added vector stuff
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401075
This commit is contained in:
parent
4217bc18e6
commit
c1190fe89d
@ -29,7 +29,7 @@ OBJECTS += smn_admin.cpp smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
|
||||
smn_datapacks.cpp smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
|
||||
smn_filesystem.cpp smn_float.cpp smn_functions.cpp smn_gameconfigs.cpp smn_halflife.cpp smn_handles.cpp smn_keyvalues.cpp \
|
||||
smn_lang.cpp smn_player.cpp smn_string.cpp smn_sorting.cpp smn_textparse.cpp smn_timers.cpp \
|
||||
smn_usermsgs.cpp smn_menus.cpp smn_database.cpp
|
||||
smn_usermsgs.cpp smn_menus.cpp smn_database.cpp smn_vector.cpp
|
||||
OBJECTS += systems/ExtensionSys.cpp systems/ForwardSys.cpp systems/HandleSys.cpp \
|
||||
systems/LibrarySys.cpp systems/PluginInfoDatabase.cpp systems/PluginSys.cpp \
|
||||
systems/ShareSys.cpp vm/sp_vm_basecontext.cpp vm/sp_vm_engine.cpp \
|
||||
@ -38,7 +38,7 @@ OBJECTS_C = zlib/adler32.c zlib/compress.c zlib/crc32.c zlib/deflate.c zlib/gzio
|
||||
zlib/infback.c zlib/inffast.c zlib/inflate.c zlib/inftrees.c zlib/trees.c \
|
||||
zlib/uncompr.c zlib/zutil.c
|
||||
|
||||
LINK = $(HL2LIB)/tier1_i486.a vstdlib_i486.so tier0_i486.so -static-libgcc
|
||||
LINK = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so tier0_i486.so -static-libgcc
|
||||
|
||||
INCLUDE = -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/dlls -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
|
||||
-I$(HL2PUB)/vstdlib -I$(HL2SDK)/tier1 -I$(SMM_TRUNK) -I$(SMM_TRUNK)/sourcehook -I$(SMM_TRUNK)/sourcemm \
|
||||
|
@ -62,7 +62,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="tier0.lib tier1.lib vstdlib.lib"
|
||||
AdditionalDependencies="tier0.lib tier1.lib vstdlib.lib mathlib.lib"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
@ -894,12 +894,20 @@
|
||||
RelativePath="..\smn_usermsgs.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\smn_vector.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resources"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
|
||||
UniqueIdentifier="{2A750240-7C10-455f-A900-B9A9D362356C}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\Makefile"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\version.rc"
|
||||
>
|
||||
|
178
core/smn_vector.cpp
Normal file
178
core/smn_vector.cpp
Normal file
@ -0,0 +1,178 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ===============================================================
|
||||
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* ===============================================================
|
||||
*
|
||||
* This file is not open source and may not be copied without explicit
|
||||
* written permission of AlliedModders LLC. This file may not be redistributed
|
||||
* in whole or significant part.
