added sorting natives (phew)
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40541
This commit is contained in:
@@ -681,6 +681,10 @@
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RelativePath="..\smn_player.cpp"
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>
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</File>
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<File
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RelativePath="..\smn_sorting.cpp"
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>
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</File>
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<File
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RelativePath="..\smn_string.cpp"
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>
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@@ -660,7 +660,12 @@ reswitch:
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{
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CHECK_ARGS(0);
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char *str;
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pCtx->LocalToString(params[arg], &str);
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int err;
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if ((err=pCtx->LocalToString(params[arg], &str)) != SP_ERROR_NONE)
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{
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pCtx->ThrowNativeErrorEx(err, "Could not deference string");
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return 0;
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}
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AddString(&buf_p, llen, str, width, prec);
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arg++;
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break;
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@@ -0,0 +1,365 @@
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/**
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* ===============================================================
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
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* ===============================================================
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*
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* This file is not open source and may not be copied without explicit
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* written permission of AlliedModders LLC. This file may not be redistributed
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* in whole or significant part.
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* For information, see LICENSE.txt or http://www.sourcemod.net/license.php
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*
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* Version: $Id$
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*/
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#include "sm_globals.h"
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#include <IHandleSys.h>
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#include <stdlib.h>
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/***********************************
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* About the double array hack *
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***************************
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Double arrays in Pawn are vectors offset by the current offset. For example:
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new array[2][2]
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In this array, index 0 contains the offset from the current offset which
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results in the final vector [2] (at [0][2]). Meaning, to dereference [1][2],
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it is equivalent to:
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address = &array[1] + array[1] + 2 * sizeof(cell)
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The fact that each offset is from the _current_ position rather than the _base_
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position is very important. It means that if you to try to swap vector positions,
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the offsets will no longer match, because their current position has changed. A
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simple and ingenious way around this is to back up the positions in a separate array,
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then to overwrite each position in the old array with absolute indices. Pseudo C++ code:
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cell *array; //assumed to be set to the 2+D array
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cell *old_offsets = new cell[2];
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for (int i=0; i<2; i++)
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{
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old_offsets = array[i];
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array[i] = i;
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}
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Now, you can swap the array indices with no problem, and do a reverse-lookup to find the original addresses.
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After sorting/modification is done, you must relocate the new indices. For example, if the two vectors in our
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demo array were swapped, array[0] would be 1 and array[1] would be 0. This is invalid to the virtual machine.
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Luckily, this is also simple -- all the information is there.
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for (int i=0; i<2; i++)
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{
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//get the # of the vector we want to relocate in
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cell vector_index = array[i];
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//get the real address of this vector
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char *real_address = (char *)array + (vector_index * sizeof(cell)) + old_offsets[vector_index];
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//calc and store the new distance offset
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array[i] = real_address - ( (char *)array + (vector_index + sizeof(cell)) )
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}
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Note that the inner expression can be heavily reduced; it is expanded for readability.
