Nicholas Hastings
67163e14e6
Added checks to avoid crashing in some natives before map start (bug 5119, r=fyren).
2011-10-11 22:50:21 -04:00
Nicholas Hastings
ddd967534b
Sped up native impl. of FindEntityByClassname (bug 4963, r=fyren).
2011-07-12 19:48:28 -04:00
John Schoenick
f1a4a08c7f
Fixed regression in FindEntityByClassname from bug 4899 (bug 4941, r=predcrab).
2011-06-01 20:36:16 -04:00
Nicholas Hastings
7527f441ae
Switched to using IServerTools in SDKTools where possible. (bug 4899, r=fyren).
2011-05-25 08:27:27 -04:00
Scott Ehlert
dd44a0aaea
Added support for Alien Swarm (bug 4530, r=dvander).
2010-07-27 17:32:32 -05:00
Matt Woodrow
533723cd8b
L4D2 gamedata updates
2009-10-30 13:27:05 +13:00
Fyren
9e69afbbd6
Inital SM fixes for l4d2 and linux makefile updates
2009-10-30 13:26:13 +13:00
Fyren
b11f597521
Fix SetClientViewModel (bug 3941, r=pred)
2009-08-09 15:35:49 -07:00
Matt Woodrow
3e36382b58
Added support for logical (non-networked) entities using entity references - See http://wiki.alliedmods.net/Entity_References_%28SourceMod%29 (bug 2459, r=dvander)
2009-07-24 12:34:31 +12:00
Matt Schubert
cf61779b08
Backed out changeset a42b24399f60
2009-07-09 17:49:26 -04:00
Matt Schubert
71600a4f37
Fix RemoveDisguise Windows signature for TF2 (bug 3892)
2009-07-09 17:45:20 -04:00
Fyren
834a9bc84d
Some sdktools string and style changes (r=pred)
2009-05-11 18:46:19 -07:00
Scott Ehlert
bd9fab6cf5
Added support for Dark Messiah engine and game. (no bug, r=me).
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The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 02:19:22 -06:00
Scott Ehlert
22675ba2e7
Fixed crash in GetClientInfo() native on L4D (bug 3569, r=me).
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The CreateFakeClient signature (used for verification before retrieving the IServer interface pointer) changed in a recent update. The IServer pointer was therefore null and GetClientInfo() did not check for this.
The CreateFakeClient signature is also no longer hardcoded. It is modifiable in gamedata/sdktools.games/engine.*.txt.
2009-01-22 15:20:45 -06:00
David Anderson
181fe74b09
Merge from sourcemod-1.1 branch.
2008-12-28 19:56:40 -05:00
Matt Woodrow
ba04132142
SDKTools didn't NULL check after GetMemSig (bug 3504, r=dvander).
2008-12-28 17:52:33 -05:00
Scott Ehlert
ff7a2c6b73
Added preliminary support for Left 4 Dead; some things may not yet work.
2008-11-14 09:18:30 -06:00
Matt Woodrow
72a1fb06d0
I'm sure i'll get this right eventually.
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2008-06-09 07:24:24 +00:00
Matt Woodrow
8a7ced18de
Second attempt at fixing SetUserInfo (try committing the right file this time)
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2008-06-09 07:21:26 +00:00
Matt Woodrow
22aa6561b5
Added SetUserInfo command to sdktools.
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2008-06-09 07:12:32 +00:00
David Anderson
946834b868
added amb1620 - ActivateEntity
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2008-04-16 23:29:03 +00:00
Matt Woodrow
fbe46934a4
Added EquipPlayerWeapon to SDKTools. Offsets for CS:S and TF2 added.
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2008-04-01 00:51:21 +00:00
Scott Ehlert
251cced1f8
Spring Cleaning, Part Ichi (1)
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Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile
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2008-03-30 07:00:22 +00:00