Commit Graph
111 Commits
Author SHA1 Message Date
c5619f887d core: Add support for networked CUtlVector (#1330)
* Add offset-reading capability for networked CUtlVector instances

* Use strncmp instead of strstr

* Use strcmp instead of strncmp

Co-authored-by: Asher Baker <[email protected]>

* Move CSendPropExtra_UtlVector offset to gamedata

* Update name of offset + add gamedata entry

* tiny nits

Co-authored-by: Asher Baker <[email protected]>
Co-authored-by: Kyle Sanderson <[email protected]>
2020-08-06 19:15:20 -07:00
Nick Hastings 1cc7d37189 Fix Dark Messiah build. 2020-06-28 13:41:27 -04:00
Nick Hastings 4c8103a4e1 Add string_t SetEntPropString support for ep1 (fixes #1287) 2020-06-25 21:20:56 -04:00
Asher Baker 6465bd83a4 Update for latest Blade Symphony SDK 2020-03-11 22:36:25 +00:00
Asher Baker ecad8f25a8 Revert "csgo: enable SayText + raise msg limits (#1118)" (#1209)
This reverts commit 4a8e0799bd.
2020-03-08 13:27:13 +00:00
GAMMACASE 4a8e0799bd csgo: enable SayText + raise msg limits (#1118)
Rised limits for SayText and HintText protobuffs in csgo, also switched from TextMsg to SayText in csgo.
2020-02-26 16:31:50 -08:00
peace-maker 739c07ca9b Fix heap corruption in CUtlVector destructor (#1165) 2020-02-08 15:36:21 -08:00
Nicholas Hastings 14227c04b8 Fix matchmaking_ds bin not being found for gamedata (#1006). (#1028) 2019-06-01 14:30:22 -04:00
Nicholas Hastings a2246af121 Unify map lookup logic across tf2esque engines. (fixes #927) (#931) 2019-01-07 18:17:28 -05:00
Nick Hastings 9a4fe1c475 Fix signed/unsigned compare on Windows. 2018-12-12 20:02:23 -05:00
Nick Hastings 95dae67d5b Fix wrong matchmaking_ds bin path being used in some instances. 2018-05-06 10:26:43 -04:00
Michael Flaherty 956f264b85 Replace ke::SafeSprintf with ke::SafeStrcpy (#784) 2018-03-19 20:12:51 +00:00
Byte 1706fdfed9 Fix typo and update CSGOBadList (#738)
* Fix typo

* Update CSGOBadList
2017-12-28 18:43:49 -05:00
Scott Ehlert ce1a4dcac0 64-bit support for CSGO on Linux and macOS (#705) 2017-12-20 01:56:23 -06:00
Michael Flaherty 830c3f36d3 Block reserved device names on windows (#733) 2017-12-03 11:38:56 +00:00
Nicholas Hastings 95afe72307 Separate out DOI build. (#718) 2017-11-03 15:45:16 -04:00
peace-maker 7e898ee530 Fix core config values not being cached (#673)
Valid core config options aren't cached to be retrieved using `GetCoreConfigValue` after they've been loaded from core.cfg or set through the `sm config` root console menu.

E.g. `sm config ServerLang` would return `[SM] No such config option "ServerLang" exists.` all the time.

Stop notifying other listeners if the config key was consumed, but don't skip adding it to the cache.

Also fix `FollowCSGOServerGuidelines` always showing as unhandled command when being changed through `sm config FollowCSGOServerGuidelines yes`.
2017-09-23 17:24:39 -07:00
Nicholas Hastings 2acf5f85cd Fix ICommandLine lookup on Linux for Insurgency and Day of Infamy. 2017-05-28 08:29:38 -04:00
Kyle Sanderson e987cf6bfc Change CHalfLife2::GetMapDisplayName to always check for string substitutions. (#596) 2017-04-03 20:28:10 -04:00
Ross Bemrose 8ad5862461 Make CS:GO recognize both / and \ for GetMapDisplayName (#592) 2017-03-04 08:59:25 -05:00
Max Maton 0b7d99f03d Send the complete TextMsg usermsg (#571)
The source 2013 handler for TextMsg expects five strings in the message here: https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/client/hud_chat.cpp#L124

