Commit Graph

259 Commits

Author SHA1 Message Date
Scott Ehlert
70ec3db66c Commands with the same name as an existing convar can no longer be created
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2007-03-06 06:15:19 +00:00
Scott Ehlert
ac9051ab71 Oh, this isn't needed anymore
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2007-03-06 04:53:14 +00:00
Scott Ehlert
dbb74a612d Creating/Firing/Canceling events now use CStack to avoid the need to use new when possible
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2007-03-06 04:50:30 +00:00
Scott Ehlert
68f40e96f2 Initial import of event stuff: Natives to hook and fire game events
Also made some minor internal changes to convars

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2007-03-04 04:05:03 +00:00
David Anderson
ddfb56c34d new versioning stuff
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2007-03-03 07:50:01 +00:00
Borja Ferrer
4499f4df75 exposed the message interface
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2007-03-03 00:56:01 +00:00
David Anderson
fd5c410153 aligned header spaces properly
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2007-03-02 19:11:29 +00:00
David Anderson
791cbc985f added entity functions and stocks for send props
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2007-03-02 19:11:04 +00:00
David Anderson
66b244011e added ThrowError() a la amxmodx's abort()
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2007-03-02 19:10:44 +00:00
Scott Ehlert
9de900d3eb Made this const for great justice
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2007-03-02 09:15:54 +00:00
David Anderson
de588c77b9 added state change function
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2007-03-02 08:34:13 +00:00
David Anderson
ec62fb6892 added initial private offset functions
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2007-03-02 08:00:45 +00:00
David Anderson
bbb373297f fixed some bugs with edicts and players
added classname retrieval functions

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2007-03-02 01:56:56 +00:00
David Anderson
a0ae2a5b16 added a few new entity natives
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2007-03-02 01:21:43 +00:00
David Anderson
16eab8a091 internal reorganization
renamed edict to entity where appropriate

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2007-03-02 00:52:55 +00:00
Borja Ferrer
3b207f2cc9 implemented GetUserMessageName native
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2007-03-01 23:44:27 +00:00
Borja Ferrer
7ebe3f33cd initial implementation of message hooks
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2007-03-01 22:49:08 +00:00
David Anderson
f7df18f6fd fixed crash when gamedata is missing
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2007-03-01 16:35:06 +00:00
David Anderson
124f9ba049 slight reorganization for future expansion
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2007-03-01 04:18:23 +00:00
David Anderson
d893af2ea4 added keys to game config files
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2007-03-01 03:58:18 +00:00
David Anderson
8d29b2c02e initial import of game compatibility backend
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2007-03-01 01:02:47 +00:00
David Anderson
3fec219433 fixed bug where Plugin_Handled didn't block commands
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2007-02-27 23:51:38 +00:00
Scott Ehlert
5cccd9a242 Added hex format specifier (%X and %x)
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2007-02-27 21:30:04 +00:00
David Anderson
09887584f4 added functions for target immunity testing
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2007-02-27 03:32:14 +00:00
David Anderson
52de18813c fixed stupid export
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2007-02-26 09:21:08 +00:00
David Anderson
38532ccdad removed redundant float native
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2007-02-26 08:50:25 +00:00
David Anderson
78eb5b7747 removed Handle:myself from OnPluginStart
added GetMyHandle to get handle now, but there's no use...

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2007-02-26 08:32:20 +00:00
David Anderson
5cb299014a added sorting natives (phew)
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2007-02-26 08:21:09 +00:00
David Anderson
1cc70a46eb added a crapload of random natives
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2007-02-26 05:26:54 +00:00
David Anderson
95e92b25aa added a gameframe hook
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2007-02-26 04:36:15 +00:00
David Anderson
bb69a9f0d2 added random number natives
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2007-02-26 04:24:06 +00:00
David Anderson
0b8874e5ec fixed a series of crash bugs related to CreateForward() with a NULL typeset
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2007-02-26 02:51:14 +00:00
David Anderson
e4fdaede32 added per-handle security (untested)
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2007-02-26 02:47:03 +00:00
David Anderson
8567d140d2 re-added this back, it was a good idea after all
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2007-02-22 02:20:15 +00:00
David Anderson
81a6bc3288 removed unnecessary code
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2007-02-22 02:09:46 +00:00
David Anderson
8553f12d59 Corrected an API design flaw with pausing. Contexts can now be flagged as paused, and IsRunnable() is moved from IBaseContext to IPluginFunction. While this allows for per-function pausing, it is not intended that way.
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2007-02-22 02:05:50 +00:00
David Anderson
3de592d387 added replicated version cvar
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2007-02-21 22:09:05 +00:00
David Anderson
dc06ac6501 added server command functions
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2007-02-21 22:05:25 +00:00
David Anderson
ae5dfd0966 added helper a core translation helper to the translator
regadmincmd is now officially done and tested, as are overrides
printtoplayers now prints to the server on id==0 as a convenience
fixed a crash bug in the admin system
fixed up console.inc a bit

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2007-02-17 19:03:18 +00:00
David Anderson
3be7988cd1 fixed printtoconsole crashing on fake clients
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2007-02-17 17:35:09 +00:00
David Anderson
03e70ebe16 reverted project file for now
moved printing natives

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2007-02-17 17:25:50 +00:00
David Anderson
43051a0571 added functions for getting arguments
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2007-02-17 09:12:21 +00:00
David Anderson
2ba612fed7 clientconnect now blocks properly when needed
removed cruft

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2007-02-17 09:02:22 +00:00
David Anderson
b9451b6cc9 exposed global translation file for core
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2007-02-17 09:00:14 +00:00
David Anderson
9d0e33a71f added admin access checking
added syncing between overrides
(note: denial message is a todo)

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2007-02-17 08:59:52 +00:00
David Anderson
6b28bec27f rewrote console command implementation internally
admin commands on the way but still not done
removed weird restriction

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2007-02-17 07:54:20 +00:00
Scott Ehlert
49d96d4322 Added GetUserMessageName() native spec to usermessages.inc
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2007-02-17 07:31:14 +00:00
Scott Ehlert
e7759cabea Initial fixes to ensure static strings passed to new convars
Also fixed minor warning in smn_bitbuffer.cpp

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2007-02-17 05:33:31 +00:00
Borja Ferrer
0fbb38ef8e initial user message implementation with its natives and such
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2007-02-16 18:47:16 +00:00
Scott Ehlert
c91542fbe8 Moved this... for now
Also added missing header

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2007-02-16 07:48:38 +00:00