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**********************************/
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enum SortOrder
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{
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Sort_Ascending = 0,
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Sort_Descending = 1,
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};
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int sort_ints_asc(const void *int1, const void *int2)
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{
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return (*(int *)int1) - (*(int *)int2);
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}
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int sort_ints_desc(const void *int1, const void *int2)
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{
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return (*(int *)int2) - (*(int *)int1);
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}
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static cell_t sm_SortIntegers(IPluginContext *pContext, const cell_t *params)
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{
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cell_t *array;
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cell_t array_size = params[2];
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cell_t type = params[3];
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pContext->LocalToPhysAddr(params[1], &array);
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if (type == Sort_Ascending)
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{
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qsort(array, array_size, sizeof(cell_t), sort_ints_asc);
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} else {
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qsort(array, array_size, sizeof(cell_t), sort_ints_desc);
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}
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return 1;
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}
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int sort_floats_asc(const void *float1, const void *float2)
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{
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float r1 = *(float *)float1;
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float r2 = *(float *)float2;
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if (r1 < r2)
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{
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return -1;
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} else if (r2 < r1) {
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return 1;
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} else {
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return 0;
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}
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}
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int sort_floats_desc(const void *float1, const void *float2)
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{
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float r1 = *(float *)float1;
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float r2 = *(float *)float2;
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if (r1 < r2)
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{
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return 1;
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} else if (r2 < r1) {
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return -1;
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} else {
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return 0;
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}
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}
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static cell_t sm_SortFloats(IPluginContext *pContext, const cell_t *params)
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{
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cell_t *array;
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cell_t array_size = params[2];
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cell_t type = params[3];
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pContext->LocalToPhysAddr(params[1], &array);
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if (type == Sort_Ascending)
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{
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qsort(array, array_size, sizeof(cell_t), sort_floats_asc);
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} else {
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qsort(array, array_size, sizeof(cell_t), sort_floats_desc);
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}
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return 1;
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}
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static cell_t *g_CurStringArray = NULL;
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static cell_t *g_CurRebaseMap = NULL;
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int sort_strings_asc(const void *blk1, const void *blk2)
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{
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cell_t reloc1 = *(cell_t *)blk1;
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cell_t reloc2 = *(cell_t *)blk2;
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char *str1 = ((char *)(&g_CurStringArray[reloc1]) + g_CurRebaseMap[reloc1]);
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char *str2 = ((char *)(&g_CurStringArray[reloc2]) + g_CurRebaseMap[reloc2]);
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return strcmp(str1, str2);
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}
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int sort_strings_desc(const void *blk1, const void *blk2)
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{
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cell_t reloc1 = *(cell_t *)blk1;
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cell_t reloc2 = *(cell_t *)blk2;
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char *str1 = ((char *)(&g_CurStringArray[reloc1]) + g_CurRebaseMap[reloc1]);
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char *str2 = ((char *)(&g_CurStringArray[reloc2]) + g_CurRebaseMap[reloc2]);
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return strcmp(str2, str1);
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}
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static cell_t sm_SortStrings(IPluginContext *pContext, const cell_t *params)
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{
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cell_t *array;
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cell_t array_size = params[2];
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cell_t type = params[3];
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pContext->LocalToPhysAddr(params[1], &array);
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/** HACKHACK - back up the old indices, replace the indices with something easier */
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cell_t amx_addr, *phys_addr;
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int err;
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if ((err=pContext->HeapAlloc(array_size, &amx_addr, &phys_addr)) != SP_ERROR_NONE)
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{
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pContext->ThrowNativeErrorEx(err, "Ran out of memory to sort");
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}
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g_CurStringArray = array;
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g_CurRebaseMap = phys_addr;
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for (int i=0; i<array_size; i++)
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{
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phys_addr[i] = array[i];
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array[i] = i;
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}
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if (type == Sort_Ascending)
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{
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qsort(array, array_size, sizeof(cell_t), sort_strings_asc);
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} else {
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qsort(array, array_size, sizeof(cell_t), sort_strings_desc);
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}
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/* END HACKHACK - restore what we damaged so Pawn doesn't throw up.
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* We'll browse through each index of the array and patch up the distance.
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*/
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for (int i=0; i<array_size; i++)
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{
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/* Compute the final address of the old array and subtract the new location.
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* This is the fixed up distance.
