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Author SHA1 Message Date
Scott Ehlert 8ad1cb0b8c Removed TF2_GivePlayerWeapon() and TF2_EquipPlayerClassWeapons() stocks as they no longer work at all
The 'weapons' paramater in the TF2_SetPlayerClass() class is now ignored since it no longer works
Bumped 1.0.2 versions for the final time

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2008-05-31 22:30:57 +00:00
David Anderson 32f2680181 bumped version on stable branch
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2008-05-31 19:45:46 +00:00
David Anderson f7a8e4ceb1 bumped versions
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2008-05-31 19:40:57 +00:00
David Anderson 415df6545b added links to the doc in the adminmenu configs
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2008-05-31 19:02:05 +00:00
David Anderson e216bf49d9 fixed build
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2008-05-31 09:27:25 +00:00
David Anderson 77737d319f removed dynamicmenu folder, names are now consistent
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2008-05-31 08:01:11 +00:00
Scott Ehlert 13e620ec81 Fixed amb1727 - TF2_Disguise and TF2_RemoveDisguise had incorrect signatures
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2008-05-30 22:38:55 +00:00
David Anderson b383d8c89e fixed amb1686 - ReplaceString or ReplaceStringEx with an empty search string would crash. it now throws an error instead.
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2008-05-29 05:39:58 +00:00
David Anderson 227a604ab1 removed gamedata definitions the tf2 extension does not use
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2008-05-29 04:07:55 +00:00
David Anderson f153937038 removed TF2_Burn and calccritical from 1.0 branch
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2008-05-29 04:06:16 +00:00
David Anderson 3d1fa83197 various unworthy syncs with trunk
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2008-05-29 04:01:29 +00:00
David Anderson 0a4a60fe08 added amb1685 - GetTickInterval()
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2008-05-29 03:59:00 +00:00
David Anderson 6c0325d7d8 added a forward that helps prevent against race conditions in map config plugins
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2008-05-29 03:55:31 +00:00
David Anderson 55058ab0c7 fixed amb1684 - regression in password handling
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2008-05-29 03:53:18 +00:00
David Anderson 1cf0b2c35b extensions now use global build # instead of local commit #
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2008-05-29 03:52:39 +00:00
David Anderson 48bf766075 fixed a crash bug on unload introduced by the output manager
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2008-05-29 03:51:09 +00:00
David Anderson e04d7f6b0c added amb1715 - tracehull
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2008-05-29 03:50:36 +00:00
David Anderson 505687f748 fixed cases where the jit was underestimating space optimizations by one
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2008-05-29 03:47:20 +00:00
David Anderson d2cfd39f80 added amb1694 - FindCharInString
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2008-05-29 03:46:42 +00:00
Matt Woodrow a628f370e4 Fixed amb1713 - The tiniest of tiny mixups in description orders.
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2008-05-25 20:49:42 +00:00
Scott Ehlert 78567bda2f Fixed CrazyDebug not working with Episode One games
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2008-05-25 12:45:12 +00:00
Matt Woodrow 8cb946cf59 Fixed amb1663 - Dynamic Menu didn't use the ExitBack functionality
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2008-05-25 07:54:26 +00:00
Matt Woodrow c3065f7535 Fixed amb1709 - Dynamic Menu selections not resetting on exit
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2008-05-25 07:44:53 +00:00
Matt Woodrow d56da0c3da Fixed amb1358 - Timeleft not reseting on TF2 restarts
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2008-05-25 02:07:39 +00:00
David Anderson 3e244fcab2 fixed amb1706 - dod:s has the same tf menu bug
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2008-05-24 09:59:56 +00:00
Scott Ehlert c5e7e1fa5d Added support for recent Day of Defeat Beta
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2008-05-24 06:09:38 +00:00
Matt Woodrow aadf4f137b Added a load-block for incorrect mods to TF2 and cstrike extensions.
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2008-05-24 04:08:18 +00:00
Scott Ehlert eb6296b0c8 Bumped 1.0.x branch to 1.0.2
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2008-05-21 04:06:35 +00:00
David Anderson 64e0403cd5 merged in bug fixes from trunk
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2008-05-21 03:31:42 +00:00
David Anderson 68eeff311b forgotten commit that was in the pipeline
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2008-05-21 03:31:27 +00:00
Scott Ehlert 05fa9268a3 Fixed amb1688 - Linux GivePlayerItem/GiveNamedItem offset for Day of Defeat was incorrect
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2008-05-20 09:44:30 +00:00
Matt Woodrow 05044032da Fixed amb1687 - Infinite loop in Entity Outputs
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2008-05-20 07:51:54 +00:00
Matt Woodrow abf0a4f508 Fixed amb1657 - Server should see admin version of sm_who
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2008-05-14 22:40:20 +00:00
Scott Ehlert 4a98a25b75 Fixed up IGameHelpers.h such that it no longer requires HL2SDK headers if a function doesn't need them
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2008-05-13 08:22:21 +00:00
Scott Ehlert eec65697a7 Err, fixed Linux build
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2008-05-12 02:05:31 +00:00
Scott Ehlert 64d2ad9679 Symbols no longer stripped on Linux for easier debugging
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2008-05-11 07:49:10 +00:00
Scott Ehlert 58d6a6793f Removed odd debug code, err, in CrazyDebug of all places
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2008-05-09 08:22:22 +00:00
Scott Ehlert b2cc0869a5 CrazyDebug just got crazier!
1) Now works with SrcDS -console + DEP on Windows
2) Updated vcproj files for OB, Episode 1, etc

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2008-05-09 08:04:06 +00:00
Matt Woodrow 950300dffe A sad response to amb1655 - TF2_SetPlayerInvuln is broken and now removed.
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2008-05-08 23:42:31 +00:00
Borja Ferrer 1eaa48f978 removed these functions in tf2 for now to avoid more crashes
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2008-05-04 15:52:34 +00:00
Scott Ehlert 4fe1c93e68 Attempted fix for amb1648 - stack corruption when GetClientEyeAngles() is called on Windows
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2008-05-02 07:47:16 +00:00
Matt Woodrow 6bdb12f4bb Missing ! in sample_ext
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2008-05-01 02:43:19 +00:00
Scott Ehlert c5cb4834f4 Updated TF2 virtual offsets for goldrush/medic update
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2008-04-30 04:14:07 +00:00
David Anderson 0bd4474729 fixed amb1645 - command help typo
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2008-04-29 15:14:39 +00:00
Matt Woodrow dabf9f3810 Fixed amb1644 - Forgot to make sure mapchooser worked on anything but TF2.
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2008-04-28 22:07:41 +00:00
Matt Woodrow 927e8b0ec9 Disabled Critical Hit hook in TF2 Extension (1.0 branch only)
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2008-04-25 07:06:47 +00:00
Matt Woodrow f47fd11453 I love you gcc.
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2008-04-25 06:05:13 +00:00
Matt Woodrow 96f8590fda TF2 Round count mapchooser fix.
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2008-04-25 05:26:07 +00:00
Matt Woodrow b7cc3b7670 Cleaned up a few sdktools files.
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2008-04-25 05:21:19 +00:00
Scott Ehlert 7d524e4179 Added any tag to ADT array functions to fix potential tag mismatches
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2008-04-24 10:25:27 +00:00
Matt Woodrow 485e56906a Fixed amb1634 - GetPlayerResourceData incorrectly memorising offsets.
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2008-04-22 22:04:46 +00:00
Matt Woodrow 611cf15433 Bail's pedantic parser made me do it.
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2008-04-19 10:34:56 +00:00
Matt Woodrow 443f5b16e3 Fixed linux build
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2008-04-19 04:14:40 +00:00
Matt Woodrow a465569b22 Fixed amb1607 - TF2 extension critical hit crashes.
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2008-04-19 03:40:30 +00:00
David Anderson cc207eae51 fixed some doc inconsistencies on ProcessTargetString
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2008-04-19 00:44:11 +00:00
Scott Ehlert 1a21832cbb Gah, finalized the revised ILibrarySys::GetFileExtension() code
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2008-04-17 09:28:27 +00:00
Scott Ehlert 00b81f343a Rewrote ILibrarySys::GetFileExtension() to fix the following issues:
- Crash when NULL was passed
- Crash when blank string '\0' was passed
- Incorrect result returned when file name began with a period. These files are now considered to not have any extension.

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2008-04-17 09:24:22 +00:00
Matt Woodrow b7ae818e7c Added Active support for TF2
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2008-04-17 02:46:17 +00:00
David Anderson 75e673d6ff added amb1620 - ActivateEntity
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2008-04-16 23:29:37 +00:00
Matt Woodrow b7edc558b3 Added amb1609 - Persistant option to TF2_SetPlayerClass
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2008-04-16 05:41:04 +00:00
David Anderson 40046d8248 added amb1610 - StripQuotes()
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2008-04-16 05:27:19 +00:00
David Anderson b51b34fbf4 fixed amb1615 (typo)
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2008-04-14 14:15:32 +00:00
Matt Woodrow e6f854b760 Fixed minor player selection bug in tf2 extension
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2008-04-14 03:13:02 +00:00
David Anderson 4d46aa34e9 fixed crash bug (regression) when extensions failed to load
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2008-04-13 04:00:28 +00:00
Borja Ferrer d0182a01ac fixed amb1586 for real
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2008-04-12 23:03:44 +00:00
David Anderson 57d5a67a95 crazydebug changes
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2008-04-12 05:35:58 +00:00
David Anderson 993b3f62e4 fixed amb1591 - mods like IOS:S which, in listen server mode add bots before the player, caused crashes in SM
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2008-04-12 02:16:41 +00:00
Borja Ferrer a82c86a7b6 fixed build
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2008-04-12 02:11:16 +00:00
David Anderson bbb73091ed i have no idea why i'm even committing this
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2008-04-12 02:08:37 +00:00
Borja Ferrer 7e5e57cad1 forgot to commit this
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2008-04-12 01:58:07 +00:00
Borja Ferrer 7849f4df20 experimental fix for amb1586 - team native crash
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2008-04-12 01:47:38 +00:00
David Anderson 73b77549cc fixed crash bug on shutdown
removed implementations from header

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2008-04-12 01:28:26 +00:00
Matt Woodrow 2341a8e756 Fixed amb1611 - Spy knife critical detour reading from wrong gamedata key
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2008-04-12 00:57:33 +00:00
David Anderson 73888b137d fixed amb1583 - MySQL's FetchString() for prepared queries returned corrupt data
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2008-04-12 00:08:13 +00:00
Scott Ehlert aff4431eea Added more missing svn:keywords properties to some files (this should be the last of them before I never have to do this again)
Moved sm_memtable files in sqlite extension to sdk directory (to be consistent with topmenus)
Some extension source files had an incorrect extension name in their headers
Updated copyright year on some rarely altered files

--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402038
2008-04-11 17:22:19 +00:00
Matt Woodrow be8146364f Fixed amb1601 - Wrong ConVar handle in vote FF menu
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402035
2008-04-11 08:03:53 +00:00
Matt Woodrow b1b2da3cb8 Fixed amb1594 - SetPlayerClass issues with spawning
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402033
2008-04-11 07:56:40 +00:00
Scott Ehlert f1c1d305d8 ara ara :\
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402032
2008-04-10 20:13:24 +00:00
Scott Ehlert a2470215ed Merged revs 2029 and 2030 from trunk - bit of cleaning and added svn:keywords property to some files that didn't have them yet
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402031
2008-04-10 20:12:12 +00:00
David Anderson bfb49a3c1b added util.cpp to makefile
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402028
2008-04-10 18:44:50 +00:00
David Anderson 61121914bc added dynamicmenu to packager
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402024
2008-04-10 17:20:59 +00:00
David Anderson b75a4d07be added debug output for fopen failure
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402022
2008-04-10 17:15:51 +00:00
Matt Woodrow e956248f29 Forgot a semicolon
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402020
2008-04-10 05:22:36 +00:00
David Anderson c434cd646a new macros actually work now
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402018
2008-04-10 05:20:56 +00:00
Matt Woodrow 0da38e0f04 Added Critical Hit hook to TF2 extension
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402017
2008-04-10 04:50:17 +00:00
David Anderson c437c6e01e added amb1558 - __BINARY_PATH__ and __BINARY_FILE__
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402014
2008-04-10 00:10:33 +00:00
Scott Ehlert d0cab7b717 Oh god, Spring Cleaning Part San (3) - Finaare
- Removed batsupport extension
 - Made EVERY makefile consistent with the changes originally made to the sample extensions's makefile
 - Sample MM:S extension now uses unified makefile
 - Various innumerable changes to VS project files

--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402013
2008-04-09 09:36:48 +00:00
David Anderson f58728c0a8 reverted compiler changes that didn't work out so well
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402010
2008-04-09 05:57:41 +00:00
David Anderson 83682230c0 fix for amb1594 part 1 - missing semicolons
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402008
2008-04-08 23:42:05 +00:00
David Anderson 888a1432f2 i have no idea how gcc/msvc both didn't catch the return false from earlier
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402006
2008-04-08 23:34:45 +00:00
David Anderson a0833bfd10 fix for amb1595
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402005
2008-04-08 23:24:30 +00:00
David Anderson 2c74333d47 fixed amb1590 - tf2 didn't autoload
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402003
2008-04-06 17:54:43 +00:00
David Anderson d52cf9bcc3 fixed amb1585 - url wasn't canonical
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402002
2008-04-06 17:21:49 +00:00
David Anderson ba3ff06236 synced versioning changes from trunk
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402000
2008-04-06 08:22:17 +00:00
David Anderson 228029b20f synced trunk back to branch
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%401996
2008-04-06 07:57:42 +00:00
David Anderson 6e542f51f0 added more mod support for the new equip native
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%401991
2008-04-06 06:52:11 +00:00
David Anderson 54754f9e83 merged in selected changesets from 1.1 branch
--HG--
branch : sourcemod-1.0.x
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%401990
2008-04-06 05:40:11 +00:00
David Anderson 0b731c9bc0 renamed 1.0.1 to 1.0.x for rolling releases
--HG--
branch : sourcemod-1.0.x
2008-04-05 06:26:06 +00:00
David Anderson 37d72420e4 added %b for binary printing
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401985
2008-04-04 20:24:56 +00:00
Scott Ehlert 064f57e321 Fixed amb1580 - trailing comma wasn't allowed in multi-dimensional array initializations
Also bumped compiler copyright year, since the same file was, um, changed

--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401984
2008-04-04 20:24:46 +00:00
David Anderson bcb9bc988f fixed a gcc complaint in the admincache dump function
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401983
2008-04-04 20:24:26 +00:00
Scott Ehlert 1f071f7c80 Fixed amb1577 - CreateConVar return documentation was incorrect
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401981
2008-04-02 17:51:09 +00:00
David Anderson 52fdc87325 bumped header versions so they say 1.0.1
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401967
2008-03-27 05:16:39 +00:00
David Anderson aa5f1c4f03 implemented sm_dump_admcache
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401966
2008-03-27 05:15:09 +00:00
David Anderson adbd79633b added bad trie iteration
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401963
2008-03-27 04:34:54 +00:00
Scott Ehlert 1e1ebc981a Changed the environment variable used in the include paths from SOURCEMM -> SOURCEMM16
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401962
2008-03-27 04:11:49 +00:00
Scott Ehlert 44065ac939 Bumped modules.versions
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401959
2008-03-21 04:42:17 +00:00
Scott Ehlert 3ecd914647 Fixed amb1539 - Crash on The Ship due to unavailable IFileSystem functions which are used in KeyValues::LoadFromFile()
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401957
2008-03-21 03:36:13 +00:00
Scott Ehlert 54b49dafbf Copied over this super minor change - removed debug code or something
--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%401956
2008-03-21 01:20:22 +00:00
Scott Ehlert 23c2f9b54e Created 1.0.1 branch
--HG--
branch : sourcemod-1.0.1
2008-03-21 01:07:08 +00:00
689 changed files with 11055 additions and 57005 deletions
-15
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@@ -1,15 +0,0 @@
# Binaries
\.dll$
\.exe$
\.so$
# Files generated by Visual Studio
\.aps$
\.ncb$
\.suo$
\.user$
# Build directories
/CrazyDebug.*
/Debug.*
/Release.*
-3
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@@ -1,3 +0,0 @@
54539fa4e51f98d7841c853c1370dff6ccd3cdf2 sourcemod-1.0.0
e6ef5ecdf8d75740ca2685a709bf321f8873bc3b sourcemod-1.1.0
e877885fac80be71822641f7a9122cebc9812521 sourcemod-1.1.1
+33 -3
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@@ -1,6 +1,36 @@
We now use svn:keywords "Id" on all .c/.cpp/.h/.inc/.sp/ files.
Please make sure your client is configured properly.
CONFIGURE YOUR IDENTITY FOR MERCURIAL!
IF YOU ARE A DEVELOPER WITH PUSH ACCESS, DO IT NOW KPLZTHX.
WINDOWS:
- Open your Application Data directory.
Windows XP/2000: C:\Documents and Settings\<user>\Application Data
Windows Vista: C:\Users\<user>\AppData\Roaming
http://wiki.alliedmods.net/Mercurial_Tutorial#Identity
- Now go to the Subversion directory.
- Open the "config" file with a text editor.
LINUX:
- Open ~/.subversion/config with your favorite text editor.
Under [miscellany], uncomment this line:
# enable-auto-props = yes
Under [auto-props], add these lines:
*.c = svn:keywords=Id
*.cpp = svn:keywords=Id
*.h = svn:keywords=Id
*.inc = svn:keywords=Id
*.sp = svn:keywords=Id
If you find a file with one of the above extensions that does not have the svn:keywords property...
TORTOISE SVN:
- Right click on the file(s) that do not have the property.
- In the context menu that appears, select TortoiseSVN -> Properties.
- A properties window should appear. Click the Add button.
- Select "svn:keywords" from the "Property name" combo box and type "Id" in the "Property value" text area.
- Click OK on both windows and commit the change(s).
CLI SVN CLIENT:
- Execute the following command: svn propset svn:keywords Id <files>
-181
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@@ -1,181 +0,0 @@
SourceMod Changelog
----------------------------
SourceMod 1.1.2 [2009-02-26]
URL: http://wiki.alliedmods.net/SourceMod_1.1.2_Release_Notes
Changes:
- Fixed critical hits being permanently disabled (bug 2674)
----------------------------
SourceMod 1.1.1 [2009-02-25]
URL: http://wiki.alliedmods.net/SourceMod_1.1.1_Release_Notes
Changes:
- Added Age of Chivalry support (bug 3366, IceMatrix).
- Added Obsidian Conflict support (bug 2699, The DOO).
- Fixed compatibility issues with latest TF2 update.
- Fixed crash when an event handler fired an event of the same name (bug 3468).
- Fixed rare crash in the event manager on post hooks (bug 3548).
- Fixed formatting error with zero precision floats (bug 3447).
- Fixed various Insurgency offsets (bug 3544).
- Fixed admin menu (topmenu) categories being selectable when not usable (bug 3256).
- Fixed sm_sql_addgroup not working (bug 3578).
- Fixed memory leak when events were hooked as EventHookMode_Post.
- Fixed nextmap trigger showing wrong output with end-of-map voting disabled and sm_trigger_show set to zero (bug 3597, mr.e.unk).
----------------------------
SourceMod 1.1.0 [2008-12-28]
URL: http://wiki.alliedmods.net/SourceMod_1.1.0_Release_Notes
Major features:
* New map management plugins.
* New reserved slot type.
* GameData updates are retrieved remotely
* Client Preferences extension for per-client "cookies"
* New incremental and independent JIT
Changes:
- Added new client preferences extension (API in clientprefs.inc, bug 1925).
- Added new gamedata auto-update functionality (bug 2602).
- Revamped and greatly expanded map management plugins and their functionality (bug 2201).
- Debug mode is now always on; as there is no longer a performance loss, there is no non-debug mode.
- The timeleft trigger can now handle mp_winlimit, mp_fraglimit, and mp_maxrounds (bug 2344).
- Translations can now be in separate files and placed in language-unique folders.
- The leading "STEAM_0:" or "STEAM_1:" in SteamIDs can now be omitted from admin files.
- Added sm_revote command so clients can participate in a vote that fell off their screen (bug 2156).
- Added Core API for creating stack structures (adt_stack.inc, bug 2441).
- Added API for extending mapchooser (mapchooser.inc, bug 2201).
- Added Core API for map transition control and history (nextmap.inc).
- Added TF2 forward for overriding how critical hits are calculated.
- Added SetClientInfo() native for modifying how a server sees a client's setinfo properties.
- Added CreateDirectory() native (bug 3253).
- Added "magic" MaxClients variable to replace slower GetMaxClients() call.
- Added support for three-letter language codes (bug 3526).
- Functions to control client versus client mic listening now work as described (bug 2498).
- Fixed SDKTools not being reloadable, and fixed a related bug in Handle type removal (bug 2753).
- Rewrote internal translation handling. Extensions now have access to an ITranslator API (bug 2535).
- Rewrote internal handling of dependencies (especially relating to native providers) (bug 2466).
- Added user config hooks to IGameConfigManager, for parsing user-defined sections.
- Revamped SourcePawn API. Removed and deprecated many structures and functions accidentally exposed publicly.
- Revamped SourcePawn structure, it is now separable from SourceMod for other projects.
- Renamed basefuncommands.phrases.txt to funcommands.phrases.txt (bug 2485).
- Renamed basefunvotes.phrases.txt to funvotes.phrases.txt (bug 2485).
- Added IDBDriver API call for extensions to handle IDBDriver dependencies properly.
- Usermessage natives now validate clients to prevent crashing.
- Fixed OnConfigsExecuted not working on listen servers.
- Fixed out-of-handle conditions in CreateTimer() causing crashes (bug 3381).
- Fixed accessing invalid Handles causing crashes (bug 3359).
- Fixed memory corruption with MySQL + FetchString (bug 3352).
- Fixed ReadFileString ignoring its fourth parameter (bug 3459).
- Fixed sm_sql_addadmin reading the immunity field as a password (bug 3395).
- Fixed ReadFile sign-extending instead of zero-extending (bug 3449).
----------------------------
SourceMod 1.0.4 [2008-09-14]
Changes:
- Fixed amb1986: Format() with very long strings could crash if the input and output buffers overlapped.
- Fixed amb1938: The compiler ate too many characters in preprocessor macros.
- Fixed amb1935: Topmenu child names were not uncached when a category was deleted.
- Fixed amb1929: Banning via the console threw a runtime error.
- Fixed amb1918: Ban menu should compare userids, not client indexes
- Fixed amb1916: Threaded query delay is now 50ms instead of 500ms.
- Fixed amb1899: Duplicate maps in auto generated maplists.
- Fixed amb1891: Basechat didn't check for blank message in private says.
- Fixed amb1853: Ternary operators with string assignments could chop strings off.
- Fixed amb1815: Custom admin menu wasn't escaping input.
- Fixed amb1808: KickClient() is now delayed to prevent crashes, use KickClientEx for old functionality.
- Fixed amb1802: Possible crash when a client disconnected.
- Fixed amb1801: Improved bot detection, and fixed bots crashing if inside an OrangeBox server.cfg.
- Fixed amb1780: admin-sql-threaded had a debug spew turned on.
- Fixed amb1779: Crash in GetTeamName() on mods that don't support it.
- Fixed amb1763: Function call status is now cleared on a new function call.
- Fixed amb1749: Updated and improved DoD:S SDKTools coverage.
- Fixed team native crashes in SDKTools for mods like Insurgency.
- Fixed various file handle leaks.
----------------------------
SourceMod 1.0.3 [2008-06-21]
Changes:
- Fixed SDKTools compatibility for latest TF2 update.
- Fixed amb1750: OnAutoConfigsBuffered() inserted before "exec server.cfg".
- Fixed a logic bug where OnConfigsExecuted() could be executed before "exec server.cfg" finished.
- Fixed a rare crash in the event manager that manifested on Zombie Panic! Source.
----------------------------
SourceMod 1.0.2 [2008-05-31]
Changes:
- The admin menu is now user-modifiable (the "Dynamic Admin Menu").
- Added a TF2 extension with Team Fortress functions.
- Added a RegEx extension with regular expression functions.
- Added functions to SDKTools for hooking entity outputs.
- Added preliminary support for the DoD:S Orange Box beta.
- Added a forward for map config plugins for preventing race conditions.
- Added a %b format specifier for binary printing.
- Added sm_dump_datamaps command (SDKTools) for enumerating datamap properties.
- Added sm_dump_admcache command for debugging the admin cache.
- Added amb1715 - TraceHull functions to SDKTools (complementing TraceRay).
- Added amb1694 - FindCharInString() function.
- Added amb1685 - GetTickInterval() function.
- Added amb1620 - ActivateEntity() function to SDKTools (for Orange Box particle system).
- Added amb1610 - StripQuotes() function.
