30 lines
1.6 KiB
Markdown
30 lines
1.6 KiB
Markdown
# css-ze webclient to play on unloze with
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## the entire code base of Dockerfile, html, json, sh and js is AI Code with almost no human edits being made.
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# notes
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docker rm css-test
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docker build -t css-client .
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## pre installment step for signaling-server
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cd ~/webclient_css_ze/streaming-agent && npm install
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## first run
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./start-signaling.sh
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## second run
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docker run -d --name css-test -e SIG_URL=ws://172.17.0.1:3000 -e CF_APP_ID= -e CF_APP_TOKEN= -e CAP_FPS=60 -e CAP_W=800 -e CAP_H=600 --cpus="8.0" -v /home/gameservers/css_ze/cstrike/maps:/home/ubuntu/Counter-Strike\ Source/cstrike/maps:ro -v /home/gameservers/css_ze/cstrike/materials:/home/ubuntu/Counter-Strike\ Source/cstrike/materials:ro -v /home/gameservers/css_ze/cstrike/models:/home/ubuntu/Counter-Strike\ Source/cstrike/models:ro -v /home/gameservers/css_ze/cstrike/sound:/home/ubuntu/Counter-Strike\ Source/cstrike/sound:ro css-client
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## docker logs -f css-test
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## pkill -f signaling-server.js
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## pgrep -f signaling-server.js
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## to change screen resolution:
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### autoexec.cfg -> mat_setvideomode 800 600 0
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### start.sh -> Xvfb :99 -screen 0 800x600x24 &
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## the nosteam.zip is 4.7GB and the wine_user_folder.zip is 420MB, they are not intended to be uploaded to git generally.
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## the wine_user_folder.zip is just the generic .wine folder that would be created. the nosteam.zip is the Counter Strike Source folder for nosteam when using 7launcher.
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## However both are uploaded to the unloze fastdownload over at: https://uk-fastdl.unloze.com/css_ze/webclient_zips/
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## of course if you view this repository 7-10 years later in the future theres a good chance the url is probably not working any longer.
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