Commit Graph

  • df67691c32 should be final note for myself to the future jenz 2024-03-03 11:40:02 +0100
  • 60924068a2 allow to use map configs for days instead of just the global config jenz 2024-03-02 00:56:27 +0100
  • b5056b71a8 loading days file on mapstart instead of pluginstart jenz 2024-03-01 19:45:26 +0100
  • 9b93fd3fa2 again again jenz 2024-02-29 21:02:34 +0100
  • 5e1717aa84 last note jenz 2024-02-29 20:59:43 +0100
  • fd181fc256 putting extra importance on the dumps folder having to be removed jenz 2024-02-29 20:56:21 +0100
  • 4bb69095f5 personal reminder jenz 2024-02-29 18:16:47 +0100
  • ae8135d160 fixing buying one projectile not removing other projectile jenz 2024-02-26 20:55:00 +0100
  • 8455a1a231 major update so that boss rounds also can feature minion zombies that dont count towards winning the round jenz 2024-02-25 19:33:13 +0100
  • 8c80d4ac05 added option to skip bot_scaling to use bot_static instead for spawning static amount of bots each round if wanted jenz 2024-02-25 00:23:58 +0100
  • 592d3b4c15 just committing the file for moving mapchooser and zr settings over jenz 2024-02-24 23:43:53 +0100
  • 72e76e4f09 just renaming the hostname jenz 2024-02-24 22:00:59 +0100
  • ab55282282 on round end adding invulnerability for both teams jenz 2024-02-24 15:09:52 +0100
  • effc246b45 added option to comma separate the soundfiles jenz 2024-02-24 02:47:22 +0100
  • d57bd5655e maybe fixes last wave not ending? jenz 2024-02-23 23:25:46 +0100
  • 639361b95f added ambient sound and boss sounds as extra settings jenz 2024-02-23 23:12:06 +0100
  • 2d661b5a30 fixing some indexes out of bounds jenz 2024-02-23 20:01:24 +0100
  • 226cf3319b added buy as redirect to zmarket cause scynth asked jenz 2024-02-23 19:55:02 +0100
  • b4409d3a1b added smokegrenade, added ambient sound, due to request will bot scaling 0 now use zombie count to decide how many bots to spawn jenz 2024-02-23 18:11:52 +0100
  • 0cb6d1c977 just changed so medic sets to max health instead of a static number jenz 2024-02-22 23:29:05 +0100
  • a14df3e10d checking if health perk from smrpg is active jenz 2024-02-22 22:52:22 +0100
  • c26c9255e1 added that zombies HP is displayed jenz 2024-02-22 20:21:25 +0100
  • 155c8198a4 updated query to exclude empty fingerprints and null fingerprints jenz 2024-02-18 11:37:43 +0100
  • 0165361efc fucked up the parameters jenz 2024-02-17 20:40:35 +0100
  • 5f04a2f76a fixed sql syntax errors jenz 2024-02-17 16:02:45 +0100
  • 92096977d9 removed inner join, instead doing subquery jenz 2024-02-15 21:50:32 +0100
  • d3b1a59885 fixed random knife swtiching for humans, reduced timer for respawning zombies and fixed mapchange when last day is beaten jenz 2024-02-13 21:47:51 +0100
  • 4a5c556e66 fixed rare bug where guy in spectate would prevent zombies from spawning jenz 2024-02-12 22:57:28 +0100
  • 8ef96b89ab added extra delay to probably fix client crash when moving bots around jenz 2024-02-08 01:38:17 +0100
  • cfcd2c5a9b replacing csgo fakecache feature with plain cachesound that works in css jenz 2024-02-05 23:50:29 +0100
  • 950d7d8c68 added mapvote and forcertv related to last day jenz 2024-02-05 22:23:30 +0100
  • 1e1eed7242 reset that one global int jenz 2024-02-04 22:15:55 +0100
  • b38426245c fixed client crash by adding delay to setting speed and health jenz 2024-02-01 17:39:53 +0100
  • cd24db9f53 fixed infect and human command jenz 2024-01-31 21:05:50 +0100
  • 620e5e9ccc fixed class menu, zmarket menu and zombie speed i guess jenz 2024-01-31 20:40:20 +0100
  • c68128200a updating a bunch of stupid things jenz 2024-01-31 13:20:49 +0100
  • caf674479c hopefully fixed that its always detected when bots are missing jenz 2024-01-31 00:36:51 +0100