- Added amb1558 - Compiler now has __BINARY_PATH__ and __BINARY_FILE__ macros.
- Fixed amb1686 - ReplaceString* with an empty search string crashed; it now throws an error.
- Fixed amb1684 - Blank passwords required an empty but set password.
- Fixed amb1595 - Extension load failures did not show a platform error message.
- Fixed amb1583 - MySQL string fetch from prepared queries returned corrupted data.
- Fixed amb1358 - Timeleft did not reset on TF2 restarts.
- Fixed cases where the JIT was too cautious in space optimizations.
- Fixed TF2/Cstrike extensions being loadable on incompatible games.
- Fixed various documentation inconsistencies and typos.
- Fixed internal bugs with file extension handling.
Notes:
There is a possible compatibility regression from amb1684. SetAdminPassword()
has been modified to remove any set password when given an empty string. Previously,
a blank password ("") would force an admin to use "setinfo" to set an empty password,
but this functionality was deemed unuseful and unintended. Blank passwords now
remove any set password.
----------------------------
SourceMod 1.0.1 [2008-05-20]
Changes:
- Fixed SDKTools compatibility for latest TF2 update.
- Removed GivePlayerItem from TF2 (TF2 update broke functionality).
- Fixed amb1688: GivePlayerItem offset was wrong for DoD:S Linux.
- Fixed amb1657: Server console did not see admin version of sm_who.
- Fixed amb1648: Stack corruption from GetClientEyeAngles() on Windows.
- Fixed amb1646: NetFlow_Both did not work for client network statistics.
- Fixed amb1601: Vote FF menu reading from sv_alltalk cvar instead of mp_friendlyfire.
- Fixed amb1591: Fixed listen server crashes on mods like IOS:S which pre-add more than one bot.
- Fixed amb1586: GetTeamName() could crash the server if called on load.
- Fixed mapchooser's round counting for TF2.
- Fixed a bug where an RTE on plugin load would throw a message referring to the plugin as "-1".
- Symbols are no longer stripped on Linux.
- Minor SourceMod SDK fixes.
Notes:
The extension interface version has been bumped. Any extensions compiled against 1.0.1 will require 1.0.1 or higher to run. Extensions against 1.0.0 will continue to run normally.
+1 -1
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@@ -9,4 +9,4 @@
"Commands"
{
}
}
+3 -3
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@@ -16,7 +16,7 @@
// "@Full Admins"
//
// You can also specify immunity values. Two examples:
// "83:abcdefgh" //Immunity is 83, flags are abcdefgh
// "83:abcdefg" //Immunity is 83, flags are abcefgh
// "6:@Full Admins" //Immunity is 6, group is "Full Admins"
//
// Immunity values can be any number. An admin cannot target an admin with
@@ -37,9 +37,9 @@
////////////////////////////////
// Examples: (do not put // in front of real lines, as // means 'comment')
//
// "STEAM_0:1:16" "bce" //generic, kick, unban for this steam ID, no immunity
// "STEAM_0:1:16" "bce" //kick, ban, slay for this steam ID, no immunity
// "!127.0.0.1" "99:z" //all permissions for this ip, immunity value is 99
// "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, generic, kick
// "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, kick, ban
//
////////////////////////////////
-31
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@@ -88,35 +88,4 @@
* "off" - Translate using default server's language
*/
"AllowClLanguageVar" "On"
/**
* Enables or Disables SourceMod's automatic gamedata updating.
*
* The default value is "no". A value of "yes" will block the Auto Updater.
*/
"DisableAutoUpdate" "no"
/**
* If set to yes, a successful gamedata update will attempt to restart SourceMod.
* SourceMod is unloaded and reloaded, and the map is changed to the current map.
* Since gamedata updates occur when the server loads, impact should be minimal.
* But to be safe, this option is disabled by default.
*/
"ForceRestartAfterUpdate" "no"
/**
* Sets the server to connect to for auotmatic gamedata updates.
*/
"AutoUpdateServer" "smupdate.alliedmods.net"
/**
* Sets the port to connect to on the AutoUpdateServer server
*/
"AutoUpdatePort" "6500"
/**
* Whether to show debug spew.
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"
}
-11
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@@ -18,15 +18,4 @@
"driver" "sqlite"
"database" "sourcemod-local"
}
"clientprefs"
{
"driver" "sqlite"
"host" "localhost"
"database" "clientprefs-sqlite"
"user" "root"
"pass" ""
//"timeout" "0"
//"port" "0"
}
}
+1
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@@ -1,5 +1,6 @@
"Languages"
{
"en" "English"
"es" "Español"
}
+2 -2
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@@ -51,8 +51,8 @@
"target" "default"
}
/* For the "nominations" plugin */
"nominations"
/* For the "rockthevote" plugin */
"rockthevote"
{
"target" "default"
}
+4 -2
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@@ -6,13 +6,14 @@
* Available properties for plugins are:
* "pause" - Whether or not the plugin should load paused - "yes" or "no" (default)
* "lifetime" - Lifetime of the plugin. Options:
* "mapsync" - Plugins should be reloaded on mapchange if changed (default)
* "global" - Plugin will never be unloaded or updated
* "mapsync" - Plugins should be reloaded on mapchange if changed (default)
* "global" - Plugin will never be unloaded or updated
* "blockload" - Plugin will always be blocked from loading. Implicit (automatic) loads
* produce no error, but explicit (manual) loads will show an error message.
* (Options are one of "yes" or "no")
*
* You can also have an "Options" section declaring options to pass onto the JIT:
* "debug" - Whether or not to load the plugin in debug mode
* "profile" - Bit flags for profiling level. Add flags together to reach a value.
* WARNING: Profiler is _ALPHA_ software! Use it at your own risk for
* development cycles only (not production setups).
@@ -31,6 +32,7 @@
"Options"
{
"debug" "no"
}
}
}
@@ -1,17 +0,0 @@
CREATE TABLE sm_cookies
(
id INTEGER unsigned NOT NULL auto_increment,
name varchar(30) NOT NULL UNIQUE,
description varchar(255),
access INTEGER,
PRIMARY KEY (id)
);
CREATE TABLE sm_cookie_cache
(
player varchar(65) NOT NULL,
cookie_id int(10) NOT NULL,
value varchar(100),
timestamp int NOT NULL,
PRIMARY KEY (player, cookie_id)
);
@@ -1,16 +0,0 @@
CREATE TABLE sm_cookies
(
id INTEGER PRIMARY KEY AUTOINCREMENT,
name varchar(30) NOT NULL UNIQUE,
description varchar(255),
access INTEGER
);
CREATE TABLE sm_cookie_cache
(
player varchar(65) NOT NULL,
cookie_id int(10) NOT NULL,
value varchar(100),
timestamp int,
PRIMARY KEY (player, cookie_id)
);
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+2 -12
View File
@@ -162,6 +162,8 @@ private:
c -= (unsigned)'a';
assert(c >= 0 && c < 26);
if (!g_Admins.FindFlag(key, &g_FlagLetters[c]))
{
ParseError(states, "Unrecognized admin level \"%s\"", key);
@@ -1182,12 +1184,6 @@ bool AdminCache::BindAdminIdentity(AdminId id, const char *auth, const char *ide
return false;
}
/* If the id was a steam id strip off the STEAM_*: part */
if (strcmp(auth, "steam") == 0 && strncmp(ident, "STEAM_", 6) == 0)
{
ident += 8;
}
if (sm_trie_retrieve(pTable, ident, NULL))
{
return false;
@@ -1210,12 +1206,6 @@ AdminId AdminCache::FindAdminByIdentity(const char *auth, const char *identity)
return INVALID_ADMIN_ID;
}
/* If the id was a steam id strip off the STEAM_*: part */
if (strcmp(auth, "steam") == 0 && strncmp(identity, "STEAM_", 6) == 0)
{
identity += 8;
}
void *object;
if (!sm_trie_retrieve(pTable, identity, &object))
{
+2 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -29,7 +29,7 @@
* Version: $Id$
*/
#include <stdlib.h>
#include <malloc.h>
#include <string.h>
#include "CDataPack.h"
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+3 -13
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -29,7 +29,7 @@
* Version: $Id$
*/
#include <stdlib.h>
#include <malloc.h>
#include <string.h>
extern HandleType_t htCellArray;
@@ -40,17 +40,14 @@ public:
CellArray(size_t blocksize) : m_Data(NULL), m_BlockSize(blocksize), m_AllocSize(0), m_Size(0)
{
}
~CellArray()
{
free(m_Data);
}
size_t size() const
{
return m_Size;
}
cell_t *push()
{
if (!GrowIfNeeded(1))
@@ -61,22 +58,18 @@ public:
m_Size++;
return arr;
}
cell_t *at(size_t b) const
{
return &m_Data[b * m_BlockSize];
}
size_t blocksize() const
{
return m_BlockSize;
}
void clear()
{
m_Size = 0;
}
bool swap(size_t item1, size_t item2)
{
/* Make sure there is extra space available */
@@ -97,7 +90,6 @@ public:
return true;
}
void remove(size_t index)
{
/* If we're at the end, take the easy way out */
@@ -115,7 +107,6 @@ public:
m_Size--;
}
cell_t *insert_at(size_t index)
{
/* Make sure it'll fit */
@@ -133,7 +124,6 @@ public:
return src;
}
bool resize(size_t count)
{
if (count <= m_Size)
@@ -142,7 +132,7 @@ public:
return true;
}
if (!GrowIfNeeded(count - m_Size))
if(!GrowIfNeeded(count - m_Size))
{
return false;
}
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+13 -8
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -57,6 +57,7 @@ extern bool __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegat
ChatTriggers g_ChatTriggers;
bool g_bSupressSilentFails = false;
CPhraseFile *g_pFloodPhrases = NULL;
ChatTriggers::ChatTriggers() : m_pSayCmd(NULL), m_bWillProcessInPost(false),
m_bTriggerWasSilent(false), m_ReplyTo(SM_REPLY_CONSOLE)
@@ -113,7 +114,10 @@ void ChatTriggers::OnSourceModAllInitialized()
void ChatTriggers::OnSourceModAllInitialized_Post()
{
g_pCorePhrases->AddPhraseFile("antiflood.phrases");
unsigned int file_id;
file_id = g_Translator.FindOrAddPhraseFile("antiflood.phrases.txt");
g_pFloodPhrases = g_Translator.GetFileByIndex(file_id);
}
void ChatTriggers::OnSourceModGameInitialized()
@@ -212,14 +216,15 @@ void ChatTriggers::OnSayCommand_Pre()
{
char buffer[128];
if (!CoreTranslate(
buffer,
/* :TODO: log an error? */
if (g_Translator.CoreTransEx(g_pFloodPhrases,
client,
buffer,
sizeof(buffer),
"%T",
2,
NULL,
"Flooding the server",
&client))
NULL,
NULL)
!= Trans_Okay)
{
UTIL_Format(buffer, sizeof(buffer), "You are flooding the server!");
}
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+3 -27
View File
@@ -296,32 +296,7 @@ void ConCmdManager::InternalDispatch(const CCommand &command)
ConCmdInfo *pInfo;
if (!sm_trie_retrieve(m_pCmds, cmd, (void **)&pInfo))
{
/* Unfortunately, we now have to do a slow lookup because Valve made client commands
* case-insensitive. We can't even use our sortedness.
*/
if (client == 0 && !engine->IsDedicatedServer())
{
return;
}
List<ConCmdInfo *>::iterator iter;
pInfo = NULL;
iter = m_CmdList.begin();
while (iter != m_CmdList.end())
{
if (strcasecmp((*iter)->pCmd->GetName(), cmd) == 0)
{
pInfo = (*iter);
break;
}
iter++;
}
if (pInfo == NULL)
{
return;
}
return;
}
/* This is a hack to prevent say triggers from firing on messages that were
@@ -519,7 +494,8 @@ bool ConCmdManager::CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmi
/* If we got here, the command failed... */
char buffer[128];
if (!CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "No Access", &client))
if (g_Translator.CoreTrans(client, buffer, sizeof(buffer), "No Access", NULL, NULL)
!= Trans_Okay)
{
UTIL_Format(buffer, sizeof(buffer), "You do not have access to this command");
}
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+7 -122
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -40,11 +40,10 @@
#include "Logger.h"
#include "PluginSys.h"
#include "ForwardSys.h"
#include "frame_hooks.h"
#ifdef PLATFORM_WINDOWS
ConVar sm_corecfgfile("sm_corecfgfile", "addons\\sourcemod\\configs\\core.cfg", 0, "SourceMod core configuration file");
#elif defined PLATFORM_LINUX || defined PLATFORM_APPLE
#elif defined PLATFORM_LINUX
ConVar sm_corecfgfile("sm_corecfgfile", "addons/sourcemod/configs/core.cfg", 0, "SourceMod core configuration file");
#endif
@@ -53,63 +52,6 @@ IForward *g_pOnConfigsExecuted = NULL;
IForward *g_pOnAutoConfigsBuffered = NULL;
CoreConfig g_CoreConfig;
bool g_bConfigsExecd = false;
bool g_bServerExecd = false;
bool g_bGotServerStart = false;
bool g_bGotTrigger = false;
ConCommand *g_pExecPtr = NULL;
ConVar *g_ServerCfgFile = NULL;
void CheckAndFinalizeConfigs();
#if defined ORANGEBOX_BUILD
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
void Hook_ExecDispatchPre(const CCommand &cmd)
#else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
void Hook_ExecDispatchPre()
#endif
{
#if !defined ORANGEBOX_BUILD
CCommand cmd;
#endif
const char *arg = cmd.Arg(1);
if (!g_bServerExecd
&& arg != NULL
&& strcmp(arg, g_ServerCfgFile->GetString()) == 0)
{
g_bGotTrigger = true;
}
}
#if defined ORANGEBOX_BUILD
void Hook_ExecDispatchPost(const CCommand &cmd)
#else
void Hook_ExecDispatchPost()
#endif
{
if (g_bGotTrigger)
{
g_bGotTrigger = false;
g_bServerExecd = true;
CheckAndFinalizeConfigs();
}
}
void CheckAndFinalizeConfigs()
{
if ((g_bServerExecd || g_ServerCfgFile == NULL)
&& g_bGotServerStart)
{
#if defined ORANGEBOX_BUILD
g_PendingInternalPush = true;
#else
SM_InternalCmdTrigger();
#endif
}
}
void CoreConfig::OnSourceModAllInitialized()
{
@@ -125,60 +67,11 @@ void CoreConfig::OnSourceModShutdown()
g_Forwards.ReleaseForward(g_pOnServerCfg);
g_Forwards.ReleaseForward(g_pOnConfigsExecuted);
g_Forwards.ReleaseForward(g_pOnAutoConfigsBuffered);
if (g_pExecPtr != NULL)
{
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPre, false);
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPost, true);
g_pExecPtr = NULL;
}
}
void CoreConfig::OnSourceModLevelChange(const char *mapName)
{
static bool already_checked = false;
if (!already_checked)
{
if (engine->IsDedicatedServer())
{
g_ServerCfgFile = icvar->FindVar("servercfgfile");
}
else
{
g_ServerCfgFile = icvar->FindVar("lservercfgfile");
}
if (g_ServerCfgFile != NULL)
{
ConCommandBase *pBase = icvar->GetCommands();
while (pBase != NULL)
{
if (pBase->IsCommand() && strcmp(pBase->GetName(), "exec") == 0)
{
break;
}
pBase = const_cast<ConCommandBase *>(pBase->GetNext());
}
g_pExecPtr = (ConCommand *)pBase;
if (g_pExecPtr != NULL)
{
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPre, false);
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPost, true);
}
else
{
g_ServerCfgFile = NULL;
}
}
already_checked = true;
}
g_bConfigsExecd = false;
g_bServerExecd = false;
g_bGotServerStart = false;
g_bGotTrigger = false;
}
void CoreConfig::OnRootConsoleCommand(const char *cmdname, const CCommand &command)
@@ -275,7 +168,7 @@ inline bool IsPathSepChar(char c)
{
#if defined PLATFORM_WINDOWS
return (c == '\\' || c == '/');
#elif defined PLATFORM_LINUX || defined PLATFORM_POSIX
#elif defined PLATFORM_LINUX
return (c == '/');
#endif
}
@@ -492,7 +385,7 @@ void SM_ExecuteForPlugin(IPluginContext *ctx)
void SM_ExecuteAllConfigs()
{
if (g_bGotServerStart)
if (g_bConfigsExecd)
{
return;
}
@@ -513,8 +406,9 @@ void SM_ExecuteAllConfigs()
}
iter->Release();
g_bGotServerStart = true;
CheckAndFinalizeConfigs();
g_pOnAutoConfigsBuffered->Execute(NULL);
engine->ServerCommand("sm internal 1\n");
}
void SM_ConfigsExecuted_Global()
@@ -529,12 +423,3 @@ void SM_ConfigsExecuted_Global()
g_pOnServerCfg->Execute(NULL);
g_pOnConfigsExecuted->Execute(NULL);
}
void SM_InternalCmdTrigger()
{
/* Order is important here. We need to buffer things before we send the command out. */
g_pOnAutoConfigsBuffered->Execute(NULL);
engine->ServerCommand("sm internal 1\n");
g_PendingInternalPush = false;
}
+1 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -68,7 +68,6 @@ extern void SM_ExecuteAllConfigs();
extern void SM_ExecuteForPlugin(IPluginContext *ctx);
extern void SM_ConfigsExecuted_Global();
extern void SM_ConfigsExecuted_Plugin(unsigned int serial);
extern void SM_InternalCmdTrigger();
extern CoreConfig g_CoreConfig;
+1 -7
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -717,9 +717,3 @@ const char *DBManager::GetDefaultDriverName()
{
return m_DefDriver.c_str();
}
void DBManager::AddDependency(IExtension *myself, IDBDriver *driver)
{
g_Extensions.AddRawDependency(myself, driver->GetIdentity(), driver);
}
+1 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -92,7 +92,6 @@ public: //IDBManager
Handle_t CreateHandle(DBHandleType type, void *ptr, IdentityToken_t *pToken);
HandleError ReadHandle(Handle_t hndl, DBHandleType type, void **ptr);
HandleError ReleaseHandle(Handle_t hndl, DBHandleType type, IdentityToken_t *token);
void AddDependency(IExtension *myself, IDBDriver *driver);
public: //ITextListener_SMC
void ReadSMC_ParseStart();
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
+9 -16
View File
@@ -36,23 +36,16 @@
DebugReport g_DbgReporter;
/* I'm really lazy. This should probably be exported to ISourcePawnEngine someday,
* but we need to make sure the JIT will deal with the version bump.
*/
extern const char *GetSourcePawnErrorMessage(int error);
void DebugReport::OnSourceModAllInitialized()
{
g_pSourcePawn->SetDebugListener(this);
}
void DebugReport::OnDebugSpew(const char *msg, ...)
{
va_list ap;
char buffer[512];
va_start(ap, msg);
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
va_end(ap);
g_Logger.LogMessage("[SM] %s", buffer);
}
void DebugReport::GenerateError(IPluginContext *ctx, cell_t func_idx, int err, const char *message, ...)
{
va_list ap;
@@ -63,7 +56,7 @@ void DebugReport::GenerateError(IPluginContext *ctx, cell_t func_idx, int err, c
va_end(ap);
const char *plname = g_PluginSys.FindPluginByContext(ctx->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
const char *error = GetSourcePawnErrorMessage(err);
if (error)
{
@@ -80,7 +73,7 @@ void DebugReport::GenerateError(IPluginContext *ctx, cell_t func_idx, int err, c
{
func_idx >>= 1;
sp_public_t *function;
if (ctx->GetRuntime()->GetPublicByIndex(func_idx, &function) == SP_ERROR_NONE)
if (ctx->GetPublicByIndex(func_idx, &function) == SP_ERROR_NONE)
{
g_Logger.LogError("[SM] Unable to call function \"%s\" due to above error(s).", function->name);
}
@@ -98,7 +91,7 @@ void DebugReport::GenerateCodeError(IPluginContext *pContext, uint32_t code_addr
va_end(ap);
const char *plname = g_PluginSys.FindPluginByContext(pContext->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
const char *error = GetSourcePawnErrorMessage(err);
if (error)
{
@@ -110,7 +103,7 @@ void DebugReport::GenerateCodeError(IPluginContext *pContext, uint32_t code_addr
g_Logger.LogError("[SM] %s", buffer);
IPluginDebugInfo *pDebug;
if ((pDebug = pContext->GetRuntime()->GetDebugInfo()) == NULL)
if ((pDebug = pContext->GetDebugInfo()) == NULL)
{
g_Logger.LogError("[SM] Debug mode is not enabled for \"%s\"", plname);
g_Logger.LogError("[SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug %d on",
+1 -3
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -43,8 +43,6 @@ public: // SMGlobalClass
void OnSourceModAllInitialized();
public: // IDebugListener
void OnContextExecuteError(IPluginContext *ctx, IContextTrace *error);
void OnDebugSpew(const char *msg, ...);
public:
void GenerateError(IPluginContext *ctx, cell_t func_idx, int err, const char *message, ...);
void GenerateCodeError(IPluginContext *ctx, uint32_t code_addr, int err, const char *message, ...);
private:
+20 -54
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -193,9 +193,6 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
pHook->pPostHook->AddFunction(pFunction);
}
/* Cache the name for post hooks */
pHook->name = strdup(name);
/* Increase reference count */
pHook->refCount++;
@@ -299,9 +296,6 @@ EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFun
/* Delete entry in trie */
sm_trie_delete(m_EventHooks, name);
/* Free the cached name */
free(pHook->name);
/* And finally free structure memory */
delete pHook;
}
@@ -365,42 +359,33 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
IChangeableForward *pForward;
const char *name;
cell_t res = Pl_Continue;
/* The engine accepts NULL without crashing, so to prevent a crash in SM we ignore these */
if (!pEvent)
{
RETURN_META_VALUE(MRES_IGNORED, false);
}
name = pEvent->GetName();
/* Get the event name, we're going to need this for passing to post hooks */
name = pEvent->GetName();
m_EventNames.push(name);
if (sm_trie_retrieve(m_EventHooks, name, reinterpret_cast<void **>(&pHook)))
{
/* Push the event onto the event stack. The reference count is increased to make sure
* the structure is not garbage collected in between now and the post hook.
