free across dll/exe boundaries.
// These just call into the IConCommandBaseAccessor to check flags and set the var (which ends up calling InternalSetValue).
virtual void SetValue( const char *value );
virtual void SetValue( float value );
virtual void SetValue( int value );
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
virtual void SetValue( Color value );
#endif
// Reset to default value
void Revert( void );
// True if it has a min/max setting
bool GetMin( float& minVal ) const;
bool GetMax( float& maxVal ) const;
const char *GetDefault( void ) const;
private:
// Called by CCvar when the value of a var is changing.
virtual void InternalSetValue(const char *value);
// For CVARs marked FCVAR_NEVER_AS_STRING
virtual void InternalSetFloatValue( float fNewValue );
virtual void InternalSetIntValue( int nValue );
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
virtual void InternalSetColorValue( Color value );
#endif
virtual bool ClampValue( float& value );
virtual void ChangeStringValue( const char *tempVal, float flOldValue );
virtual void Create( const char *pName, const char *pDefaultValue, int flags = 0,
const char *pHelpString = 0, bool bMin = false, float fMin = 0.0,
bool bMax = false, float fMax = false, FnChangeCallback_t callback = 0 );
private:
// This either points to "this" or it points to the original declaration of a ConVar.
// This allows ConVars to exist in separate modules, and they all use the first one to be declared.
// m_pParent->m_pParent must equal m_pParent (ie: m_pParent must be the root, or original, ConVar).
ConVar *m_pParent;
// Static data
const char *m_pszDefaultValue;
// Value
// Dynamically allocated
char *m_pszString;
int m_StringLength;
// Values
float m_fValue;
int m_nValue;
// Min/Max values
bool m_bHasMin;
float m_fMinVal;
bool m_bHasMax;
float m_fMaxVal;
// Call this function when ConVar changes
FnChangeCallback_t m_fnChangeCallback;
public:
inline FnChangeCallback_t GetCallback() const
{
return m_fnChangeCallback;
}
inline void SetMin(bool set, float min=0.0)
{
m_bHasMin = set;
m_fMinVal = min;
}
inline void SetMax(bool set, float max=0.0)
{
m_bHasMax = set;
m_fMaxVal = max;
}
};
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a float
// Output : float
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR float ConVar::GetFloat( void ) const
{
return m_pParent->m_fValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an int
// Output : int
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR int ConVar::GetInt( void ) const
{
return m_pParent->m_nValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a string, return "" for bogus string pointer, etc.
// Output : const char *
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR const char *ConVar::GetString( void ) const
{
if ( m_nFlags & FCVAR_NEVER_AS_STRING )
return "FCVAR_NEVER_AS_STRING";
return ( m_pParent->m_pszString ) ? m_pParent->m_pszString : "";
}
//-----------------------------------------------------------------------------
// Used to read/write convars that already exist (replaces the FindVar method)
//-----------------------------------------------------------------------------
class ConVarRef
{
public:
ConVarRef( const char *pName );
ConVarRef( const char *pName, bool bIgnoreMissing );
ConVarRef( IConVar *pConVar );
void Init( const char *pName, bool bIgnoreMissing );
bool IsValid() const;
bool IsFlagSet( int nFlags ) const;
IConVar *GetLinkedConVar();
// Get/Set value
float GetFloat( void ) const;
int GetInt( void ) const;
bool GetBool() const { return !!GetInt(); }
const char *GetString( void ) const;
void SetValue( const char *pValue );
void SetValue( float flValue );
void SetValue( int nValue );
void SetValue( bool bValue );
const char *GetName() const;
const char *GetDefault() const;
private:
// High-speed method to read convar data
IConVar *m_pConVar;
ConVar *m_pConVarState;
};
//-----------------------------------------------------------------------------
// Did we find an existing convar of that name?
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR bool ConVarRef::IsFlagSet( int nFlags ) const
{
return ( m_pConVar->IsFlagSet( nFlags ) != 0 );
}
FORCEINLINE_CVAR IConVar *ConVarRef::GetLinkedConVar()
{
return m_pConVar;
}
FORCEINLINE_CVAR const char *ConVarRef::GetName() const
{
return m_pConVar->GetName();
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a float
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR float ConVarRef::GetFloat( void ) const
{
return m_pConVarState->m_fValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an int
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR int ConVarRef::GetInt( void ) const
{
return m_pConVarState->m_nValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a string, return "" for bogus string pointer, etc.
