- added timeleft functionality to cstrike extension
- finalized timeleft api once again (i hope) - added weapon slot definitions to cstrike.inc - bumped timer API --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401465
This commit is contained in:
parent
980a8fba7b
commit
0f45f8b5ee
@ -39,9 +39,10 @@ SH_DECL_HOOK2_void(ICvar, CallGlobalChangeCallback, SH_NOATTRIB, false, ConVar *
|
||||
|
||||
TimerSystem g_Timers;
|
||||
float g_fUniversalTime = 0.0f;
|
||||
float g_fMapStartTime = 0.0f;
|
||||
float g_fGameStartTime = 0.0f; /* Game game start time, non-universal */
|
||||
const float *g_pUniversalTime = &g_fUniversalTime;
|
||||
ConVar *mp_timelimit = NULL;
|
||||
int g_TimeLeftMode = 0;
|
||||
|
||||
ConVar sm_time_adjustment("sm_time_adjustment", "0", 0, "Adjusts the server time in seconds");
|
||||
|
||||
@ -70,6 +71,11 @@ public:
|
||||
m_bInUse = false;
|
||||
}
|
||||
|
||||
void OnSourceModLevelChange(const char *mapName)
|
||||
{
|
||||
g_fGameStartTime = 0.0f;
|
||||
}
|
||||
|
||||
int GetMapTimeLimit()
|
||||
{
|
||||
return mp_timelimit->GetInt();
|
||||
@ -88,18 +94,6 @@ public:
|
||||
m_bInUse = enabled;
|
||||
}
|
||||
|
||||
bool GetMapTimeLeft(int *time_left)
|
||||
{
|
||||
if (GetMapTimeLimit() == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
*time_left = (int)((g_fMapStartTime + mp_timelimit->GetInt() * 60.0f) - g_fUniversalTime);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ExtendMapTimeLimit(int extra_time)
|
||||
{
|
||||
extra_time /= 60;
|
||||
@ -176,6 +170,7 @@ void TimerSystem::OnSourceModAllInitialized()
|
||||
{
|
||||
g_ShareSys.AddInterface(NULL, this);
|
||||
m_pOnGameFrame = g_Forwards.CreateForward("OnGameFrame", ET_Ignore, 0, NULL);
|
||||
m_pOnMapTimeLeftChanged = g_Forwards.CreateForward("OnMapTimeLeftChanged", ET_Ignore, 0, NULL);
|
||||
}
|
||||
|
||||
void TimerSystem::OnSourceModGameInitialized()
|
||||
@ -192,6 +187,7 @@ void TimerSystem::OnSourceModShutdown()
|
||||
{
|
||||
SetMapTimer(NULL);
|
||||
g_Forwards.ReleaseForward(m_pOnGameFrame);
|
||||
g_Forwards.ReleaseForward(m_pOnMapTimeLeftChanged);
|
||||
}
|
||||
|
||||
void TimerSystem::OnSourceModLevelChange(const char *mapName)
|
||||
@ -216,11 +212,7 @@ void TimerSystem::GameFrame(bool simulating)
|
||||
}
|
||||
|
||||
m_fLastTickedTime = gpGlobals->curtime;
|
||||
if (!m_bHasMapTickedYet)
|
||||
{
|
||||
g_fMapStartTime = g_fUniversalTime;
|
||||
m_bHasMapTickedYet = true;
|
||||
}
|
||||
m_bHasMapTickedYet = true;
|
||||
|
||||
if (g_fUniversalTime - m_LastExecTime >= 0.1)
|
||||
{
|
||||
@ -443,10 +435,28 @@ IMapTimer *TimerSystem::GetMapTimer()
|
||||
|
||||
void TimerSystem::MapTimeLeftChanged()
|
||||
{
|
||||
m_pOnMapTimeLeftChanged->Execute(NULL);
|
||||
}
|
||||
|
||||
void TimerSystem::NotifyOfGameStart(float offset)
|
||||
{
|
||||
g_fGameStartTime = gpGlobals->curtime + offset;
|
||||
}
|
||||
|
||||
float TimerSystem::GetTickedTime()
|
||||
{
|
||||
return g_fUniversalTime;
|
||||
}
|
||||
|
||||
bool TimerSystem::GetMapTimeLeft(float *time_left)
|
||||
{
|
||||
int time_limit;
|
||||