*/
pHook->refCount++;
m_EventStack.push(pHook);
pForward = pHook->pPreHook;
if (pForward)
{
EventInfo info(pEvent, NULL);
HandleSecurity sec(NULL, g_pCoreIdent);
Handle_t hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
EventInfo info = { pEvent, NULL };
Handle_t hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
pForward->PushCell(hndl);
pForward->PushString(name);
pForward->PushCell(bDontBroadcast);
pForward->Execute(&res, NULL);
HandleSecurity sec(NULL, g_pCoreIdent);
g_HandleSys.FreeHandle(hndl, &sec);
}
if (pHook->postCopy)
{
m_EventCopies.push(gameevents->DuplicateEvent(pEvent));
pHook->pEventCopy = gameevents->DuplicateEvent(pEvent);
}
if (res)
@@ -409,10 +394,6 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
RETURN_META_VALUE(MRES_SUPERCEDE, false);
}
}
else
{
m_EventStack.push(NULL);
}
RETURN_META_VALUE(MRES_IGNORED, true);
}
@@ -420,29 +401,24 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
/* IGameEventManager2::FireEvent post hook */
bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
{
IGameEvent *pEventCopy = NULL;
EventHook *pHook;
EventInfo info;
IChangeableForward *pForward;
const char *name;
Handle_t hndl = 0;
/* The engine accepts NULL without crashing, so to prevent a crash in SM we ignore these */
if (!pEvent)
{
RETURN_META_VALUE(MRES_IGNORED, false);
}
name = m_EventNames.front();
pHook = m_EventStack.front();
if (pHook != NULL)
if (sm_trie_retrieve(m_EventHooks, name, reinterpret_cast<void **>(&pHook)))
{
pForward = pHook->pPostHook;
if (pForward)
{
EventInfo info = { pHook->pEventCopy, NULL };
if (pHook->postCopy)
{
info.pEvent = m_EventCopies.front();
info.pOwner = NULL;
hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
pForward->PushCell(hndl);
@@ -450,7 +426,7 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
pForward->PushCell(BAD_HANDLE);
}
pForward->PushString(pHook->name);
pForward->PushString(name);
pForward->PushCell(bDontBroadcast);
pForward->Execute(NULL);
@@ -461,23 +437,13 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
g_HandleSys.FreeHandle(hndl, &sec);
/* Free event structure */
gameevents->FreeEvent(info.pEvent);
m_EventCopies.pop();
gameevents->FreeEvent(pEventCopy);
pHook->pEventCopy = NULL;
}
}
/* Decrement reference count, check if a delayed delete is needed */
if (--pHook->refCount == 0)
{
assert(pHook->pPostHook == NULL);
assert(pHook->pPreHook == NULL);
sm_trie_delete(m_EventHooks, pHook->name);
free(pHook->name);
delete pHook;
}
}
m_EventStack.pop();
m_EventNames.pop();
RETURN_META_VALUE(MRES_IGNORED, true);
}
+4 -10
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -45,12 +45,6 @@ using namespace SourceHook;
struct EventInfo
{
EventInfo()
{
}
EventInfo(IGameEvent *ev, IdentityToken_t *owner) : pEvent(ev), pOwner(owner)
{
}
IGameEvent *pEvent;
IdentityToken_t *pOwner;
};
@@ -62,13 +56,14 @@ struct EventHook
pPreHook = NULL;
pPostHook = NULL;
postCopy = false;
pEventCopy = NULL;
refCount = 0;
}
IChangeableForward *pPreHook;
IChangeableForward *pPostHook;
bool postCopy;
IGameEvent *pEventCopy;
unsigned int refCount;
char *name;
};
enum EventHookMode
@@ -125,8 +120,7 @@ private:
HandleType_t m_EventType;
Trie *m_EventHooks;
CStack<EventInfo *> m_FreeEvents;
CStack<EventHook *> m_EventStack;
CStack<IGameEvent *> m_EventCopies;
CStack<const char *> m_EventNames;
};
extern EventManager g_EventManager;
+1 -82
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -42,7 +42,6 @@
#include "LibrarySys.h"
#include "HandleSys.h"
#include "sm_crc32.h"
#include "GameDataFetcher.h"
#if defined PLATFORM_LINUX
#include <dlfcn.h>
@@ -65,7 +64,6 @@ char g_GameName[256] = {'$', '\0'};
#define PSTATE_GAMEDEFS_SIGNATURES_SIG 8
#define PSTATE_GAMEDEFS_CRC 9
#define PSTATE_GAMEDEFS_CRC_BINARY 10
#define PSTATE_GAMEDEFS_CUSTOM 11
#if defined PLATFORM_WINDOWS
#define PLATFORM_NAME "windows"
@@ -73,9 +71,6 @@ char g_GameName[256] = {'$', '\0'};
#elif defined PLATFORM_LINUX
#define PLATFORM_NAME "linux"
#define PLATFORM_SERVER_BINARY "server_i486.so"
#elif defined PLATFORM_APPLE
#define PLATFORM_NAME "undef"
#define PLATFORM_SERVER_BINARY "undef.dylib"
#endif
struct TempSigInfo
@@ -100,9 +95,6 @@ CGameConfig::CGameConfig(const char *file)
m_pSigs = sm_trie_create();
m_pStrings = new BaseStringTable(512);
m_RefCount = 0;
m_CustomLevel = 0;
m_CustomHandler = NULL;
}
CGameConfig::~CGameConfig()
@@ -179,17 +171,6 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
}
else
{
ITextListener_SMC **pListen = g_GameConfigs.m_customHandlers.retrieve(name);
if (pListen != NULL)
{
m_CustomLevel = 0;
m_ParseState = PSTATE_GAMEDEFS_CUSTOM;
m_CustomHandler = *pListen;
m_CustomHandler->ReadSMC_ParseStart();
break;
}
m_IgnoreLevel++;
}
break;
@@ -239,7 +220,6 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
s_ServerBinCRC = UTIL_CRC32(buffer, size);
free(buffer);
s_ServerBinCRC_Ok = true;
fclose(fp);
}
}
if (error[0] != '\0')
@@ -252,12 +232,6 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
}
break;
}
case PSTATE_GAMEDEFS_CUSTOM:
{
m_CustomLevel++;
return m_CustomHandler->ReadSMC_NewSection(states, name);
break;
}
/* No sub-sections allowed:
case PSTATE_GAMEDEFS_OFFSETS_OFFSET:
case PSTATE_GAMEDEFS_KEYS:
@@ -325,8 +299,6 @@ SMCResult CGameConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key
bShouldBeReadingDefault = true;
}
}
} else if (m_ParseState == PSTATE_GAMEDEFS_CUSTOM) {
return m_CustomHandler->ReadSMC_KeyValue(states, key, value);
}
return SMCResult_Continue;
@@ -340,13 +312,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
return SMCResult_Continue;
}
if (m_CustomLevel)
{
m_CustomLevel--;
m_CustomHandler->ReadSMC_LeavingSection(states);
return SMCResult_Continue;
}
switch (m_ParseState)
{
case PSTATE_GAMES:
@@ -359,12 +324,6 @@ SMCResult CGameConfig::ReadSMC_LeavingSection(const SMCStates *states)
m_ParseState = PSTATE_GAMES;
break;
}
case PSTATE_GAMEDEFS_CUSTOM:
{
m_ParseState = PSTATE_GAMEDEFS;
m_CustomHandler->ReadSMC_ParseEnd(false, false);
break;
}
case PSTATE_GAMEDEFS_KEYS:
case PSTATE_GAMEDEFS_OFFSETS:
{
@@ -563,15 +522,6 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
state.line,
state.col,
msg ? msg : "Unknown error");
if (m_ParseState == PSTATE_GAMEDEFS_CUSTOM)
{
//error occurred while parsing a custom section
m_CustomHandler->ReadSMC_ParseEnd(true, true);
m_CustomHandler = NULL;
m_CustomLevel = 0;
}
return false;
}
@@ -680,13 +630,6 @@ void GameConfigManager::OnSourceModAllShutdown()
bool GameConfigManager::LoadGameConfigFile(const char *file, IGameConfig **_pConfig, char *error, size_t maxlength)
{
/* A crash was detected during last load - We block the gamedata loading so it hopefully won't happen again */
if (g_blockGameDataLoad)
{
UTIL_Format(error, maxlength, "GameData loaded blocked due to detected crash");
return false;
}
CGameConfig *pConfig;
if (sm_trie_retrieve(m_pLookup, file, (void **)&pConfig))
@@ -741,27 +684,3 @@ IGameConfig *GameConfigManager::ReadHandle(Handle_t hndl, IdentityToken_t *ident
return conf;
}
void GameConfigManager::AddUserConfigHook( const char *sectionname, ITextListener_SMC *listener )
{
m_customHandlers.insert(sectionname, listener);
}
void GameConfigManager::RemoveUserConfigHook( const char *sectionname, ITextListener_SMC *listener )
{
ITextListener_SMC **pListener = m_customHandlers.retrieve(sectionname);
if (pListener == NULL)
{
return;
}
if (*pListener != listener)
{
return;
}
m_customHandlers.remove(sectionname);
return;
}
+1 -10
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -38,7 +38,6 @@
#include "sm_trie.h"
#include "sm_globals.h"
#include "sm_memtable.h"
#include "sm_trie_tpl.h"
using namespace SourceMod;
using namespace SourceHook;
@@ -83,10 +82,6 @@ private:
char m_offset[64];
char m_Game[256];
bool bShouldBeReadingDefault;
/* Custom Sections */
unsigned int m_CustomLevel;
ITextListener_SMC *m_CustomHandler;
};
class GameConfigManager :
@@ -102,8 +97,6 @@ public: //IGameConfigManager
IGameConfig *ReadHandle(Handle_t hndl,
IdentityToken_t *ident,
HandleError *err);
void AddUserConfigHook(const char *sectionname, ITextListener_SMC *listener);
void RemoveUserConfigHook(const char *sectionname, ITextListener_SMC *listener);
public: //SMGlobalClass
void OnSourceModStartup(bool late);
void OnSourceModAllInitialized();
@@ -111,8 +104,6 @@ public: //SMGlobalClass
private:
List<CGameConfig *> m_cfgs;
Trie *m_pLookup;
public:
KTrie<ITextListener_SMC *> m_customHandlers;
};
extern GameConfigManager g_GameConfigs;
-909
View File
@@ -1,909 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "GameDataFetcher.h"
#include "bitbuf.h"
#ifdef PLATFORM_WINDOWS
#include <winsock2.h>
#else
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#define INVALID_SOCKET -1
#define closesocket close
#define WSAGetLastError() errno
#endif
#include "sh_vector.h"
#include "sh_string.h"
#include "sm_version.h"
#ifdef ORANGEBOX_BUILD
#include "convar_sm_ob.h"
#else
#include "convar_sm.h"
#endif
#include "sourcemm_api.h"
#include "time.h"
#include "TimerSys.h"
#include "compat_wrappers.h"
#include "sm_stringutil.h"
#include "md5.h"
#include "frame_hooks.h"
#define QUERY_MAX_LENGTH 1024
static BuildMD5ableBuffer g_MD5Builder;
static FetcherThread g_FetchThread;
static FILE *logfile = NULL;
bool g_disableGameDataUpdate = false;
/**
* Note on this. If we issue a reload and changelevel, my srcds.exe will emit
* Assertion Failed: !m_bServiceStarted
* on quit. This seems like a non-issue, because before we just terminated the
* server anyway. If anyone notices and files a bug, we can look into it further.
*/
bool g_restartAfterUpdate = false;
static bool was_level_started = false;
static int g_serverPort = 6500;
static char g_serverAddress[100] = "smupdate.alliedmods.net";
static void _ForceRestart(void *data)
{
char cmd[300];
g_Logger.LogMessage("Automatically restarting SourceMod after a successful gamedata update.");
UTIL_Format(cmd, sizeof(cmd), "meta unload %d\n", g_PLID);
engine->ServerCommand(cmd);
UTIL_Format(cmd, sizeof(cmd), "changelevel \"%s\"\n", STRING(gpGlobals->mapname));
engine->ServerCommand(cmd);
UTIL_Format(cmd, sizeof(cmd), "echo SourceMod restarted after gamedata update.\n");
engine->ServerCommand(cmd);
}
static void ForceRestart()
{
FrameAction action;
action.action = _ForceRestart;
action.data = NULL;
AddFrameAction(action);
}
void FetcherThread::RunThread(IThreadHandle *pHandle)
{
char lock_path[PLATFORM_MAX_PATH];
g_SourceMod.BuildPath(Path_SM, lock_path, sizeof(lock_path), "data/temp");
g_LibSys.CreateFolder(lock_path);
g_SourceMod.BuildPath(Path_SM, lock_path, sizeof(lock_path), "data/temp/gamedata.lock");
char log_path[PLATFORM_MAX_PATH];
g_SourceMod.BuildPath(Path_SM, log_path, sizeof(log_path), "logs/gamedata");
g_LibSys.CreateFolder(log_path);
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
g_SourceMod.BuildPath(Path_SM,
log_path,
sizeof(log_path),
"logs/gamedata/L%04d%02d%02d.log",
curtime->tm_year + 1900,
curtime->tm_mon + 1,
curtime->tm_mday);
logfile = fopen(log_path, "at");
if (!logfile)
{
/* :( */
return;
}
//Create a blank lock file
FILE *fp = fopen(lock_path, "w");
if (fp)
{
fclose(fp);
}
char query[QUERY_MAX_LENGTH];
/* Check for updated gamedata files */
int len = BuildGameDataQuery(query, QUERY_MAX_LENGTH);
if (len == 0)
{
g_Logger.LogToFileOnly(logfile, "Could not build gamedata query!");
fclose(logfile);
unlink(lock_path);
return;
}
/* We check this late so we have the MD5 sums available. This may change in the future. */
if (g_disableGameDataUpdate)
{
g_Logger.LogToFileOnly(logfile, "Skipping gamedata fetcher (DisableAutoUpdate set)");
fclose(logfile);
unlink(lock_path);
return;
}
/* Create a new socket for this connection */
int socketDescriptor = ConnectSocket();
if (socketDescriptor == INVALID_SOCKET)
{
fclose(logfile);
unlink(lock_path);
return;
}
int sent = SendData(socketDescriptor, query, len);
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "Sent gamedata query");
ENDIF_DEBUG_SPEW
if (sent == 0)
{
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "Failed to send gamedata query data to remote host");
ENDIF_DEBUG_SPEW
closesocket(socketDescriptor);
fclose(logfile);
unlink(lock_path);
return;
}
ProcessGameDataQuery(socketDescriptor);
/* And we're done! */
closesocket(socketDescriptor);
fclose(logfile);
unlink(lock_path);
}
void FetcherThread::OnTerminate(IThreadHandle *pHandle, bool cancel)
{
g_blockGameDataLoad = false;
if (cancel)
{
return;
}
if (wasSuccess)
{
HandleUpdateStatus(updateStatus, build);
if (needsRestart)
{
if (g_restartAfterUpdate)
{
if (was_level_started)
{
ForceRestart();
}
}
else
{
g_Logger.LogMessage("Your gamedata files have been updated, please restart your server.");
}
}
}
else if (!g_disableGameDataUpdate)
{
g_Logger.LogError("An error occurred in the gamedata fetcher, see your gamedata log files for more information.");
}
}
int FetcherThread::BuildGameDataQuery(char *buffer, int maxlen)
{
char gamedata_path[PLATFORM_MAX_PATH];
g_SourceMod.BuildPath(Path_SM, gamedata_path, sizeof(gamedata_path), "gamedata");
IDirectory *dir = g_LibSys.OpenDirectory(gamedata_path);
if (dir == NULL)
{
return 0;
}
bf_write Writer = bf_write("GameDataQuery", buffer, maxlen);
Writer.WriteByte('A'); //Generic Header char
Writer.WriteByte('G'); //G for gamedata query, or green, like my hat.
short build[4] = { SVN_FILE_VERSION };
Writer.WriteBytes(&build[0], 8);
Writer.WriteByte(0); // Initialize the file counter - Index 10
while (dir->MoreFiles())
{
if (dir->IsEntryFile())
{
const char *name = dir->GetEntryName();
size_t len = strlen(name);
if (len >= 4 && strcmp(&name[len-4], ".txt") == 0)
{
MD5 md5;
SMCError err;
SMCStates states;
unsigned char raw[16];
char file[PLATFORM_MAX_PATH];
g_LibSys.PathFormat(file, sizeof(file), "%s/%s", gamedata_path, name);
g_MD5Builder.checksum = &md5;
if ((err = g_TextParser.ParseFile_SMC(file, &g_MD5Builder, &states)) == SMCError_Okay)
{
md5.raw_digest(raw);
(uint8_t)buffer[10]++; //Increment the file counter
Writer.WriteBytes(raw, 16);
FileData *data = new FileData();
data->filename = new SourceHook::String(file);
md5.hex_digest(data->checksum);
filenames.push_back(data);
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "Parsed file: %s as %s", file, data->checksum);
ENDIF_DEBUG_SPEW
}
else
{
IF_DEBUG_SPEW
const char *error = g_TextParser.GetSMCErrorString(err);
g_Logger.LogToFileOnly(logfile, "Parsing of file %s failed: %s", file, error);
ENDIF_DEBUG_SPEW
}
}
}
dir->NextEntry();
}
return Writer.GetNumBytesWritten();
}
int FetcherThread::ConnectSocket()
{
#if defined PLATFORM_WINDOWS
WSADATA wsaData;
WSAStartup(0x0101, &wsaData);
#endif
struct protoent *ptrp;
if ((ptrp = getprotobyname("tcp")) == NULL)
{
g_Logger.LogToFileOnly(logfile, "Error: Failed to find TCP protocol");
return INVALID_SOCKET;
}
int socketDescriptor = socket(AF_INET, SOCK_STREAM, ptrp->p_proto);
if (socketDescriptor == INVALID_SOCKET)
{
char error[255];
g_LibSys.GetPlatformErrorEx(WSAGetLastError(), error, sizeof(error));
g_Logger.LogToFileOnly(logfile, "Error: Failed to create socket: %s", error);
closesocket(socketDescriptor);
return INVALID_SOCKET;
}
struct hostent *he;
struct sockaddr_in local_addr;
local_addr.sin_family = AF_INET;
local_addr.sin_port = htons((u_short)g_serverPort);
he = gethostbyname(g_serverAddress);
if (!he)
{
if ((local_addr.sin_addr.s_addr = inet_addr(g_serverAddress)) == INADDR_NONE)
{
g_Logger.LogToFileOnly(logfile, "Couldn't locate address: %s", g_serverAddress);
closesocket(socketDescriptor);
return INVALID_SOCKET;
}
}
else
{
memcpy(&local_addr.sin_addr, (struct in_addr *)he->h_addr, he->h_length);
}
if (connect(socketDescriptor, (struct sockaddr *) &local_addr, sizeof(local_addr)) < 0)
{
char error[255];
g_LibSys.GetPlatformErrorEx(WSAGetLastError(), error, sizeof(error));
g_Logger.LogToFileOnly(logfile, "Couldn't connect to %s: %s", g_serverAddress, error);
closesocket(socketDescriptor);
return INVALID_SOCKET;
}
return socketDescriptor;
}
void FetcherThread::ProcessGameDataQuery(int socketDescriptor)
{
char buffer[50];
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "Waiting for reply!");
ENDIF_DEBUG_SPEW
//Read in the header bytes
int returnLen = RecvData(socketDescriptor, buffer, 12);
if (returnLen == 0)
{
char error[255];
g_LibSys.GetPlatformErrorEx(WSAGetLastError(), error, sizeof(error));
g_Logger.LogToFileOnly(logfile, "Did not receive reply: %s", error);
return;
}
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "Received Header!");
ENDIF_DEBUG_SPEW
bf_read Reader = bf_read("GameDataQuery", buffer, 12);
if (Reader.ReadByte() != 'A' || Reader.ReadByte() != 'G')
{
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "Unknown Query Response");
ENDIF_DEBUG_SPEW
return;
}
updateStatus = (UpdateStatus)Reader.ReadByte();
build[0] = Reader.ReadShort();
build[1] = Reader.ReadShort();
build[2] = Reader.ReadShort();
build[3] = Reader.ReadShort();
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile,
"Update Status: %i - Latest %i.%i.%i.%i",
updateStatus,
build[0],
build[1],
build[2],
build[3]);
ENDIF_DEBUG_SPEW
int changedFiles = Reader.ReadByte();
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "Files to download: %i", changedFiles);
ENDIF_DEBUG_SPEW
for (int i=0; i<changedFiles; i++)
{
//Read in the file index and byte count
returnLen = RecvData(socketDescriptor, buffer, 5);
if (returnLen == 0)
{
/* Timeout or fail? */
return;
}
Reader.StartReading(buffer, 5);
int index = Reader.ReadByte();
int tempLen = Reader.ReadUBitLong(32);
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "File index %i and length %i", index, tempLen);
ENDIF_DEBUG_SPEW
void *memPtr;
memtable->CreateMem(tempLen+1, &memPtr);
//Read the contents of our file into the memtable
returnLen = RecvData(socketDescriptor, (char *)memPtr, tempLen);
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "Received %i bytes", returnLen);
ENDIF_DEBUG_SPEW
if (returnLen == 0)
{
/* Timeout or fail? */
return;
}
((unsigned char *)memPtr)[tempLen] = '\0';
FileData *data = filenames.at(index);
const char *filename;
if (data != NULL)
{
filename = data->filename->c_str();
FILE *fp = fopen(filename, "w");
if (fp)
{
fprintf(fp, "%s", (const char *)memPtr);
fclose(fp);
}
else
{
g_Logger.LogToFileOnly(logfile, "Failed to open file \"%s\" for writing", filename);
}
}
else
{
filename = "";
}
memtable->Reset();
g_Logger.LogToFileOnly(logfile, "Updated file: %s", filename);
}
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "File Downloads Completed!");
ENDIF_DEBUG_SPEW
needsRestart = false;
if (changedFiles > 0)
{
needsRestart = true;
}
//Read changed file count
returnLen = RecvData(socketDescriptor, buffer, 1);
if (returnLen == 0)
{
char error[255];
g_LibSys.GetPlatformErrorEx(WSAGetLastError(), error, sizeof(error));
g_Logger.LogToFileOnly(logfile, "Did not receive count reply: %s", error);
return;
}
Reader.StartReading(buffer, 1);
changedFiles = Reader.ReadByte();
if (changedFiles < 1)
{
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "No unknown files. We're all done");
ENDIF_DEBUG_SPEW
return;
}
char *changedFileIndexes = new char[changedFiles];
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "%i files were unknown", changedFiles);
ENDIF_DEBUG_SPEW
returnLen = RecvData(socketDescriptor, changedFileIndexes, changedFiles);
if (returnLen == 0)
{
char error[255];
g_LibSys.GetPlatformErrorEx(WSAGetLastError(), error, sizeof(error));
g_Logger.LogToFileOnly(logfile, "Did not receive list reply: %s", error);
return;
}
Reader.StartReading(changedFileIndexes, changedFiles);
for (int i=0; i<changedFiles; i++)
{
int index = Reader.ReadByte();
char fileName[30];
FileData *data = filenames.at(index);
const char* pathname;
if (data != NULL)
{
pathname = data->filename->c_str();
}
else
{
pathname = "";
}
g_LibSys.GetFileFromPath(fileName, sizeof(fileName), pathname);
IF_DEBUG_SPEW
g_Logger.LogToFileOnly(logfile, "Unknown File %i : %s", index, fileName);
ENDIF_DEBUG_SPEW
}
delete [] changedFileIndexes;
wasSuccess = true;
}
int FetcherThread::RecvData(int socketDescriptor, char *buffer, int len)
{
fd_set fds;
struct timeval tv;
/* Create a 10 Second Timeout */
tv.tv_sec = 10;
tv.tv_usec = 0;
int bytesReceivedTotal = 0;
while (bytesReceivedTotal < len)
{
/* Add our socket to a socket set */
FD_ZERO(&fds);
FD_SET(socketDescriptor, &fds);
/* Wait max of 10 seconds for recv to become available */
select(socketDescriptor+1, &fds, NULL, NULL, &tv);
int bytesReceived = 0;
/* Is there a limit on how much we can receive? Some site said 1024 bytes, which will be well short of a file */
if (FD_ISSET(socketDescriptor, &fds))
{
bytesReceived = recv(socketDescriptor, buffer+bytesReceivedTotal, len-bytesReceivedTotal, 0);
}
if (bytesReceived == 0 || bytesReceived == -1)
{
return 0;
}
bytesReceivedTotal += bytesReceived;
}
return bytesReceivedTotal;
}
int FetcherThread::SendData(int socketDescriptor, char *buffer, int len)
{
fd_set fds;
struct timeval tv;
tv.tv_sec = 10;
tv.tv_usec = 0;
int sentBytesTotal = 0;
while (sentBytesTotal < len)
{
FD_ZERO(&fds);
FD_SET(socketDescriptor, &fds);
select(socketDescriptor+1, NULL, &fds, NULL, &tv);
int sentBytes = 0;
if (FD_ISSET(socketDescriptor, &fds))
{
sentBytes = send(socketDescriptor, buffer+sentBytesTotal, len-sentBytesTotal, 0);
}
if (sentBytes == 0 || sentBytes == -1)
{
return 0;
}
sentBytesTotal += sentBytes;
}
return sentBytesTotal;
}
void FetcherThread::HandleUpdateStatus(UpdateStatus status, short version[4])
{
switch (status)
{
case Update_Unknown:
case Update_Current:
{
break;
}
case Update_NewBuild:
{
break;
}
case Update_MinorAvailable:
{
g_Logger.LogMessage("SourceMod Update: A new release of SourceMod is now available from sourcemod.net");
g_Logger.LogMessage("Current Version: %i.%i.%i Available: %i.%i.%i", version[0], version[1], version[2], version[0], version[1], version[2]);