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR const char *ConVarRef::GetString( void ) const
{
Assert( !IsFlagSet( FCVAR_NEVER_AS_STRING ) );
return m_pConVarState->m_pszString;
}
FORCEINLINE_CVAR void ConVarRef::SetValue( const char *pValue )
{
m_pConVar->SetValue( pValue );
}
FORCEINLINE_CVAR void ConVarRef::SetValue( float flValue )
{
m_pConVar->SetValue( flValue );
}
FORCEINLINE_CVAR void ConVarRef::SetValue( int nValue )
{
m_pConVar->SetValue( nValue );
}
FORCEINLINE_CVAR void ConVarRef::SetValue( bool bValue )
{
m_pConVar->SetValue( bValue ? 1 : 0 );
}
FORCEINLINE_CVAR const char *ConVarRef::GetDefault() const
{
return m_pConVarState->m_pszDefaultValue;
}
//-----------------------------------------------------------------------------
// Called by the framework to register ConCommands with the ICVar
//-----------------------------------------------------------------------------
void ConVar_Register( int nCVarFlag = 0, IConCommandBaseAccessor *pAccessor = NULL );
void ConVar_Unregister( );
//-----------------------------------------------------------------------------
// Utility methods
//-----------------------------------------------------------------------------
void ConVar_PrintFlags( const ConCommandBase *var );
void ConVar_PrintDescription( const ConCommandBase *pVar );
//-----------------------------------------------------------------------------
// Purpose: Utility class to quickly allow ConCommands to call member methods
//-----------------------------------------------------------------------------
#ifdef _MSC_VER
#pragma warning (disable : 4355 )
#endif
template< class T >
class CConCommandMemberAccessor : public ConCommand, public ICommandCallback, public ICommandCompletionCallback
{
typedef ConCommand BaseClass;
typedef void ( T::*FnMemberCommandCallback_t )( const CCommand &command );
typedef int ( T::*FnMemberCommandCompletionCallback_t )( const char *pPartial, CUtlVector< CUtlString > &commands );
public:
CConCommandMemberAccessor( T* pOwner, const char *pName, FnMemberCommandCallback_t callback, const char *pHelpString = 0,
int flags = 0, FnMemberCommandCompletionCallback_t completionFunc = 0 ) :
BaseClass( pName, this, pHelpString, flags, ( completionFunc != 0 ) ? this : NULL )
{
m_pOwner = pOwner;
m_Func = callback;
m_CompletionFunc = completionFunc;
}
~CConCommandMemberAccessor()
{
Shutdown();
}
void SetOwner( T* pOwner )
{
m_pOwner = pOwner;
}
virtual void CommandCallback( const CCommand &command )
{
Assert( m_pOwner && m_Func );
(m_pOwner->*m_Func)( command );
}
virtual int CommandCompletionCallback( const char *pPartial, CUtlVector< CUtlString > &commands )
{
Assert( m_pOwner && m_CompletionFunc );
return (m_pOwner->*m_CompletionFunc)( pPartial, commands );
}
private:
T* m_pOwner;
FnMemberCommandCallback_t m_Func;
FnMemberCommandCompletionCallback_t m_CompletionFunc;
};
#ifdef _MSC_VER
#pragma warning ( default : 4355 )
#endif
//-----------------------------------------------------------------------------
// Purpose: Utility macros to quicky generate a simple console command
//-----------------------------------------------------------------------------
#define CON_COMMAND( name, description ) \
static void name( const CCommand &args ); \
static ConCommand name##_command( #name, name, description ); \
static void name( const CCommand &args )
#define CON_COMMAND_F( name, description, flags ) \
static void name( const CCommand &args ); \
static ConCommand name##_command( #name, name, description, flags ); \
static void name( const CCommand &args )
#define CON_COMMAND_F_COMPLETION( name, description, flags, completion ) \
static void name( const CCommand &args ); \
static ConCommand name##_command( #name, name, description, flags, completion ); \
static void name( const CCommand &args )
#define CON_COMMAND_EXTERN( name, _funcname, description ) \
void _funcname( const CCommand &args ); \
static ConCommand name##_command( #name, _funcname, description ); \
void _funcname( const CCommand &args )
#define CON_COMMAND_EXTERN_F( name, _funcname, description, flags ) \
void _funcname( const CCommand &args ); \
static ConCommand name##_command( #name, _funcname, description, flags ); \
void _funcname( const CCommand &args )
#define CON_COMMAND_MEMBER_F( _thisclass, name, _funcname, description, flags ) \
void _funcname( const CCommand &args ); \
friend class CCommandMemberInitializer_##_funcname; \
class CCommandMemberInitializer_##_funcname \
{ \
public: \
CCommandMemberInitializer_##_funcname() : m_ConCommandAccessor( NULL, name, &_thisclass::_funcname, description, flags ) \
{ \
m_ConCommandAccessor.SetOwner( GET_OUTER( _thisclass, m_##_funcname##_register ) ); \
} \
private: \
CConCommandMemberAccessor< _thisclass > m_ConCommandAccessor; \
}; \
\
CCommandMemberInitializer_##_funcname m_##_funcname##_register; \
#endif // CONVAR_H
+1 -1
View File
@@ -24,7 +24,7 @@
#ifdef _WIN32
#define FORCEINLINE_CVAR FORCEINLINE
#elif defined _LINUX || defined __APPLE__
#elif _LINUX
#define FORCEINLINE_CVAR inline
#else
#error "implement me"
File diff suppressed because it is too large Load Diff
+3 -63
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -35,75 +35,15 @@
#include "MenuStyle_Valve.h"
#include "MenuStyle_Radio.h"
#include "PlayerManager.h"
#include "CoreConfig.h"
#include <sm_queue.h>
#include <IThreader.h>
static IMutex *frame_mutex;
static Queue<FrameAction> *frame_queue;
static Queue<FrameAction> *frame_actions;
static float g_LastMenuTime = 0.0f;
static float g_LastAuthCheck = 0.0f;
bool g_PendingInternalPush = false;
class FrameActionInit : public SMGlobalClass
{
public:
void OnSourceModAllInitialized()
{
frame_queue = new Queue<FrameAction>();
frame_actions = new Queue<FrameAction>();
frame_mutex = g_pThreader->MakeMutex();
}
void OnSourceModShutdown()
{
delete frame_queue;
delete frame_actions;
frame_mutex->DestroyThis();
}
} s_FrameActionInit;
void AddFrameAction(const FrameAction & action)
{
frame_mutex->Lock();
frame_queue->push(action);
frame_mutex->Unlock();
}
float g_LastMenuTime = 0.0f;
float g_LastAuthCheck = 0.0f;
void RunFrameHooks(bool simulating)
{
/* It's okay if this check races. */