if (!m_pMapTimer || (time_limit = m_pMapTimer->GetMapTimeLimit()) < 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
*time_left = (g_fGameStartTime + time_limit * 60.0f) - gpGlobals->curtime;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -77,6 +77,8 @@ public: //ITimerSystem
|
||||
void MapTimeLeftChanged();
|
||||
IMapTimer *SetMapTimer(IMapTimer *pTimer);
|
||||
float GetTickedTime();
|
||||
void NotifyOfGameStart(float offset /* = 0.0f */);
|
||||
bool GetMapTimeLeft(float *pTime);
|
||||
public:
|
||||
void RunFrame();
|
||||
void MapChange(bool real_mapchange);
|
||||
@ -96,12 +98,14 @@ private:
|
||||
*/
|
||||
|
||||
IForward *m_pOnGameFrame;
|
||||
IForward *m_pOnMapTimeLeftChanged;
|
||||
};
|
||||
|
||||
time_t GetAdjustedTime(time_t *buf = NULL);
|
||||
|
||||
extern const float *g_pUniversalTime;
|
||||
extern TimerSystem g_Timers;
|
||||
extern int g_TimeLeftMode;
|
||||
|
||||
#endif //_INCLUDE_SOURCEMOD_CTIMERSYS_H_
|
||||
|
||||
|
@ -298,6 +298,24 @@
|
||||
<File
|
||||
RelativePath="..\Database.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ExpandAttributedSource="true"
|
||||
AssemblerOutput="4"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="CrazyDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ExpandAttributedSource="false"
|
||||
AssemblerOutput="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\DebugReporter.cpp"
|
||||
|
@ -260,23 +260,21 @@ static cell_t smn_GetTickedTime(IPluginContext *pContext, const cell_t *params)
|
||||
|
||||
static cell_t smn_GetMapTimeLeft(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
IMapTimer *pMapTimer = g_Timers.GetMapTimer();
|
||||
|
||||
if (!pMapTimer)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
cell_t *addr;
|
||||
pContext->LocalToPhysAddr(params[1], &addr);
|
||||
|
||||
int time_left;
|
||||
if (!pMapTimer->GetMapTimeLeft(&time_left))
|
||||
float time_left;
|
||||
int int_time;
|
||||
if (!g_Timers.GetMapTimeLeft(&time_left))
|
||||
{
|
||||
time_left = -1;
|
||||
int_time = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
int_time = (int)time_left;
|
||||
}
|
||||
|
||||
*addr = time_left;
|
||||
*addr = int_time;
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -312,6 +310,11 @@ static cell_t smn_ExtendMapTimeLimit(IPluginContext *pContext, const cell_t *par
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell_t smn_IsServerTicking(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
return (gpGlobals->frametime > 0.0f) ? 1 : 0;
|
||||
}
|
||||
|
||||
REGISTER_NATIVES(timernatives)
|
||||
{
|
||||
{"CreateTimer", smn_CreateTimer},
|
||||
@ -321,5 +324,6 @@ REGISTER_NATIVES(timernatives)
|
||||
{"GetMapTimeLeft", smn_GetMapTimeLeft},
|
||||
{"GetMapTimeLimit", smn_GetMapTimeLimit},
|
||||
{"ExtendMapTimeLimit", smn_ExtendMapTimeLimit},
|
||||
{"IsServerTicking", smn_IsServerTicking},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
@ -31,15 +31,20 @@
|
||||
|
||||
#include "extension.h"
|
||||
#include "RegNatives.h"
|
||||
#include "timeleft.h"
|
||||
|
||||
/**
|
||||
* @file extension.cpp
|
||||
* @brief Implement extension code here.