break;
}
case Update_MajorAvailable:
{
g_Logger.LogMessage("SourceMod Update: An major release of SourceMod is now available from sourcemod.net");
g_Logger.LogMessage("Current Version: %i.%i.%i Available: %i.%i.%i", version[0], version[1], version[2], version[0], version[1], version[2]);
break;
}
case Update_CriticalAvailable:
{
g_Logger.LogError("SourceMod Update: A critical SourceMod release is available from sourcemod.net. It is strongly recommended that you update!");
g_Logger.LogMessage("Current Version: %i.%i.%i Available: %i.%i.%i", version[0], version[1], version[2], version[0], version[1], version[2]);
break;
}
}
}
bool g_blockGameDataLoad = false;
static IThreadHandle *fetch_thread_hndl;
class InitFetch : public SMGlobalClass
{
public:
void OnSourceModAllInitialized_Post()
{
char lock_path[PLATFORM_MAX_PATH];
g_SourceMod.BuildPath(Path_SM, lock_path, sizeof(lock_path), "data/temp/gamedata.lock");
if (g_LibSys.IsPathFile(lock_path) && g_LibSys.PathExists(lock_path))
{
g_Logger.LogError("sourcemod/data/temp/gamedata.lock file detected. This is most likely due to a crash during GameData updating - Blocking GameData loading");
g_Logger.LogError("If this error persists delete the file manually");
g_blockGameDataLoad = true;
}
ThreadParams fetchThreadParams = ThreadParams();
fetchThreadParams.prio = ThreadPrio_Low;
fetch_thread_hndl = g_pThreader->MakeThread(&g_FetchThread, &fetchThreadParams);
}
void OnSourceModShutdown()
{
fetch_thread_hndl->WaitForThread();
fetch_thread_hndl->DestroyThis();
}
void OnSourceModLevelActivated()
{
was_level_started = true;
if (g_restartAfterUpdate &&
g_FetchThread.wasSuccess &&
g_FetchThread.needsRestart)
{
ForceRestart();
}
}
void OnSourceModLevelEnd()
{
was_level_started = false;
}
ConfigResult OnSourceModConfigChanged(const char *key,
const char *value,
ConfigSource source,
char *error,
size_t maxlength)
{
if (strcasecmp(key, "DisableAutoUpdate") == 0)
{
if (strcasecmp(value, "yes") == 0)
{
g_disableGameDataUpdate = true;
return ConfigResult_Accept;
}
else if (strcasecmp(value, "no") == 0)
{
g_disableGameDataUpdate = false;
return ConfigResult_Accept;
}
return ConfigResult_Reject;
}
if (strcasecmp(key, "ForceRestartAfterUpdate") == 0)
{
if (strcasecmp(value, "yes") == 0)
{
g_restartAfterUpdate = true;
return ConfigResult_Accept;
}
else if (strcasecmp(value, "no") == 0)
{
g_restartAfterUpdate = false;
return ConfigResult_Accept;
}
return ConfigResult_Reject;
}
if (strcasecmp(key, "AutoUpdateServer") == 0)
{
UTIL_Format(g_serverAddress, sizeof(g_serverAddress), "%s", value);
return ConfigResult_Accept;
}
if (strcasecmp(key, "AutoUpdatePort") == 0)
{
int port = atoi(value);
if (!port)
{
return ConfigResult_Reject;
}
g_serverPort = port;
return ConfigResult_Accept;
}
return ConfigResult_Ignore;
}
} g_InitFetch;
BuildMD5ableBuffer::BuildMD5ableBuffer()
{
stringTable = new BaseStringTable(2048);
}
BuildMD5ableBuffer::~BuildMD5ableBuffer()
{
delete stringTable;
}
void BuildMD5ableBuffer::ReadSMC_ParseStart()
{
stringTable->Reset();
}
SMCResult BuildMD5ableBuffer::ReadSMC_KeyValue(const SMCStates *states,
const char *key,
const char *value)
{
stringTable->AddString(key);
stringTable->AddString(value);
return SMCResult_Continue;
}
SMCResult BuildMD5ableBuffer::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
stringTable->AddString(name);
return SMCResult_Continue;
}
void BuildMD5ableBuffer::ReadSMC_ParseEnd(bool halted, bool failed)
{
if (halted || failed)
{
return;
}
void *data = stringTable->GetMemTable()->GetAddress(0);
if (data != NULL)
{
checksum->update((unsigned char *)data, stringTable->GetMemTable()->GetActualMemUsed());
}
checksum->finalize();
}
CON_COMMAND(sm_gamedata_md5, "Checks the MD5 sum for a given gamedata file")
{
#if !defined ORANGEBOX_BUILD
CCommand args;
#endif
if (args.ArgC() < 2)
{
g_SMAPI->ConPrint("Usage: sm_gamedata_md5 <file>\n");
return;
}
const char *file = args.Arg(1);
if (!file || file[0] == '\0')
{
g_SMAPI->ConPrint("Usage: sm_gamedata_md5 <file>\n");
return;
}
SourceHook::CVector<FileData *>::iterator iter = g_FetchThread.filenames.begin();
FileData *curData;
while (iter != g_FetchThread.filenames.end())
{
curData = (*iter);
char fileName[30];
g_LibSys.GetFileFromPath(fileName, sizeof(fileName), curData->filename->c_str());
if (strcmpi(fileName, file) == 0)
{
g_SMAPI->ConPrintf("MD5 Sum: %s\n", curData->checksum);
return;
}
iter++;
}
g_SMAPI->ConPrint("File not found!\n");
}
FetcherThread::~FetcherThread()
{
SourceHook::CVector<FileData *>::iterator iter = filenames.begin();
FileData *curData;
while (iter != filenames.end())
{
curData = (*iter);
delete curData->filename;
delete curData;
iter = filenames.erase(iter);
}
}
FetcherThread::FetcherThread()
{
memtable = new BaseMemTable(4096);
wasSuccess = false;
needsRestart = false;
}
-106
View File
@@ -1,106 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_GAMEDATAFETCHER_H_
#define _INCLUDE_SOURCEMOD_GAMEDATAFETCHER_H_
#include "sourcemod.h"
#include "TextParsers.h"
#include "IThreader.h"
#include "Logger.h"
#include "LibrarySys.h"
#include "ThreadSupport.h"
#include "sm_memtable.h"
#include <sh_string.h>
#include <sh_list.h>
enum UpdateStatus
{
Update_Unknown = 0, /* Version wasn't recognised or version querying is unsupported */
Update_Current = 1, /* Server is running latest version */
Update_NewBuild = 2, /* Server is on a svn release and a newer version is available */
Update_MinorAvailable = 3, /* Server is on a release and a minor release has superceeded it */
Update_MajorAvailable = 4, /* Server is on a release and a major release has superceeded it */
Update_CriticalAvailable = 5, /* A critical update has been released (security fixes etc) */
};
class MD5;
class BuildMD5ableBuffer : public ITextListener_SMC
{
public:
BuildMD5ableBuffer();
~BuildMD5ableBuffer();
void ReadSMC_ParseStart();
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
void ReadSMC_ParseEnd(bool halted, bool failed);
public:
MD5 *checksum;
private:
BaseStringTable *stringTable;
};
struct FileData
{
SourceHook::String *filename;
char checksum[33];
};
class FetcherThread : public IThread
{
public:
FetcherThread();
~FetcherThread();
public:
void RunThread(IThreadHandle *pHandle);
void OnTerminate(IThreadHandle *pHandle, bool cancel);
private:
int BuildGameDataQuery(char *buffer, int maxlen);
void ProcessGameDataQuery(int SocketDescriptor);
int RecvData(int socketDescriptor, char *buffer, int len);
int SendData(int socketDescriptor, char *buffer, int len);
int ConnectSocket();
void HandleUpdateStatus(UpdateStatus status, short version[4]);
public:
SourceHook::CVector<FileData *> filenames;
bool needsRestart;
bool wasSuccess;
private:
UpdateStatus updateStatus;
BaseMemTable *memtable;
short build[4];
};
extern bool g_blockGameDataLoad;
#endif // _INCLUDE_SOURCEMOD_GAMEDATAFETCHER_H_
+1 -29
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -511,31 +511,3 @@ const char *CHalfLife2::CurrentCommandName()
return m_CommandStack.front().cmd;
#endif
}
void CHalfLife2::AddDelayedKick(int client, int userid, const char *msg)
{
DelayedKickInfo kick;
kick.client = client;
kick.userid = userid;
UTIL_Format(kick.buffer, sizeof(kick.buffer), "%s", msg);
m_DelayedKicks.push(kick);
}
void CHalfLife2::ProcessDelayedKicks()
{
while (!m_DelayedKicks.empty())
{
DelayedKickInfo info = m_DelayedKicks.first();
m_DelayedKicks.pop();
CPlayer *player = g_Players.GetPlayerByIndex(info.client);
if (player == NULL || player->GetUserId() != info.userid)
{
continue;
}
player->Kick(info.buffer);
}
}
+1 -11
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -79,13 +79,6 @@ struct CachedCommandInfo
#endif
};
struct DelayedKickInfo
{
int userid;
int client;
char buffer[384];
};
class CHalfLife2 :
public SMGlobalClass,
public IGameHelpers
@@ -117,8 +110,6 @@ public:
void PopCommandStack();
const CCommand *PeekCommandStack();
const char *CurrentCommandName();
void AddDelayedKick(int client, int userid, const char *msg);
void ProcessDelayedKicks();
#if !defined METAMOD_PLAPI_VERSION
bool IsOriginalEngine();
#endif
@@ -134,7 +125,6 @@ private:
Queue<DelayedFakeCliCmd *> m_CmdQueue;
CStack<DelayedFakeCliCmd *> m_FreeCmds;
CStack<CachedCommandInfo> m_CommandStack;
Queue<DelayedKickInfo> m_DelayedKicks;
};
extern CHalfLife2 g_HL2;
+2 -35
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -34,7 +34,7 @@
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "Logger.h"
#include "LibrarySys.h"
#include "systems/LibrarySys.h"
#include "TimerSys.h"
#include "sm_version.h"
@@ -245,19 +245,6 @@ void Logger::LogToOpenFile(FILE *fp, const char *msg, ...)
va_end(ap);
}
void Logger::LogToFileOnly(FILE *fp, const char *msg, ...)
{
if (!m_Active)
{
return;
}
va_list ap;
va_start(ap, msg);
LogToFileOnlyEx(fp, msg, ap);
va_end(ap);
}
void Logger::LogToOpenFileEx(FILE *fp, const char *msg, va_list ap)
{
if (!m_Active)
@@ -278,26 +265,6 @@ void Logger::LogToOpenFileEx(FILE *fp, const char *msg, va_list ap)
g_SMAPI->ConPrintf("L %s: %s\n", date, buffer);
}
void Logger::LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap)
{
if (!m_Active)
{
return;
}
char buffer[3072];
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
char date[32];
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: %s\n", date, buffer);
fflush(fp);
}
void Logger::LogMessage(const char *vafmt, ...)
{
if (!m_Active)
+1 -4
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -78,9 +78,6 @@ public:
void LogFatal(const char *msg, ...);
void LogToOpenFile(FILE *fp, const char *msg, ...);
void LogToOpenFileEx(FILE *fp, const char *msg, va_list ap);
/* This version does not print to console, and is thus thread-safe */
void LogToFileOnly(FILE *fp, const char *msg, ...);
void LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap);
void MapChange(const char *mapname);
const char *GetLogFileName(LogType type) const;
LoggingMode GetLoggingMode() const;
+30 -18
View File
@@ -5,7 +5,8 @@ SMSDK = ..
SRCDS_BASE = ~/srcds
HL2SDK_ORIG = ../../hl2sdk
HL2SDK_OB = ../../hl2sdk-ob
MMSOURCE17 = ../../mmsource-1.7
SOURCEMM14 = ../../sourcemm-1.4
SOURCEMM16 = ../../sourcemm-1.6
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
@@ -17,23 +18,22 @@ OBJECTS = AdminCache.cpp CDataPack.cpp ConCmdManager.cpp ConVarManager.cpp CoreC
sm_autonatives.cpp sm_memtable.cpp sm_srvcmds.cpp sm_stringutil.cpp sm_trie.cpp \
sourcemm_api.cpp sourcemod.cpp MenuStyle_Base.cpp MenuStyle_Valve.cpp MenuManager.cpp \
MenuStyle_Radio.cpp ChatTriggers.cpp ADTFactory.cpp MenuVoting.cpp sm_crc32.cpp \
frame_hooks.cpp concmd_cleaner.cpp Profiler.cpp PhraseCollection.cpp NextMap.cpp \
NativeOwner.cpp GameDataFetcher.cpp md5.cpp
frame_hooks.cpp concmd_cleaner.cpp Profiler.cpp
OBJECTS += smn_admin.cpp smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
smn_datapacks.cpp smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
smn_filesystem.cpp smn_float.cpp smn_functions.cpp smn_gameconfigs.cpp smn_halflife.cpp \
smn_handles.cpp smn_keyvalues.cpp smn_banning.cpp smn_maplists.cpp \
smn_lang.cpp smn_player.cpp smn_string.cpp smn_sorting.cpp smn_textparse.cpp smn_timers.cpp \
smn_usermsgs.cpp smn_menus.cpp smn_database.cpp smn_vector.cpp smn_adt_array.cpp \
smn_adt_trie.cpp smn_hudtext.cpp smn_adt_stack.cpp smn_nextmap.cpp
OBJECTS += ExtensionSys.cpp \
ForwardSys.cpp \
HandleSys.cpp \
LibrarySys.cpp \
PluginInfoDatabase.cpp \
PluginSys.cpp \
ShareSys.cpp
smn_adt_trie.cpp smn_hudtext.cpp
OBJECTS += systems/ExtensionSys.cpp systems/ForwardSys.cpp systems/HandleSys.cpp \
systems/LibrarySys.cpp systems/PluginInfoDatabase.cpp systems/PluginSys.cpp \
systems/ShareSys.cpp vm/sp_vm_basecontext.cpp vm/sp_vm_engine.cpp \
vm/sp_vm_function.cpp
OBJECTS += thread/ThreadWorker.cpp thread/BaseWorker.cpp thread/PosixThreads.cpp ThreadSupport.cpp
OBJECTS += zlib/adler32.c zlib/compress.c zlib/crc32.c zlib/deflate.c zlib/gzio.c \
zlib/infback.c zlib/inffast.c zlib/inflate.c zlib/inftrees.c zlib/trees.c \
zlib/uncompr.c zlib/zutil.c
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
@@ -43,14 +43,14 @@ C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
CPP = gcc-4.1
override ENGSET = false
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2PUB = $(HL2SDK_ORIG)/public
HL2LIB = $(HL2SDK_ORIG)/linux_sdk
METAMOD = $(MMSOURCE17)/core-legacy
METAMOD = $(SOURCEMM14)
INCLUDE += -I$(HL2SDK)/public/dlls
SRCDS = $(SRCDS_BASE)
BINARY = sourcemod.1.ep1.so
@@ -59,9 +59,9 @@ endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
HL2PUB = $(HL2SDK_OB)/public
HL2LIB = $(HL2SDK_OB)/lib/linux
HL2LIB = $(HL2SDK_OB)/linux_sdk
CFLAGS += -DORANGEBOX_BUILD
METAMOD = $(MMSOURCE17)/core
METAMOD = $(SOURCEMM16)
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/orangebox
BINARY = sourcemod.2.ep2.so
@@ -70,10 +70,14 @@ endif
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so \
tier0_i486.so -lpthread -static-libgcc
INCLUDE_SMSDK = -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
INCLUDE_SM16 = -I. -I.. -I$(SOURCEMM16)/sourcehook $(INCLUDE_SMSDK)
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook \
-I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
-I$(METAMOD)/sourcemm -Isystems $(INCLUDE_SMSDK)
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
@@ -98,9 +102,13 @@ ifeq "$(GCC_VERSION)" "4"
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
OBJ_LINUX := $(OBJECTS:%vm_engine.cpp=$(BIN_DIR)/%vm_engine.o)
OBJ_LINUX := $(OBJ_LINUX:%.cpp=$(BIN_DIR)/%.o)
OBJ_LINUX := $(OBJ_LINUX:%.c=$(BIN_DIR)/%.o)
$(BIN_DIR)/%vm_engine.o: %vm_engine.cpp
$(CPP) $(INCLUDE_SM16) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
@@ -109,13 +117,15 @@ $(BIN_DIR)/%.o: %.c
all: check
mkdir -p $(BIN_DIR)/systems
mkdir -p $(BIN_DIR)/vm
mkdir -p $(BIN_DIR)/zlib
mkdir -p $(BIN_DIR)/thread
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
$(MAKE) -f Makefile sourcemod
check:
if [ "$(ENGSET)" = "false" ]; then \
if [ "$(ENGSET)" == "false" ]; then \
echo "You must supply ENGINE=orangebox or ENGINE=original"; \
exit 1; \
fi
@@ -131,5 +141,7 @@ default: all
clean: check
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/systems/*.o
rm -rf $(BIN_DIR)/zlib/*.o
rm -rf $(BIN_DIR)/vm/*.o
rm -rf $(BIN_DIR)/thread/*.o
rm -rf $(BIN_DIR)/$(BINARY)
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+5 -28
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -41,7 +41,6 @@
#include "ShareSys.h"
#include "HandleSys.h"
#include "sourcemm_api.h"
#include "Translator.h"
MenuManager g_Menus;
VoteMenuHandler s_VoteHandler;
@@ -586,20 +585,14 @@ skip_search:
{
if (exitBackButton)
{
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Back", &client))
{
UTIL_Format(text, sizeof(text), "Back");
}
CorePlayerTranslate(client, text, sizeof(text), "Back", NULL);
dr.style = ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_ExitBack;
}
else
{
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Previous", &client))
{
UTIL_Format(text, sizeof(text), "Previous");
}
CorePlayerTranslate(client, text, sizeof(text), "Previous", NULL);
dr.style = (displayPrev ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Back;
@@ -617,10 +610,7 @@ skip_search:
/* NEXT */
if (displayNext || canDrawDisabled)
{
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Next", &client))
{
UTIL_Format(text, sizeof(text), "Next");
}
CorePlayerTranslate(client, text, sizeof(text), "Next", NULL);
dr.style = (displayNext ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Next;
@@ -648,10 +638,7 @@ skip_search:
/* EXIT */
if (exitButton)
{
if (!CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Exit", &client))
{
UTIL_Format(text, sizeof(text), "Exit");
}
CorePlayerTranslate(client, text, sizeof(text), "Exit", NULL);
dr.style = ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
slots[position].type = ItemSel_Exit;
@@ -790,13 +777,3 @@ unsigned int MenuManager::GetRemainingVoteDelay()
{
return s_VoteHandler.GetRemainingVoteDelay();
}
bool MenuManager::IsClientInVotePool(int client)
{
return s_VoteHandler.IsClientInVotePool(client);
}
bool MenuManager::RedrawClientVoteMenu(int client)
{
return s_VoteHandler.RedrawToClient(client);
}
+1 -3
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -89,8 +89,6 @@ public:
bool IsVoteInProgress();
void CancelVoting();
unsigned int GetRemainingVoteDelay();
bool IsClientInVotePool(int client);
bool RedrawClientVoteMenu(int client);
public: //IHandleTypeDispatch
void OnHandleDestroy(HandleType_t type, void *object);
bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+11 -89
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -113,19 +113,14 @@ void VoteMenuHandler::OnClientDisconnected(int client)
return;
}
/* Wipe out their vote if they had one. We have to make sure the the the
* newly connected client is not allowed to vote.
*/
/* Wipe out their vote if they had one */
int item;
if ((item = m_ClientVotes[client]) >= -1)
if ((item = m_ClientVotes[client]) >= 0)
{
if (item >= 0)
{
assert((unsigned)item < m_Items);
assert(m_Votes[item] > 0);
m_Votes[item]--;
}
m_ClientVotes[client] = -2;
assert((unsigned)item < m_Items);
assert(m_Votes[item] > 0);
m_Votes[item]--;
m_ClientVotes[client] = -1;
}
}
@@ -134,28 +129,18 @@ bool VoteMenuHandler::IsVoteInProgress()
return (m_pCurMenu != NULL);
}
bool VoteMenuHandler::StartVote(IBaseMenu *menu,
unsigned int num_clients,
int clients[],
unsigned int max_time,
unsigned int flags/* =0 */)
bool VoteMenuHandler::StartVote(IBaseMenu *menu, unsigned int num_clients, int clients[], unsigned int max_time, unsigned int flags/* =0 */)
{
if (!InitializeVoting(menu, menu->GetHandler(), max_time, flags))
{
return false;
}
/* Note: we can use game time and not universal time because
* if we're voting then players are in-game.
*/
float fVoteDelay = sm_vote_delay.GetFloat();
if (fVoteDelay < 1.0)
{
g_next_vote = 0.0;
}
else
{
} else {
/* This little trick breaks for infinite votes!
* However, we just ignore that since those 1) shouldn't exist and
* 2) people must be checking IsVoteInProgress() beforehand anyway.
@@ -163,15 +148,8 @@ bool VoteMenuHandler::StartVote(IBaseMenu *menu,
g_next_vote = gpGlobals->curtime + fVoteDelay + (float)max_time;
}
m_fStartTime = gpGlobals->curtime;
m_nMenuTime = max_time;
for (unsigned int i=0; i<num_clients; i++)
{
if (clients[i] < 1 || clients[i] > 256)
{
continue;
}
menu->Display(clients[i], max_time, this);
}
@@ -180,58 +158,6 @@ bool VoteMenuHandler::StartVote(IBaseMenu *menu,
return true;
}
bool VoteMenuHandler::IsClientInVotePool(int client)
{
if (client < 1
|| client > g_Players.MaxClients()
|| m_pCurMenu == NULL)
{
return false;
}
return (m_ClientVotes[client] > -2);
}
bool VoteMenuHandler::GetClientVoteChoice(int client, unsigned int *pItem)
{
if (!IsClientInVotePool(client)
|| m_ClientVotes[client] == -1)
{
return false;
}
*pItem = m_ClientVotes[client];
return true;
}
bool VoteMenuHandler::RedrawToClient(int client)
{
unsigned int time_limit;
if (!IsClientInVotePool(client))
{
return false;
}
if (m_nMenuTime == MENU_TIME_FOREVER)
{
time_limit = m_nMenuTime;
}
else
{
time_limit = (int)((float)m_nMenuTime - (gpGlobals->curtime - m_fStartTime));
/* Make sure this doesn't round to zero */
if (time_limit == MENU_TIME_FOREVER)
{
time_limit = 1;
}
}
return m_pCurMenu->Display(client, time_limit, this);
}
bool VoteMenuHandler::InitializeVoting(IBaseMenu *menu,
IMenuHandler *handler,
unsigned int time,
@@ -261,9 +187,7 @@ bool VoteMenuHandler::InitializeVoting(IBaseMenu *menu,
m_Votes[i] = 0;
}
m_Votes.resize(m_Items, 0);
}
else
{
} else {
for (unsigned int i=0; i<m_Items; i++)
{
m_Votes[i] = 0;
@@ -328,9 +252,7 @@ void VoteMenuHandler::EndVoting()
if (fVoteDelay < 1.0)
{
g_next_vote = 0.0;
}
else
{
} else {
g_next_vote = gpGlobals->curtime + fVoteDelay;
}
+1 -6
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -72,9 +72,6 @@ public:
IBaseMenu *GetCurrentMenu();
bool IsCancelling();
unsigned int GetRemainingVoteDelay();
bool IsClientInVotePool(int client);
bool GetClientVoteChoice(int client, unsigned int *pItem);
bool RedrawToClient(int client);
private:
void Reset(IMenuHandler *mh);
void DecrementPlayerCount();
@@ -96,8 +93,6 @@ private:
unsigned int m_NumVotes;
unsigned int m_VoteTime;
unsigned int m_VoteFlags;
float m_fStartTime;
unsigned int m_nMenuTime;
int m_ClientVotes[256+1];
};
-144
View File
@@ -1,144 +0,0 @@
#include "NativeOwner.h"
#include "ShareSys.h"
#include "PluginSys.h"
CNativeOwner::CNativeOwner() : m_nMarkSerial(0)
{
}
void CNativeOwner::SetMarkSerial(unsigned int serial)
{
m_nMarkSerial = serial;
}
unsigned int CNativeOwner::GetMarkSerial()
{
return m_nMarkSerial;
}
void CNativeOwner::AddDependent(CPlugin *pPlugin)
{
m_Dependents.push_back(pPlugin);
}
void CNativeOwner::AddWeakRef(const WeakNative & ref)
{
m_WeakRefs.push_back(ref);
}
void CNativeOwner::AddNatives(const sp_nativeinfo_t *natives)
{
NativeEntry *pEntry;
for (unsigned int i = 0; natives[i].func != NULL && natives[i].name != NULL; i++)
{
if ((pEntry = g_ShareSys.AddNativeToCache(this, &natives[i])) == NULL)
{
continue;
}
m_Natives.push_back(pEntry);
}
}
void CNativeOwner::PropogateMarkSerial(unsigned int serial)
{
CNativeOwner *pOwner;
List<CPlugin *>::iterator iter;
for (iter = m_Dependents.begin();
iter != m_Dependents.end();
iter++)
{
pOwner = (*iter);
pOwner->SetMarkSerial(serial);
}
}
void CNativeOwner::UnbindWeakRef(const WeakNative & ref)
{
sp_native_t *native;
IPluginContext *pContext;
pContext = ref.pl->GetBaseContext();
if ((pContext->GetNativeByIndex(ref.idx, &native)) == SP_ERROR_NONE)
{
/* If there is no reference, the native must be unbound */
if (ref.entry == NULL)
{
native->status = SP_NATIVE_UNBOUND;
native->pfn = NULL;
}
/* If we've cached a reference, it's a core native we can
* rebind back to its original (this was a replacement).