if (frame_queue->size())
{
Queue<FrameAction> *temp;
/* Very quick lock to move queue/actions back and forth */
frame_mutex->Lock();
temp = frame_queue;
frame_queue = frame_actions;
frame_actions = temp;
frame_mutex->Unlock();
/* The server will now be adding to the other queue, so we can process events. */
while (!frame_actions->empty())
{
FrameAction &item = frame_actions->first();
frame_actions->pop();
item.action(item.data);
}
}
/* Frame based hooks */
g_DBMan.RunFrame();
g_HL2.ProcessFakeCliCmdQueue();
g_HL2.ProcessDelayedKicks();
if (g_PendingInternalPush)
{
SM_InternalCmdTrigger();
}
g_SourceMod.ProcessGameFrameHooks(simulating);
float curtime = *g_pUniversalTime;
+1 -17
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,22 +32,6 @@
#ifndef _INCLUDE_SOURCEMOD_FRAME_HOOKS_H_
#define _INCLUDE_SOURCEMOD_FRAME_HOOKS_H_
#include <ISourceMod.h>
using namespace SourceMod;
struct FrameAction
{
FrameAction(FRAMEACTION a, void *d) : data(d), action(a)
{
}
void *data;
FRAMEACTION action;
};
extern bool g_PendingInternalPush;
void AddFrameAction(const FrameAction & action);
void RunFrameHooks(bool simulating);
#endif //_INCLUDE_SOURCEMOD_FRAME_HOOKS_H_
-59
View File
@@ -1,59 +0,0 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
compiler = SM.DefaultCompiler()
base = AMBuild.sourceFolder
compiler['CXXINCLUDES'].append(os.path.join(SM.mmsPath, 'core', 'sourcehook'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'core', 'logic'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'public'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'public', 'sourcepawn'))
compiler['CDEFINES'].append('SM_DEFAULT_THREADER')
compiler['CDEFINES'].append('SM_LOGIC')
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'].append('-lpthread')
if AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'].extend(['-framework', 'CoreServices'])
extension = AMBuild.AddJob('sourcemod.logic')
binary = Cpp.LibraryBuilder('sourcemod.logic', AMBuild, extension, compiler)
files = [
'common_logic.cpp',
'smn_adt_array.cpp',
'smn_sorting.cpp',
'smn_maplists.cpp',
'smn_adt_stack.cpp',
'thread/ThreadWorker.cpp',
'thread/BaseWorker.cpp',
'ThreadSupport.cpp',
'smn_float.cpp',
'TextParsers.cpp',
'smn_textparse.cpp',
'smn_adt_trie.cpp',
'Profiler.cpp',
'smn_functions.cpp',
'smn_timers.cpp',
'smn_players.cpp',
'MemoryUtils.cpp',
'smn_admin.cpp',
'smn_banning.cpp',
'stringutil.cpp',
'Translator.cpp',
'PhraseCollection.cpp',
'smn_lang.cpp',
'smn_string.cpp',
'smn_handles.cpp',
'smn_datapacks.cpp',
'smn_gameconfigs.cpp',
'GameConfigs.cpp',
'sm_crc32.cpp',
'smn_profiler.cpp'
]
if AMBuild.target['platform'] == 'windows':
files.append('thread/WinThreads.cpp')
else:
files.append('thread/PosixThreads.cpp')
binary.AddSourceFiles('core/logic', files)
SM.AutoVersion('core/logic', binary)
binary.SendToJob()
-92
View File
@@ -1,92 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_AUTO_HANDLE_ROOTER_H_
#define _INCLUDE_SOURCEMOD_AUTO_HANDLE_ROOTER_H_
#include "common_logic.h"
#include <IHandleSys.h>
class AutoHandleRooter
{
public:
AutoHandleRooter(Handle_t hndl)
{
if (hndl != BAD_HANDLE)
this->hndl = handlesys->FastCloneHandle(hndl);
else
this->hndl = BAD_HANDLE;
}
~AutoHandleRooter()
{
if (hndl != BAD_HANDLE)
{
HandleSecurity sec(g_pCoreIdent, g_pCoreIdent);
handlesys->FreeHandle(hndl, &sec);
}
}
Handle_t getHandle()
{
return hndl;
}
private:
Handle_t hndl;
};
class AutoHandleCloner
{
Handle_t original;
HandleSecurity sec;
AutoHandleRooter ahr;
public:
AutoHandleCloner(Handle_t original, HandleSecurity sec)
: original(original), sec(sec), ahr(original)
{
}
~AutoHandleCloner()
{
if (original != BAD_HANDLE)
{
handlesys->FreeHandle(original, &sec);
}
}
Handle_t getClone()
{
return ahr.getHandle();
}
};
#endif /* _INCLUDE_SOURCEMOD_AUTO_HANDLE_ROOTER_H_ */
File diff suppressed because it is too large Load Diff
-107
View File
@@ -1,107 +0,0 @@
# (C)2004-2008 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ../..
MMSOURCE17 = ../../../mmsource-1.7
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
BINARY = sourcemod.logic.so
OBJECTS = \
common_logic.cpp \
smn_adt_array.cpp \
smn_sorting.cpp \
smn_maplists.cpp \
smn_adt_stack.cpp \
thread/ThreadWorker.cpp \
thread/BaseWorker.cpp \
thread/PosixThreads.cpp \
ThreadSupport.cpp \
smn_float.cpp \
TextParsers.cpp \
smn_textparse.cpp \
smn_adt_trie.cpp \
Profiler.cpp \
smn_functions.cpp \
sm_crc32.cpp \
smn_timers.cpp \
MemoryUtils.cpp \
smn_admin.cpp \
smn_banning.cpp \
stringutil.cpp \
Translator.cpp \
PhraseCollection.cpp \
smn_lang.cpp \
smn_string.cpp \
smn_handles.cpp \
smn_datapacks.cpp \
smn_gameconfigs.cpp \
GameConfigs.cpp \
smn_players.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
##############################################
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
LINK += -lpthread -static-libgcc
INCLUDE += -I. -I$(MMSOURCE17)/core/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
-Wno-uninitialized -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -DSM_DEFAULT_THREADER -m32 \
-DSM_LOGIC
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS += $(C_DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS += $(C_OPT_FLAGS)
endif
GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1)
ifeq "$(GCC_VERSION)" "4"
CFLAGS += $(C_GCC4_FLAGS)
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
OBJ_LINUX := $(OBJ_LINUX:%.c=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
$(BIN_DIR)/%.o: %.c
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)/thread
$(MAKE) -f Makefile sourcemod
sourcemod: $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -m32 -shared -ldl -lm -o $(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f Makefile all DEBUG=true
default: all
clean:
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/thread/*.o
rm -rf $(BIN_DIR)/$(BINARY)
-612
View File
@@ -1,612 +0,0 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2011 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*/
#include "MemoryUtils.h"
#ifdef PLATFORM_LINUX
#include <fcntl.h>
#include <link.h>
#include <sys/mman.h>
#define PAGE_SIZE 4096
#define PAGE_ALIGN_UP(x) ((x + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1))
