Commit Graph

111 Commits

Author SHA1 Message Date
nosoop
c5619f887d
core: Add support for networked CUtlVector (#1330)
* Add offset-reading capability for networked CUtlVector instances

* Use strncmp instead of strstr

* Use strcmp instead of strncmp

Co-authored-by: Asher Baker <asherkin@limetech.io>

* Move CSendPropExtra_UtlVector offset to gamedata

* Update name of offset + add gamedata entry

* tiny nits

Co-authored-by: Asher Baker <asherkin@limetech.io>
Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
2020-08-06 19:15:20 -07:00
Nick Hastings
1cc7d37189 Fix Dark Messiah build. 2020-06-28 13:41:27 -04:00
Nick Hastings
4c8103a4e1 Add string_t SetEntPropString support for ep1 (fixes #1287) 2020-06-25 21:20:56 -04:00
Asher Baker
6465bd83a4 Update for latest Blade Symphony SDK 2020-03-11 22:36:25 +00:00
Asher Baker
ecad8f25a8
Revert "csgo: enable SayText + raise msg limits (#1118)" (#1209)
This reverts commit 4a8e0799bd.
2020-03-08 13:27:13 +00:00
GAMMACASE
4a8e0799bd
csgo: enable SayText + raise msg limits (#1118)
Rised limits for SayText and HintText protobuffs in csgo, also switched from TextMsg to SayText in csgo.
2020-02-26 16:31:50 -08:00
peace-maker
739c07ca9b
Fix heap corruption in CUtlVector destructor (#1165) 2020-02-08 15:36:21 -08:00
Nicholas Hastings
14227c04b8
Fix matchmaking_ds bin not being found for gamedata (#1006). (#1028) 2019-06-01 14:30:22 -04:00
Nicholas Hastings
a2246af121
Unify map lookup logic across tf2esque engines. (fixes #927) (#931) 2019-01-07 18:17:28 -05:00
Nick Hastings
9a4fe1c475 Fix signed/unsigned compare on Windows. 2018-12-12 20:02:23 -05:00
Nick Hastings
95dae67d5b Fix wrong matchmaking_ds bin path being used in some instances. 2018-05-06 10:26:43 -04:00
Michael Flaherty
956f264b85 Replace ke::SafeSprintf with ke::SafeStrcpy (#784) 2018-03-19 20:12:51 +00:00
Byte
1706fdfed9 Fix typo and update CSGOBadList (#738)
* Fix typo

* Update CSGOBadList
2017-12-28 18:43:49 -05:00
Scott Ehlert
ce1a4dcac0
64-bit support for CSGO on Linux and macOS (#705) 2017-12-20 01:56:23 -06:00
Michael Flaherty
830c3f36d3 Block reserved device names on windows (#733) 2017-12-03 11:38:56 +00:00
Nicholas Hastings
95afe72307
Separate out DOI build. (#718) 2017-11-03 15:45:16 -04:00
peace-maker
7e898ee530 Fix core config values not being cached (#673)
Valid core config options aren't cached to be retrieved using `GetCoreConfigValue` after they've been loaded from core.cfg or set through the `sm config` root console menu.

E.g. `sm config ServerLang` would return `[SM] No such config option "ServerLang" exists.` all the time.

Stop notifying other listeners if the config key was consumed, but don't skip adding it to the cache.

Also fix `FollowCSGOServerGuidelines` always showing as unhandled command when being changed through `sm config FollowCSGOServerGuidelines yes`.
2017-09-23 17:24:39 -07:00
Nicholas Hastings
2acf5f85cd Fix ICommandLine lookup on Linux for Insurgency and Day of Infamy. 2017-05-28 08:29:38 -04:00
Kyle Sanderson
e987cf6bfc Change CHalfLife2::GetMapDisplayName to always check for string substitutions. (#596) 2017-04-03 20:28:10 -04:00
Ross Bemrose
8ad5862461 Make CS:GO recognize both / and \ for GetMapDisplayName (#592) 2017-03-04 08:59:25 -05:00
Max Maton
0b7d99f03d Send the complete TextMsg usermsg (#571)
The source 2013 handler for TextMsg expects five strings in the message here: https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/client/hud_chat.cpp#L124

