added veteran banner and redid how points are awarded
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99063d3de6
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31e0568705
@ -306,6 +306,9 @@ public class Facade {
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} else if (bannerID == 25) {
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bannerName = "Event Manager";
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bannerURL = "https://unloze.com/images/badges/Event-Manager.png";
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} else if (bannerID == 29) {
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bannerName = "Veteran Admin";
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bannerURL = "https://unloze.com/images/badges/Veteran_Badge.png";
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}
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if (!bannerName.isEmpty() && !bannerURL.isEmpty()) {
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urlBanners.add(new UrlBanners(bannerName, bannerURL));
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@ -411,11 +414,31 @@ public class Facade {
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for (MapBoard mapboard : mapBoardCache.values()) {
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List<MapValues> mapvalues = mapboard.getMapvalues();
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int playerCount = mapvalues.size();
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//2024 edit, its been a damn long time ago this all was made
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//editing so top 5% and top 1% of finisher each get an extra boost.
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int FivePercent = 0;
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int OnePercent = 0;
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if (playerCount >= 100){
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FivePercent = (int) Math.floor(playerCount * 0.05);
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OnePercent = (int) Math.floor(playerCount * 0.01);
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}
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int position = 1;
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for (MapValues mapvalue : mapvalues) {
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mapvalue.setPosition(position);
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float percentageSpreader = playerCount - position;
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mapvalue.setMapPoints((int) Math.floor((percentageSpreader / playerCount) * playerCount /* 100 */));
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int Points = playerCount - position;
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if (playerCount <= 250)
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{
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//if less than 250 people finished a time i also want to give them each an additional 2500 points.
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//that is to make up hard timers that not many people actually finish so they are considered worth more.
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//for example race mode in mako and race timers in jump king should be rewarded a lot more due to their difficulties.
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Points += 2500;
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}
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if (position <= OnePercent){
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Points *= 4;
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} else if (position <= FivePercent){
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Points *= 2;
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}
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mapvalue.setMapPoints(Points);
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position++;
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}
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}
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