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*/
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array[i] = ((char *)&array[array[i]] + phys_addr[array[i]]) - (char *)&array[i];
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}
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pContext->HeapPop(amx_addr);
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g_CurStringArray = NULL;
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g_CurRebaseMap = NULL;
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return 1;
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}
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struct sort_info
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{
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IPluginFunction *pFunc;
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Handle_t hndl;
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cell_t array_addr;
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cell_t *array_base;
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cell_t *array_remap;
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};
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sort_info g_SortInfo;
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int sort1d_amx_custom(const void *elem1, const void *elem2)
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{
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cell_t c1 = *(cell_t *)elem1;
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cell_t c2 = *(cell_t *)elem2;
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cell_t result = 0;
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IPluginFunction *pf = g_SortInfo.pFunc;
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pf->PushCell(c1);
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pf->PushCell(c2);
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pf->PushCell(g_SortInfo.array_addr);
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pf->PushCell(g_SortInfo.hndl);
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pf->Execute(&result);
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return result;
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}
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static cell_t sm_SortCustom1D(IPluginContext *pContext, const cell_t *params)
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{
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cell_t *array;
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cell_t array_size = params[2];
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IPluginFunction *pFunction = pContext->GetFunctionById(params[3]);
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if (!pFunction)
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{
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return pContext->ThrowNativeError("Function %x is not a valid function", params[3]);
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}
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pContext->LocalToPhysAddr(params[1], &array);
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sort_info oldinfo = g_SortInfo;
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g_SortInfo.hndl = params[4];
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g_SortInfo.array_addr = params[1];
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g_SortInfo.array_remap = NULL;
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g_SortInfo.array_base = NULL;
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g_SortInfo.pFunc = pFunction;
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qsort(array, array_size, sizeof(cell_t), sort1d_amx_custom);
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g_SortInfo = oldinfo;
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return 1;
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}
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int sort2d_amx_custom(const void *elem1, const void *elem2)
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{
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cell_t c1 = *(cell_t *)elem1;
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cell_t c2 = *(cell_t *)elem2;
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cell_t c1_addr = g_SortInfo.array_addr + (c1 * sizeof(cell_t)) + g_SortInfo.array_remap[c1];
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cell_t c2_addr = g_SortInfo.array_addr + (c2 * sizeof(cell_t)) + g_SortInfo.array_remap[c2];
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IPluginContext *pContext = g_SortInfo.pFunc->GetParentContext();
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cell_t *c1_r, *c2_r;
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pContext->LocalToPhysAddr(c1_addr, &c1_r);
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pContext->LocalToPhysAddr(c2_addr, &c2_r);
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cell_t result = 0;
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g_SortInfo.pFunc->PushCell(c1_addr);
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g_SortInfo.pFunc->PushCell(c2_addr);
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g_SortInfo.pFunc->PushCell(g_SortInfo.array_addr);
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g_SortInfo.pFunc->PushCell(g_SortInfo.hndl);
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g_SortInfo.pFunc->Execute(&result);
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return result;
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}
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static cell_t sm_SortCustom2D(IPluginContext *pContext, const cell_t *params)
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{
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cell_t *array;
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cell_t array_size = params[2];
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IPluginFunction *pFunction;
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pContext->LocalToPhysAddr(params[1], &array);
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if ((pFunction=pContext->GetFunctionById(params[3])) == NULL)
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{
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return pContext->ThrowNativeError("Function %x is not a valid function", params[3]);
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}
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/** back up the old indices, replace the indices with something easier */
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cell_t amx_addr, *phys_addr;
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int err;
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if ((err=pContext->HeapAlloc(array_size, &amx_addr, &phys_addr)) != SP_ERROR_NONE)
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{
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pContext->ThrowNativeErrorEx(err, "Ran out of memory to sort");
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return 0;
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}
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sort_info oldinfo = g_SortInfo;
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g_SortInfo.pFunc = pFunction;
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g_SortInfo.hndl = params[4];
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g_SortInfo.array_addr = params[1];
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/** Same process as in strings, back up the old indices for later fixup */
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g_SortInfo.array_base = array;
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g_SortInfo.array_remap = phys_addr;
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for (int i=0; i<array_size; i++)
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{
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phys_addr[i] = array[i];
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array[i] = i;
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}
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qsort(array, array_size, sizeof(cell_t), sort2d_amx_custom);
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/** Fixup process! */
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for (int i=0; i<array_size; i++)
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{
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/* Compute the final address of the old array and subtract the new location.
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* This is the fixed up distance.
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*/
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array[i] = ((char *)&array[array[i]] + phys_addr[array[i]]) - (char *)&array[i];
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}
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pContext->HeapPop(amx_addr);
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g_SortInfo = oldinfo;
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return 1;
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}
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REGISTER_NATIVES(sortNatives)
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{
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{"SortIntegers", sm_SortIntegers},
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{"SortFloats", sm_SortFloats},
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{"SortStrings", sm_SortStrings},
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{"SortCustom1D", sm_SortCustom1D},
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{"SortCustom2D", sm_SortCustom2D},
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{NULL, NULL},
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};
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Reference in New Issue
Block a user