| streaming-agent | ||
| .gitignore | ||
| client.html | ||
| Dockerfile | ||
| README.md | ||
| start-signaling.sh | ||
| start.sh | ||
css-ze webclient to play on unloze with: https://webclient.unloze.com/
the entire code base of Dockerfile, html, python, json, sh and js is AI Code with almost no human edits being made.
notes
uses gstreamer, weston, lavapipe, css inbuilt DXVK, vulkan, a signaling server, html, docker and cloudflare serverless SFU.
docker rm css-test docker build -t css-client .
pre installment step for signaling-server
cd ~/webclient_css_ze/streaming-agent && npm install
pre shader creation for mounting
mkdir -p /home/gameservers/webclient_css_ze/mesa-shader-cache chmod 777 /home/gameservers/webclient_css_ze/mesa-shader-cache
first run
./start-signaling.sh
second run mounting points for content
mkdir -p /mnt/merged-cstrike/{maps,materials,models,sound}
for asset in maps materials models sound; do
mount -t overlay overlay
-o lowerdir=/home/gameservers/css_ze/cstrike/$asset:/home/gameservers/css_mg/cstrike/$asset:/home/gameservers/css_zr/cstrike/$asset
/mnt/merged-cstrike/$asset
done
vim /etc/fstab overlay /mnt/merged-cstrike/maps overlay ro,lowerdir=/home/gameservers/css_ze/cstrike/maps:/home/gameservers/css_mg/cstrike/maps:/home/gameservers/css_zr/cstrike/maps,nofail,x-systemd.requires-mounts-for=/home/gameservers/css_ze,x-systemd.requires-mounts-for=/home/gameservers/css_mg,x-systemd.requires-mounts-for=/home/gameservers/css_zr 0 0 overlay /mnt/merged-cstrike/materials overlay ro,lowerdir=/home/gameservers/css_ze/cstrike/materials:/home/gameservers/css_mg/cstrike/materials:/home/gameservers/css_zr/cstrike/materials,nofail 0 0 overlay /mnt/merged-cstrike/models overlay ro,lowerdir=/home/gameservers/css_ze/cstrike/models:/home/gameservers/css_mg/cstrike/models:/home/gameservers/css_zr/cstrike/models,nofail 0 0 overlay /mnt/merged-cstrike/sound overlay ro,lowerdir=/home/gameservers/css_ze/cstrike/sound:/home/gameservers/css_mg/cstrike/sound:/home/gameservers/css_zr/cstrike/sound,nofail 0 0
third run
docker run -d --name css-test -e SIG_URL=ws://172.17.0.1:3000 -e CONTAINER_NAME=css-test -e CF_APP_ID= -e CF_APP_TOKEN= -e CAP_FPS=60 -e CAP_W=800 -e CAP_H=600 --cpus="10.0"
-v /mnt/merged-cstrike/maps:/home/ubuntu/Counter-Strike\ Source/cstrike/maps:ro
-v /mnt/merged-cstrike/materials:/home/ubuntu/Counter-Strike\ Source/cstrike/materials:ro
-v /mnt/merged-cstrike/models:/home/ubuntu/Counter-Strike\ Source/cstrike/models:ro
-v /mnt/merged-cstrike/sound:/home/ubuntu/Counter-Strike\ Source/cstrike/sound:ro
-v /home/gameservers/webclient-ubuntu26/mesa-shader-cache:/home/ubuntu/.cache/mesa_shader_cache
css-client