Commit Graph

118 Commits

Author SHA1 Message Date
David Anderson
5f61876ab6 fixed amb1379 with sweeping changes to the entity stuff. all prop stocks are now natives so they can properly compute everything quickly, as well as do type checks. Get/SetEntDataEnt are deprecated for being sucky, the new 2 versions do more checking and uses better values. lastly, there are functions/parameters for finding types and sizes of property.
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2008-01-13 08:10:25 +00:00
David Anderson
e1bc3234b2 added /MP to compilation settings
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2008-01-07 06:58:43 +00:00
David Anderson
d3a22aeff7 added amb1262 - adt_trie
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2007-12-10 05:14:37 +00:00
David Anderson
6ecfa76b01 committed vcproj changes left around
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2007-12-02 05:33:57 +00:00
David Anderson
a8ecd7fea4 - added beefy new ReadMapList() native
- admin menu now uses ReadMapList()
- added UTIL_TrimWhitespace() to stringutils
- moved GetFileTime() implementation to ILibrarySys
- cleaned up sorting include a bit
- removed adminmenu_maplist.ini, since it's specified by maplists.cfg
- added maplists.cfg

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2007-12-02 02:10:37 +00:00
David Anderson
796d9b2de8 - added new system for detecting convar/concmd removals in one nice place
- convar code overhaul - reorganized handle contents to make removal easier

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2007-10-16 01:17:08 +00:00
David Anderson
60d8e4f248 overhaul of the vsp listening code
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2007-10-15 22:15:22 +00:00
David Anderson
7a74c92167 various build fixes and vcproj changes
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2007-10-14 18:53:29 +00:00
David Anderson
7a4fe8aaa4 added env vars to orig builds
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2007-10-14 01:09:40 +00:00
David Anderson
d03488e45b initial change of build process, part 1
fixed cvar linking issue
broke the build even better

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2007-10-14 00:48:55 +00:00
Borja Ferrer
b7d9d487cc ported SM's core to Orange Box
build is broken now in purpose

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2007-10-14 00:04:21 +00:00
David Anderson
0f45f8b5ee - added timeleft functionality to cstrike extension
- finalized timeleft api once again (i hope)
- added weapon slot definitions to cstrike.inc
- bumped timer API

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2007-09-23 19:33:19 +00:00
David Anderson
7e3b07a594 updated windows build
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2007-09-14 03:08:06 +00:00
David Anderson
2920ba897c - moved gameframe hook to timersys
- rewrote simulation algorithm
- various internal improvements to timer
- removed the unused parameter to GetTickedTime()

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2007-09-12 22:46:00 +00:00
David Anderson
017da078ef header movement #1 - reduced usage of TextParsers.h
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2007-09-11 15:10:18 +00:00
Borja Ferrer
93581bb296 enabled SSE code in all dlls
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2007-09-10 22:28:22 +00:00
Borja Ferrer
2ff0469648 added amb858 and amb924, some new KV natives
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2007-09-10 18:03:06 +00:00
David Anderson
db3b9c2fa1 added amb923 - CheckCommandAccess() changes
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2007-09-07 02:20:08 +00:00
David Anderson
784370e24d hugely experimental templated trie, will be used soon
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2007-08-29 02:37:59 +00:00
David Anderson
e980160d12 added windows support for crc32
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2007-08-11 21:24:00 +00:00
David Anderson
6d60bd8de2 - massive overhaul of the voting subsystem
- NOTE: menu API compatibility was COMPLETELY broken for C++!
- cleaned up various aspects of the menu API
- implemented new extended vote results callback
- extended the debug reporter a tiny bit

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2007-08-08 02:27:10 +00:00
David Anderson
38ddbb37b9 updated more header files (mostly internal now)
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2007-08-01 02:12:47 +00:00
David Anderson
8fa974961c initial import of adt array natives for amb576
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2007-07-24 01:18:28 +00:00
David Anderson
68901b71d2 added craaaaazy debugger so we can get full minidumps
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2007-07-14 17:36:11 +00:00
David Anderson
b13e48ae0b added threader to core (not used yet)
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2007-07-09 16:10:23 +00:00
David Anderson
de2db4670f fixed windows build
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2007-07-08 19:02:27 +00:00
David Anderson
c1190fe89d added vector stuff
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2007-07-08 17:33:10 +00:00
David Anderson
b649d60cb0 - added IADTFactory for sdktools
- updated sample extension and sdktools sdks