*/
else
{
native->pfn = ref.entry->func;
}
}
}
void CNativeOwner::DropEverything()
{
NativeEntry *pEntry;
List<WeakNative>::iterator iter;
List<NativeEntry *>::iterator ntv_iter;
/* Unbind and remove all weak references to us */
iter = m_WeakRefs.begin();
while (iter != m_WeakRefs.end())
{
UnbindWeakRef((*iter));
iter = m_WeakRefs.erase(iter);
}
/* Unmark our replacement natives */
ntv_iter = m_ReplacedNatives.begin();
while (ntv_iter != m_ReplacedNatives.end())
{
pEntry = (*ntv_iter);
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
ntv_iter = m_ReplacedNatives.erase(ntv_iter);
}
/* Strip all of our natives from the cache */
ntv_iter = m_Natives.begin();
while (ntv_iter != m_Natives.end())
{
g_ShareSys.ClearNativeFromCache(this, (*ntv_iter)->name);
ntv_iter = m_Natives.erase(ntv_iter);
}
}
void CNativeOwner::DropWeakRefsTo(CPlugin *pPlugin)
{
List<WeakNative>::iterator iter;
iter = m_WeakRefs.begin();
while (iter != m_WeakRefs.end())
{
WeakNative & ref = (*iter);
if (ref.pl == pPlugin)
{
iter = m_WeakRefs.erase(iter);
}
else
{
iter++;
}
}
}
void CNativeOwner::DropRefsTo(CPlugin *pPlugin)
{
m_Dependents.remove(pPlugin);
DropWeakRefsTo(pPlugin);
}
void CNativeOwner::AddReplacedNative(NativeEntry *pEntry)
{
m_ReplacedNatives.push_back(pEntry);
}
-59
View File
@@ -1,59 +0,0 @@
#ifndef _INCLUDE_SOURCEMOD_NATIVE_OWNER_H_
#define _INCLUDE_SOURCEMOD_NATIVE_OWNER_H_
#include <sp_vm_types.h>
#include <sh_list.h>
class CPlugin;
struct NativeEntry;
struct WeakNative
{
WeakNative(CPlugin *plugin, uint32_t index) :
pl(plugin), idx(index), entry(NULL)
{
pl = plugin;
idx = index;
}
WeakNative(CPlugin *plugin, uint32_t index, NativeEntry *pEntry) :
pl(plugin), idx(index), entry(pEntry)
{
pl = plugin;
idx = index;
}
CPlugin *pl;
uint32_t idx;
NativeEntry *entry;
};
using namespace SourceHook;
class CNativeOwner
{
public:
CNativeOwner();
public:
virtual void DropEverything();
public:
void AddNatives(const sp_nativeinfo_t *info);
public:
void SetMarkSerial(unsigned int serial);
unsigned int GetMarkSerial();
void PropogateMarkSerial(unsigned int serial);
public:
void AddDependent(CPlugin *pPlugin);
void AddWeakRef(const WeakNative & ref);
void DropRefsTo(CPlugin *pPlugin);
void AddReplacedNative(NativeEntry *pEntry);
private:
void DropWeakRefsTo(CPlugin *pPlugin);
void UnbindWeakRef(const WeakNative & ref);
protected:
List<CPlugin *> m_Dependents;
unsigned int m_nMarkSerial;
List<WeakNative> m_WeakRefs;
List<NativeEntry *> m_Natives;
List<NativeEntry *> m_ReplacedNatives;
};
#endif //_INCLUDE_SOURCEMOD_NATIVE_OWNER_H_
-225
View File
@@ -1,225 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "NextMap.h"
#include "Logger.h"
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "sourcehook.h"
#include "sm_srvcmds.h"
NextMapManager g_NextMap;
SH_DECL_HOOK2_void(IVEngineServer, ChangeLevel, SH_NOATTRIB, 0, const char *, const char *);
#if defined ORANGEBOX_BUILD
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
#else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
ConCommand *changeLevelCmd = NULL;
ConVar sm_nextmap("sm_nextmap", "", FCVAR_NOTIFY);
bool g_forcedChange = false;
void NextMapManager::OnSourceModAllInitialized_Post()
{
#if defined ORANGEBOX_BUILD
SH_ADD_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
#else
SH_ADD_HOOK_MEMFUNC(IVEngineServer, ChangeLevel, engine, this, &NextMapManager::HookChangeLevel, false);
#endif
ConCommandBase *pBase = icvar->GetCommands();
ConCommand *pCmd = NULL;
while (pBase)
{
if (strcmp(pBase->GetName(), "changelevel") == 0)
{
/* Don't want to return convar with same name */
if (!pBase->IsCommand())
{
break;
}
pCmd = (ConCommand *)pBase;
break;
}
pBase = const_cast<ConCommandBase *>(pBase->GetNext());
}
if (pCmd != NULL)
{
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdChangeLevelCallback, false);
changeLevelCmd = pCmd;
}
}
void NextMapManager::OnSourceModShutdown()
{
#if defined ORANGEBOX_BUILD
SH_REMOVE_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
#else
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, ChangeLevel, engine, this, &NextMapManager::HookChangeLevel, false);
#endif
if (changeLevelCmd != NULL)
{
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, changeLevelCmd, CmdChangeLevelCallback, false);
}
SourceHook::List<MapChangeData *>::iterator iter;
iter = m_mapHistory.begin();
while (iter != m_mapHistory.end())
{
delete (MapChangeData *)*iter;
iter = m_mapHistory.erase(iter);
}
}
const char *NextMapManager::GetNextMap()
{
return sm_nextmap.GetString();
}
bool NextMapManager::SetNextMap(const char *map)
{
if (!engine->IsMapValid(map))
{
return false;
}
sm_nextmap.SetValue(map);
return true;
}
void NextMapManager::HookChangeLevel(const char *map, const char *unknown)
{
if (g_forcedChange)
{
g_Logger.LogMessage("[SM] Changed map to \"%s\"", map);
RETURN_META(MRES_IGNORED);
}
const char *newmap = sm_nextmap.GetString();
if (newmap[0] == 0 || !engine->IsMapValid(newmap))
{
RETURN_META(MRES_IGNORED);
}
g_Logger.LogMessage("[SM] Changed map to \"%s\"", newmap);
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), newmap);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), "Normal level change");
RETURN_META_NEWPARAMS(MRES_IGNORED, &IVEngineServer::ChangeLevel, (newmap, unknown));
}
void NextMapManager::OnSourceModLevelChange( const char *mapName )
{
/* Skip the first 'mapchange' when the server starts up */
if (m_tempChangeInfo.startTime != 0)
{
if (strcmp(mapName, m_tempChangeInfo.m_mapName) == 0)
{
/* The map change was as we expected */
m_mapHistory.push_back(new MapChangeData(lastMap, m_tempChangeInfo.m_changeReason, m_tempChangeInfo.startTime));
}
else
{
/* Something intercepted the mapchange */
char newReason[255];
UTIL_Format(newReason, sizeof(newReason), "%s (Map overridden)", m_tempChangeInfo.m_changeReason);
m_mapHistory.push_back(new MapChangeData(lastMap, newReason, m_tempChangeInfo.startTime));
}
/* TODO: Should this be customizable? */
if (m_mapHistory.size() > 20)
{
SourceHook::List<MapChangeData *>::iterator iter;
iter = m_mapHistory.begin();
delete (MapChangeData *)*iter;
m_mapHistory.erase(iter);
}
}
m_tempChangeInfo.m_mapName[0] ='\0';
m_tempChangeInfo.m_changeReason[0] = '\0';
m_tempChangeInfo.startTime = time(NULL);
UTIL_Format(lastMap, sizeof(lastMap), mapName);
}
void NextMapManager::ForceChangeLevel( const char *mapName, const char* changeReason )
{
/* Store the mapname and reason */
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), mapName);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), changeReason);
/* Change level and skip our hook */
g_forcedChange = true;
engine->ChangeLevel(mapName, NULL);
g_forcedChange = false;
}
NextMapManager::NextMapManager()
{
m_tempChangeInfo = MapChangeData();
m_mapHistory = SourceHook::List<MapChangeData *>();
}
#if defined ORANGEBOX_BUILD
void CmdChangeLevelCallback(const CCommand &command)
{
#else
void CmdChangeLevelCallback()
{
CCommand command;
#endif
if (command.ArgC() < 2)
{
return;
}
if (g_NextMap.m_tempChangeInfo.m_mapName[0] == '\0')
{
UTIL_Format(g_NextMap.m_tempChangeInfo.m_mapName, sizeof(g_NextMap.m_tempChangeInfo.m_mapName), command.Arg(1));
UTIL_Format(g_NextMap.m_tempChangeInfo.m_changeReason, sizeof(g_NextMap.m_tempChangeInfo.m_changeReason), "changelevel Command");
}
}
-99
View File
@@ -1,99 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_NEXTMAP_H_
#define _INCLUDE_SOURCEMOD_NEXTMAP_H_
#include "sm_globals.h"
#include "eiface.h"
#include "sh_list.h"
#include "sm_stringutil.h"
struct MapChangeData
{
MapChangeData(const char *mapName, const char *changeReason, time_t time)
{
UTIL_Format(m_mapName, sizeof(m_mapName), mapName);
UTIL_Format(m_changeReason, sizeof(m_changeReason), changeReason);
startTime = time;
}
MapChangeData()
{
m_mapName[0] = '\0';
m_changeReason[0] = '\0';
startTime = 0;
}
char m_mapName[32];
char m_changeReason[100];
time_t startTime;
};
#if defined ORANGEBOX_BUILD
void CmdChangeLevelCallback(const CCommand &command);
#else
void CmdChangeLevelCallback();
#endif
class NextMapManager : public SMGlobalClass
{
public:
NextMapManager();
#if defined ORANGEBOX_BUILD
friend void CmdChangeLevelCallback(const CCommand &command);
#else
friend void CmdChangeLevelCallback();
#endif
void OnSourceModAllInitialized_Post();
void OnSourceModShutdown();
void OnSourceModLevelChange(const char *mapName);
const char *GetNextMap();
bool SetNextMap(const char *map);
void ForceChangeLevel(const char *mapName, const char* changeReason);
void HookChangeLevel(const char *map, const char *unknown);
public:
SourceHook::List<MapChangeData *> m_mapHistory;
private:
MapChangeData m_tempChangeInfo;
char lastMap[32];
};
extern NextMapManager g_NextMap;
#endif //_INCLUDE_SOURCEMOD_NEXTMAP_H_
-131
View File
@@ -1,131 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "PhraseCollection.h"
#include "Translator.h"
#include "sm_stringutil.h"
CPhraseCollection::CPhraseCollection()
{
}
CPhraseCollection::~CPhraseCollection()
{
}
void CPhraseCollection::Destroy()
{
delete this;
}
IPhraseFile *CPhraseCollection::AddPhraseFile(const char *filename)
{
size_t i;
unsigned int fid;
IPhraseFile *pFile;
char full_name[PLATFORM_MAX_PATH];
/* No compat shim here. The user should have read the doc. */
UTIL_Format(full_name, sizeof(full_name), "%s.txt", filename);
fid = g_Translator.FindOrAddPhraseFile(full_name);
pFile = g_Translator.GetFileByIndex(fid);
for (i = 0; i < m_Files.size(); i++)
{
if (m_Files[i] == pFile)
{
return pFile;
}
}
m_Files.push_back(pFile);
return pFile;
}
unsigned int CPhraseCollection::GetFileCount()
{
return (unsigned int)m_Files.size();
}
IPhraseFile *CPhraseCollection::GetFile(unsigned int file)
{
if (file >= m_Files.size())
{
return NULL;
}
return m_Files[file];
}
TransError CPhraseCollection::FindTranslation(const char *key, unsigned int langid, Translation *pTrans)
{
size_t i;
for (i = 0; i < m_Files.size(); i++)
{
if (m_Files[i]->GetTranslation(key, langid, pTrans) == Trans_Okay)
{
return Trans_Okay;
}
}
return Trans_BadPhrase;
}
bool CPhraseCollection::FormatString(char *buffer,
size_t maxlength,
const char *format,
void **params,
unsigned int numparams,
size_t *pOutLength,
const char **pFailPhrase)
{
unsigned int arg;
arg = 0;
if (!gnprintf(buffer, maxlength, format, this, params, numparams, arg, pOutLength, pFailPhrase))
{
return false;
}
if (arg != numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
return true;
}
-65
View File
@@ -1,65 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_PHRASECOLLECTION_H_
#define _INCLUDE_SOURCEMOD_PHRASECOLLECTION_H_
#include <string.h>
#include <sh_vector.h>
#include <ITranslator.h>
using namespace SourceHook;
using namespace SourceMod;
class CPhraseCollection : public IPhraseCollection
{
public:
CPhraseCollection();
~CPhraseCollection();
public:
IPhraseFile *AddPhraseFile(const char *filename);
unsigned int GetFileCount();
IPhraseFile *GetFile(unsigned int file);
void Destroy();
TransError FindTranslation(const char *key, unsigned int langid, Translation *pTrans);
bool FormatString(
char *buffer,
size_t maxlength,
const char *format,
void **params,
unsigned int numparams,
size_t *pOutLength,
const char **pFailPhrase);
private:
CVector<IPhraseFile *> m_Files;
};
#endif //_INCLUDE_SOURCEMOD_PHRASECOLLECTION_H_
+65 -203
View File
@@ -46,14 +46,13 @@
#include <inetchannel.h>
#include <iclient.h>
#include "GameConfigs.h"
#include "ExtensionSys.h"
#include "systems/ExtensionSys.h"
PlayerManager g_Players;
bool g_OnMapStarted = false;
IForward *PreAdminCheck = NULL;
IForward *PostAdminCheck = NULL;
IForward *PostAdminFilter = NULL;
IForward *OnClientConnected = NULL;
const unsigned int *g_NumPlayersToAuth = NULL;
int lifestate_offset = -1;
List<ICommandTargetProcessor *> target_processors;
@@ -69,15 +68,6 @@ SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *)
SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
#if defined ORANGEBOX_BUILD
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
#else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
ConCommand *maxplayersCmd = NULL;
class KickPlayerTimer : public ITimedEvent
{
public:
@@ -131,7 +121,7 @@ void PlayerManager::OnSourceModAllInitialized()
ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
ParamType p2[] = {Param_Cell};
m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_Event, 3, p1);
m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
@@ -140,7 +130,6 @@ void PlayerManager::OnSourceModAllInitialized()
m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
@@ -148,32 +137,6 @@ void PlayerManager::OnSourceModAllInitialized()
m_bIsListenServer = !engine->IsDedicatedServer();
m_ListenClient = 0;
g_ConVarManager.AddConVarChangeListener("tv_enable", this);
ConCommandBase *pBase = icvar->GetCommands();
ConCommand *pCmd = NULL;
while (pBase)
{
if (strcmp(pBase->GetName(), "maxplayers") == 0)
{
/* Don't want to return convar with same name */
if (!pBase->IsCommand())
{
break;
}
pCmd = (ConCommand *)pBase;
break;
}
pBase = const_cast<ConCommandBase *>(pBase->GetNext());
}
if (pCmd != NULL)
{
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
maxplayersCmd = pCmd;
}
}
void PlayerManager::OnSourceModShutdown()
@@ -196,20 +159,12 @@ void PlayerManager::OnSourceModShutdown()
g_Forwards.ReleaseForward(m_clauth);
g_Forwards.ReleaseForward(m_onActivate);
g_Forwards.ReleaseForward(m_onActivate2);
g_Forwards.ReleaseForward(OnClientConnected);
g_Forwards.ReleaseForward(PreAdminCheck);
g_Forwards.ReleaseForward(PostAdminCheck);
g_Forwards.ReleaseForward(PostAdminFilter);
delete [] m_Players;
g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
if (maxplayersCmd != NULL)
{
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
}
}
ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
@@ -247,15 +202,13 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
/* Initialize all players */
m_maxClients = clientMax;
m_PlayerCount = 0;
m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
m_Players = new CPlayer[m_maxClients + 1];
m_AuthQueue = new unsigned int[m_maxClients + 1];
m_FirstPass = true;
memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
memset(m_AuthQueue, 0, sizeof(unsigned int) * (m_maxClients + 1));
g_NumPlayersToAuth = &m_AuthQueue[0];
g_PluginSys.SyncMaxClients(clientMax);
}
g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
m_onActivate->Execute(NULL);
@@ -272,13 +225,6 @@ void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int cl
g_OnMapStarted = true;
SMGlobalClass *cls = SMGlobalClass::head;
while (cls)
{
cls->OnSourceModLevelActivated();
cls = cls->m_pGlobalClassNext;
}
SM_ExecuteAllConfigs();
}
@@ -342,7 +288,7 @@ void PlayerManager::RunAuthChecks()
unsigned int removed = 0;
for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
{
pPlayer = &m_Players[m_AuthQueue[i]];
pPlayer = GetPlayerByIndex(m_AuthQueue[i]);
authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
if (authstr && authstr[0] != '\0'
&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
@@ -416,7 +362,6 @@ void PlayerManager::RunAuthChecks()
bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
{
int client = engine->IndexOfEdict(pEntity);
CPlayer *pPlayer = &m_Players[client];
List<IClientListener *>::iterator iter;
IClientListener *pListener = NULL;
@@ -431,29 +376,26 @@ bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const
cell_t res = 1;
pPlayer->Initialize(pszName, pszAddress, pEntity);
m_Players[client].Initialize(pszName, pszAddress, pEntity);
m_clconnect->PushCell(client);
m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
m_clconnect->PushCell(maxrejectlen);
m_clconnect->Execute(&res);
m_clconnect->Execute(&res, NULL);
if (res)
{
if (!pPlayer->IsAuthorized())
if (!m_Players[client].IsAuthorized())
{
m_AuthQueue[++m_AuthQueue[0]] = client;
}
m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
}
else
{
if (!pPlayer->IsFakeClient())
{
RETURN_META_VALUE(MRES_SUPERCEDE, false);
}
RETURN_META_VALUE(MRES_SUPERCEDE, false);
}
m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
return true;
}
@@ -461,7 +403,7 @@ bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName,
{
int client = engine->IndexOfEdict(pEntity);
bool orig_value = META_RESULT_ORIG_RET(bool);
CPlayer *pPlayer = &m_Players[client];
CPlayer *pPlayer = GetPlayerByIndex(client);
if (orig_value)
{
@@ -476,21 +418,13 @@ bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName,
break;
}
}
if (!pPlayer->IsFakeClient()
&& m_bIsListenServer
&& strncmp(pszAddress, "127.0.0.1", 9) == 0)
{
m_ListenClient = client;
}
cell_t res;
OnClientConnected->PushCell(client);
OnClientConnected->Execute(&res, NULL);
}
else
if (!pPlayer->IsFakeClient()
&& m_bIsListenServer
&& strncmp(pszAddress, "127.0.0.1", 9) == 0)
{
InvalidatePlayer(pPlayer);
m_ListenClient = client;
}
return true;
@@ -500,8 +434,8 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
{
cell_t res;
int client = engine->IndexOfEdict(pEntity);
CPlayer *pPlayer = &m_Players[client];
CPlayer *pPlayer = GetPlayerByIndex(client);
/* If they're not connected, they're a bot */
if (!pPlayer->IsConnected())
{
@@ -509,7 +443,6 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
char error[255];
const char *authid = engine->GetPlayerNetworkIDString(pEntity);
pPlayer->Authorize(authid);
pPlayer->m_bFakeClient = true;
if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
{
/* :TODO: kick the bot if it's rejected */
@@ -561,7 +494,7 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
}
}
pPlayer->Connect();
m_Players[client].Connect();
m_PlayerCount++;
List<IClientListener *>::iterator iter;
@@ -575,9 +508,9 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
m_clputinserver->PushCell(client);
m_clputinserver->Execute(&res, NULL);
if (pPlayer->IsAuthorized())
if (m_Players[client].IsAuthorized())
{
pPlayer->DoPostConnectAuthorization();
m_Players[client].DoPostConnectAuthorization();
}
}
@@ -598,9 +531,8 @@ void PlayerManager::OnClientDisconnect(edict_t *pEntity)
{
cell_t res;
int client = engine->IndexOfEdict(pEntity);
CPlayer *pPlayer = &m_Players[client];
if (pPlayer->IsConnected())
if (m_Players[client].IsConnected())
{
m_cldisconnect->PushCell(client);
m_cldisconnect->Execute(&res, NULL);
@@ -611,7 +543,7 @@ void PlayerManager::OnClientDisconnect(edict_t *pEntity)
return;
}
if (pPlayer->WasCountedAsInGame())
if (m_Players[client].WasCountedAsInGame())
{
m_PlayerCount--;
}
@@ -624,7 +556,29 @@ void PlayerManager::OnClientDisconnect(edict_t *pEntity)
pListener->OnClientDisconnecting(client);
}
InvalidatePlayer(pPlayer);
/**
* Remove client from auth queue if necessary
*/
if (!m_Players[client].IsAuthorized())
{
for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
{
if (m_AuthQueue[i] == (unsigned)client)
{
/* Move everything ahead of us back by one */
for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
{
m_AuthQueue[j-1] = m_AuthQueue[j];
}
/* Remove us and break */
m_AuthQueue[0]--;
break;
}
}
}
m_Players[client].Disconnect();
m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = 0;
if (m_ListenClient == client)
{
@@ -659,9 +613,9 @@ void PlayerManager::OnClientCommand(edict_t *pEntity)
#endif
int client = engine->IndexOfEdict(pEntity);
cell_t res = Pl_Continue;
CPlayer *pPlayer = &m_Players[client];
if (!pPlayer->IsConnected())
CPlayer *pPlayer = GetPlayerByIndex(client);
if (!pPlayer || !pPlayer->IsConnected())
{
return;
}
@@ -713,9 +667,8 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
{
cell_t res;
int client = engine->IndexOfEdict(pEntity);
CPlayer *pPlayer = &m_Players[client];
if (!pPlayer->IsConnected())
if (!m_Players[client].IsConnected())
{
return;
}
@@ -723,42 +676,42 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
m_clinfochanged->Execute(&res, NULL);
IPlayerInfo *info = pPlayer->GetPlayerInfo();
IPlayerInfo *info = m_Players[client].GetPlayerInfo();
const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
const char *old_name = pPlayer->m_Name.c_str();
const char *old_name = m_Players[client].m_Name.c_str();
if (strcmp(old_name, new_name) != 0)
{
AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
if (id != INVALID_ADMIN_ID && m_Players[client].GetAdminId() != id)
{
if (!CheckSetAdminName(client, pPlayer, id))
if (!CheckSetAdminName(client, &m_Players[client], id))
{
pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
m_Players[client].Kick("Your name is reserved by SourceMod; set your password to use it.");
RETURN_META(MRES_IGNORED);
}
} else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
if (id == pPlayer->GetAdminId())
if (id == m_Players[client].GetAdminId())
{
/* This player is changing their name; force them to drop admin privileges! */
pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
m_Players[client].SetAdminId(INVALID_ADMIN_ID, false);
}
}
pPlayer->SetName(new_name);
m_Players[client].SetName(new_name);
}
if (m_PassInfoVar.size() > 0)
{
/* Try for a password change */
const char *old_pass = pPlayer->m_LastPassword.c_str();
const char *old_pass = m_Players[client].m_LastPassword.c_str();
const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
if (strcmp(old_pass, new_pass) != 0)
{
pPlayer->m_LastPassword.assign(new_pass);
if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
m_Players[client].m_LastPassword.assign(new_pass);
if (m_Players[client].IsInGame() && m_Players[client].IsAuthorized())
{
/* If there is already an admin id assigned, this will just bail out. */
pPlayer->DoBasicAdminChecks();
m_Players[client].DoBasicAdminChecks();
}
}
}
@@ -909,33 +862,6 @@ void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pH
target_processors.remove(pHandler);
}
void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
{
/**
* Remove client from auth queue if necessary
*/
if (!pPlayer->IsAuthorized())
{
for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
{
if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
{
/* Move everything ahead of us back by one */
for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
{
m_AuthQueue[j-1] = m_AuthQueue[j];
}
/* Remove us and break */
m_AuthQueue[0]--;
break;
}
}
}
m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