Because sourcemod doesn't send the last four strings along each message sent from sourcemod triggers an assert if the game is not built with RELEASE.
2016-12-25 17:33:18 -08:00
Nicholas Hastings
0f96a28cca Use VSERVERTOOLS003 in Nuclear Dawn if server has it available. 2016-06-08 12:32:20 -04:00
Nicholas Hastings
40f2512317 Remove support for Source 1 Dota 2. (#496) 2016-04-26 23:18:47 -04:00
Nicholas Hastings
ed46ca3328 Add support for retrieving game server Steam Id (bug 6404). (#495) 2016-04-26 23:17:08 -04:00
Nicholas Hastings
ebb5607bd4 Really fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on) (bug 6480). 2016-03-30 15:59:51 -04:00
Nicholas Hastings
0c8e6e2918 Fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on). 2016-03-21 15:29:48 -04:00
Nicholas Hastings
b65de29c92 Add initial version of safety checks for CS:GO to attempt to avoid user GSLT bans. 2016-03-02 15:25:01 -05:00
Nicholas Hastings
c5a81d7c6f Adjust for hl2sdk-bms updates. 2015-12-22 09:53:05 -05:00
David Anderson
e2b399b8d3 Update to the latest AMTL - Rename Ref to RefPtr. 2015-11-08 13:14:57 -08:00
Ross Bemrose
c8caf7c860 Update FindMap testsuite plugin.
Update GetMapDisplayNAme to use platform separator on CSGO
2015-11-06 02:38:59 -05:00
David Anderson
c66d14605a Merge pull request #397 from alliedmodders/rm-old-mms
Remove code that handles long-dead Metamod:Source versions.
2015-09-18 14:38:52 -07:00
Nicholas Hastings
c982cc9991 Merge pull request #354 from powerlord/findmap-plugins
GetMapDisplayName and associated core plugin changes.
2015-09-17 11:17:40 -04:00
Ross Bemrose
10a95cfdce Add new function: GetMapDisplayName.
This function will resolve the name of a map using FindMap, then (if applicable), will turn a workshop map name into a nicely formatted name.

Currently only TF2 and CS:GO Map Workshops are supported.  More can be added at a later date.

This function returns false if a map was not found, but true in any other instance even if FindMap could not resolve the map name.

This patch also updates the following core plugins to use this GetMapDisplayName:

BaseTriggers
BaseVotes
MapChooser
NextMap
Nominations
RandomCycle
RockTheVote
2015-09-15 16:16:58 -04:00
Nicholas Hastings
e7d9795fc1 Fix IsMapValid call on non-TF2 TF2-branch games to use old behavior requiring only map name. 2015-09-14 19:24:28 -04:00
Kyle Sanderson
f59df243ea Change FindMap to take a const char* for searching instead of char*. 2015-09-10 11:47:46 -07:00
David Anderson
df672dd8ce Remove the ability to compile against Metamod:Source versions lower than 1.8. 2015-09-09 18:54:43 -07:00
David Anderson
b048dc7b10 Move ConCommand hooks into GameHooks and switch callbacks to ICommandArgs. 2015-09-09 18:40:04 -07:00
David Anderson
13a783d441 Remove UTIL_Format() and UTIL_FormatArgs(). 2015-09-09 15:18:17 -07:00
David Anderson
e08697ad54 Remove strncopy(). 2015-09-09 14:57:47 -07:00
David Anderson
4e275eea97 Split intercom.h into separate headers and reduce shared header inclusion. 2015-08-31 10:00:49 -07:00
David Anderson
ec01ca72a0 Replace internal ILibrary use with ke::SharedLib. 2015-08-30 20:10:59 -07:00
Nicholas Hastings
8a978dc71f Remove hack around FuzzyMatch never being returned in TF2 for FindMap.
It has been fixed now in the game.
2015-07-04 13:42:50 -04:00
Nicholas Hastings
52147ca75f Use datadesc instead of serverclass for m_iName lookup.
m_iName is not networked on all games.
2015-07-03 08:57:15 -04:00
Nicholas Hastings
1a5714c3ca Fix build for ep1 and darkm. 2015-07-02 15:22:33 -04:00
Nicholas Hastings
e0a83ff7b2 Add support for setting string_t values with SetEntPropString.
Adds new AllowPooledString func to CHalfLife2 to allocate a string in the game's string pool.
Also fixes SetEntPropString using incorrect offset for nested sendprops.
2015-07-02 14:47:31 -04:00
Nicholas Hastings
80838af4a2 Work around eFindMap_FuzzyMatch never actually being returned in TF2. 2015-06-28 09:48:01 -04:00
Nicholas Hastings
c383f1dc43 Fix compile errors on Clang by implementing own enum. 2015-06-27 19:58:14 -04:00
Nicholas Hastings
f107ff9cd2 Expose FindMap/ResolveFuzzyMapName to plugins. 2015-06-27 13:10:47 -04:00
Nicholas Hastings
c0d4dfa6ed Update IsMapValid for today's TF2 update. 2015-06-11 17:48:58 -04:00
Nicholas Hastings
51344262c6 Merge pull request #333 from TheMadSword/IncreasedPrintToBufferSize
Increased PrintToChat, PrintCenter & PrintHint w/ "all" version, buffer sizes from 192 to 254.
2015-05-12 09:23:25 -04:00