#endif
#ifdef PLATFORM_APPLE
#include <AvailabilityMacros.h>
#include <mach/task.h>
#include <mach-o/dyld_images.h>
#include <mach-o/loader.h>
#include <mach-o/nlist.h>
/* Define things from 10.6 SDK for older SDKs */
#ifndef MAC_OS_X_VERSION_10_6
struct task_dyld_info
{
mach_vm_address_t all_image_info_addr;
mach_vm_size_t all_image_info_size;
};
typedef struct task_dyld_info task_dyld_info_data_t;
#define TASK_DYLD_INFO 17
#define TASK_DYLD_INFO_COUNT (sizeof(task_dyld_info_data_t) / sizeof(natural_t))
#endif // MAC_OS_X_VERSION_10_6
#endif // PLATFORM_APPLE
MemoryUtils g_MemUtils;
MemoryUtils::MemoryUtils()
{
#ifdef PLATFORM_APPLE
Gestalt(gestaltSystemVersionMajor, &m_OSXMajor);
Gestalt(gestaltSystemVersionMinor, &m_OSXMinor);
/* Get pointer to struct that describes all loaded mach-o images in process */
if ((m_OSXMajor == 10 && m_OSXMinor >= 6) || m_OSXMajor > 10)
{
task_dyld_info_data_t dyld_info;
mach_msg_type_number_t count = TASK_DYLD_INFO_COUNT;
task_info(mach_task_self(), TASK_DYLD_INFO, (task_info_t)&dyld_info, &count);
m_ImageList = (struct dyld_all_image_infos *)dyld_info.all_image_info_addr;
}
else
{
struct nlist list[2];
memset(list, 0, sizeof(list));
list[0].n_un.n_name = (char *)"_dyld_all_image_infos";
nlist("/usr/lib/dyld", list);
m_ImageList = (struct dyld_all_image_infos *)list[0].n_value;
}
#endif
}
MemoryUtils::~MemoryUtils()
{
#if defined PLATFORM_LINUX || defined PLATFORM_APPLE
for (size_t i = 0; i < m_SymTables.size(); i++)
{
delete m_SymTables[i];
}
m_SymTables.clear();
#endif
}
void MemoryUtils::OnSourceModAllInitialized()
{
sharesys->AddInterface(NULL, this);
}
void *MemoryUtils::FindPattern(const void *libPtr, const char *pattern, size_t len)
{
DynLibInfo lib;
bool found;
char *ptr, *end;
memset(&lib, 0, sizeof(DynLibInfo));
if (!GetLibraryInfo(libPtr, lib))
{
return NULL;
}
ptr = reinterpret_cast<char *>(lib.baseAddress);
end = ptr + lib.memorySize;
while (ptr < end)
{
found = true;
for (register size_t i = 0; i < len; i++)
{
if (pattern[i] != '\x2A' && pattern[i] != ptr[i])
{
found = false;
break;
}
}
if (found)
return ptr;
ptr++;
}
return NULL;
}
void *MemoryUtils::ResolveSymbol(void *handle, const char *symbol)
{
#ifdef PLATFORM_WINDOWS
return GetProcAddress((HMODULE)handle, symbol);
#elif defined PLATFORM_LINUX
struct link_map *dlmap;
struct stat dlstat;
int dlfile;
uintptr_t map_base;
Elf32_Ehdr *file_hdr;
Elf32_Shdr *sections, *shstrtab_hdr, *symtab_hdr, *strtab_hdr;
Elf32_Sym *symtab;
const char *shstrtab, *strtab;
uint16_t section_count;
uint32_t symbol_count;
LibSymbolTable *libtable;
SymbolTable *table;
Symbol *symbol_entry;
dlmap = (struct link_map *)handle;
symtab_hdr = NULL;
strtab_hdr = NULL;
table = NULL;
/* See if we already have a symbol table for this library */
for (size_t i = 0; i < m_SymTables.size(); i++)
{
libtable = m_SymTables[i];
if (libtable->lib_base == dlmap->l_addr)
{
table = &libtable->table;
break;
}
}
/* If we don't have a symbol table for this library, then create one */
if (table == NULL)
{
libtable = new LibSymbolTable();
libtable->table.Initialize();
libtable->lib_base = dlmap->l_addr;
libtable->last_pos = 0;
table = &libtable->table;
m_SymTables.push_back(libtable);
}
/* See if the symbol is already cached in our table */
symbol_entry = table->FindSymbol(symbol, strlen(symbol));
if (symbol_entry != NULL)
{
return symbol_entry->address;
}
/* If symbol isn't in our table, then we have open the actual library */
dlfile = open(dlmap->l_name, O_RDONLY);
if (dlfile == -1 || fstat(dlfile, &dlstat) == -1)
{
close(dlfile);
return NULL;
}
/* Map library file into memory */
file_hdr = (Elf32_Ehdr *)mmap(NULL, dlstat.st_size, PROT_READ, MAP_PRIVATE, dlfile, 0);
map_base = (uintptr_t)file_hdr;
if (file_hdr == MAP_FAILED)
{
close(dlfile);
return NULL;
}
close(dlfile);
if (file_hdr->e_shoff == 0 || file_hdr->e_shstrndx == SHN_UNDEF)
{
munmap(file_hdr, dlstat.st_size);
return NULL;
}
sections = (Elf32_Shdr *)(map_base + file_hdr->e_shoff);
section_count = file_hdr->e_shnum;
/* Get ELF section header string table */
shstrtab_hdr = &sections[file_hdr->e_shstrndx];
shstrtab = (const char *)(map_base + shstrtab_hdr->sh_offset);
/* Iterate sections while looking for ELF symbol table and string table */
for (uint16_t i = 0; i < section_count; i++)
{
Elf32_Shdr &hdr = sections[i];
const char *section_name = shstrtab + hdr.sh_name;
if (strcmp(section_name, ".symtab") == 0)
{
symtab_hdr = &hdr;
}
else if (strcmp(section_name, ".strtab") == 0)
{
strtab_hdr = &hdr;
}
}
/* Uh oh, we don't have a symbol table or a string table */
if (symtab_hdr == NULL || strtab_hdr == NULL)
{
munmap(file_hdr, dlstat.st_size);
return NULL;
}
symtab = (Elf32_Sym *)(map_base + symtab_hdr->sh_offset);
strtab = (const char *)(map_base + strtab_hdr->sh_offset);
symbol_count = symtab_hdr->sh_size / symtab_hdr->sh_entsize;
/* Iterate symbol table starting from the position we were at last time */
for (uint32_t i = libtable->last_pos; i < symbol_count; i++)
{
Elf32_Sym &sym = symtab[i];
unsigned char sym_type = ELF32_ST_TYPE(sym.st_info);
const char *sym_name = strtab + sym.st_name;
Symbol *cur_sym;
/* Skip symbols that are undefined or do not refer to functions or objects */
if (sym.st_shndx == SHN_UNDEF || (sym_type != STT_FUNC && sym_type != STT_OBJECT))
{
continue;
}
/* Caching symbols as we go along */
cur_sym = table->InternSymbol(sym_name, strlen(sym_name), (void *)(dlmap->l_addr + sym.st_value));
if (strcmp(symbol, sym_name) == 0)
{
symbol_entry = cur_sym;
libtable->last_pos = ++i;
break;
}
}
munmap(file_hdr, dlstat.st_size);
return symbol_entry ? symbol_entry->address : NULL;
#elif defined PLATFORM_APPLE
uintptr_t dlbase, linkedit_addr;
uint32_t image_count;
struct mach_header *file_hdr;
struct load_command *loadcmds;
struct segment_command *linkedit_hdr;
struct symtab_command *symtab_hdr;
struct nlist *symtab;
const char *strtab;
uint32_t loadcmd_count;
uint32_t symbol_count;
LibSymbolTable *libtable;
SymbolTable *table;
Symbol *symbol_entry;
dlbase = 0;
image_count = m_ImageList->infoArrayCount;
linkedit_hdr = NULL;
symtab_hdr = NULL;
table = NULL;
/* Loop through mach-o images in process.
