Nicholas Hastings
877ef76540
Tweaked Dota 2 support to account for lack of IPluginHelpers (bug 5656, r=asherkin).
2013-03-19 11:19:19 -04:00
Nicholas Hastings
519e8c5fcd
Added basic support for Dota 2 (bug 5656, r=asherkin).
2013-03-19 11:18:44 -04:00
Nicholas Hastings
b296af6fe4
Added support for "fuzzy" map names in L4D and later (bug 5599, r=asherkin).
2013-02-14 19:28:12 -05:00
Nicholas Hastings
8362b8d226
Split CS:S support off to a separate engine/build (bug 5370, r=asherkin).
2012-08-20 21:53:59 -04:00
Tony
f65de3bbbb
Added GetGameTickCount native (bug 5209, r=psychonic).
2012-05-30 14:13:43 +01:00
Nicholas Hastings
917b6d4521
Added support for CS: Global Offensive (bug 5299, r=asherkin).
2012-05-27 16:08:03 -04:00
Nicholas Hastings
b2311e2ea5
Added missing EYE def to halflife.inc, updated EYE def# (bug 5151, r=asherkn).
2011-10-28 19:09:40 -04:00
Nicholas Hastings
67163e14e6
Added checks to avoid crashing in some natives before map start (bug 5119, r=fyren).
2011-10-11 22:50:21 -04:00
Nicholas Hastings
1492e12ca2
Added support for E.Y.E Divine Cybermancy (bug 5035, r=fyren).
2011-08-20 18:58:37 -04:00
Nicholas Hastings
5226714bbd
Added support for Bloody Good Time (bug 4780, r=fyren).
2011-01-11 23:35:58 -05:00
Scott Ehlert
dd44a0aaea
Added support for Alien Swarm (bug 4530, r=dvander).
2010-07-27 17:32:32 -05:00
Fyren
306ac5243a
Fixed GuessSDKVersion() not working on ep2v (bug 4194, r=dvander).
2010-01-09 11:33:19 -08:00
Fyren
e767b2ff94
Typo fix
2009-10-29 20:34:00 -07:00
Fyren
31dc5f335d
Updated GuessSDKVersion
2009-10-30 14:34:34 +13:00
Matt Woodrow
eb68e4c627
SourceMod MSVC project files updated, windows tested and loading, gamedata fix.
2009-10-30 14:29:45 +13:00
David Anderson
8a8bafb199
Use GetSourceEngineBuild() from MM:S 1.8 legacy API (bug 4083, r=ds).
2009-10-29 01:33:57 -07:00
Matt Woodrow
3e36382b58
Added support for logical (non-networked) entities using entity references - See http://wiki.alliedmods.net/Entity_References_%28SourceMod%29 (bug 2459, r=dvander)
2009-07-24 12:34:31 +12:00
Fyren
7605396e84
Add L4D handling to GuessSDKVersion() (bug 3842, r=dvander)
2009-05-16 16:32:21 -07:00
Scott Ehlert
bd9fab6cf5
Added support for Dark Messiah engine and game. (no bug, r=me).
...
The development of this feature would not be possible without the support of the following people from the game's community:
Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
2009-02-18 02:19:22 -06:00
Scott Ehlert
ff7a2c6b73
Added preliminary support for Left 4 Dead; some things may not yet work.
2008-11-14 09:18:30 -06:00
David Anderson
1a156deca5
landed massive refactoring of the JIT. contexts are actually contexts now, and a higher level structure wraps sp_plugin_t info. on that note, both sp_plugin_t and sp_context_t are entirely opaque, and not even core has access to them. amazingly, i managed to keep binary compatibility here although a large number of functions are deprecated (and core should eventually stop calling them).
...
NOTE: the JIT is now embeddable out-of-box and usable by other projects which is pretty cool. I will commit a shell app demonstrating this soon
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402400
2008-07-11 08:18:43 +00:00
Scott Ehlert
251cced1f8
Spring Cleaning, Part Ichi (1)
...
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00