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2007-06-30 16:43:11 +00:00
David Anderson
1e1992482f finally exposed IGameHelpers interface
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2007-06-17 04:04:17 +00:00
David Anderson
63c5d05747 added profiler (windows only for now) and a benchmark script
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2007-06-07 07:29:55 +00:00
David Anderson
c843825e71 - added experimental (so far) support for SourceMod chat triggers
- added ReplyToCommand() for replying to triggers nicely

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2007-06-06 22:16:15 +00:00
David Anderson
2ee18824e9 added vote functionality
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2007-06-05 16:44:19 +00:00
David Anderson
e334e5f7e7 -initial import of database natives + config
-initial import of completed database layer
-CreateIdentity now requires a non-optional second pointer.  This breaks backwards compatibility for CreateIdentity(), however, this is not a function extension authors are supposed to be calling

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2007-06-01 02:30:29 +00:00
Scott Ehlert
d48e1f358e Disabled RTTI in all MSVC project files - this has the side effect of reducing the size of some Windows binaries
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2007-05-30 04:54:35 +00:00
David Anderson
49369d07bc redid API yet again - IMenuHandler is now bound to an IBaseMenu instance
implemented MOST natives
removed broadcasting/voting handlers for the time being
fixed a crash bug in basecontext when i didn't obey the api
moved radio displays to a caching stack

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2007-05-14 04:46:06 +00:00
David Anderson
94c0783d5c initial import of radio message - UNTESTED, DO NOT EVEN TRY LOL
added supported mods for radio messages into core gameconf
various internal fixes/improvements for menus

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2007-05-13 05:51:30 +00:00
David Anderson
d7b2f9a721 behold with your eyes and view upon what are MENUS
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2007-05-12 23:45:52 +00:00
Scott Ehlert
ec13f1b998 Fixed an issue where unloading and then reloading a plugin that creates convars would make it's convar list blank
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2007-05-09 20:14:56 +00:00
Borja Ferrer
b0e21c9da0 added game config file natives
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2007-04-22 18:25:10 +00:00
Scott Ehlert
efa6067669 Basic signature scanning has arrived!
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2007-04-20 18:32:33 +00:00
Borja Ferrer
21923d7871 added datamap property offset native
added clientofuserid native for fast userid to client id translation
fixed a memory leek (some tries weren't being deleted)
added createdialog native
added 2 million inetchannelinfo wrappers

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2007-04-12 00:45:53 +00:00
Scott Ehlert
e677d5d5de Various things:
- Fixed inline translations when using %T
- "Improved" caching of server language
- Renamed Translator::GetServerLanguageCode() to GetServerLanguage()
- Added some more comments to sm_globals.h
- Natives folder in project file mysteriously was moved inside Interfaces, so moved it back o_O
- DS hates empty if statements :o

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2007-04-05 10:55:40 +00:00
David Anderson
7263533fe5 initial import of skeletal DBI code
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2007-04-05 07:08:39 +00:00
Scott Ehlert
ddfe6d84d6 Ugh, initial import of core config file stuff
Warning: This is positively terrible code.
It works, but needs A LOT of work still :\

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2007-04-05 03:02:00 +00:00
Borja Ferrer
08ec195e27 initial implementation of KV natives
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2007-03-25 20:20:43 +00:00
Scott Ehlert
5fa53bfc68 Dear me, I should have committed this long ago...
1) Added natives to create and manipulate global and private forward
2) Added natives to call forwards and functions
3) Added an IChanageableForward::RemoveFunction overload for convenience or something
4) Added test suite plugins for functions and forwards
5) Some random touch-ups to some include files

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2007-03-16 06:54:24 +00:00
Borja Ferrer
971cb8f7e7 implemented timer natives
fixed some design issues in the timer manager

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2007-03-14 11:34:03 +00:00
David Anderson
7c06d89b00 initial import of dynamic native code for both the JIT and plugins
note: dependency resolution is not done yet!

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2007-03-12 07:08:05 +00:00
Borja Ferrer
f78b3fa086 rewrite of user messages
fixed possible iterator corruption

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2007-03-11 03:04:39 +00:00
David Anderson
5b1f1d19c1 part 2 of singleton renaming
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rename : core/CGameConfigs.cpp => core/GameConfigs.cpp
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2007-03-10 21:26:04 +00:00