Commit Graph

6132 Commits

Author SHA1 Message Date
Asher Baker
58c00f4487 Download Clang from SourceMod site (#523)
Also switch to Clang 3.8
2016-06-20 17:12:58 +01:00
peace-maker
f425236bac Increase topmenu display buffer size (#520)
The buffer for menu options was 64 chars. That limit can easily be
reached by some utf8 string which would get truncated. Double the buffer
size to 128 chars.
2016-06-20 16:03:54 +01:00
Luki
023a3ca056 Change behaviour for mass renaming (#521)
Append number instead of randomizing when renaming multiple players.

Before the change:
sm_rename @all "Random Name" - this would rename everyone but the names would be randomized (random characters and numbers)

After the change:
sm_rename @all "Random Name" - this would rename everyone to: Random Name 1, Random Name 2, Random Name 3 ...  etc.

Description:
sm_rename can only rename 1 player at a time, when you specify a name. If you use this command on multiple players (like sm_rename @bots "A random bot"), their names get randomized(just like when you dont specify a name). So I propose this change, so you can rename multiple people.

PS:The funny thing is that there was a comment in the code about not wanting everyone to have a same name, but sm_rename doesnt a have check for this so you could use sm_rename to rename everyone, one by one, using the same name.
2016-06-20 13:24:36 +01:00
Nicholas Hastings
34a0cb170e Update FoF gamedata. 2016-06-16 16:15:48 -04:00
Nicholas Hastings
5e4ee1b849 Update CS:GO gamedata. 2016-06-16 16:14:36 -04:00
Nicholas Hastings
f668b3fe6c 🐍🐍🐍🐍🐍🐍🐍🐍🐍🐍🐍🐍 2016-06-11 12:43:04 -04:00
Nicholas Hastings
f12924458f Merge branch 'vs2015' 2016-06-11 12:14:12 -04:00
Nicholas Hastings
857f5fcced Add PowerShell version of checkout-deps script for Windows (NPOTB). 2016-06-11 11:17:29 -04:00
Nicholas Hastings
4eb1e8a4b0 Fix float unary minus operator not functioning properly after PR #510. 2016-06-09 21:36:46 -04:00
Nicholas Hastings
0f96a28cca Use VSERVERTOOLS003 in Nuclear Dawn if server has it available. 2016-06-08 12:32:20 -04:00
Fyren
4d8e76202d Merge pull request #518 from alliedmodders/UTIL_ReplaceAll-fix
Fix UTIL_ReplaceAll not properly tracking length (bug 6472)
2016-06-06 16:40:17 -06:00
Fyren
e356758743 Merge pull request #516 from alliedmodders/scheduledpluginreloads
Better plugin reloads.
2016-06-06 16:29:07 -06:00
Fyren
4e654704dc Slightly better handling of plugin reloading. 2016-06-06 22:26:34 +00:00
Fyren
1790033458 Fix UTIL_ReplaceAll not properly tracking length. 2016-06-06 06:29:53 +00:00
Nicholas Hastings
e3d7a047bd Fixed varint sendprops being treated improperly in CS:GO. 2016-06-05 11:03:18 -04:00
Nicholas Hastings
a67c54a67c Bump version number. 2016-06-05 10:10:07 -04:00
ErikMinekus
b9f7f20046 Fixed return doc spacing for GetGameFolderName (#515) 2016-05-31 07:34:54 -04:00
Nicholas Hastings
c42f73b66c Update more Insurgency gamedata. 2016-05-27 09:33:20 -04:00
Nicholas Hastings
5a2bc4479d Update Insurgency gamedata. 2016-05-26 13:43:07 -04:00
Nicholas Hastings
31928e6282 Fix late/incorrect calls to TR_GetEntityIndex potentially causing crash. (#513) 2016-05-21 14:44:00 -04:00
Nicholas Hastings
9b3b2eb23e Fix comment and reduce branching in TF2_IsPlayerInCondition. 2016-05-21 12:55:47 -04:00
Nicholas Hastings
e127a55b0a Clarified func doc for some edict/entity funcs. 2016-05-21 12:53:55 -04:00
Nicholas Hastings
b7223932d2 Fix some funcommands gamedata for CS:GO.
The base SoundFinal and SoundBoom files don't exist there.
2016-05-21 12:53:27 -04:00
ErikMinekus
542bb59978 Update large includes for transitional syntax #2 (#511) 2016-05-21 09:16:49 -04:00
ErikMinekus
f91d659c6f Update large includes for transitional syntax #1 (#510) 2016-05-21 08:52:43 -04:00
ErikMinekus
7451257578 Update small includes for transitional syntax (#509) 2016-05-20 15:56:21 -04:00
Nicholas Hastings
d8835a426f Update FoF gamedata. 2016-05-20 09:53:43 -04:00
Nicholas Hastings
5edc46c994 Don't enable FileExists hook (SendFile forward) on TF2 servers with Replay. (#512)
It will crash. See PR #493 for details.
2016-05-19 19:11:28 -04:00
Kyle Sanderson
57c6e09fcf Merge pull request #493 from alliedmodders/tfreplaycrash
Only hook IBaseFileSystem::FileExists if we're also hooking INetChannel
2016-05-19 15:23:05 -07:00
Nicholas Hastings
626ee9ac65 Update more BM:S gamedata and trigger build against SDK change. 2016-05-16 17:52:38 -04:00
Nicholas Hastings
59191486b6 Update BM:S gamedata. 2016-05-15 09:16:09 -04:00
Nicholas Hastings
f645ca0daf Update FoF gamedata. 2016-05-14 08:01:10 -04:00
Nicholas Hastings
20c9815619 Add support for sending gameevent to specific client. (#505) 2016-05-12 22:15:23 -04:00
Nicholas Hastings
98e8f70424 Remove some unused gamedata. 2016-05-11 15:16:48 -04:00
ErikMinekus
6d9f46e983 Update fun plugins for transitional syntax (#508) 2016-05-11 10:56:12 -04:00
ErikMinekus
d9fb0ba64e Update base plugins for transitional syntax (#507) 2016-05-11 10:44:58 -04:00
ErikMinekus
e8734ccf28 Update small plugins for transitional syntax (#506) 2016-05-11 09:32:34 -04:00
Nicholas Hastings
11b4320204 Fix potential crash on plugin load when a required library is not found. 2016-04-27 10:49:39 -04:00
ErikMinekus
fb2117137e Update basebans and SQL admins plugins for transitional syntax (#484) 2016-04-27 09:34:22 -04:00
Maxim Telezhenko
730a9a4a40 Transitional Syntax for reservedslots.sp (#501) 2016-04-26 23:19:53 -04:00
Nicholas Hastings
40f2512317 Remove support for Source 1 Dota 2. (#496) 2016-04-26 23:18:47 -04:00
FlaminSarge
6dc602ad7c Update TFCond and tf2_stocks enums (#499)
* Update tf2_stocks DmgCustom and TFWeapon defines