* We can skip index 0 since that is just the executable.
*/
for (uint32_t i = 1; i < image_count; i++)
{
const struct dyld_image_info &info = m_ImageList->infoArray[i];
/* "Load" each one until we get a matching handle */
void *h = dlopen(info.imageFilePath, RTLD_NOLOAD);
if (h == handle)
{
dlbase = (uintptr_t)info.imageLoadAddress;
dlclose(h);
break;
}
dlclose(h);
}
if (!dlbase)
{
/* Uh oh, we couldn't find a matching handle */
return NULL;
}
/* See if we already have a symbol table for this library */
for (size_t i = 0; i < m_SymTables.size(); i++)
{
libtable = m_SymTables[i];
if (libtable->lib_base == dlbase)
{
table = &libtable->table;
break;
}
}
/* If we don't have a symbol table for this library, then create one */
if (table == NULL)
{
libtable = new LibSymbolTable();
libtable->table.Initialize();
libtable->lib_base = dlbase;
libtable->last_pos = 0;
table = &libtable->table;
m_SymTables.push_back(libtable);
}
/* See if the symbol is already cached in our table */
symbol_entry = table->FindSymbol(symbol, strlen(symbol));
if (symbol_entry != NULL)
{
return symbol_entry->address;
}
/* If symbol isn't in our table, then we have to locate it in memory */
file_hdr = (struct mach_header *)dlbase;
loadcmds = (struct load_command *)(dlbase + sizeof(struct mach_header));
loadcmd_count = file_hdr->ncmds;
/* Loop through load commands until we find the ones for the symbol table */
for (uint32_t i = 0; i < loadcmd_count; i++)
{
if (loadcmds->cmd == LC_SEGMENT && !linkedit_hdr)
{
struct segment_command *seg = (struct segment_command *)loadcmds;
if (strcmp(seg->segname, "__LINKEDIT") == 0)
{
linkedit_hdr = seg;
if (symtab_hdr)
{
break;
}
}
}
else if (loadcmds->cmd == LC_SYMTAB)
{
symtab_hdr = (struct symtab_command *)loadcmds;
if (linkedit_hdr)
{
break;
}
}
/* Load commands are not of a fixed size which is why we add the size */
loadcmds = (struct load_command *)((uintptr_t)loadcmds + loadcmds->cmdsize);
}
if (!linkedit_hdr || !symtab_hdr || !symtab_hdr->symoff || !symtab_hdr->stroff)
{
/* Uh oh, no symbol table */
return NULL;
}
linkedit_addr = dlbase + linkedit_hdr->vmaddr;
symtab = (struct nlist *)(linkedit_addr + symtab_hdr->symoff - linkedit_hdr->fileoff);
strtab = (const char *)(linkedit_addr + symtab_hdr->stroff - linkedit_hdr->fileoff);
symbol_count = symtab_hdr->nsyms;
/* Iterate symbol table starting from the position we were at last time */
for (uint32_t i = libtable->last_pos; i < symbol_count; i++)
{
struct nlist &sym = symtab[i];
/* Ignore the prepended underscore on all symbols, so +1 here */
const char *sym_name = strtab + sym.n_un.n_strx + 1;
Symbol *cur_sym;
/* Skip symbols that are undefined */
if (sym.n_sect == NO_SECT)
{
continue;
}
/* Caching symbols as we go along */
cur_sym = table->InternSymbol(sym_name, strlen(sym_name), (void *)(dlbase + sym.n_value));
if (strcmp(symbol, sym_name) == 0)
{
symbol_entry = cur_sym;
libtable->last_pos = ++i;
break;
}
}
return symbol_entry ? symbol_entry->address : NULL;
#endif
}
bool MemoryUtils::GetLibraryInfo(const void *libPtr, DynLibInfo &lib)
{
uintptr_t baseAddr;
if (libPtr == NULL)
{
return false;
}
#ifdef PLATFORM_WINDOWS
MEMORY_BASIC_INFORMATION info;
IMAGE_DOS_HEADER *dos;
IMAGE_NT_HEADERS *pe;
IMAGE_FILE_HEADER *file;
IMAGE_OPTIONAL_HEADER *opt;
if (!VirtualQuery(libPtr, &info, sizeof(MEMORY_BASIC_INFORMATION)))
{
return false;
}
baseAddr = reinterpret_cast<uintptr_t>(info.AllocationBase);
/* All this is for our insane sanity checks :o */
dos = reinterpret_cast<IMAGE_DOS_HEADER *>(baseAddr);
pe = reinterpret_cast<IMAGE_NT_HEADERS *>(baseAddr + dos->e_lfanew);
file = &pe->FileHeader;
opt = &pe->OptionalHeader;
/* Check PE magic and signature */
if (dos->e_magic != IMAGE_DOS_SIGNATURE || pe->Signature != IMAGE_NT_SIGNATURE || opt->Magic != IMAGE_NT_OPTIONAL_HDR32_MAGIC)
{
return false;
}
/* Check architecture, which is 32-bit/x86 right now
* Should change this for 64-bit if Valve gets their act together
*/
if (file->Machine != IMAGE_FILE_MACHINE_I386)
{
return false;
}
/* For our purposes, this must be a dynamic library */
if ((file->Characteristics & IMAGE_FILE_DLL) == 0)
{
return false;
}
/* Finally, we can do this */
lib.memorySize = opt->SizeOfImage;
#elif defined PLATFORM_LINUX
Dl_info info;
Elf32_Ehdr *file;
Elf32_Phdr *phdr;
uint16_t phdrCount;
if (!dladdr(libPtr, &info))
{
return false;
}
if (!info.dli_fbase || !info.dli_fname)
{
return false;
}
/* This is for our insane sanity checks :o */
baseAddr = reinterpret_cast<uintptr_t>(info.dli_fbase);
file = reinterpret_cast<Elf32_Ehdr *>(baseAddr);
/* Check ELF magic */
if (memcmp(ELFMAG, file->e_ident, SELFMAG) != 0)
{
return false;
}
/* Check ELF version */