|
||||
*/
|
||||
|
||||
SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
|
||||
|
||||
CStrike g_CStrike; /**< Global singleton for extension's main interface */
|
||||
IBinTools *g_pBinTools = NULL;
|
||||
IGameConfig *g_pGameConf = NULL;
|
||||
IGameEventManager2 *gameevents = NULL;
|
||||
bool hooked_everything = false;
|
||||
|
||||
SMEXT_LINK(&g_CStrike);
|
||||
|
||||
@ -49,8 +54,13 @@ bool CStrike::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
||||
{
|
||||
sharesys->AddDependency(myself, "bintools.ext", true, true);
|
||||
|
||||
if (!gameconfs->LoadGameConfigFile("sm-cstrike.games", &g_pGameConf, error, maxlength))
|
||||
char conf_error[255];
|
||||
if (!gameconfs->LoadGameConfigFile("sm-cstrike.games", &g_pGameConf, conf_error, sizeof(conf_error)))
|
||||
{
|
||||
if (error)
|
||||
{
|
||||
snprintf(error, maxlength, "Could not read sm-cstrike.games.txt: %s", conf_error);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -59,14 +69,33 @@ bool CStrike::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CStrike::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
|
||||
{
|
||||
GET_V_IFACE_CURRENT(engineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
|
||||
GET_V_IFACE_CURRENT(engineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CStrike::SDK_OnUnload()
|
||||
{
|
||||
if (hooked_everything)
|
||||
{
|
||||
gameevents->RemoveListener(&g_TimeLeftEvents);
|
||||
SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, &g_TimeLeftEvents, &TimeLeftEvents::LevelInit, true);
|
||||
hooked_everything = false;
|
||||
}
|
||||
g_RegNatives.UnregisterAll();
|
||||
gameconfs->CloseGameConfigFile(g_pGameConf);
|
||||
}
|
||||
|
||||
void CStrike::SDK_OnAllLoaded()
|
||||
{
|
||||
gameevents->AddListener(&g_TimeLeftEvents, "round_start", true);
|
||||
gameevents->AddListener(&g_TimeLeftEvents, "round_end", true);
|
||||
SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, &g_TimeLeftEvents, &TimeLeftEvents::LevelInit, true);
|
||||
hooked_everything = true;
|
||||
|
||||
SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
|
||||
}
|
||||
|
||||
|
@ -94,7 +94,7 @@ public:
|
||||
* @param late Whether or not Metamod considers this a late load.
|
||||
* @return True to succeed, false to fail.
|
||||
*/
|
||||
//virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
|
||||
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
|
||||
|
||||
/**
|
||||
* @brief Called when Metamod is detaching, after the extension version is called.
|
||||
|
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8,00"
|
||||
Version="8.00"
|
||||
Name="cstrike"
|
||||
ProjectGUID="{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
|
||||
RootNamespace="cstrike"
|
||||
@ -40,7 +40,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -196,6 +196,10 @@
|
||||
RelativePath="..\RegNatives.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\timeleft.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
@ -210,12 +214,20 @@
|
||||
RelativePath="..\RegNatives.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\timeleft.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\version.rc"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="SourceMod SDK"
|
||||
|
@ -37,10 +37,12 @@
|
||||
* @brief Contains macros for configuring basic extension information.
|
||||
*/
|
||||
|
||||
#include "svn_version.h"
|
||||
|
||||
/* Basic information exposed publicly */
|
||||
#define SMEXT_CONF_NAME "CS:S Tools"
|
||||
#define SMEXT_CONF_DESCRIPTION "CS:S extended functionality"
|
||||
#define SMEXT_CONF_VERSION "99.0.0.0" //:TODO:
|
||||
#define SMEXT_CONF_VERSION SVN_FULL_VERSION
|
||||
#define SMEXT_CONF_AUTHOR "AlliedModders"
|
||||
#define SMEXT_CONF_URL "http://www.sourcemod.net/"
|
||||
#define SMEXT_CONF_LOGTAG "CSTRIKE"
|
||||
@ -66,7 +68,7 @@
|
||||
#define SMEXT_ENABLE_GAMECONF
|
||||
//#define SMEXT_ENABLE_MEMUTILS
|
||||
//#define SMEXT_ENABLE_GAMEHELPERS
|
||||
//#define SMEXT_ENABLE_TIMERSYS
|
||||
#define SMEXT_ENABLE_TIMERSYS
|
||||
//#define SMEXT_ENABLE_THREADER
|
||||
//#define SMEXT_ENABLE_LIBSYS
|
||||
|
||||
|
42
extensions/cstrike/svn_version.h
Normal file
42
extensions/cstrike/svn_version.h
Normal file
@ -0,0 +1,42 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod SDKTools Extension
|
||||
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id: svn_version.h 1336 2007-08-15 06:19:30Z damagedsoul $
|
||||
*/
|
||||
|
||||
/**
|
||||
* Autogenerated by build scripts
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_SDKTOOLS_VERSION_H_
|
||||
#define _INCLUDE_SDKTOOLS_VERSION_H_
