Commit Graph
17 Commits
Author SHA1 Message Date
jenz 984f3804cf added broadcastvoice data back but only for steam clients so that they can have voice_loopback 1 and hear their voices in demo 2026-07-01 21:18:11 +01:00
jenz 37c1a4d1b6 just redid sampling a bit 2026-06-13 22:02:47 +01:00
jenz ddad8421e7 sending multi packets for nosteamers. reducing torchlight to 24000 hertz and mono channel at 32k bitrate 2026-06-04 00:34:30 +01:00
jenz 009962f120 just re-using this push function for torch incomming audio data. it empties the buffer in case torchlight stopped emitting instead of draining it over time 2026-06-02 00:35:46 +01:00
jenz a02af1a297 this is good enough for nosteamers. primary focus point was working on decoding the steam voice packets correctly into subframes 2026-06-01 20:52:20 +01:00
jenz 7d46e3b9eb further attempts at improving the voice chat quality for nosteamers from steam players, but still not good 2026-06-01 01:37:09 +01:00
jenz 2184fd917a first commit to transcode branch for supporting both nosteam celt and steam opus 2026-05-31 00:13:47 +01:00
jenz e6fb78cdf9 just cranked down the bitrate a good amount 2026-02-04 23:59:43 +00:00
jenz 59fbf67c4a the torchlight packets are now also checked before being send. hopefully it prevents buffer overflow. the packet size for players was also slightly increased 2026-01-29 11:27:14 +00:00
jenz bb71861348 uploading current state 2025-09-24 19:58:01 +01:00
jenz 11488260c7 silk 2025 update 2025-09-07 17:39:34 +01:00
christian 2eb343d6e0 updates by buttocks by fixing uneven bytes recv 2021-05-01 00:44:48 +02:00
hubdom 2d750744e6 fix client disconnect exploit by limiting packet size per frame 2020-06-15 19:25:09 +02:00
BotoX cfbaf18f66 Add IsClientTalking 2019-09-01 16:17:32 +02:00
BotoX 70fc7c26a0 CELT 2017-08-05 15:46:28 +02:00
BotoX 123e8c0889 Add cvars sm_voice_addr and sm_voice_port 2017-08-05 15:45:51 +02:00
BotoX fed7ab800d STEAMVoice Speex 2017-08-03 06:44:02 +02:00