if (file->e_ident[EI_VERSION] != EV_CURRENT)
{
return false;
}
/* Check ELF architecture, which is 32-bit/x86 right now
* Should change this for 64-bit if Valve gets their act together
*/
if (file->e_ident[EI_CLASS] != ELFCLASS32 || file->e_machine != EM_386 || file->e_ident[EI_DATA] != ELFDATA2LSB)
{
return false;
}
/* For our purposes, this must be a dynamic library/shared object */
if (file->e_type != ET_DYN)
{
return false;
}
phdrCount = file->e_phnum;
phdr = reinterpret_cast<Elf32_Phdr *>(baseAddr + file->e_phoff);
for (uint16_t i = 0; i < phdrCount; i++)
{
Elf32_Phdr &hdr = phdr[i];
/* We only really care about the segment with executable code */
if (hdr.p_type == PT_LOAD && hdr.p_flags == (PF_X|PF_R))
{
/* From glibc, elf/dl-load.c:
* c->mapend = ((ph->p_vaddr + ph->p_filesz + GLRO(dl_pagesize) - 1)
* & ~(GLRO(dl_pagesize) - 1));
*
* In glibc, the segment file size is aligned up to the nearest page size and
* added to the virtual address of the segment. We just want the size here.
*/
lib.memorySize = PAGE_ALIGN_UP(hdr.p_filesz);
break;
}
}
#elif defined PLATFORM_APPLE
Dl_info info;
struct mach_header *file;
struct segment_command *seg;
uint32_t cmd_count;
if (!dladdr(libPtr, &info))
{
return false;
}
if (!info.dli_fbase || !info.dli_fname)
{
return false;
}
/* This is for our insane sanity checks :o */
baseAddr = (uintptr_t)info.dli_fbase;
file = (struct mach_header *)baseAddr;
/* Check Mach-O magic */
if (file->magic != MH_MAGIC)
{
return false;
}
/* Check architecture (32-bit/x86) */
if (file->cputype != CPU_TYPE_I386 || file->cpusubtype != CPU_SUBTYPE_I386_ALL)
{
return false;
}
/* For our purposes, this must be a dynamic library */
if (file->filetype != MH_DYLIB)
{
return false;
}
cmd_count = file->ncmds;
seg = (struct segment_command *)(baseAddr + sizeof(struct mach_header));
/* Add up memory sizes of mapped segments */
for (uint32_t i = 0; i < cmd_count; i++)
{
if (seg->cmd == LC_SEGMENT)
{
lib.memorySize += seg->vmsize;
}
seg = (struct segment_command *)((uintptr_t)seg + seg->cmdsize);
}
#endif
lib.baseAddress = reinterpret_cast<void *>(baseAddr);
return true;
}
-399
View File
@@ -1,399 +0,0 @@
// MersenneTwister.h
// Mersenne Twister random number generator -- a C++ class MTRand
// Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
// Richard J. Wagner v1.0 15 May 2003 [email protected]
// The Mersenne Twister is an algorithm for generating random numbers. It
// was designed with consideration of the flaws in various other generators.
// The period, 2^19937-1, and the order of equidistribution, 623 dimensions,
// are far greater. The generator is also fast; it avoids multiplication and
// division, and it benefits from caches and pipelines. For more information
// see the inventors' web page at http://www.math.keio.ac.jp/~matumoto/emt.html
// Reference
// M. Matsumoto and T. Nishimura, "Mersenne Twister: A 623-Dimensionally
// Equidistributed Uniform Pseudo-Random Number Generator", ACM Transactions on
// Modeling and Computer Simulation, Vol. 8, No. 1, January 1998, pp 3-30.
// Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
// Copyright (C) 2000 - 2003, Richard J. Wagner
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. The names of its contributors may not be used to endorse or promote
// products derived from this software without specific prior written
// permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// The original code included the following notice:
//
// When you use this, send an email to: [email protected]
// with an appropriate reference to your work.
//
// It would be nice to CC: [email protected] and [email protected]
// when you write.
#ifndef MERSENNETWISTER_H
#define MERSENNETWISTER_H
// Not thread safe (unless auto-initialization is avoided and each thread has
// its own MTRand object)
#include <limits.h>
#include <stdio.h>
#include <time.h>
#include <math.h>
class MTRand {
// Data
public:
typedef unsigned long uint32; // unsigned integer type, at least 32 bits
enum { N = 624 }; // length of state vector
enum { SAVE = N + 1 }; // length of array for save()
protected:
enum { M = 397 }; // period parameter
uint32 state[N]; // internal state
uint32 *pNext; // next value to get from state
int left; // number of values left before reload needed
//Methods
public:
MTRand( const uint32& oneSeed ); // initialize with a simple uint32
MTRand( uint32 *const bigSeed, uint32 const seedLength = N ); // or an array
MTRand(); // auto-initialize with /dev/urandom or time() and clock()
// Do NOT use for CRYPTOGRAPHY without securely hashing several returned
// values together, otherwise the generator state can be learned after
// reading 624 consecutive values.