|
||||
|
||||
#define SVN_FULL_VERSION "1.0.0.1336"
|
||||
#define SVN_FILE_VERSION 1,0,0,1336
|
||||
|
||||
#endif //_INCLUDE_SDKTOOLS_VERSION_H_
|
42
extensions/cstrike/svn_version.tpl
Normal file
42
extensions/cstrike/svn_version.tpl
Normal file
@ -0,0 +1,42 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod SDKTools Extension
|
||||
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
/**
|
||||
* Autogenerated by build scripts
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_SDKTOOLS_VERSION_H_
|
||||
#define _INCLUDE_SDKTOOLS_VERSION_H_
|
||||
|
||||
#define SVN_FULL_VERSION "$PMAJOR$.$PMINOR$.$PREVISION$.$LOCAL_BUILD$"
|
||||
#define SVN_FILE_VERSION $PMAJOR$,$PMINOR$,$PREVISION$,$LOCAL_BUILD$
|
||||
|
||||
#endif //_INCLUDE_SDKTOOLS_VERSION_H_
|
43
extensions/cstrike/timeleft.cpp
Normal file
43
extensions/cstrike/timeleft.cpp
Normal file
@ -0,0 +1,43 @@
|
||||
#include "extension.h"
|
||||
#include "timeleft.h"
|
||||
|
||||
TimeLeftEvents g_TimeLeftEvents;
|
||||
bool get_new_timeleft_offset = false;
|
||||
bool round_end_found = false;
|
||||
|
||||
bool TimeLeftEvents::LevelInit(char const *pMapName,
|
||||
char const *pMapEntities,
|
||||
char const *pOldLevel,
|
||||
char const *pLandmarkName,
|
||||
bool loadGame,
|
||||
bool background)
|
||||
{
|
||||
round_end_found = true;
|
||||
get_new_timeleft_offset = false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void TimeLeftEvents::FireGameEvent(IGameEvent *event)
|
||||
{
|
||||
const char *name = event->GetName();
|
||||
|
||||
if (strcmp(name, "round_start") == 0)
|
||||
{
|
||||
if (get_new_timeleft_offset || !round_end_found)
|
||||
{
|
||||
get_new_timeleft_offset = false;
|
||||
timersys->NotifyOfGameStart();
|
||||
timersys->MapTimeLeftChanged();
|
||||
}
|
||||
round_end_found = false;
|
||||
}
|
||||
else if (strcmp(name, "round_end") == 0)
|
||||
{
|
||||
if (event->GetInt("reason") == 16)
|
||||
{
|
||||
get_new_timeleft_offset = true;
|
||||
}
|
||||
round_end_found = true;
|
||||
}
|
||||
}
|
17
extensions/cstrike/timeleft.h
Normal file
17
extensions/cstrike/timeleft.h
Normal file
@ -0,0 +1,17 @@
|
||||
#ifndef _INCLUDE_SOURCEMOD_CSTRIKE_EVENTS_H_
|
||||
#define _INCLUDE_SOURCEMOD_CSTRIKE_EVENTS_H_
|
||||
|
||||
#include <edict.h>
|
||||
#include <igameevents.h>
|
||||
|
||||
class TimeLeftEvents : public IGameEventListener2
|
||||
{
|
||||
public:
|
||||
bool LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background);
|
||||
virtual void FireGameEvent(IGameEvent *event);
|
||||
};
|
||||
|
||||
extern TimeLeftEvents g_TimeLeftEvents;
|
||||
|
||||
#endif //_INCLUDE_SOURCEMOD_CSTRIKE_EVENTS_H_
|
||||
|
104
extensions/cstrike/version.rc
Normal file
104
extensions/cstrike/version.rc
Normal file
@ -0,0 +1,104 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
//#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "winres.h"
|
||||
|
||||
#include "svn_version.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Version
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION SVN_FILE_VERSION
|
||||
PRODUCTVERSION SVN_FILE_VERSION
|
||||
FILEFLAGSMASK 0x17L
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS 0x4L
|
||||
FILETYPE 0x2L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "000004b0"
|
||||
BEGIN
|
||||
VALUE "Comments", "SourceMod CS:S Extension"
|
||||
VALUE "FileDescription", "SourceMod CS:S Extension"
|
||||
VALUE "FileVersion", SVN_FULL_VERSION
|
||||
VALUE "InternalName", "SourceMod CS:S Extension"
|
||||
VALUE "LegalCopyright", "Copyright (c) 2004-2007, AlliedModders LLC"
|
||||
VALUE "OriginalFilename", "game.cstrike.ext.dll"
|
||||
VALUE "ProductName", "SourceMod CS:S Extension"
|
||||
VALUE "ProductVersion", SVN_FULL_VERSION
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x0, 1200
|
||||
END
|
||||
END
|
||||
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""winres.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
@ -39,8 +39,13 @@
|
||||
|
||||
#define CS_TEAM_NONE 0 /**< No team yet. */
|
||||
#define CS_TEAM_SPECTATOR 1 /**< Spectators. */
|
||||
#define CS_TEAM_T 2 /**< Terrorists. */
|
||||
#define CS_TEAM_CT 3 /**< Counter-Terrorists. */
|
||||
#define CS_TEAM_T 2 /**< Terrorists. */
|
||||
#define CS_TEAM_CT 3 /**< Counter-Terrorists. */
|
||||
|
||||
#define CS_SLOT_PRIMARY 0 /**< Primary weapon slot. */
|
||||
#define CS_SLOT_SECONDARY 1 /**< Secondary weapon slot. */
|
||||
#define CS_SLOT_GRENADE 3 /**< Grenade slot (will only return one grenade). */
|
||||
#define CS_SLOT_C4 4 /**< C4 slot. */
|
||||
|
||||
/**
|
||||
* Respawns a player.