|
||||
* For information, see LICENSE.txt or http://www.sourcemod.net/license.php
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#include "sm_globals.h"
|
||||
#include <vector.h>
|
||||
#include <mathlib.h>
|
||||
|
||||
#define SET_VECTOR(addr, vec) \
|
||||
addr[0] = vec.x; \
|
||||
addr[1] = vec.y; \
|
||||
addr[2] = vec.z;
|
||||
|
||||
static cell_t GetVectorLength(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
cell_t *addr;
|
||||
|
||||
pContext->LocalToPhysAddr(params[1], &addr);
|
||||
|
||||
Vector source(sp_ctof(addr[0]), sp_ctof(addr[1]), sp_ctof(addr[2]));
|
||||
|
||||
if (!params[2])
|
||||
{
|
||||
return sp_ftoc(source.Length());
|
||||
} else {
|
||||
return sp_ftoc(source.LengthSqr());
|
||||
}
|
||||
}
|
||||
|
||||
static cell_t GetVectorDistance(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
cell_t *addr1, *addr2;
|
||||
|
||||
pContext->LocalToPhysAddr(params[1], &addr1);
|
||||
pContext->LocalToPhysAddr(params[2], &addr2);
|
||||
|
||||
Vector source(sp_ctof(addr1[0]), sp_ctof(addr1[1]), sp_ctof(addr1[2]));
|
||||
Vector dest(sp_ctof(addr2[0]), sp_ctof(addr2[1]), sp_ctof(addr2[2]));
|
||||
|
||||
if (!params[3])
|
||||
{
|
||||
return sp_ftoc(source.DistTo(dest));
|
||||
} else {
|
||||
return sp_ftoc(source.DistToSqr(dest));
|
||||
}
|
||||
}
|
||||
|
||||
static cell_t GetVectorDotProduct(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
cell_t *addr1, *addr2;
|
||||
|
||||
pContext->LocalToPhysAddr(params[1], &addr1);
|
||||
pContext->LocalToPhysAddr(params[2], &addr2);
|
||||
|
||||
Vector source(sp_ctof(addr1[0]), sp_ctof(addr1[1]), sp_ctof(addr1[2]));
|
||||
Vector dest(sp_ctof(addr2[0]), sp_ctof(addr2[1]), sp_ctof(addr2[2]));
|
||||
|
||||
return sp_ftoc(source.Dot(dest));
|
||||
}
|
||||
|
||||
static cell_t GetVectorCrossProduct(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
cell_t *addr1, *addr2, *set;
|
||||
|
||||
pContext->LocalToPhysAddr(params[1], &addr1);
|
||||
pContext->LocalToPhysAddr(params[2], &addr2);
|
||||
pContext->LocalToPhysAddr(params[3], &set);
|
||||
|
||||
Vector vec1(sp_ctof(addr1[0]), sp_ctof(addr1[1]), sp_ctof(addr1[2]));
|
||||
Vector vec2(sp_ctof(addr2[0]), sp_ctof(addr2[1]), sp_ctof(addr2[2]));
|
||||
|
||||
Vector vec3 = vec1.Cross(vec2);
|
||||
|
||||
SET_VECTOR(set, vec3);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell_t GetAngleVectors(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
cell_t *ang_addr;
|
||||
|
||||
pContext->LocalToPhysAddr(params[1], &ang_addr);
|
||||
|
||||
QAngle angle(sp_ctof(ang_addr[0]), sp_ctof(ang_addr[1]), sp_ctof(ang_addr[2]));
|
||||
Vector fwd, right, up;
|
||||
|
||||
AngleVectors(angle, &fwd, &right, &up);
|
||||
|
||||
cell_t *addr_fwd, *addr_right, *addr_up;
|
||||
pContext->LocalToPhysAddr(params[2], &addr_fwd);
|
||||
pContext->LocalToPhysAddr(params[3], &addr_right);
|
||||
pContext->LocalToPhysAddr(params[4], &addr_up);
|
||||
|
||||
SET_VECTOR(addr_fwd, fwd);
|
||||
SET_VECTOR(addr_right, right);
|
||||
SET_VECTOR(addr_up, up);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell_t GetVectorAngles(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
cell_t *vec_addr;
|
||||
|
||||
pContext->LocalToPhysAddr(params[1], &vec_addr);
|
||||
|
||||
Vector vec(sp_ctof(vec_addr[0]), sp_ctof(vec_addr[1]), sp_ctof(vec_addr[2]));
|
||||
QAngle angle;
|
||||
|
||||
VectorAngles(vec, angle);
|
||||
|
||||
cell_t *ang_addr;
|
||||
pContext->LocalToPhysAddr(params[2], &ang_addr);
|
||||
|
||||
SET_VECTOR(ang_addr, angle);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell_t GetVectorVectors(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
cell_t *vec_addr;