// Access to 32-bit random numbers
double rand(); // real number in [0,1]
double rand( const double& n ); // real number in [0,n]
double randExc(); // real number in [0,1)
double randExc( const double& n ); // real number in [0,n)
double randDblExc(); // real number in (0,1)
double randDblExc( const double& n ); // real number in (0,n)
uint32 randInt(); // integer in [0,2^32-1]
uint32 randInt( const uint32& n ); // integer in [0,n] for n < 2^32
double operator()() { return rand(); } // same as rand()
// Access to 53-bit random numbers (capacity of IEEE double precision)
double rand53(); // real number in [0,1)
// Access to nonuniform random number distributions
double randNorm( const double& mean = 0.0, const double& variance = 0.0 );
// Re-seeding functions with same behavior as initializers
void seed( const uint32 oneSeed );
void seed( uint32 *const bigSeed, const uint32 seedLength = N );
void seed();
// Saving and loading generator state
void save( uint32* saveArray ) const; // to array of size SAVE
void load( uint32 *const loadArray ); // from such array
protected:
void initialize( const uint32 oneSeed );
void reload();
uint32 hiBit( const uint32& u ) const { return u & 0x80000000UL; }
uint32 loBit( const uint32& u ) const { return u & 0x00000001UL; }
uint32 loBits( const uint32& u ) const { return u & 0x7fffffffUL; }
uint32 mixBits( const uint32& u, const uint32& v ) const
{ return hiBit(u) | loBits(v); }
uint32 twist( const uint32& m, const uint32& s0, const uint32& s1 ) const
{ return m ^ (mixBits(s0,s1)>>1) ^ (-loBit(s1) & 0x9908b0dfUL); }
static uint32 hash( time_t t, clock_t c );
};
inline MTRand::MTRand( const uint32& oneSeed )
{ seed(oneSeed); }
inline MTRand::MTRand( uint32 *const bigSeed, const uint32 seedLength )
{ seed(bigSeed,seedLength); }
inline MTRand::MTRand()
{ seed(); }
inline double MTRand::rand()
{ return double(randInt()) * (1.0/4294967295.0); }
inline double MTRand::rand( const double& n )
{ return rand() * n; }
inline double MTRand::randExc()
{ return double(randInt()) * (1.0/4294967296.0); }
inline double MTRand::randExc( const double& n )
{ return randExc() * n; }
inline double MTRand::randDblExc()
{ return ( double(randInt()) + 0.5 ) * (1.0/4294967296.0); }
inline double MTRand::randDblExc( const double& n )
{ return randDblExc() * n; }
inline double MTRand::rand53()
{
uint32 a = randInt() >> 5, b = randInt() >> 6;
return ( a * 67108864.0 + b ) * (1.0/9007199254740992.0); // by Isaku Wada
}
inline double MTRand::randNorm( const double& mean, const double& variance )
{
// Return a real number from a normal (Gaussian) distribution with given
// mean and variance by Box-Muller method
double r = sqrt( -2.0 * log( 1.0-randDblExc()) ) * variance;
double phi = 2.0 * 3.14159265358979323846264338328 * randExc();
return mean + r * cos(phi);
}
inline MTRand::uint32 MTRand::randInt()
{
// Pull a 32-bit integer from the generator state
// Every other access function simply transforms the numbers extracted here
if( left == 0 ) reload();
--left;
register uint32 s1;
s1 = *pNext++;
s1 ^= (s1 >> 11);
s1 ^= (s1 << 7) & 0x9d2c5680UL;
s1 ^= (s1 << 15) & 0xefc60000UL;
return ( s1 ^ (s1 >> 18) );
}
inline MTRand::uint32 MTRand::randInt( const uint32& n )
{
// Find which bits are used in n
// Optimized by Magnus Jonsson ([email protected])
uint32 used = n;
used |= used >> 1;
used |= used >> 2;
used |= used >> 4;
used |= used >> 8;
used |= used >> 16;
// Draw numbers until one is found in [0,n]
uint32 i;
do
i = randInt() & used; // toss unused bits to shorten search
while( i > n );
return i;
}
inline void MTRand::seed( const uint32 oneSeed )
{
// Seed the generator with a simple uint32
initialize(oneSeed);
reload();
}
inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
{
// Seed the generator with an array of uint32's
// There are 2^19937-1 possible initial states. This function allows
// all of those to be accessed by providing at least 19937 bits (with a
// default seed length of N = 624 uint32's). Any bits above the lower 32
// in each element are discarded.
// Just call seed() if you want to get array from /dev/urandom
initialize(19650218UL);
register int i = 1;
register uint32 j = 0;
register int k = ( N > seedLength ? N : seedLength );
for( ; k; --k )
{
state[i] =
state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1664525UL );
state[i] += ( bigSeed[j] & 0xffffffffUL ) + j;
state[i] &= 0xffffffffUL;
++i; ++j;
if( i >= N ) { state[0] = state[N-1]; i = 1; }
if( j >= seedLength ) j = 0;
}
for( k = N - 1; k; --k )
{
state[i] =
state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1566083941UL );
state[i] -= i;
state[i] &= 0xffffffffUL;
++i;
if( i >= N ) { state[0] = state[N-1]; i = 1; }
}
state[0] = 0x80000000UL; // MSB is 1, assuring non-zero initial array
reload();
}
inline void MTRand::seed()
{
// Seed the generator with an array from /dev/urandom if available
// Otherwise use a hash of time() and clock() values
// First try getting an array from /dev/urandom
FILE* urandom = fopen( "/dev/urandom", "rb" );
if( urandom )
{
uint32 bigSeed[N];
register uint32 *s = bigSeed;
register int i = N;
register bool success = true;
while( success && i-- )
success = fread( s++, sizeof(uint32), 1, urandom );
fclose(urandom);
if( success ) { seed( bigSeed, N ); return; }
}
// Was not successful, so use time() and clock() instead
seed( hash( time(NULL), clock() ) );
}
inline void MTRand::initialize( const uint32 seed )
{
// Initialize generator state with seed
// See Knuth TAOCP Vol 2, 3rd Ed, p.106 for multiplier.