pPlayer->Disconnect();
}
int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
{
if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
@@ -1261,68 +1187,6 @@ void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
}
}
void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
{
if (pConVar->GetBool() && !atoi(oldValue))
{
MaxPlayersChanged(gpGlobals->maxClients + 1);
}
else
{
MaxPlayersChanged();
}
}
void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
{
m_maxClients = newvalue;
}
void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
{
if (newvalue == -1)
{
newvalue = gpGlobals->maxClients;
}
if (newvalue == MaxClients())
{
return;
}
/* Notify the rest of core */
SMGlobalClass *pBase = SMGlobalClass::head;
while (pBase)
{
pBase->OnSourceModMaxPlayersChanged(newvalue);
pBase = pBase->m_pGlobalClassNext;
}
/* Notify Extensions */
List<IClientListener *>::iterator iter;
IClientListener *pListener = NULL;
for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
{
pListener = (*iter);
if (pListener->GetClientListenerVersion() >= 8)
{
pListener->OnMaxPlayersChanged(newvalue);
}
}
}
#if defined ORANGEBOX_BUILD
void CmdMaxplayersCallback(const CCommand &command)
{
#else
void CmdMaxplayersCallback()
{
#endif
g_Players.MaxPlayersChanged();
}
/*******************
*** PLAYER CODE ***
*******************/
@@ -1339,8 +1203,7 @@ CPlayer::CPlayer()
m_bAdminCheckSignalled = false;
m_bIsInKickQueue = false;
m_LastPassword.clear();
m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
m_bFakeClient = false;
m_LangId = LANGUAGE_ENGLISH;
}
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
@@ -1408,7 +1271,6 @@ void CPlayer::Disconnect()
m_bAdminCheckSignalled = false;
m_UserId = -1;
m_bIsInKickQueue = false;
m_bFakeClient = false;
}
void CPlayer::SetName(const char *name)
@@ -1473,7 +1335,7 @@ IPlayerInfo *CPlayer::GetPlayerInfo()
bool CPlayer::IsFakeClient()
{
return m_bFakeClient;
return (strcmp(m_AuthID.c_str(), "BOT") == 0);
}
void CPlayer::SetAdminId(AdminId id, bool temporary)
@@ -1639,7 +1501,7 @@ void CPlayer::DoBasicAdminChecks()
}
}
/* Check steam id */
/* Check IP address */
if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
{
if (g_Players.CheckSetAdmin(client, this, id))
+1 -15
View File
@@ -41,7 +41,6 @@
#include <sh_string.h>
#include <sh_list.h>
#include <sh_vector.h>
#include "ConVarManager.h"
using namespace SourceHook;
@@ -106,13 +105,11 @@ private:
int m_iIndex;
unsigned int m_LangId;
int m_UserId;
bool m_bFakeClient;
};
class PlayerManager :
public SMGlobalClass,
public IPlayerManager,
public IConVarChangeListener
public IPlayerManager
{
friend class CPlayer;
public:
@@ -123,7 +120,6 @@ public: //SMGlobalClass
void OnSourceModShutdown();
void OnSourceModLevelEnd();
ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength);
void OnSourceModMaxPlayersChanged(int newvalue);
public:
CPlayer *GetPlayerByIndex(int client) const;
void RunAuthChecks();
@@ -156,8 +152,6 @@ public: //IPlayerManager
void RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);
void UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);
void ProcessCommandTarget(cmd_target_info_t *info);
public: // IConVarChangeListener
void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
public:
inline int MaxClients()
{
@@ -177,10 +171,8 @@ public:
void RecheckAnyAdmins();
unsigned int GetReplyTo();
unsigned int SetReplyTo(unsigned int reply);
void MaxPlayersChanged(int newvalue = -1);
private:
void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
void InvalidatePlayer(CPlayer *pPlayer);
private:
List<IClientListener *> m_hooks;
IForward *m_clconnect;
@@ -204,12 +196,6 @@ private:
int m_ListenClient;
};
#if defined ORANGEBOX_BUILD
void CmdMaxplayersCallback(const CCommand &command);
#else
void CmdMaxplayersCallback();
#endif
extern PlayerManager g_Players;
extern bool g_OnMapStarted;
extern const unsigned int *g_NumPlayersToAuth;
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
-529
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@@ -1,529 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "ShareSys.h"
#include "HandleSys.h"
#include "ExtensionSys.h"
#include "LibrarySys.h"
#include "PluginSys.h"
#include "sm_stringutil.h"
ShareSystem g_ShareSys;
static unsigned int g_mark_serial = 0;
ShareSystem::ShareSystem()
{
m_IdentRoot.ident = 0;
m_TypeRoot = 0;
m_IfaceType = 0;
m_CoreType = 0;
}
IdentityToken_t *ShareSystem::CreateCoreIdentity()
{
if (!m_CoreType)
{
m_CoreType = CreateIdentType("CORE");
}
return CreateIdentity(m_CoreType, this);
}
void ShareSystem::Initialize()
{
TypeAccess sec;
g_HandleSys.InitAccessDefaults(&sec, NULL);
sec.ident = GetIdentRoot();
m_TypeRoot = g_HandleSys.CreateType("Identity", this, 0, &sec, NULL, NULL, NULL);
m_IfaceType = g_HandleSys.CreateType("Interface", this, 0, NULL, NULL, GetIdentRoot(), NULL);
/* Initialize our static identity handle */
m_IdentRoot.ident = g_HandleSys.CreateHandle(m_TypeRoot, NULL, NULL, GetIdentRoot(), NULL);
/* Add the Handle System and others... they are too innocent and pure to do it themselves */
AddInterface(NULL, &g_HandleSys);
AddInterface(NULL, &g_LibSys);
}
void ShareSystem::OnSourceModShutdown()
{
if (m_CoreType)
{
g_HandleSys.RemoveType(m_CoreType, GetIdentRoot());
}
g_HandleSys.RemoveType(m_IfaceType, GetIdentRoot());
g_HandleSys.RemoveType(m_TypeRoot, GetIdentRoot());
}
IdentityType_t ShareSystem::FindIdentType(const char *name)
{
HandleType_t type;
if (g_HandleSys.FindHandleType(name, &type))
{
if (g_HandleSys.TypeCheck(type, m_TypeRoot))
{
return type;
}
}
return 0;
}
IdentityType_t ShareSystem::CreateIdentType(const char *name)
{
if (!m_TypeRoot)
{
return 0;
}
return g_HandleSys.CreateType(name, this, m_TypeRoot, NULL, NULL, GetIdentRoot(), NULL);
}
void ShareSystem::OnHandleDestroy(HandleType_t type, void *object)
{
/* THIS WILL NEVER BE CALLED FOR ANYTHING WITH THE IDENTITY TYPE */
}
IdentityToken_t *ShareSystem::CreateIdentity(IdentityType_t type, void *ptr)
{
if (!m_TypeRoot)
{
return 0;
}
/* :TODO: Cache? */
IdentityToken_t *pToken = new IdentityToken_t;
HandleSecurity sec;
sec.pOwner = sec.pIdentity = GetIdentRoot();
pToken->ident = g_HandleSys.CreateHandleInt(type, NULL, &sec, NULL, NULL, true);
pToken->ptr = ptr;
pToken->type = type;
return pToken;
}
bool ShareSystem::AddInterface(IExtension *myself, SMInterface *iface)
{
if (!iface)
{
return false;
}
IfaceInfo info;
info.owner = myself;
info.iface = iface;
m_Interfaces.push_back(info);
return true;
}
bool ShareSystem::RequestInterface(const char *iface_name,
unsigned int iface_vers,
IExtension *myself,
SMInterface **pIface)
{
/* See if the interface exists */
List<IfaceInfo>::iterator iter;
SMInterface *iface;
IExtension *iface_owner;
bool found = false;
for (iter=m_Interfaces.begin(); iter!=m_Interfaces.end(); iter++)
{
IfaceInfo &info = (*iter);
iface = info.iface;
if (strcmp(iface->GetInterfaceName(), iface_name) == 0)
{
if (iface->GetInterfaceVersion() == iface_vers
|| iface->IsVersionCompatible(iface_vers))
{
iface_owner = info.owner;
found = true;
break;
}
}
}
if (!found)
{
return false;
}
/* Add a dependency node */
if (iface_owner)
{
IfaceInfo info;
info.iface = iface;
info.owner = iface_owner;
g_Extensions.BindDependency(myself, &info);
}
if (pIface)
{
*pIface = iface;
}
return true;
}
void ShareSystem::AddNatives(IExtension *myself, const sp_nativeinfo_t *natives)
{
CNativeOwner *pOwner;
pOwner = g_Extensions.GetNativeOwner(myself);
pOwner->AddNatives(natives);
}
void ShareSystem::DestroyIdentity(IdentityToken_t *identity)
{
HandleSecurity sec;
sec.pOwner = GetIdentRoot();
sec.pIdentity = GetIdentRoot();
g_HandleSys.FreeHandle(identity->ident, &sec);
delete identity;
}
void ShareSystem::DestroyIdentType(IdentityType_t type)
{
g_HandleSys.RemoveType(type, GetIdentRoot());
}
void ShareSystem::RemoveInterfaces(IExtension *pExtension)
{
List<IfaceInfo>::iterator iter = m_Interfaces.begin();
while (iter != m_Interfaces.end())
{
if ((*iter).owner == pExtension)
{
iter = m_Interfaces.erase(iter);
}
else
{
iter++;
}
}
}
void ShareSystem::AddDependency(IExtension *myself, const char *filename, bool require, bool autoload)
{
g_Extensions.AddDependency(myself, filename, require, autoload);
}
void ShareSystem::RegisterLibrary(IExtension *myself, const char *name)
{
g_Extensions.AddLibrary(myself, name);
}
void ShareSystem::OverrideNatives(IExtension *myself, const sp_nativeinfo_t *natives)
{
unsigned int i;
NativeEntry *pEntry;
CNativeOwner *pOwner;
pOwner = g_Extensions.GetNativeOwner(myself);
for (i = 0; natives[i].func != NULL && natives[i].name != NULL; i++)
{
if ((pEntry = FindNative(natives[i].name)) == NULL)
{
continue;
}
if (pEntry->owner != g_pCoreNatives)
{
continue;
}
if (pEntry->replacement.owner != NULL)
{
continue;
}
/* Now it's safe to add the override */
pEntry->replacement.func = natives[i].func;
pEntry->replacement.owner = pOwner;
pOwner->AddReplacedNative(pEntry);
}
}
NativeEntry *ShareSystem::FindNative(const char *name)
{
NativeEntry **ppEntry;
if ((ppEntry = m_NtvCache.retrieve(name)) == NULL)
{
return NULL;
}
return *ppEntry;
}
void ShareSystem::BindNativesToPlugin(CPlugin *pPlugin, bool bCoreOnly)
{
NativeEntry *pEntry;
sp_native_t *native;
uint32_t i, native_count;
IPluginContext *pContext;
pContext = pPlugin->GetBaseContext();
/* Generate a new serial ID, mark our dependencies with it. */
g_mark_serial++;
pPlugin->PropogateMarkSerial(g_mark_serial);
native_count = pContext->GetNativesNum();
for (i = 0; i < native_count; i++)
{
if (pContext->GetNativeByIndex(i, &native) != SP_ERROR_NONE)
{
continue;
}
/* If we're bound, check if there is a replacement available.
* If not, this native is totally finalized.
*/
if (native->status == SP_NATIVE_BOUND)
{
pEntry = (NativeEntry *)native->user;
assert(pEntry != NULL);
if (pEntry->replacement.owner == NULL
|| (pEntry->replacement.owner != NULL
&& pEntry->replacement.func == native->pfn))
{
continue;
}
}
/* Otherwise, the native must be in our cache. */
else if ((pEntry = FindNative(native->name)) == NULL)
{
continue;
}
if (bCoreOnly && pEntry->owner != g_pCoreNatives)
{
continue;
}
BindNativeToPlugin(pPlugin, native, i, pEntry);
}
}
void ShareSystem::BindNativeToPlugin(CPlugin *pPlugin, NativeEntry *pEntry)
{
uint32_t i;
sp_native_t *native;
IPluginContext *pContext;
pContext = pPlugin->GetBaseContext();
if (pContext->FindNativeByName(pEntry->name, &i) != SP_ERROR_NONE)
{
return;
}
if (pContext->GetNativeByIndex(i, &native) != SP_ERROR_NONE)
{
return;
}
if (native->status == SP_NATIVE_BOUND)
{
return;
}
BindNativeToPlugin(pPlugin, native, i, pEntry);
}
void ShareSystem::BindNativeToPlugin(CPlugin *pPlugin,
sp_native_t *native,
uint32_t index,
NativeEntry *pEntry)
{
/* Mark as bound... we do the rest next. */
native->status = SP_NATIVE_BOUND;
native->user = pEntry;
/* See if a replacement is available. */
if (pEntry->replacement.owner != NULL)
{
/* Perform a replacement bind. */
native->pfn = pEntry->replacement.func;
pEntry->replacement.owner->AddWeakRef(WeakNative(pPlugin, index, pEntry));
}
else
{
/* Perform a normal bind. */
native->pfn = pEntry->func;
/* We don't bother with dependency crap if the owner is Core. */
if (pEntry->owner != g_pCoreNatives)
{
/* The native is optional, this is a special case */
if ((native->flags & SP_NTVFLAG_OPTIONAL) == SP_NTVFLAG_OPTIONAL)
{
/* Only add if there is a valid owner. */
if (pEntry->owner != NULL)
{
pEntry->owner->AddWeakRef(WeakNative(pPlugin, index));
}
else
{
native->status = SP_NATIVE_UNBOUND;
}
}
/* Otherwise, we're a strong dependent and not a weak one */
else
{
/* See if this has already been marked as a dependent.
* If it has, it means this relationship has already occurred,
* and there is no reason to do it again.
*/
if (pEntry->owner != pPlugin
&& pEntry->owner->GetMarkSerial() != g_mark_serial)
{
/* This has not been marked as a dependency yet */
//pPlugin->AddDependency(pEntry->owner);
pEntry->owner->AddDependent(pPlugin);
pEntry->owner->SetMarkSerial(g_mark_serial);
}
}
}
}
}
NativeEntry *ShareSystem::AddNativeToCache(CNativeOwner *pOwner, const sp_nativeinfo_t *ntv)
{
NativeEntry *pEntry;
if ((pEntry = FindNative(ntv->name)) == NULL)
{
pEntry = new NativeEntry;
pEntry->owner = pOwner;
pEntry->name = ntv->name;
pEntry->func = ntv->func;
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
pEntry->fake = NULL;
m_NtvCache.insert(ntv->name, pEntry);
return pEntry;
}
if (pEntry->owner != NULL)
{
return NULL;
}
pEntry->owner = pOwner;
pEntry->func = ntv->func;
pEntry->name = ntv->name;
return pEntry;
}
void ShareSystem::ClearNativeFromCache(CNativeOwner *pOwner, const char *name)
{
NativeEntry *pEntry;
if ((pEntry = FindNative(name)) == NULL)
{
return;
}
if (pEntry->owner != pOwner)
{
return;
}
if (pEntry->fake != NULL)
{
g_pSourcePawn2->DestroyFakeNative(pEntry->func);
delete pEntry->fake;
pEntry->fake = NULL;
}
pEntry->func = NULL;
pEntry->name = NULL;
pEntry->owner = NULL;
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
}
NativeEntry *ShareSystem::AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func)
{
FakeNative *pFake;
NativeEntry *pEntry;
SPVM_NATIVE_FUNC gate;
if ((pEntry = FindNative(name)) != NULL && pEntry->owner != NULL)
{
return NULL;
}
pFake = new FakeNative;
if ((gate = g_pSourcePawn2->CreateFakeNative(func, pFake)) == NULL)
{
delete pFake;
return NULL;
}
if (pEntry == NULL)
{
pEntry = new NativeEntry;
m_NtvCache.insert(name, pEntry);
}
pFake->call = pFunc;
pFake->ctx = pFunc->GetParentContext();
strncopy(pFake->name, name, sizeof(pFake->name));
pEntry->fake = pFake;
pEntry->func = gate;
pEntry->name = pFake->name;
pEntry->owner = g_PluginSys.GetPluginByCtx(pFake->ctx->GetContext());
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
return pEntry;
}
+1 -1
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@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
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@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
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@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
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@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
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@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
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@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+91 -179
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@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -38,11 +38,9 @@
#include "sm_stringutil.h"
#include "sourcemod.h"
#include "PlayerManager.h"
#include "PhraseCollection.h"
#include "ShareSys.h"
Translator g_Translator;
IPhraseCollection *g_pCorePhrases = NULL;
CPhraseFile *g_pCorePhrases = NULL;
unsigned int g_pCorePhraseID = 0;
struct trans_t
@@ -103,7 +101,7 @@ void CPhraseFile::ParseWarning(const char *message, ...)
m_FileLogged = true;
}
g_Logger.LogError("[SM] %s", buffer);
g_Logger.LogError("[SM] %s", message);
}
void CPhraseFile::ReparseFile()
@@ -152,45 +150,6 @@ void CPhraseFile::ReparseFile()
g_Logger.LogError("[SM] Fatal error encountered parsing translation file \"%s\"", m_File.c_str());
g_Logger.LogError("[SM] Error (line %d, column %d): %s", states.line, states.col, msg);
}
const char *code;
for (unsigned int i = 1; i < m_LangCount; i++)
{
if (!m_pTranslator->GetLanguageInfo(i, &code, NULL))
{
continue;
}
g_SourceMod.BuildPath(Path_SM,
path,
PLATFORM_MAX_PATH,
"translations/%s/%s",
code,
m_File.c_str());
/* Speculatively load these. */
if (!g_LibSys.PathExists(path))
{
continue;
}
if ((err=textparsers->ParseFile_SMC(path, this, &states)) != SMCError_Okay)
{
const char *msg = textparsers->GetSMCErrorString(err);
if (!msg)
{
msg = m_ParseError.c_str();
}
g_Logger.LogError("[SM] Fatal error encountered parsing translation file \"%s/%s\"",
code,
m_File.c_str());
g_Logger.LogError("[SM] Error (line %d, column %d): %s",
states.line,
states.col,
msg);
}
}
}
void CPhraseFile::ReadSMC_ParseStart()
@@ -217,21 +176,21 @@ SMCResult CPhraseFile::ReadSMC_NewSection(const SMCStates *states, const char *n
m_ParseState = PPS_InPhrase;
recognized = true;
void *value;
if (sm_trie_retrieve(m_pPhraseLookup, name, &value))
{
m_CurPhrase = reinterpret_cast<int>(value);
}
else
{
phrase_t *pPhrase;
m_CurPhrase = m_pMemory->CreateMem(sizeof(phrase_t), (void **)&pPhrase);
sm_trie_insert(m_pPhraseLookup, name, reinterpret_cast<void *>(m_CurPhrase));
phrase_t *pPhrase;
m_CurPhrase = m_pMemory->CreateMem(sizeof(phrase_t), (void **)&pPhrase);
/* Create the reverse lookup */
if (!sm_trie_insert(m_pPhraseLookup, name, reinterpret_cast<void *>(m_CurPhrase)))
{
ParseWarning("Skipping duplicate phrase \"%s\" on line %d.", name, states->line);
/* :IDEA: prevent memory waste by seeking backwards in memtable? */
m_CurPhrase = -1;
}
else
{
/* Initialize new phrase */
trans_t *pTrans;
pPhrase->fmt_count = 0;
pPhrase->fmt_list = -1;
@@ -241,14 +200,13 @@ SMCResult CPhraseFile::ReadSMC_NewSection(const SMCStates *states, const char *n
pPhrase->translations = 0;
pPhrase->fmt_bytes = 0;
for (unsigned int i=0; i<m_LangCount; i++)
{
pTrans[i].stridx = -1;
}
m_LastPhraseString.assign(name);
}
m_LastPhraseString.assign(name);
}
else if (m_ParseState == PPS_InPhrase)
{
@@ -273,12 +231,15 @@ SMCResult CPhraseFile::ReadSMC_KeyValue(const SMCStates *states, const char *key
}
phrase_t *pPhrase = (phrase_t *)m_pMemory->GetAddress(m_CurPhrase);
/* Duplicate format keys get silently ignored. */
if (key[0] == '#'
&& strcmp(key, "#format") == 0
&& pPhrase->fmt_list == -1)
if (key[0] == '#' && strcmp(key, "#format") == 0)
{
if (pPhrase->fmt_list != -1)
{
ParseWarning("Ignoring duplicated #format property on line %d", states->line);
return SMCResult_Continue;
}
if (pPhrase->translations > 0)
{
ParseWarning("#format property should come before translations on line %d, ignoring", states->line);
@@ -487,7 +448,7 @@ SMCResult CPhraseFile::ReadSMC_KeyValue(const SMCStates *states, const char *key
else
{
size_t len = strlen(key);
if (len < 2 || len > 3)
if (len != 2)
{
ParseWarning("Ignoring translation to invalid language \"%s\" on line %d.", key, states->line);
return SMCResult_Continue;
@@ -702,7 +663,7 @@ const char *CPhraseFile::GetFilename()
** MAIN TRANSLATOR CODE **
**************************/
Translator::Translator() : m_ServerLang(SOURCEMOD_LANGUAGE_ENGLISH)
Translator::Translator() : m_ServerLang(LANGUAGE_ENGLISH)
{
m_pStringTab = new BaseStringTable(2048);
m_pLCodeLookup = sm_trie_create();
@@ -766,15 +727,11 @@ void Translator::OnSourceModAllInitialized()
{
AddLanguage("en", "English");
g_pCorePhrases = CreatePhraseCollection();
g_pCorePhrases->AddPhraseFile("core.phrases");
unsigned int id;
g_ShareSys.AddInterface(NULL, this);
}
void Translator::OnSourceModShutdown()
{
g_pCorePhrases->Destroy();
id = FindOrAddPhraseFile("core.phrases.txt");
g_pCorePhraseID = id;
g_pCorePhrases = GetFileByIndex(id);
}
bool Translator::GetLanguageByCode(const char *code, unsigned int *index)
@@ -885,7 +842,7 @@ void Translator::RebuildLanguageDatabase(const char *lang_header_file)
g_Logger.LogError("Server language was set to bad language \"%s\" -- reverting to English", m_InitialLang);
strncopy(m_InitialLang, "en", sizeof(m_InitialLang));
m_ServerLang = SOURCEMOD_LANGUAGE_ENGLISH;
m_ServerLang = LANGUAGE_ENGLISH;
}
m_ServerLang = reinterpret_cast<unsigned int>(serverLang);
@@ -936,7 +893,7 @@ SMCResult Translator::ReadSMC_KeyValue(const SMCStates *states, const char *key,
{
size_t len = strlen(key);
if (len < 2 || len > 3)
if (len != 2)
{
g_Logger.LogError("[SM] Warning encountered parsing languages.cfg file.");
g_Logger.LogError("[SM] Invalid language code \"%s\" is being ignored.", key);
@@ -957,7 +914,9 @@ bool Translator::AddLanguage(const char *langcode, const char *description)
Language *pLanguage = new Language;
unsigned int idx = m_Languages.size();
UTIL_Format(pLanguage->m_code2, sizeof(pLanguage->m_code2), "%s", langcode);
pLanguage->m_code2[0] = langcode[0];
pLanguage->m_code2[1] = langcode[1];
pLanguage->m_code2[2] = langcode[2];
pLanguage->m_FullName = m_pStringTab->AddString(description);
sm_trie_insert(m_pLCodeLookup, langcode, reinterpret_cast<void *>(idx));
@@ -977,6 +936,61 @@ CPhraseFile *Translator::GetFileByIndex(unsigned int index)
return m_Files[index];
}
size_t Translator::Translate(char *buffer, size_t maxlength, void **params, const Translation *pTrans)
{
void *new_params[MAX_TRANSLATE_PARAMS];
/* Rewrite the parameter order */
for (unsigned int i=0; i<pTrans->fmt_count; i++)
{
new_params[i] = params[pTrans->fmt_order[i]];
}
return gnprintf(buffer, maxlength, pTrans->szPhrase, new_params);
}
TransError Translator::CoreTransEx(CPhraseFile *pFile,
int client,
char *buffer,
size_t maxlength,
const char *phrase,
void **params,
size_t *outlen)
{
Translation trans;
TransError err;
/* Using server lang temporarily until client lang stuff is implemented */
if ((err = pFile->GetTranslation(phrase, m_ServerLang, &trans)) != Trans_Okay)
{
return err;
}
size_t len = Translate(buffer, maxlength, params, &trans);
if (outlen)
{
*outlen = len;
}
return Trans_Okay;
}
TransError Translator::CoreTrans(int client,
char *buffer,
size_t maxlength,
const char *phrase,
void **params,
size_t *outlen)
{
if (!g_pCorePhrases)
{
return Trans_BadPhraseFile;
}
return CoreTransEx(g_pCorePhrases, client, buffer, maxlength, phrase, params, outlen);
}
unsigned int Translator::GetServerLanguage()
{
return m_ServerLang;
@@ -1007,105 +1021,3 @@ bool Translator::GetLanguageInfo(unsigned int number, const char **code, const c
return true;
}
const char *Translator::GetInterfaceName()
{
return SMINTERFACE_TRANSLATOR_NAME;
}
unsigned int Translator::GetInterfaceVersion()
{
return SMINTERFACE_TRANSLATOR_VERSION;
}
IPhraseCollection *Translator::CreatePhraseCollection()
{
return new CPhraseCollection();
}
int Translator::SetGlobalTarget(int index)
{
return g_SourceMod.SetGlobalTarget(index);
}
int Translator::GetGlobalTarget() const
{
return g_SourceMod.GetGlobalTarget();
}
bool CoreTranslate(char *buffer,
size_t maxlength,
const char *format,
unsigned int numparams,
size_t *pOutLength,
...)