  • 7b7f7a424b uploaded the config files as adapted for css. changed the plugin to not load mapstart and waves on pluginstart due to it fucking up the findatamap info 0. fixed respawning when joining late or when going spectate and going back to a team again jenz 2024-01-30 23:52:50 +0100
  • 625e455cd4 redid how speed works and enforcing knives more aggresively on zombies jenz 2024-01-30 21:04:10 +0100
  • 962d6ce67f changed check to see if bots actually spawned in, instead of checking if player spawned in. removed timer that removes weapons and use a hook instead jenz 2024-01-30 16:16:48 +0100
  • c907d9e99f fixed round termination when one zombie and fixed reserve ammo jenz 2024-01-30 15:06:52 +0100
  • 552a81ac14 added a file with day names that are displayed at relevant times jenz 2024-01-29 23:53:54 +0100
  • 1f1d2cb111 trying to fix stuff jenz 2024-01-29 22:03:19 +0100
  • d48bb8e343 fixing client crash by adding delay to respawning jenz 2024-01-29 00:03:01 +0100
  • 72027c82a0 changed how .mdl loading behaves. now one skin is instead used for the store jenz 2024-01-28 23:26:23 +0100
  • 15e53c7759 fixing scaleability and health. also making scalebility for player a float jenz 2024-01-28 22:13:34 +0100
  • 4b01705bba not redoing getclientserial but instead just passing the parameter along the way jenz 2024-01-28 15:34:27 +0100
  • 3e3a193e1c remade for CSS zr. csgo is no more anyways. dont need the gamedata over here jenz 2024-01-28 00:49:36 +0100
  • 2d28912e3d in rare cases a guy in top 5% and the next guy right outside of it have the same time. in those cases give them the same boost. also for last guy in 1% and first guy in 5% jenz 2024-01-27 17:43:48 +0100
  • 50cff40f7c made toplvl into own plugin, had bs problem with response size. added endpoint to mitigate problem jenz 2024-01-27 15:58:29 +0100
  • 31e0568705 added veteran banner and redid how points are awarded jenz 2024-01-25 19:47:39 +0100
  • 99063d3de6 changed so chat tag can still display even if having a clan tag jenz 2024-01-20 15:43:16 +0100
  • f6a44654b2 added lvl command to hide lvl, also added colors and chat tag for lvl jenz 2024-01-20 13:15:27 +0100
  • f9e03adff1 giving fakeclients lvl 1 jenz 2024-01-19 12:30:30 +0100
  • 0a398222ae first upload, simply divides racetimer points by 1000 and says its your level if you dont have a clantag jenz 2024-01-19 12:13:49 +0100
  • a568b1b7a9 added socket close when exiting. added pkill to users pid to clear /dev/shm. added exit post program to kill with pkill again due to atexit handler not responding to signals from outside python jenz 2024-01-06 19:38:47 +0100
  • 4652d4f02d self reminder jenz 2024-01-05 13:07:30 +0100
  • 983cd503e7 helpful self reminder jenz 2024-01-03 14:16:17 +0100
  • 27eeb11a97 plugin for rotating maps thats are written inside the wtf.txt file, this is great for testing crashes related to mapchanges jenz 2023-12-16 17:54:50 +0100
  • d6bf3799dd ignoring index out of bounds cause for when leaving zone. also made pings spawn around 5 seconds into the round to mitigate entity pressure at round start jenz 2023-11-20 18:02:42 +0100
  • 2d1ae71634 added gamescore points and hlstats points for zone takeover jenz 2023-11-13 14:59:45 +0100
  • a378487b93 reduced timer time jenz 2023-11-13 13:54:46 +0100
  • 759621625a fixing pings in the ground jenz 2023-11-10 15:11:54 +0100
  • aac14c873b should be last zones and pings jenz 2023-11-10 15:00:25 +0100
  • 12652c76ea adding additional zones and pings in cs_office jenz 2023-11-10 14:36:48 +0100
  • c10043249e adding zones and pings for cs_office jenz 2023-11-09 23:35:05 +0100
  • f4c458260e initial commit of zombie hunting zones jenz 2023-11-08 22:09:42 +0100