// In previous versions, most significant bits (MSBs) of the seed affect
// only MSBs of the state array. Modified 9 Jan 2002 by Makoto Matsumoto.
register uint32 *s = state;
register uint32 *r = state;
register int i = 1;
*s++ = seed & 0xffffffffUL;
for( ; i < N; ++i )
{
*s++ = ( 1812433253UL * ( *r ^ (*r >> 30) ) + i ) & 0xffffffffUL;
r++;
}
}
inline void MTRand::reload()
{
// Generate N new values in state
// Made clearer and faster by Matthew Bellew ([email protected])
register uint32 *p = state;
register int i;
for( i = N - M; i--; ++p )
*p = twist( p[M], p[0], p[1] );
for( i = M; --i; ++p )
*p = twist( p[M-N], p[0], p[1] );
*p = twist( p[M-N], p[0], state[0] );
left = N, pNext = state;
}
inline MTRand::uint32 MTRand::hash( time_t t, clock_t c )
{
// Get a uint32 from t and c
// Better than uint32(x) in case x is floating point in [0,1]
// Based on code by Lawrence Kirby ([email protected])
static uint32 differ = 0; // guarantee time-based seeds will change
uint32 h1 = 0;
unsigned char *p = (unsigned char *) &t;
for( size_t i = 0; i < sizeof(t); ++i )
{
h1 *= UCHAR_MAX + 2U;
h1 += p[i];
}
uint32 h2 = 0;
p = (unsigned char *) &c;
for( size_t j = 0; j < sizeof(c); ++j )
{
h2 *= UCHAR_MAX + 2U;
h2 += p[j];
}
return ( h1 + differ++ ) ^ h2;
}
inline void MTRand::save( uint32* saveArray ) const
{
register uint32 *sa = saveArray;
register const uint32 *s = state;
register int i = N;
for( ; i--; *sa++ = *s++ ) {}
*sa = left;
}
inline void MTRand::load( uint32 *const loadArray )
{
register uint32 *s = state;
register uint32 *la = loadArray;
register int i = N;
for( ; i--; *s++ = *la++ ) {}
left = *la;
pNext = &state[N-left];
}
#endif // MERSENNETWISTER_H
// Change log:
//
// v0.1 - First release on 15 May 2000
// - Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
// - Translated from C to C++
// - Made completely ANSI compliant
// - Designed convenient interface for initialization, seeding, and
// obtaining numbers in default or user-defined ranges
// - Added automatic seeding from /dev/urandom or time() and clock()
// - Provided functions for saving and loading generator state
//
// v0.2 - Fixed bug which reloaded generator one step too late
//
// v0.3 - Switched to clearer, faster reload() code from Matthew Bellew
//
// v0.4 - Removed trailing newline in saved generator format to be consistent
// with output format of built-in types
//
// v0.5 - Improved portability by replacing static const int's with enum's and
// clarifying return values in seed(); suggested by Eric Heimburg
// - Removed MAXINT constant; use 0xffffffffUL instead
//
// v0.6 - Eliminated seed overflow when uint32 is larger than 32 bits
// - Changed integer [0,n] generator to give better uniformity
//
// v0.7 - Fixed operator precedence ambiguity in reload()
// - Added access for real numbers in (0,1) and (0,n)
//
// v0.8 - Included time.h header to properly support time_t and clock_t
//
// v1.0 - Revised seeding to match 26 Jan 2002 update of Nishimura and Matsumoto
// - Allowed for seeding with arrays of any length
// - Added access for real numbers in [0,1) with 53-bit resolution
// - Added access for real numbers from normal (Gaussian) distributions
// - Increased overall speed by optimizing twist()
// - Doubled speed of integer [0,n] generation
// - Fixed out-of-range number generation on 64-bit machines
// - Improved portability by substituting literal constants for long enum's
// - Changed license from GNU LGPL to BSD
-131
View File
@@ -1,131 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "common_logic.h"
#include "PhraseCollection.h"
#include "Translator.h"
CPhraseCollection::CPhraseCollection()
{
}
CPhraseCollection::~CPhraseCollection()
{
}
void CPhraseCollection::Destroy()
{
delete this;
}
IPhraseFile *CPhraseCollection::AddPhraseFile(const char *filename)
{
size_t i;
unsigned int fid;
IPhraseFile *pFile;
char full_name[PLATFORM_MAX_PATH];
/* No compat shim here. The user should have read the doc. */
smcore.Format(full_name, sizeof(full_name), "%s.txt", filename);
fid = g_Translator.FindOrAddPhraseFile(full_name);
pFile = g_Translator.GetFileByIndex(fid);
for (i = 0; i < m_Files.size(); i++)
{
if (m_Files[i] == pFile)
{
return pFile;
}
}
m_Files.push_back(pFile);
return pFile;
}
unsigned int CPhraseCollection::GetFileCount()
{
return (unsigned int)m_Files.size();
}
IPhraseFile *CPhraseCollection::GetFile(unsigned int file)
{
if (file >= m_Files.size())
{
return NULL;
}
return m_Files[file];
}
TransError CPhraseCollection::FindTranslation(const char *key, unsigned int langid, Translation *pTrans)
{
size_t i;
for (i = 0; i < m_Files.size(); i++)
{
if (m_Files[i]->GetTranslation(key, langid, pTrans) == Trans_Okay)
{
return Trans_Okay;
}
}
return Trans_BadPhrase;
}
bool CPhraseCollection::FormatString(char *buffer,
size_t maxlength,
const char *format,
void **params,
unsigned int numparams,
size_t *pOutLength,
const char **pFailPhrase)
{
unsigned int arg;
arg = 0;
if (!smcore.gnprintf(buffer, maxlength, format, this, params, numparams, arg, pOutLength, pFailPhrase))
{
return false;
}
if (arg != numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
return true;
}
-65
View File
@@ -1,65 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_PHRASECOLLECTION_H_
#define _INCLUDE_SOURCEMOD_PHRASECOLLECTION_H_
#include <string.h>
#include <sh_vector.h>
#include <ITranslator.h>
using namespace SourceHook;
using namespace SourceMod;
class CPhraseCollection : public IPhraseCollection
{
public:
CPhraseCollection();
~CPhraseCollection();
public:
IPhraseFile *AddPhraseFile(const char *filename);
unsigned int GetFileCount();
IPhraseFile *GetFile(unsigned int file);
void Destroy();
TransError FindTranslation(const char *key, unsigned int langid, Translation *pTrans);
bool FormatString(
char *buffer,
size_t maxlength,
const char *format,
void **params,
unsigned int numparams,
size_t *pOutLength,
const char **pFailPhrase);
private:
CVector<IPhraseFile *> m_Files;
};
#endif //_INCLUDE_SOURCEMOD_PHRASECOLLECTION_H_
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