|
||||
|
||||
pContext->LocalToPhysAddr(params[1], &vec_addr);
|
||||
|
||||
Vector vec(sp_ctof(vec_addr[0]), sp_ctof(vec_addr[1]), sp_ctof(vec_addr[2]));
|
||||
Vector right, up;
|
||||
|
||||
VectorVectors(vec, right, up);
|
||||
|
||||
cell_t *addr_right, *addr_up;
|
||||
pContext->LocalToPhysAddr(params[2], &addr_right);
|
||||
pContext->LocalToPhysAddr(params[3], &addr_up);
|
||||
|
||||
SET_VECTOR(addr_right, right);
|
||||
SET_VECTOR(addr_up, up);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell_t NormalizeVector(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
cell_t *addr;
|
||||
|
||||
pContext->LocalToPhysAddr(params[1], &addr);
|
||||
|
||||
Vector source(sp_ctof(addr[0]), sp_ctof(addr[1]), sp_ctof(addr[2]));
|
||||
float length = VectorNormalize(source);
|
||||
|
||||
pContext->LocalToPhysAddr(params[2], &addr);
|
||||
SET_VECTOR(addr, source);
|
||||
|
||||
return sp_ftoc(length);
|
||||
}
|
||||
|
||||
REGISTER_NATIVES(vectorNatives)
|
||||
{
|
||||
{"GetAngleVectors", GetAngleVectors},
|
||||
{"GetVectorAngles", GetVectorAngles},
|
||||
{"GetVectorCrossProduct", GetVectorCrossProduct},
|
||||
{"GetVectorDistance", GetVectorDistance},
|
||||
{"GetVectorDotProduct", GetVectorDotProduct},
|
||||
{"GetVectorLength", GetVectorLength},
|
||||
{"GetVectorVectors", GetVectorVectors},
|
||||
{"NormalizeVector", NormalizeVector},
|
||||
{NULL, NULL}
|
||||
};
|
@ -32,6 +32,7 @@ struct Plugin
|
||||
|
||||
#include <core>
|
||||
#include <float>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <handles>
|
||||
#include <functions>
|
||||
|
156
plugins/include/vector.inc
Normal file
156
plugins/include/vector.inc
Normal file
@ -0,0 +1,156 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* ===============================================================
|
||||
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* ===============================================================
|
||||
*
|
||||
* This file is part of the SourceMod/SourcePawn SDK. This file may only be used
|
||||
* or modified under the Terms and Conditions of its License Agreement, which is found
|
||||
* in LICENSE.txt. The Terms and Conditions for making SourceMod extensions/plugins
|
||||
* may change at any time. To view the latest information, see:
|
||||
* http://www.sourcemod.net/license.php
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#if defined _vector_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _vector_included
|
||||
|
||||
/**
|
||||
* Calculates a vector's length.
|
||||
*
|
||||
* @param vec Vector.
|
||||
* @param squared If true, the result will be squared (for optimization).
|
||||
* @return Vector length (magnitude).
|
||||
*/
|
||||
native Float:GetVectorLength(const Float:vec[3], bool:squared=false);
|
||||
|
||||
/**
|
||||
* Calculates the distance between two vectors.
|
||||
*
|
||||
* @param vec1 First vector.
|
||||
* @param vec2 Second vector.
|
||||
* @param squared If true, the result will be squared (for optimization).
|
||||
* @return Vector distance.
|
||||
*/
|
||||
native Float:GetVectorDistance(const Float:vec1[3], const Float:vec2[3], bool:squared=false);
|
||||
|
||||
/**
|
||||
* Calculates the dot product of two vectors.
|
||||
*
|
||||
* @param vec1 First vector.
|
||||
* @param vec2 Second vector.
|
||||
* @return Dot product of the two vectors.
|
||||
*/
|
||||
native Float:GetVectorDotProduct(const Float:vec1[3], const Float:vec2[3]);
|
||||
|
||||
/**
|
||||
* Computes the cross product of two vectors. Any input array can be the same
|
||||
* as the output array.
|
||||
*
|
||||
* @param vec1 First vector.
|
||||
* @param vec2 Second vector.