{
va_list ap;
unsigned int i;
const char *fail_phrase;
void *params[MAX_TRANSLATE_PARAMS];
if (numparams > MAX_TRANSLATE_PARAMS)
{
assert(false);
return false;
}
va_start(ap, pOutLength);
for (i = 0; i < numparams; i++)
{
params[i] = va_arg(ap, void *);
}
va_end(ap);
if (!g_pCorePhrases->FormatString(buffer,
maxlength,
format,
params,
numparams,
pOutLength,
&fail_phrase))
{
if (fail_phrase != NULL)
{
g_Logger.LogError("[SM] Could not find core phrase: %s", fail_phrase);
}
else
{
g_Logger.LogError("[SM] Unknown fatal error while translating a core phrase.");
}
return false;
}
return true;
}
bool Translator::FormatString(char *buffer,
size_t maxlength,
const char *format,
IPhraseCollection *pPhrases,
void **params,
unsigned int numparams,
size_t *pOutLength,
const char **pFailPhrase)
{
unsigned int arg;
arg = 0;
if (!gnprintf(buffer, maxlength, format, pPhrases, params, numparams, arg, pOutLength, pFailPhrase))
{
return false;
}
if (arg != numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
return true;
}
+38 -40
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -38,7 +38,6 @@
#include "sm_globals.h"
#include "sm_memtable.h"
#include "ITextParsers.h"
#include <ITranslator.h>
#define MAX_TRANSLATE_PARAMS 32
#define CORELANG_ENGLISH 0
@@ -57,13 +56,29 @@ enum PhraseParseState
struct Language
{
char m_code2[4];
char m_code2[3];
int m_FullName;
};
class CPhraseFile :
public ITextListener_SMC,
public IPhraseFile
struct Translation
{
const char *szPhrase; /**< Translated phrase. */
unsigned int fmt_count; /**< Number of format parameters. */
int *fmt_order; /**< Format phrase order. */
};
#define LANGUAGE_ENGLISH 0
enum TransError
{
Trans_Okay = 0,
Trans_BadLanguage = 1,
Trans_BadPhrase = 2,
Trans_BadPhraseLanguage = 3,
Trans_BadPhraseFile = 4,
};
class CPhraseFile : public ITextListener_SMC
{
public:
CPhraseFile(Translator *pTranslator, const char *file);
@@ -97,8 +112,7 @@ private:
class Translator :
public ITextListener_SMC,
public SMGlobalClass,
public ITranslator
public SMGlobalClass
{
public:
Translator();
@@ -111,7 +125,6 @@ public: // SMGlobalClass
size_t maxlength);
void OnSourceModAllInitialized();
void OnSourceModLevelChange(const char *mapName);
void OnSourceModShutdown();
public: // ITextListener_SMC
void ReadSMC_ParseStart();
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
@@ -125,30 +138,23 @@ public:
bool GetLanguageInfo(unsigned int number, const char **code, const char **name);
bool GetLanguageByCode(const char *code, unsigned int *index);
bool GetLanguageByName(const char *name, unsigned int *index);
size_t Translate(char *buffer, size_t maxlength, void **params, const Translation *pTrans);
CPhraseFile *GetFileByIndex(unsigned int index);
public: //ITranslator
unsigned int GetServerLanguage();
unsigned int GetClientLanguage(int client);
const char *GetInterfaceName();
unsigned int GetInterfaceVersion();
IPhraseCollection *CreatePhraseCollection();
int SetGlobalTarget(int index);
int GetGlobalTarget() const;
size_t FormatString(
TransError CoreTransEx(CPhraseFile *pFile,
int client,
char *buffer,
size_t maxlength,
SourcePawn::IPluginContext *pContext,
const cell_t *params,
unsigned int param);
bool FormatString(
char *buffer,
size_t maxlength,
const char *format,
IPhraseCollection *pPhrases,
void **params,
unsigned int numparams,
size_t *pOutLength,
const char **pFailPhrase);
const char *phrase,
void **params,
size_t *outlen=NULL);
TransError CoreTrans(int client,
char *buffer,
size_t maxlength,
const char *phrase,
void **params,
size_t *outlen=NULL);
unsigned int GetServerLanguage();
unsigned int GetClientLanguage(int client);
private:
bool AddLanguage(const char *langcode, const char *description);
private:
@@ -159,18 +165,10 @@ private:
bool m_InLanguageSection;
String m_CustomError;
unsigned int m_ServerLang;
char m_InitialLang[4];
char m_InitialLang[3];
};
/* Nice little wrapper to handle error logging and whatnot */
bool CoreTranslate(char *buffer,
size_t maxlength,
const char *format,
unsigned int numparams,
size_t *pOutLength,
...);
extern IPhraseCollection *g_pCorePhrases;
extern CPhraseFile *g_pCorePhrases;
extern unsigned int g_pCorePhraseID;
extern Translator g_Translator;
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+3 -63
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -35,75 +35,15 @@
#include "MenuStyle_Valve.h"
#include "MenuStyle_Radio.h"
#include "PlayerManager.h"
#include "CoreConfig.h"
#include <sm_queue.h>
#include "ThreadSupport.h"
static IMutex *frame_mutex;
static Queue<FrameAction> *frame_queue;
static Queue<FrameAction> *frame_actions;
static float g_LastMenuTime = 0.0f;
static float g_LastAuthCheck = 0.0f;
bool g_PendingInternalPush = false;
class FrameActionInit : public SMGlobalClass
{
public:
void OnSourceModAllInitialized()
{
frame_queue = new Queue<FrameAction>();
frame_actions = new Queue<FrameAction>();
frame_mutex = g_pThreader->MakeMutex();
}
void OnSourceModShutdown()
{
delete frame_queue;
delete frame_actions;
frame_mutex->DestroyThis();
}
} s_FrameActionInit;
void AddFrameAction(const FrameAction & action)
{
frame_mutex->Lock();
frame_queue->push(action);
frame_mutex->Unlock();
}
float g_LastMenuTime = 0.0f;
float g_LastAuthCheck = 0.0f;
void RunFrameHooks(bool simulating)
{
/* It's okay if this check races. */
if (frame_queue->size())
{
Queue<FrameAction> *temp;
/* Very quick lock to move queue/actions back and forth */
frame_mutex->Lock();
temp = frame_queue;
frame_queue = frame_actions;
frame_actions = temp;
frame_mutex->Unlock();
/* The server will now be adding to the other queue, so we can process events. */
while (!frame_actions->empty())
{
FrameAction &item = frame_actions->first();
frame_actions->pop();
item.action(item.data);
}
}
/* Frame based hooks */
g_DBMan.RunFrame();
g_HL2.ProcessFakeCliCmdQueue();
g_HL2.ProcessDelayedKicks();
if (g_PendingInternalPush)
{
SM_InternalCmdTrigger();
}
g_SourceMod.ProcessGameFrameHooks(simulating);
float curtime = *g_pUniversalTime;
+1 -12
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -32,17 +32,6 @@
#ifndef _INCLUDE_SOURCEMOD_FRAME_HOOKS_H_
#define _INCLUDE_SOURCEMOD_FRAME_HOOKS_H_
typedef void (*FRAMEACTION)(void *data);
struct FrameAction
{
void *data;
FRAMEACTION action;
};
extern bool g_PendingInternalPush;
void AddFrameAction(const FrameAction & action);
void RunFrameHooks(bool simulating);
#endif //_INCLUDE_SOURCEMOD_FRAME_HOOKS_H_
-476
View File
@@ -1,476 +0,0 @@
// MD5.CC - source code for the C++/object oriented translation and
// modification of MD5.
// Translation and modification (c) 1995 by Mordechai T. Abzug
// This translation/ modification is provided "as is," without express or
// implied warranty of any kind.
// The translator/ modifier does not claim (1) that MD5 will do what you think
// it does; (2) that this translation/ modification is accurate; or (3) that
// this software is "merchantible." (Language for this disclaimer partially
// copied from the disclaimer below).
/* based on:
MD5C.C - RSA Data Security, Inc., MD5 message-digest algorithm
MDDRIVER.C - test driver for MD2, MD4 and MD5
Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
rights reserved.
License to copy and use this software is granted provided that it
is identified as the "RSA Data Security, Inc. MD5 Message-Digest
Algorithm" in all material mentioning or referencing this software
or this function.
License is also granted to make and use derivative works provided
that such works are identified as "derived from the RSA Data
Security, Inc. MD5 Message-Digest Algorithm" in all material
mentioning or referencing the derived work.
RSA Data Security, Inc. makes no representations concerning either
the merchantability of this software or the suitability of this
software for any particular purpose. It is provided "as is"
without express or implied warranty of any kind.
These notices must be retained in any copies of any part of this
documentation and/or software.
*/
#include "md5.h"
#include <assert.h>
#include <string.h>
// MD5 simple initialization method
MD5::MD5(){
init();
}
// MD5 block update operation. Continues an MD5 message-digest
// operation, processing another message block, and updating the
// context.
void MD5::update (uint1 *input, uint4 input_length) {
uint4 input_index, buffer_index;
uint4 buffer_space; // how much space is left in buffer
if (finalized){ // so we can't update!
/*cerr << "MD5::update: Can't update a finalized digest!" << endl;*/
return;
}
// Compute number of bytes mod 64
buffer_index = (unsigned int)((count[0] >> 3) & 0x3F);
// Update number of bits
if ( (count[0] += ((uint4) input_length << 3))<((uint4) input_length << 3) )
count[1]++;
count[1] += ((uint4)input_length >> 29);
buffer_space = 64 - buffer_index; // how much space is left in buffer
// Transform as many times as possible.
if (input_length >= buffer_space) { // ie. we have enough to fill the buffer
// fill the rest of the buffer and transform
memcpy (buffer + buffer_index, input, buffer_space);
transform (buffer);
// now, transform each 64-byte piece of the input, bypassing the buffer
for (input_index = buffer_space; input_index + 63 < input_length;
input_index += 64)
transform (input+input_index);
buffer_index = 0; // so we can buffer remaining
}
else
input_index=0; // so we can buffer the whole input
// and here we do the buffering:
memcpy(buffer+buffer_index, input+input_index, input_length-input_index);
}
// MD5 update for files.
// Like above, except that it works on files (and uses above as a primitive.)
void MD5::update(FILE *file){
unsigned char buffer[1024];
int len;
while ((len=fread(buffer, 1, 1024, file)))
update(buffer, len);
fclose (file);
}
// MD5 finalization. Ends an MD5 message-digest operation, writing the
// the message digest and zeroizing the context.
void MD5::finalize (){
unsigned char bits[8];
unsigned int index, padLen;
static uint1 PADDING[64]={
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
if (finalized){
/* cerr << "MD5::finalize: Already finalized this digest!" << endl;*/
return;
}
// Save number of bits
encode (bits, count, 8);
// Pad out to 56 mod 64.
index = (uint4) ((count[0] >> 3) & 0x3f);
padLen = (index < 56) ? (56 - index) : (120 - index);
update (PADDING, padLen);
// Append length (before padding)
update (bits, 8);
// Store state in digest
encode (digest, state, 16);
// Zeroize sensitive information
memset (buffer, 0, sizeof(*buffer));
finalized=1;
}
MD5::MD5(FILE *file){
init(); // must be called be all constructors
update(file);
finalize ();
}
unsigned char *MD5::raw_digest(){
uint1 *s = new uint1[16];
if (!finalized){
/* cerr << "MD5::raw_digest: Can't get digest if you haven't "<<
"finalized the digest!" <<endl;*/
return ( (unsigned char*) "");
}
memcpy(s, digest, 16);
return s;
}
unsigned char *MD5::raw_digest(unsigned char buffer[16])
{
if (!finalized)
{
return ( (unsigned char*) "");
}
memcpy(buffer, digest, 16);
return buffer;
}
char *MD5::hex_digest(){
int i;
char *s= new char[33];
assert(finalized);
for (i=0; i<16; i++)
sprintf(s+i*2, "%02x", digest[i]);
s[32]='\0';
return s;
}
char *MD5::hex_digest(char buffer[33]){
int i;
assert(finalized);
for (i=0; i<16; i++)
sprintf(buffer+i*2, "%02x", digest[i]);
buffer[32]='\0';
return buffer;
}
// PRIVATE METHODS:
void MD5::init(){
finalized=0; // we just started!
// Nothing counted, so count=0
count[0] = 0;
count[1] = 0;
// Load magic initialization constants.
state[0] = 0x67452301;
state[1] = 0xefcdab89;
state[2] = 0x98badcfe;
state[3] = 0x10325476;
}
// Constants for MD5Transform routine.
// Although we could use C++ style constants, defines are actually better,
// since they let us easily evade scope clashes.
#define S11 7
#define S12 12
#define S13 17
#define S14 22
#define S21 5
#define S22 9
#define S23 14
#define S24 20
#define S31 4
#define S32 11
#define S33 16
#define S34 23
#define S41 6
#define S42 10
#define S43 15
#define S44 21
// MD5 basic transformation. Transforms state based on block.
void MD5::transform (uint1 block[64]){
uint4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
decode (x, block, 64);
assert(!finalized); // not just a user error, since the method is private
/* Round 1 */
FF (a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */
FF (d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */
FF (c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */
FF (b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */
FF (a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */
FF (d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */
FF (c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */
FF (b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */
FF (a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */
FF (d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */
FF (c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
FF (b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
FF (a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
FF (d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
FF (c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
FF (b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
/* Round 2 */
GG (a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */
GG (d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */
GG (c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
GG (b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */
GG (a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */
GG (d, a, b, c, x[10], S22, 0x2441453); /* 22 */
GG (c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
GG (b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */
GG (a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */
GG (d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
GG (c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */
GG (b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */
GG (a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
GG (d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */
GG (c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */
GG (b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
/* Round 3 */
HH (a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */
HH (d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */
HH (c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
HH (b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
HH (a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */
HH (d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */
HH (c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */
HH (b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
HH (a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
HH (d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */
HH (c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */
HH (b, c, d, a, x[ 6], S34, 0x4881d05); /* 44 */
HH (a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */
HH (d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
HH (c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
HH (b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */
/* Round 4 */
II (a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */
II (d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */
II (c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
II (b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */
II (a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
II (d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */
II (c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
II (b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */
II (a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */
II (d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
II (c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */
II (b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
II (a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */
II (d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
II (c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */
II (b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */
state[0] += a;
state[1] += b;
state[2] += c;
state[3] += d;
// Zeroize sensitive information.
memset ( (uint1 *) x, 0, sizeof(x));
}
// Encodes input (UINT4) into output (unsigned char). Assumes len is
// a multiple of 4.
void MD5::encode (uint1 *output, uint4 *input, uint4 len) {
unsigned int i, j;
for (i = 0, j = 0; j < len; i++, j += 4) {
output[j] = (uint1) (input[i] & 0xff);
output[j+1] = (uint1) ((input[i] >> 8) & 0xff);
output[j+2] = (uint1) ((input[i] >> 16) & 0xff);
output[j+3] = (uint1) ((input[i] >> 24) & 0xff);
}
}
// Decodes input (unsigned char) into output (UINT4). Assumes len is
// a multiple of 4.
void MD5::decode (uint4 *output, uint1 *input, uint4 len){
unsigned int i, j;
for (i = 0, j = 0; j < len; i++, j += 4)
output[i] = ((uint4)input[j]) | (((uint4)input[j+1]) << 8) |
(((uint4)input[j+2]) << 16) | (((uint4)input[j+3]) << 24);
}
// Note: Replace "for loop" with standard memcpy if possible.
void MD5::memcpy (uint1 *output, uint1 *input, uint4 len){
unsigned int i;
for (i = 0; i < len; i++)
output[i] = input[i];
}
// Note: Replace "for loop" with standard memset if possible.
void MD5::memset (uint1 *output, uint1 value, uint4 len){
unsigned int i;
for (i = 0; i < len; i++)
output[i] = value;
}
// ROTATE_LEFT rotates x left n bits.
inline unsigned int MD5::rotate_left (uint4 x, uint4 n){
return (x << n) | (x >> (32-n)) ;
}
// F, G, H and I are basic MD5 functions.
inline unsigned int MD5::F (uint4 x, uint4 y, uint4 z){
return (x & y) | (~x & z);
}
inline unsigned int MD5::G (uint4 x, uint4 y, uint4 z){
return (x & z) | (y & ~z);
}
inline unsigned int MD5::H (uint4 x, uint4 y, uint4 z){
return x ^ y ^ z;
}
inline unsigned int MD5::I (uint4 x, uint4 y, uint4 z){
return y ^ (x | ~z);
}
// FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
// Rotation is separate from addition to prevent recomputation.
inline void MD5::FF(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac){
a += F(b, c, d) + x + ac;
a = rotate_left (a, s) +b;
}
inline void MD5::GG(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac){
a += G(b, c, d) + x + ac;
a = rotate_left (a, s) +b;
}
inline void MD5::HH(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac){
a += H(b, c, d) + x + ac;
a = rotate_left (a, s) +b;
}
inline void MD5::II(uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac){
a += I(b, c, d) + x + ac;
a = rotate_left (a, s) +b;
}
-106
View File
@@ -1,106 +0,0 @@
// MD5.CC - source code for the C++/object oriented translation and
// modification of MD5.
// Translation and modification (c) 1995 by Mordechai T. Abzug
// This translation/ modification is provided "as is," without express or
// implied warranty of any kind.
// The translator/ modifier does not claim (1) that MD5 will do what you think
// it does; (2) that this translation/ modification is accurate; or (3) that
// this software is "merchantible." (Language for this disclaimer partially
// copied from the disclaimer below).
/* based on:
MD5.H - header file for MD5C.C
MDDRIVER.C - test driver for MD2, MD4 and MD5
Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
rights reserved.
License to copy and use this software is granted provided that it
is identified as the "RSA Data Security, Inc. MD5 Message-Digest
Algorithm" in all material mentioning or referencing this software
or this function.
License is also granted to make and use derivative works provided
that such works are identified as "derived from the RSA Data
Security, Inc. MD5 Message-Digest Algorithm" in all material
mentioning or referencing the derived work.
RSA Data Security, Inc. makes no representations concerning either
the merchantability of this software or the suitability of this
software for any particular purpose. It is provided "as is"
without express or implied warranty of any kind.
These notices must be retained in any copies of any part of this
documentation and/or software.
*/
#include <stdio.h>
//#include <fstream.h>
//#include <iostream.h>
class MD5 {
public:
// methods for controlled operation:
MD5 (); // simple initializer
void update (unsigned char *input, unsigned int input_length);
void update (FILE *file);
void finalize ();
// constructors for special circumstances. All these constructors finalize
// the MD5 context.
MD5 (unsigned char *string); // digest string, finalize
MD5 (FILE *file); // digest file, close, finalize
// methods to acquire finalized result
unsigned char *raw_digest (); // digest as a 16-byte binary array
unsigned char *raw_digest(unsigned char buffer[16]);
char * hex_digest (); // digest as a 33-byte ascii-hex string
char * hex_digest (char buffer[33]); //same as above, passing buffer
private:
// first, some types:
typedef unsigned int uint4; // assumes integer is 4 words long
typedef unsigned short int uint2; // assumes short integer is 2 words long
typedef unsigned char uint1; // assumes char is 1 word long
// next, the private data:
uint4 state[4];
uint4 count[2]; // number of *bits*, mod 2^64
uint1 buffer[64]; // input buffer
uint1 digest[16];
uint1 finalized;
// last, the private methods, mostly static:
void init (); // called by all constructors
void transform (uint1 *buffer); // does the real update work. Note
// that length is implied to be 64.