|
||||
@ -67,7 +72,7 @@ native CS_SwitchTeam(client, team);
|
||||
public Extension:__ext_cstrike =
|
||||
{
|
||||
name = "CStrike",
|
||||
file = "game.cstrike.ext",
|
||||
file = "games/game.cstrike.ext",
|
||||
#if defined AUTOLOAD_EXTENSIONS
|
||||
autoload = 1,
|
||||
#else
|
||||
@ -78,4 +83,4 @@ public Extension:__ext_cstrike =
|
||||
#else
|
||||
required = 0,
|
||||
#endif
|
||||
};
|
||||
};
|
||||
|
@ -160,6 +160,17 @@ native bool:ExtendMapTimeLimit(time);
|
||||
*/
|
||||
forward OnMapTimeLeftChanged();
|
||||
|
||||
/**
|
||||
* Returns whether or not the server is processing frames or not.
|
||||
*
|
||||
* The server does not process frames until at least one client joins the game.
|
||||
* Once the first player has in, even if that player, leaves, the server's
|
||||
* timers and entities will work.
|
||||
*
|
||||
* @return True if the server is ticking, false otherwise.
|
||||
*/
|
||||
native bool:IsServerProcessing();
|
||||
|
||||
/**
|
||||
* Creates a timer associated with a new data pack, and returns the datapack.
|
||||
* @note The datapack is automatically freed when the timer ends.
|
||||
|
@ -42,7 +42,7 @@
|
||||
#include <IForwardSys.h>
|
||||
|
||||
#define SMINTERFACE_TIMERSYS_NAME "ITimerSys"
|
||||
#define SMINTERFACE_TIMERSYS_VERSION 1
|
||||
#define SMINTERFACE_TIMERSYS_VERSION 3
|
||||
|
||||
namespace SourceMod
|
||||
{
|
||||
@ -62,15 +62,6 @@ namespace SourceMod
|
||||
*/
|
||||
virtual int GetMapTimeLimit() =0;
|
||||
|
||||
/**
|
||||
* Returns how much time is left in the map.
|
||||
*
|
||||
* @param time_left Pointer to store time, in seconds.
|
||||
* @return True if there is a time limit, false
|
||||
* if the time limit is 0.
|
||||
*/
|
||||
virtual bool GetMapTimeLeft(int *time_left) =0;
|
||||
|
||||
/**
|
||||
* Extends the map limit (either positively or negatively) in seconds.
|
||||
*
|
||||
@ -194,6 +185,23 @@ namespace SourceMod
|
||||
* @return Universal ticked time.
|
||||
*/
|
||||
virtual float GetTickedTime() =0;
|
||||
|
||||
/**
|
||||
* @brief Notification that the "starting point" in the game has has
|
||||
* changed. This does not invoke MapTimeLeftChanged() automatically.
|
||||
*
|
||||
* @param offset Optional offset to add to the new time.
|
||||
*/
|
||||
virtual void NotifyOfGameStart(float offset = 0.0f) =0;
|
||||
|
||||
/**
|
||||
* @brief Returns the time left in the map.
|
||||
*
|
||||
* @param pTime Pointer to store time left, in seconds.
|
||||
* @return True on success, false if there no time limit
|
||||
* or if the time limit could not be determined.
|
||||
*/
|
||||
virtual bool GetMapTimeLeft(float *pTime) =0;
|
||||
};
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user