|
||||
* @param result Resultant vector.
|
||||
* @noreturn
|
||||
*/
|
||||
native GetVectorCrossProduct(const Float:vec1[3], const Float:vec2[3], Float:result[3]);
|
||||
|
||||
/**
|
||||
* Normalizes a vector. The input array can be the same as the output array.
|
||||
*
|
||||
* @param vec Vector.
|
||||
* @param result Resultant vector.
|
||||
* @return Vector length.
|
||||
*/
|
||||
native Float:NormalizeVector(const Float:vec[3], Float:result[3]);
|
||||
|
||||
/**
|
||||
* Returns vectors in the direction of an angle.
|
||||
*
|
||||
* @param angle Angle.
|
||||
* @param fwd Forward vector buffer or NULL_VECTOR.
|
||||
* @param right Right vector buffer or NULL_VECTOR.
|
||||
* @param up Up vector buffer or NULL_VECTOR.
|
||||
* @noreturn
|
||||
*/
|
||||
native GetAngleVectors(const Float:angle[3], Float:fwd[3], Float:right[3], Float:up[3]);
|
||||
|
||||
/**
|
||||
* Returns angles from a vector.
|
||||
*
|
||||
* @param vec Vector.
|
||||
* @param angle Angle buffer.
|
||||
* @noreturn
|
||||
*/
|
||||
native GetVectorAngles(const Float:vec[3], Float:angle[3]);
|
||||
|
||||
/**
|
||||
* Returns direction vectors from a vector.
|
||||
*
|
||||
* @param vec Vector.
|
||||
* @param right Right vector buffer or NULL_VECTOR.
|
||||
* @param up Up vector buffer or NULL_VECTOR.
|
||||
* @noreturn
|
||||
*/
|
||||
native GetVectorVectors(const Float:vec[3], Float:right[3], Float:up[3]);
|
||||
|
||||
/**
|
||||
* Adds two vectors. It is safe to use either input buffer as an output
|
||||
* buffer.
|
||||
*
|
||||
* @param vec1 First vector.
|
||||
* @param vec2 Second vector.
|
||||
* @param result Result buffer.
|
||||
* @noreturn
|
||||
*/
|
||||
stock AddVectors(const Float:vec1[3], const Float:vec2[3], Float:result[3])
|
||||
{
|
||||
result[0] = vec1[0] + vec2[0];
|
||||
result[1] = vec1[1] + vec2[1];
|
||||
result[2] = vec1[2] + vec2[2];
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtracts a vector from another vector. It is safe to use either input
|
||||
* buffer as an output buffer.
|
||||
*
|
||||
* @param vec1 First vector.
|
||||
* @param vec2 Second vector to subtract from first.
|
||||
* @param result Result buffer.
|
||||
* @noreturn
|
||||
*/
|
||||
stock SubtractVectors(const Float:vec1[3], const Float:vec2[3], Float:result[3])
|
||||
{
|
||||
result[0] = vec1[0] - vec2[0];
|
||||
result[1] = vec1[1] - vec2[1];
|
||||
result[2] = vec1[2] - vec2[2];
|
||||
}
|
||||
|
||||
/**
|
||||
* Scales a vector.
|
||||
*
|
||||
* @param vec Vector.
|
||||
* @param scale Scale value.
|
||||
* @noreturn
|
||||
*/
|
||||
stock ScaleVector(Float:vec[3], Float:scale)
|
||||
{
|
||||
vec[0] *= scale;
|
||||
vec[1] *= scale;
|
||||
vec[2] *= scale;
|
||||
}
|
||||
|
||||
/**
|
||||
* Negatives a vector.
|
||||
*
|
||||
* @param vec Vector.
|
||||
* @noreturn
|
||||
*/
|
||||
stock NegateVector(Float:vec[3])
|
||||
{
|
||||
vec[0] = -vec[0];
|
||||
vec[1] = -vec[1];
|
||||
vec[2] = -vec[2];
|
||||
}
|
Loading…
Reference in New Issue
Block a user