  • 923d46635e added shell script and systemctl service for moving encaps edited files to stripper folder and for sending from stripper folder to his chroot jail jenz 2023-09-28 15:44:21 +0200
  • bc5f212265 updated wait syntax because it was not supported any longer in asyncClient, replaced youtube-dl with yt-dlp in Commands jenz 2023-09-24 14:16:02 +0200
  • cc56169ff9 removed non afk requirement when counting active players jenz 2023-09-17 19:33:58 +0200
  • d071e57979 changed to float to hopefully not accidentally hit over limit of 5.0 jenz 2023-09-17 00:27:22 +0200
  • 048054d216 further changes to show rtv boost correctly and display in percentage jenz 2023-09-12 21:20:34 +0200
  • 8bbb937f6f added support for average hour to rtv jenz 2023-09-12 16:11:09 +0200
  • 44e43e5d8c mini fix for averagehours jenz 2023-09-09 15:51:55 +0200
  • 8f0e8de8c3 hours go on ze2 now but dont increase there jenz 2023-09-06 21:20:51 +0200
  • d17de4e92d updated the excluded directories jenz 2023-09-06 17:55:24 +0200
  • 32e8029679 minimal update jenz 2023-09-02 18:47:21 +0200
  • c00a625910 multiple syntax updates to adjust for 1.11.0.6946 SM build jenz 2023-08-29 18:11:52 +0200
  • 69f859f2ea fixed minithing about disconnected client that zuff mentioned jenz 2023-08-14 15:56:32 +0200
  • 487a24f278 just adding delay jenz 2023-08-14 12:55:53 +0200
  • d89ce6f0fd added file for generating table with 5 best times from each map jenz 2023-08-09 22:35:07 +0200
  • d1de5f6015 initial commit of fix for map. encap also made a stripper that does clearparenting when people are aware from vehciles jenz 2023-08-07 00:43:26 +0200
  • eb0ee8dfde re simplified the python flask endpoint, remade the order so after update it dispalys motd in vgui menu invisibly, then after 5 seconds it checks the generated fingerprint for ban avoiding jenz 2023-08-04 23:34:50 +0200
  • 28bb26e897 simply adding check for the convar disablehtml motd to check if webapp misses the updates sometimes jenz 2023-08-01 23:49:29 +0200
  • b54644c0ea updated several things jenz 2023-08-01 22:15:35 +0200
  • 0dc389d62c should actually already have been somewhere, ohwell jenz 2023-07-12 22:37:49 +0200
  • 39f8e99bc8 added mini comment on sourceban about if its same IP or steam ID thats detected jenz 2023-07-08 23:55:50 +0200
  • 0a18eeb5f3 last thing i wanted to make a config setting jenz 2023-06-29 21:19:50 +0200
  • e77ee73bfc slight change to randomness of sentence length and removing low cap again when responding jenz 2023-06-29 20:47:43 +0200
  • dba5ebc3d1 updated README about fonts, added more app configurations and added the app.config file itself jenz 2023-06-28 22:46:52 +0200
  • d5b9191521 redid query so its smaller by just inner joining sourcebans jenz 2023-06-25 17:21:34 +0200
  • a88daaf583 redid getclientauthid to only on connect jenz 2023-06-25 13:26:26 +0200
  • cfef039db5 reduced usage of getclientauthID to only on connects jenz 2023-06-25 13:03:32 +0200
  • 3c9470d64c fixed lag when server full by moving the getauthid stuff to only happening on connects, also ensured bots should not run around with tmp's anymore after a surf jenz 2023-06-25 12:07:05 +0200
  • cc96bb56a4 replacing while loops with concatting jenz 2023-06-20 23:47:39 +0200
  • 168bcf5b4e removed some db reconnections as might be cause of handles issue jenz 2023-06-18 23:55:34 +0200
  • 16441ae7a5 less times where refreshing connection, hopefully no handle leaks jenz 2023-06-18 23:29:45 +0200
  • fcb88886c9 moved DB connection validity to onmapstart instead of inside timer jenz 2023-06-18 20:34:45 +0200
  • b7ae4e5f40 removed dash jenz 2023-06-15 19:37:01 +0200
  • 8542e72a2c slight changes to adapt to new place jenz 2023-06-14 23:45:48 +0200