internal reorganization
renamed edict to entity where appropriate --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40560
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Version="8.00"
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Name="sourcemod_mm"
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ProjectGUID="{E39527CD-7CAB-4420-97CC-DA1B93B260BC}"
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RootNamespace="sourcemod_mm"
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@@ -685,6 +685,10 @@
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RelativePath="..\smn_datapacks.cpp"
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>
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</File>
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<File
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RelativePath="..\smn_entities.cpp"
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>
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</File>
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<File
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RelativePath="..\smn_filesystem.cpp"
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>
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@@ -51,50 +51,6 @@ static cell_t IsDedicatedServer(IPluginContext *pContext, const cell_t *params)
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return engine->IsDedicatedServer();
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}
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static cell_t GetEntityCount(IPluginContext *pContext, const cell_t *params)
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{
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return engine->GetEntityCount();
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}
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static cell_t IsValidEntity(IPluginContext *pContext, const cell_t *params)
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{
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edict_t *pEdict = engine->PEntityOfEntIndex(params[1]);
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if (!pEdict)
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{
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return 0;
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}
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/* Shouldn't be necessary... not sure though */
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return pEdict->IsFree() ? 0 : 1;
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}
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static cell_t CreateEdict(IPluginContext *pContext, const cell_t *params)
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{
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edict_t *pEdict = engine->CreateEdict();
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if (!pEdict)
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{
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return 0;
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}
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return engine->IndexOfEdict(pEdict);
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}
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static cell_t RemoveEdict(IPluginContext *pContext, const cell_t *params)
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{
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edict_t *pEdict = engine->PEntityOfEntIndex(params[1]);
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if (!pEdict)
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{
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return pContext->ThrowNativeError("Edict %d is not a valid edict", params[1]);
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}
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engine->RemoveEdict(pEdict);
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return 1;
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}
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static cell_t GetEngineTime(IPluginContext *pContext, const cell_t *params)
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{
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float fTime = engine->Time();
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@@ -171,11 +127,6 @@ static cell_t GetGameDescription(IPluginContext *pContext, const cell_t *params)
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return numBytes;
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}
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static cell_t GetMaxEntities(IPluginContext *pContext, const cell_t *params)
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{
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return gpGlobals->maxEntities;
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}
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static cell_t GetCurrentMap(IPluginContext *pContext, const cell_t *params)
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{
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size_t bytes;
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@@ -185,20 +136,15 @@ static cell_t GetCurrentMap(IPluginContext *pContext, const cell_t *params)
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REGISTER_NATIVES(halflifeNatives)
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{
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{"CreateEdict", CreateEdict},
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{"CreateFakeClient", CreateFakeClient},
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{"GetCurrentMap", GetCurrentMap},
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{"GetEngineTime", GetEngineTime},
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{"GetEntityCount", GetEntityCount},
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{"GetGameDescription", GetGameDescription},
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{"GetGameTime", GetGameTime},
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{"GetMaxEntities", GetMaxEntities},
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{"GetRandomFloat", GetRandomFloat},
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{"GetRandomInt", GetRandomInt},
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{"IsDedicatedServer", IsDedicatedServer},
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{"IsMapValid", IsMapValid},
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{"IsValidEntity", IsValidEntity},
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{"RemoveEdict", RemoveEdict},
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{"SetFakeClientConVar", SetFakeClientConVar},
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{"SetRandomSeed", SetRandomSeed},
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{NULL, NULL},
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