Because sourcemod doesn't send the last four strings along each message sent from sourcemod triggers an assert if the game is not built with RELEASE.
2016-12-25 17:33:18 -08:00
Nicholas Hastings 0f96a28cca Use VSERVERTOOLS003 in Nuclear Dawn if server has it available. 2016-06-08 12:32:20 -04:00
Nicholas Hastings 40f2512317 Remove support for Source 1 Dota 2. (#496) 2016-04-26 23:18:47 -04:00
Nicholas Hastings ed46ca3328 Add support for retrieving game server Steam Id (bug 6404). (#495) 2016-04-26 23:17:08 -04:00
Nicholas Hastings ebb5607bd4 Really fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on) (bug 6480). 2016-03-30 15:59:51 -04:00
Nicholas Hastings 0c8e6e2918 Fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on). 2016-03-21 15:29:48 -04:00
Nicholas Hastings b65de29c92 Add initial version of safety checks for CS:GO to attempt to avoid user GSLT bans. 2016-03-02 15:25:01 -05:00
Nicholas Hastings c5a81d7c6f Adjust for hl2sdk-bms updates. 2015-12-22 09:53:05 -05:00
David Anderson e2b399b8d3 Update to the latest AMTL - Rename Ref to RefPtr. 2015-11-08 13:14:57 -08:00
Ross Bemrose c8caf7c860 Update FindMap testsuite plugin.
Update GetMapDisplayNAme to use platform separator on CSGO
2015-11-06 02:38:59 -05:00
David Anderson c66d14605a Merge pull request #397 from alliedmodders/rm-old-mms
Remove code that handles long-dead Metamod:Source versions.
2015-09-18 14:38:52 -07:00
Nicholas Hastings c982cc9991 Merge pull request #354 from powerlord/findmap-plugins
GetMapDisplayName and associated core plugin changes.
2015-09-17 11:17:40 -04:00
Ross Bemrose 10a95cfdce Add new function: GetMapDisplayName.
This function will resolve the name of a map using FindMap, then (if applicable), will turn a workshop map name into a nicely formatted name.

Currently only TF2 and CS:GO Map Workshops are supported.  More can be added at a later date.

This function returns false if a map was not found, but true in any other instance even if FindMap could not resolve the map name.

This patch also updates the following core plugins to use this GetMapDisplayName:

BaseTriggers
BaseVotes
MapChooser
NextMap
Nominations
RandomCycle
RockTheVote
2015-09-15 16:16:58 -04:00
Nicholas Hastings e7d9795fc1 Fix IsMapValid call on non-TF2 TF2-branch games to use old behavior requiring only map name. 2015-09-14 19:24:28 -04:00
Kyle Sanderson f59df243ea Change FindMap to take a const char* for searching instead of char*. 2015-09-10 11:47:46 -07:00
David Anderson df672dd8ce Remove the ability to compile against Metamod:Source versions lower than 1.8. 2015-09-09 18:54:43 -07:00
David Anderson b048dc7b10 Move ConCommand hooks into GameHooks and switch callbacks to ICommandArgs. 2015-09-09 18:40:04 -07:00
David Anderson 13a783d441 Remove UTIL_Format() and UTIL_FormatArgs(). 2015-09-09 15:18:17 -07:00
David Anderson e08697ad54 Remove strncopy(). 2015-09-09 14:57:47 -07:00
David Anderson 4e275eea97 Split intercom.h into separate headers and reduce shared header inclusion. 2015-08-31 10:00:49 -07:00
David Anderson ec01ca72a0 Replace internal ILibrary use with ke::SharedLib. 2015-08-30 20:10:59 -07:00
Nicholas Hastings 8a978dc71f Remove hack around FuzzyMatch never being returned in TF2 for FindMap.
It has been fixed now in the game.
2015-07-04 13:42:50 -04:00
Nicholas Hastings 52147ca75f Use datadesc instead of serverclass for m_iName lookup.
m_iName is not networked on all games.
2015-07-03 08:57:15 -04:00
Nicholas Hastings 1a5714c3ca Fix build for ep1 and darkm. 2015-07-02 15:22:33 -04:00
Nicholas Hastings e0a83ff7b2 Add support for setting string_t values with SetEntPropString.
Adds new AllowPooledString func to CHalfLife2 to allocate a string in the game's string pool.
Also fixes SetEntPropString using incorrect offset for nested sendprops.
2015-07-02 14:47:31 -04:00
Nicholas Hastings 80838af4a2 Work around eFindMap_FuzzyMatch never actually being returned in TF2. 2015-06-28 09:48:01 -04:00
Nicholas Hastings c383f1dc43 Fix compile errors on Clang by implementing own enum. 2015-06-27 19:58:14 -04:00
Nicholas Hastings f107ff9cd2 Expose FindMap/ResolveFuzzyMapName to plugins. 2015-06-27 13:10:47 -04:00
Nicholas Hastings c0d4dfa6ed Update IsMapValid for today's TF2 update. 2015-06-11 17:48:58 -04:00
Nicholas Hastings 51344262c6 Merge pull request #333 from TheMadSword/IncreasedPrintToBufferSize
Increased PrintToChat, PrintCenter & PrintHint w/ "all" version, buffer sizes from 192 to 254.
2015-05-12 09:23:25 -04:00