static void encode (uint1 *dest, uint4 *src, uint4 length);
static void decode (uint4 *dest, uint1 *src, uint4 length);
static void memcpy (uint1 *dest, uint1 *src, uint4 length);
static void memset (uint1 *start, uint1 val, uint4 length);
static inline uint4 rotate_left (uint4 x, uint4 n);
static inline uint4 F (uint4 x, uint4 y, uint4 z);
static inline uint4 G (uint4 x, uint4 y, uint4 z);
static inline uint4 H (uint4 x, uint4 y, uint4 z);
static inline uint4 I (uint4 x, uint4 y, uint4 z);
static inline void FF (uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac);
static inline void GG (uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac);
static inline void HH (uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac);
static inline void II (uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac);
};
+291 -151
View File
@@ -39,8 +39,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -57,14 +58,13 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot; dbghelp.lib &quot;Wsock32.lib&quot;"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot; dbghelp.lib"
OutputFile="$(OutDir)\sourcemod.1.ep1.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
@@ -121,8 +121,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -139,14 +140,13 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot; &quot;Wsock32.lib&quot;"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\sourcemod.1.ep1.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
@@ -206,7 +206,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core-legacy&quot;;&quot;$(MMSOURCE17)\core-legacy\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM14)&quot;;&quot;$(SOURCEMM14)\sourcemm&quot;;&quot;$(SOURCEMM14)\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@@ -221,14 +221,13 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot; &quot;Wsock32.lib&quot;"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\sourcemod.1.ep1.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
@@ -287,8 +286,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -305,14 +305,13 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKOB)\lib\public\mathlib.lib&quot; dbghelp.lib &quot;Wsock32.lib&quot;"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKOB)\lib\public\mathlib.lib&quot; dbghelp.lib"
OutputFile="$(OutDir)\sourcemod.2.ep2.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
@@ -369,8 +368,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -387,14 +387,13 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKOB)\lib\public\mathlib.lib&quot; &quot;Wsock32.lib&quot;"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKOB)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\sourcemod.2.ep2.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
@@ -454,8 +453,8 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDKOB)\public&quot;;&quot;$(HL2SDKOB)\public\engine&quot;;&quot;$(HL2SDKOB)\public\game\server&quot;;&quot;$(HL2SDKOB)\public\mathlib&quot;;&quot;$(HL2SDKOB)\public\tier0&quot;;&quot;$(HL2SDKOB)\public\tier1&quot;;&quot;$(HL2SDKOB)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER;ORANGEBOX_BUILD;ENABLE_CRAZYDEBUGGING"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="false"
@@ -469,14 +468,13 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKOB)\lib\public\mathlib.lib&quot; &quot;Wsock32.lib&quot;"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot; &quot;$(HL2SDKOB)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDKOB)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\sourcemod.2.ep2.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
@@ -535,8 +533,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -553,14 +552,13 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot; dbghelp.lib &quot;Wsock32.lib&quot;"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot; dbghelp.lib"
OutputFile="$(OutDir)\sourcemod.2.ep1.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
@@ -617,8 +615,9 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
Optimization="0"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -635,14 +634,13 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot; &quot;Wsock32.lib&quot;"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\sourcemod.2.ep1.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
@@ -702,7 +700,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/MP"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(MMSOURCE17)\core&quot;;&quot;$(MMSOURCE17)\core\sourcehook&quot;"
AdditionalIncludeDirectories="..\;..\systems;..\..\public;..\..\public\sourcepawn;&quot;$(HL2SDK)\public&quot;;&quot;$(HL2SDK)\public\dlls&quot;;&quot;$(HL2SDK)\public\engine&quot;;&quot;$(HL2SDK)\public\mathlib&quot;;&quot;$(HL2SDK)\public\tier0&quot;;&quot;$(HL2SDK)\public\tier1&quot;;&quot;$(HL2SDK)\public\vstdlib&quot;;&quot;$(SOURCEMM16)&quot;;&quot;$(SOURCEMM16)\sourcemm&quot;;&quot;$(SOURCEMM16)\sourcehook&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SOURCEMOD_MM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;SOURCEMOD_BUILD;SM_DEFAULT_THREADER"
RuntimeLibrary="0"
EnableEnhancedInstructionSet="0"
@@ -717,14 +715,13 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot; &quot;Wsock32.lib&quot;"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot; &quot;$(HL2SDK)\lib\public\vstdlib.lib&quot; &quot;$(HL2SDK)\lib\public\mathlib.lib&quot;"
OutputFile="$(OutDir)\sourcemod.2.ep1.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
@@ -864,14 +861,6 @@
RelativePath="..\EventManager.cpp"
>
</File>
<File
RelativePath="..\ExtensionSys.cpp"
>
</File>
<File
RelativePath="..\ForwardSys.cpp"
>
</File>
<File
RelativePath="..\frame_hooks.cpp"
>
@@ -880,30 +869,14 @@
RelativePath="..\GameConfigs.cpp"
>
</File>
<File
RelativePath="..\GameDataFetcher.cpp"
>
</File>
<File
RelativePath="..\HalfLife2.cpp"
>
</File>
<File
RelativePath="..\HandleSys.cpp"
>
</File>
<File
RelativePath="..\LibrarySys.cpp"
>
</File>
<File
RelativePath="..\Logger.cpp"
>
</File>
<File
RelativePath="..\md5.cpp"
>
</File>
<File
RelativePath="..\MemoryUtils.cpp"
>
@@ -928,38 +901,14 @@
RelativePath="..\MenuVoting.cpp"
>
</File>
<File
RelativePath="..\NativeOwner.cpp"
>
</File>
<File
RelativePath="..\NextMap.cpp"
>
</File>
<File
RelativePath="..\PhraseCollection.cpp"
>
</File>
<File
RelativePath="..\PlayerManager.cpp"
>
</File>
<File
RelativePath="..\PluginInfoDatabase.cpp"
>
</File>
<File
RelativePath="..\PluginSys.cpp"
>
</File>
<File
RelativePath="..\Profiler.cpp"
>
</File>
<File
RelativePath="..\ShareSys.cpp"
>
</File>
<File
RelativePath="..\sm_autonatives.cpp"
>
@@ -1074,14 +1023,6 @@
RelativePath="..\EventManager.h"
>
</File>
<File
RelativePath="..\ExtensionSys.h"
>
</File>
<File
RelativePath="..\ForwardSys.h"
>
</File>
<File
RelativePath="..\frame_hooks.h"
>
@@ -1090,30 +1031,14 @@
RelativePath="..\GameConfigs.h"
>
</File>
<File
RelativePath="..\GameDataFetcher.h"
>
</File>
<File
RelativePath="..\HalfLife2.h"
>
</File>
<File
RelativePath="..\HandleSys.h"
>
</File>
<File
RelativePath="..\LibrarySys.h"
>
</File>
<File
RelativePath="..\Logger.h"
>
</File>
<File
RelativePath="..\md5.h"
>
</File>
<File
RelativePath="..\MemoryUtils.h"
>
@@ -1138,38 +1063,14 @@
RelativePath="..\MenuVoting.h"
>
</File>
<File
RelativePath="..\NativeOwner.h"
>
</File>
<File
RelativePath="..\NextMap.h"
>
</File>
<File
RelativePath="..\PhraseCollection.h"
>
</File>
<File
RelativePath="..\PlayerManager.h"
>
</File>
<File
RelativePath="..\PluginInfoDatabase.h"
>
</File>
<File
RelativePath="..\PluginSys.h"
>
</File>
<File
RelativePath="..\Profiler.h"
>
</File>
<File
RelativePath="..\ShareSys.h"
>
</File>
<File
RelativePath="..\sm_autonatives.h"
>
@@ -1331,39 +1232,286 @@
RelativePath="..\..\public\ITimerSystem.h"
>
</File>
<File
RelativePath="..\..\public\ITranslator.h"
>
</File>
<File
RelativePath="..\..\public\IUserMessages.h"
>
</File>
</Filter>
<Filter
Name="Systems"
UniqueIdentifier="{63775418-DF3F-4198-BFB1-738B19EE3EE0}"
>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{7D3AB33D-C1AD-46ee-B505-FEA8B6EF18E4}"
>
<File
RelativePath="..\systems\ExtensionSys.h"
>
</File>
<File
RelativePath="..\systems\ForwardSys.h"
>
</File>
<File
RelativePath="..\systems\HandleSys.h"
>
</File>
<File
RelativePath="..\systems\LibrarySys.h"
>
</File>
<File
RelativePath="..\systems\PluginInfoDatabase.h"
>
</File>
<File
RelativePath="..\systems\PluginSys.h"
>
</File>
<File
RelativePath="..\systems\ShareSys.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{D1864A10-FF5F-4672-A70E-57C9F7486F92}"
>
<File
RelativePath="..\systems\ExtensionSys.cpp"
>
</File>
<File
RelativePath="..\systems\ForwardSys.cpp"
>
</File>
<File
RelativePath="..\systems\HandleSys.cpp"
>
</File>
<File
RelativePath="..\systems\LibrarySys.cpp"
>
</File>
<File
RelativePath="..\systems\PluginInfoDatabase.cpp"
>
</File>
<File
RelativePath="..\systems\PluginSys.cpp"
>
</File>
<File
RelativePath="..\systems\ShareSys.cpp"
>
</File>
</Filter>
</Filter>
<Filter
Name="SourcePawn"
UniqueIdentifier="{C3C3DC6E-E392-4916-B893-7ACB92192DE0}"
>
<File
RelativePath="..\..\public\sourcepawn\sp_file_headers.h"
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{D06F7D18-C940-4200-990B-2D0CF72F91AB}"
>
</File>
<File
RelativePath="..\..\public\sourcepawn\sp_typeutil.h"
<File
RelativePath="..\vm\sp_vm_basecontext.h"
>
</File>
<File
RelativePath="..\vm\sp_vm_engine.h"
>
</File>
<File
RelativePath="..\vm\sp_vm_function.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{605A5261-30CD-4cca-BBE2-23BB190DA44E}"
>
</File>
<File
RelativePath="..\..\public\sourcepawn\sp_vm_api.h"
<File
RelativePath="..\vm\sp_vm_basecontext.cpp"
>
</File>
<File
RelativePath="..\vm\sp_vm_engine.cpp"
>
<FileConfiguration
Name="CrazyDebug - Old Metamod|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SOURCEMM16)\sourcehook&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug - Old Metamod|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SOURCEMM16)\sourcehook&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="Release - Old Metamod|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SOURCEMM16)\sourcehook&quot;"
/>
</FileConfiguration>
<FileConfiguration
Name="CrazyDebug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SOURCEMM16)\sourcehook&quot;"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\vm\sp_vm_function.cpp"
>
</File>
</Filter>
<Filter
Name="SDK"
UniqueIdentifier="{A76160D7-4623-42c7-9587-62049792B924}"
>
</File>
<File
RelativePath="..\..\public\sourcepawn\sp_vm_base.h"
<File
RelativePath="..\..\public\sourcepawn\sp_file_headers.h"
>
</File>
<File
RelativePath="..\..\public\sourcepawn\sp_typeutil.h"
>
</File>
<File
RelativePath="..\..\public\sourcepawn\sp_vm_api.h"
>
</File>
<File
RelativePath="..\..\public\sourcepawn\sp_vm_base.h"
>
</File>
<File
RelativePath="..\..\public\sourcepawn\sp_vm_types.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="zlib"
UniqueIdentifier="{27E223C9-0208-4c7d-BBAA-DE4BF1745020}"
>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{65A17C3B-0B6E-450f-96B8-661D47876D4B}"
>
</File>
<File
RelativePath="..\..\public\sourcepawn\sp_vm_types.h"
<File
RelativePath="..\zlib\crc32.h"
>
</File>
<File
RelativePath="..\zlib\deflate.h"
>
</File>
<File
RelativePath="..\zlib\inffast.h"
>
</File>
<File
RelativePath="..\zlib\inffixed.h"
>
</File>
<File
RelativePath="..\zlib\inflate.h"
>
</File>
<File
RelativePath="..\zlib\inftrees.h"
>
</File>
<File
RelativePath="..\zlib\trees.h"
>
</File>
<File
RelativePath="..\zlib\zconf.h"
>
</File>
<File
RelativePath="..\zlib\zlib.h"
>
</File>
<File
RelativePath="..\zlib\zutil.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{9279E65A-C154-4296-AE23-949EB8C62BEB}"
>
</File>
<File
RelativePath="..\zlib\adler32.c"
>
</File>
<File
RelativePath="..\zlib\compress.c"
>
</File>
<File
RelativePath="..\zlib\crc32.c"
>
</File>
<File
RelativePath="..\zlib\deflate.c"
>
</File>
<File
RelativePath="..\zlib\gzio.c"
>
</File>
<File
RelativePath="..\zlib\infback.c"
>
</File>
<File
RelativePath="..\zlib\inffast.c"
>
</File>
<File
RelativePath="..\zlib\inflate.c"
>
</File>
<File
RelativePath="..\zlib\inftrees.c"
>
</File>
<File
RelativePath="..\zlib\trees.c"
>
</File>
<File
RelativePath="..\zlib\uncompr.c"
>
</File>
<File
RelativePath="..\zlib\zutil.c"
>
</File>
</Filter>
</Filter>
<Filter
Name="HL2SDK"
@@ -1386,10 +1534,6 @@
RelativePath="..\smn_adt_array.cpp"
>
</File>
<File
RelativePath="..\smn_adt_stack.cpp"
>
</File>
<File
RelativePath="..\smn_adt_trie.cpp"
>
@@ -1474,10 +1618,6 @@
RelativePath="..\smn_menus.cpp"
>
</File>
<File
RelativePath="..\smn_nextmap.cpp"
>
</File>
<File
RelativePath="..\smn_player.cpp"
>
-41
View File
@@ -1,41 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sourcemod_mm", "sourcemod_mm.vcproj", "{E39527CD-7CAB-4420-97CC-DA1B93B260BC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
CrazyDebug - Episode 1|Win32 = CrazyDebug - Episode 1|Win32
CrazyDebug - Old Metamod|Win32 = CrazyDebug - Old Metamod|Win32
CrazyDebug - Orange Box|Win32 = CrazyDebug - Orange Box|Win32
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
Release - Episode 1|Win32 = Release - Episode 1|Win32
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
Release - Orange Box|Win32 = Release - Orange Box|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.ActiveCfg = CrazyDebug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Episode 1|Win32.Build.0 = CrazyDebug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Old Metamod|Win32.ActiveCfg = CrazyDebug - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Old Metamod|Win32.Build.0 = CrazyDebug - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box|Win32.ActiveCfg = CrazyDebug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.CrazyDebug - Orange Box|Win32.Build.0 = CrazyDebug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
{E39527CD-7CAB-4420-97CC-DA1B93B260BC}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
File diff suppressed because it is too large Load Diff
+2 -7
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -31,13 +31,8 @@
#include "sm_autonatives.h"
#include "PluginSys.h"
#include "NativeOwner.h"
CNativeOwner g_CoreNatives;
CNativeOwner *g_pCoreNatives = &g_CoreNatives;
void CoreNativesToAdd::OnSourceModAllInitialized()
{
g_CoreNatives.AddNatives(m_NativeList);
g_PluginSys.RegisterNativesFromCore(m_NativeList);
}
+1 -5
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -50,8 +50,4 @@ public:
sp_nativeinfo_t *m_NativeList;
};
class CNativeOwner;
extern CNativeOwner *g_pCoreNatives;
#endif //_INCLUDE_SOURCEMOD_CORE_AUTONATIVES_H_
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+2 -19
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -74,7 +74,6 @@ class SMGlobalClass
friend class SourceModBase;
friend class CoreConfig;
friend class CExtensionManager;
friend class PlayerManager;
public:
SMGlobalClass();
public:
@@ -134,13 +133,6 @@ public:
{
}
/**
* @brief Called when the level has activated.
*/
virtual void OnSourceModLevelActivated()
{
}
/**
* @brief Called when the level ends.
*/
@@ -175,22 +167,13 @@ public:
virtual void OnSourceModIdentityDropped(IdentityToken_t *pToken)
{
}
/**
* @brief Called when the server maxplayers changes
*
* @param newvalue New maxplayers value.
*/
virtual void OnSourceModMaxPlayersChanged(int newvalue)
{
}
private:
SMGlobalClass *m_pGlobalClassNext;
static SMGlobalClass *head;
};
extern ISourcePawnEngine *g_pSourcePawn;
extern ISourcePawnEngine2 *g_pSourcePawn2;
extern IVirtualMachine *g_pVM;
extern IdentityToken_t *g_pCoreIdent;
#include "sm_autonatives.h"
+2 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -30,7 +30,7 @@
*/
#include <string.h>
#include <stdlib.h>
#include <malloc.h>
#include "sm_memtable.h"
BaseMemTable::BaseMemTable(unsigned int init_size)
+1 -6
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -63,11 +63,6 @@ public:
return size;
}
inline unsigned int GetActualMemUsed()
{
return tail;
}
private:
unsigned char *membase;
unsigned int size;
+2 -2
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -33,7 +33,7 @@
#define _INCLUDE_SM_QUEUE_H
#include <new>
#include <stdlib.h>
#include <malloc.h>
#include <sh_stack.h>
using namespace SourceHook;
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+6 -12
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -268,23 +268,17 @@ void RootConsoleMenu::OnRootConsoleCommand(const char *cmdname, const CCommand &
ConsolePrint(" SourceMod was developed by AlliedModders, LLC.");
ConsolePrint(" Development would not have been possible without the following people:");
ConsolePrint(" David \"BAILOPAN\" Anderson, lead developer");
ConsolePrint(" Borja \"faluco\" Ferrer, core developer");
ConsolePrint(" Scott \"Damaged Soul\" Ehlert, core developer");
ConsolePrint(" Matt \"pRED\" Woodrow, core developer");
ConsolePrint(" Michael \"ferret\" McKoy, plugin developer");
ConsolePrint(" Borja \"faluco\" Ferrer, Core developer");
ConsolePrint(" Scott \"Damaged Soul\" Ehlert, Core developer");
ConsolePrint(" Pavol \"PM OnoTo\" Marko, SourceHook developer");
ConsolePrint(" Special thanks to Viper of GameConnect");
ConsolePrint(" Special thanks to Mani of Mani-Admin-Plugin");
ConsolePrint(" http://www.sourcemod.net/");
}
else if (strcmp(cmdname, "version") == 0)
{
} else if (strcmp(cmdname, "version") == 0) {
ConsolePrint(" SourceMod Version Information:");
ConsolePrint(" SourceMod Version: %s", SVN_FULL_VERSION);
ConsolePrint(" SourcePawn Engine: %s (build %s)", g_pSourcePawn2->GetEngineName(), g_pSourcePawn2->GetVersionString());
ConsolePrint(" SourcePawn API: v1 = %d, v2 = %d", g_pSourcePawn->GetEngineAPIVersion(), g_pSourcePawn2->GetAPIVersion());
ConsolePrint(" Compiled on: %s %s", __DATE__, __TIME__);
ConsolePrint(" Build ID: %s", SM_BUILD_UNIQUEID);
ConsolePrint(" JIT Version: %s, %s", g_pVM->GetVMName(), g_pVM->GetVersionString());
ConsolePrint(" JIT Settings: %s", g_pVM->GetCPUOptimizations());
ConsolePrint(" http://www.sourcemod.net/");
}
}
+1 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
+57 -264
View File
@@ -50,6 +50,43 @@
return 0; \
}
size_t CorePlayerTranslate(int client, char *buffer, size_t maxlength, const char *phrase, void **params)
{
Translation pTrans;
TransError err;
err = g_pCorePhrases->GetTranslation(phrase, g_Translator.GetClientLanguage(client), &pTrans);
if (err != Trans_Okay)
{
err = g_pCorePhrases->GetTranslation(phrase, g_Translator.GetServerLanguage(), &pTrans);
if (err != Trans_Okay && g_Translator.GetServerLanguage() != CORELANG_ENGLISH)
{
err = g_pCorePhrases->GetTranslation(phrase, CORELANG_ENGLISH, &pTrans);
}
}
if (err != Trans_Okay)
{
return UTIL_Format(buffer, maxlength, "%s", phrase);
}
return g_Translator.Translate(buffer, maxlength, params, &pTrans);
}
inline bool TryTranslation(CPlugin *pl, const char *key, unsigned int langid, unsigned int langcount, Translation *pTrans)
{
TransError err = Trans_BadLanguage;
CPhraseFile *phrfl;
for (size_t i=0; i<langcount && err!=Trans_Okay; i++)
{
phrfl = g_Translator.GetFileByIndex(pl->GetLangFileByIndex(i));
err = phrfl->GetTranslation(key, langid, pTrans);
}
return (err == Trans_Okay) ? true : false;
}
inline void ReorderTranslationParams(const Translation *pTrans, cell_t *params)
{
cell_t new_params[MAX_TRANSLATE_PARAMS];
@@ -73,13 +110,11 @@ size_t Translate(char *buffer,
*error = false;
Translation pTrans;
CPlugin *pl = (CPlugin *)g_PluginSys.FindPluginByContext(pCtx->GetContext());
size_t langcount = pl->GetLangFileCount();
unsigned int max_params = 0;
IPhraseCollection *pPhrases;
pPhrases = pl->GetPhrases();
try_serverlang:
if (target == SOURCEMOD_SERVER_LANGUAGE)
if (target == LANG_SERVER)
{
langid = g_Translator.GetServerLanguage();
}
@@ -93,16 +128,16 @@ try_serverlang:
goto error_out;
}
if (pPhrases->FindTranslation(key, langid, &pTrans) != Trans_Okay)
if (!TryTranslation(pl, key, langid, langcount, &pTrans))
{
if (target != SOURCEMOD_SERVER_LANGUAGE && langid != g_Translator.GetServerLanguage())
if (target != LANG_SERVER && langid != g_Translator.GetServerLanguage())
{
target = SOURCEMOD_SERVER_LANGUAGE;
target = LANG_SERVER;
goto try_serverlang;
}
else if (langid != SOURCEMOD_LANGUAGE_ENGLISH)
else if (langid != LANGUAGE_ENGLISH)
{
if (pPhrases->FindTranslation(key, SOURCEMOD_LANGUAGE_ENGLISH, &pTrans) != Trans_Okay)
if (!TryTranslation(pl, key, LANGUAGE_ENGLISH, langcount, &pTrans))
{
pCtx->ThrowNativeErrorEx(SP_ERROR_PARAM, "Language phrase \"%s\" not found", key);
goto error_out;
@@ -281,7 +316,7 @@ void AddFloat(char **buf_p, size_t &maxlen, double fval, int width, int prec, in
}
// write the fraction part
if (maxlen && prec)
if (maxlen)
{
*buf++ = '.';
maxlen--;
@@ -540,32 +575,11 @@ void AddHex(char **buf_p, size_t &maxlen, unsigned int val, int width, int flags
*buf_p = buf;
}
bool gnprintf(char *buffer,
size_t maxlen,
const char *format,
IPhraseCollection *pPhrases,
void **params,
unsigned int numparams,
unsigned int &curparam,
size_t *pOutLength,
const char **pFailPhrase)
size_t gnprintf(char *buffer, size_t maxlen, const char *format, void **args)
{
if (!buffer || !maxlen)
{
if (pOutLength != NULL)
{
*pOutLength = 0;
}
return true;
}
if (numparams > MAX_TRANSLATE_PARAMS)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
return 0;
}
int arg = 0;
@@ -654,16 +668,7 @@ reswitch:
{
goto done;
}
if (curparam >= numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
char *c = (char *)params[curparam];
curparam++;
char *c = (char *)args[arg];
*buf_p++ = *c;
llen--;
arg++;
@@ -671,16 +676,7 @@ reswitch:
}
case 'b':
{
if (curparam >= numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
int *value = (int *)params[curparam];
curparam++;
int *value = (int *)args[arg];
AddBinary(&buf_p, llen, *value, width, flags);
arg++;
break;
@@ -688,224 +684,35 @@ reswitch:
case 'd':
case 'i':
{
if (curparam >= numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
int *value = (int *)params[curparam];
curparam++;
int *value = (int *)args[arg];
AddInt(&buf_p, llen, *value, width, flags);
arg++;
break;
}
case 'u':
{
if (curparam >= numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
unsigned int *value = (unsigned int *)params[curparam];
curparam++;
unsigned int *value = (unsigned int *)args[arg];
AddUInt(&buf_p, llen, *value, width, flags);
arg++;
break;
}
case 'f':
{
if (curparam >= numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
float *value = (float *)params[curparam];
curparam++;
float *value = (float *)args[arg];
AddFloat(&buf_p, llen, *value, width, prec, flags);
arg++;
break;
}
case 's':
{
if (curparam >= numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
const char *str = (const char *)params[curparam];
curparam++;
const char *str = (const char *)args[arg];
AddString(&buf_p, llen, str, width, prec);
arg++;
break;
}
case 'T':
case 't':
{
int target;
const char *key;
size_t out_length;
Translation trans;
unsigned int lang_id;
if (curparam >= numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
key = (const char *)(params[curparam]);
curparam++;
if (ch == 'T')
{
if (curparam >= numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
target = *((int *)(params[curparam]));
curparam++;
}
else
{
target = g_Translator.GetGlobalTarget();
}
try_again:
if (target == SOURCEMOD_SERVER_LANGUAGE)
{
lang_id = g_Translator.GetServerLanguage();
}
else if (target >= 1 && target <= g_Players.GetMaxClients())
{
lang_id = g_Translator.GetClientLanguage(target);
}
else
{
lang_id = g_Translator.GetServerLanguage();
}
if (pPhrases == NULL)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = key;
}
return false;
}
if (pPhrases->FindTranslation(key, lang_id, &trans) != Trans_Okay)
{
if (target != SOURCEMOD_SERVER_LANGUAGE && lang_id != g_Translator.GetServerLanguage())
{
target = SOURCEMOD_SERVER_LANGUAGE;
goto try_again;
}
else if (lang_id != SOURCEMOD_LANGUAGE_ENGLISH)
{
if (pPhrases->FindTranslation(key, SOURCEMOD_LANGUAGE_ENGLISH, &trans) != Trans_Okay)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = key;
}
return false;
}
}
else
{
if (pFailPhrase != NULL)
{
*pFailPhrase = key;
}
return false;
}
}
if (trans.fmt_count)
{
unsigned int i;
void *new_params[MAX_TRANSLATE_PARAMS];
if (curparam + trans.fmt_count > numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
/* Copy the array and re-order the stack */
memcpy(new_params, params, sizeof(void *) * numparams);
for (i = 0; i < trans.fmt_count; i++)
{
new_params[i] = const_cast<void *>(params[curparam + trans.fmt_order[i]]);
}
if (!gnprintf(buf_p,
llen,
trans.szPhrase,
pPhrases,
new_params,
numparams,
curparam,
&out_length,
pFailPhrase))
{
return false;
}
}
else
{
if (!gnprintf(buf_p,
llen,
trans.szPhrase,
pPhrases,
params,
numparams,
curparam,
&out_length,
pFailPhrase))
{
return false;
}
}
buf_p += out_length;
llen -= out_length;
break;
}
case 'X':
{
if (curparam >= numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
unsigned int *value = (unsigned int *)params[curparam];
curparam++;
unsigned int *value = (unsigned int *)args[arg];
flags |= UPPERDIGITS;
AddHex(&buf_p, llen, *value, width, flags);
arg++;
@@ -913,16 +720,7 @@ try_again:
}
case 'x':
{
if (curparam >= numparams)
{
if (pFailPhrase != NULL)
{
*pFailPhrase = NULL;
}
return false;
}
unsigned int *value = (unsigned int *)params[curparam];
curparam++;
unsigned int *value = (unsigned int *)args[arg];
AddHex(&buf_p, llen, *value, width, flags);
arg++;
break;
@@ -963,12 +761,7 @@ try_again:
done:
*buf_p = '\0';
if (pOutLength != NULL)
{
*pOutLength = (maxlen - llen - 1);
}
return true;
return (maxlen - llen - 1);
}
size_t atcprintf(char *buffer, size_t maxlen, const char *format, IPluginContext *pCtx, const cell_t *params, int *param)
@@ -1385,7 +1178,7 @@ unsigned int UTIL_ReplaceAll(char *subject, size_t maxlength, const char *search
* NOTE: Do not edit this for the love of god unless you have
* read the test cases and understand the code behind each one.
* While I don't guarantee there aren't mistakes, I do guarantee
* that plugins will end up relying on tiny idiosyncrasies of this
* that plugins will end up relying on tiny idiosyncracies of this
* function, just like they did with AMX Mod X.
*
* There are explicitly more cases than the AMX Mod X version because
+7 -14
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -33,30 +33,23 @@
#define _INCLUDE_SOURCEMOD_STRINGUTIL_H_
#include <math.h>
#include <sp_vm_api.h>
#include <sp_typeutil.h>
#include <ITranslator.h>
#include "sp_vm_api.h"
#include "sp_typeutil.h"
using namespace SourcePawn;
using namespace SourceMod;
#define LANG_SERVER 0
#define IS_STR_FILLED(var) (var[0] != '\0')
size_t atcprintf(char *buffer, size_t maxlen, const char *format, IPluginContext *pCtx, const cell_t *params, int *param);
const char *stristr(const char *str, const char *substr);
unsigned int strncopy(char *dest, const char *src, size_t count);
bool gnprintf(char *buffer,
size_t maxlen,
const char *format,
IPhraseCollection *pPhrases,
void **params,
unsigned int numparams,
unsigned int &curparam,
size_t *pOutLength,
const char **pFailPhrase);
size_t gnprintf(char *buffer, size_t maxlen, const char *format, void **args);
size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...);
size_t UTIL_FormatArgs(char *buffer, size_t maxlength, const char *fmt, va_list ap);
char *sm_strdup(const char *str);
size_t CorePlayerTranslate(int client, char *buffer, size_t maxlength, const char *phrase, void **params);
unsigned int UTIL_ReplaceAll(char *subject, size_t maxlength, const char *search, const char *replace);
char *UTIL_ReplaceEx(char *subject, size_t maxLen, const char *search, size_t searchLen, const char *replace, size_t replaceLen);
char *UTIL_TrimWhitespace(char *str, size_t &len);

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