* Update tf2 TFCond defines
2016-04-26 23:18:34 -04:00
Nicholas Hastings
b5876bdd33 Allow Plugin_Changed return on event PreHooks to not block. (#503)
This avoids issues from confusion that users have, returning Plugin_Changed
after altering event data, when Plugin_Changed isn't required and wasn't supported
in that scenario, and instead acted like Plugin_Handled.
2016-04-26 23:18:00 -04:00
Nicholas Hastings
29a5daab98 Allow support for running on filesystems that use 64-bit inodes on Linux. (#502)
Most supported games don't even support this case, but at least CS:GO does. WIthout
this fix, some filesystem calls can fail, or in the case of readdir, fail to return all/any files.
This was first observed when using an XFS-formatted volume on CentOS 7 x64.
2016-04-26 23:17:36 -04:00
Nicholas Hastings
ed46ca3328 Add support for retrieving game server Steam Id (bug 6404). (#495) 2016-04-26 23:17:08 -04:00
Kyle Sanderson
e6ec89d145 Change checkout-deps to use tls for mysql.
http://cdn.mysql.com -> https://cdn.mysql.com
2016-04-15 19:10:23 -07:00
Alexander Georgievskiy
b196d3e3c0 http://cdn.mysql.com -> https://cdn.mysql.com 2016-04-16 00:15:40 +03:00
Nicholas Hastings
ebb5607bd4 Really fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on) (bug 6480). 2016-03-30 15:59:51 -04:00
Nicholas Hastings
416abd81a1 Add support for compiling with VS2015. 2016-03-30 08:56:27 -04:00
Nicholas Hastings
c536a43914 Merge pull request #494 from akowald/gamerules-edictstate
Always send changes when using the GameRules_SetProp* natives.
2016-03-25 07:46:27 -04:00