stripper-configs/maps/ze_rtcw_ominous_rumors_v1.cfg

1006 lines
20 KiB
INI
Executable File

;; _
filter:
{
"EntityTemplate" "nazimp40_temp"
"classname" "env_entity_maker"
}
{
"effect_name" "rtcw_mg42flash"
"classname" "info_particle_system"
}
{
"message" "npc/combine_gunship/gunship_fire_loop1.wav"
"classname" "ambient_generic"
}
{
"classname" "func_breakable"
"OnBreak" "nazi_mp40,Kill,,0,-1"
}
{
"targetname" "/Lvl1_NaziSee[1-6]/"
"classname" "trigger_multiple"
}
{
"targetname" "/Lvl2_MedNaziSee[1-6]/"
"classname" "trigger_multiple"
}
{
"targetname" "/Lvl[1-2]_NPCTrig?/"
"classname" "trigger_once"
}
{
"damage" "5"
"classname" "trigger_hurt"
}
;; skip EASY difficulty
modify:
{
match:
{
"targetname" "Level_Dif"
"classname" "math_counter"
}
replace:
{
"startvalue" "2"
}
}
;; restart round on warmup
modify:
{
match:
{
"targetname" "Level_Case"
"classname" "logic_case"
}
delete:
{
"OnCase01" "hurt,Disable,,41,-1"
"OnCase01" "hurt,Enable,,40,-1"
"OnCase01" "roundtime,Command,say # WARM UP ROUND #,18,-1"
"OnCase01" "roundtime,Command,say # WARM UP ROUND #,15,-1"
"OnCase01" "worldspawn,FireUser1,,0,-1"
"OnCase01" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:2:0:1,0.05,-1"
}
insert:
{
"OnCase01" "roundtime,Command,zr_infect_spawntime_max 80,0.5,1"
"OnCase01" "roundtime,Command,zr_infect_spawntime_min 80,0.5,1"
"OnCase01" "Level_DisM,AddOutput,message WARMUP,2,1"
"OnCase01" "Level_DisM,Display,,2.1,1"
"OnCase01" "Level_DisM,Display,,10,1"
"OnCase01" "Level_DisM,Display,,20,1"
"OnCase01" "intro,PlaySound,,5,1"
"OnCase01" "roundtime,Command,say # WARM UP ROUND #,15,1"
"OnCase01" "roundtime,Command,say # WARM UP ROUND #,30,1"
"OnCase01" "roundtime,Command,say # WARM UP ROUND #,45,1"
"OnCase01" "roundtime,Command,say # WARM UP ROUND #,60,1"
"OnCase01" "roundtime,Command,say ### STARTING WITH MEDIUM DIFFICULTY ###,65,1"
"OnCase01" "roundtime,Command,say ### STARTING WITH MEDIUM DIFFICULTY ###,75,1"
"OnCase01" "roundtime,Command,say ### STARTING WITH MEDIUM DIFFICULTY ###,85,1"
"OnCase01" "worldspawn,FireUser1,,80,1"
"OnCase01" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:2:0:1,80.05,1"
"OnCase01" "roundtime,Command,say # WARM UP OVER #,90,1"
"OnCase01" "roundtime,Command,mp_restartgame 1,91,1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "717452"
}
delete:
{
"OnMapSpawn" "intro,PlaySound,,0,-1"
"OnMapSpawn" "roundtime,Command,mp_freezetime 0,1,-1"
}
insert:
{
"OnMapSpawn" "roundtime,Command,mp_freezetime 1,0,1"
}
}
modify:
{
match:
{
"targetname" "intro"
"classname" "ambient_generic"
}
replace:
{
"spawnflags" "33"
}
}
;; ???
add:
{
"origin" "-4704 9550 -2047"
"spawnflags" "0"
"targetname" "rtv_temp"
"Template01" "rtv_mp40"
"Template02" "rtv_mp40gun"
"Template03" "rtv_hitbox"
"Template04" "rtv_hurt"
"Template05" "rtv_muzzle"
"classname" "point_template"
}
add:
{
"origin" "-4739 9548 -2048"
"targetname" "rtv_mp40"
"parentname" "rtv_hitbox"
"spawnflags" "256"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/player/german_assault.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"DefaultAnim" "StandAim_MP40"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4728 9544 -1994"
"targetname" "rtv_mp40gun"
"parentname" "rtv_hitbox"
"spawnflags" "256"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/weapons/w_mp40.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4739 9515 -2048"
"targetname" "rtv_mp40"
"parentname" "rtv_hitbox"
"spawnflags" "256"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/player/german_assault.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"DefaultAnim" "StandAim_MP40"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4728 9511 -1994"
"targetname" "rtv_mp40gun"
"parentname" "rtv_hitbox"
"spawnflags" "256"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/weapons/w_mp40.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4739 9583 -2048"
"targetname" "rtv_mp40"
"parentname" "rtv_hitbox"
"spawnflags" "256"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/player/german_assault.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"DefaultAnim" "StandAim_MP40"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4728 9579 -1994"
"targetname" "rtv_mp40gun"
"parentname" "rtv_hitbox"
"spawnflags" "256"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/weapons/w_mp40.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4696 9527 -2048"
"targetname" "rtv_mp40"
"parentname" "rtv_hitbox"
"spawnflags" "256"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/player/german_assault.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"DefaultAnim" "CrouchAim_MP40"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4684 9523 -2018"
"targetname" "rtv_mp40gun"
"parentname" "rtv_hitbox"
"spawnflags" "256"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/weapons/w_mp40.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4696 9568 -2048"
"targetname" "rtv_mp40"
"parentname" "rtv_hitbox"
"spawnflags" "256"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/player/german_assault.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"DefaultAnim" "CrouchAim_MP40"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4684 9564 -2018"
"targetname" "rtv_mp40gun"
"parentname" "rtv_hitbox"
"spawnflags" "256"
"solid" "0"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/weapons/w_mp40.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4657 9528 -2014"
"targetname" "rtv_muzzle"
"parentname" "rtv_hitbox"
"start_active" "0"
"flag_as_weather" "0"
"effect_name" "rtcw_mg42flash"
"angles" "0 180 0"
"classname" "info_particle_system"
}
add:
{
"origin" "-4657 9570 -2014"
"targetname" "rtv_muzzle"
"parentname" "rtv_hitbox"
"start_active" "0"
"flag_as_weather" "0"
"effect_name" "rtcw_mg42flash"
"angles" "0 180 0"
"classname" "info_particle_system"
}
add:
{
"origin" "-4701 9516 -1991"
"targetname" "rtv_muzzle"
"parentname" "rtv_hitbox"
"start_active" "0"
"flag_as_weather" "0"
"effect_name" "rtcw_mg42flash"
"angles" "0 180 0"
"classname" "info_particle_system"
}
add:
{
"origin" "-4701 9550 -1991"
"targetname" "rtv_muzzle"
"parentname" "rtv_hitbox"
"start_active" "0"
"flag_as_weather" "0"
"effect_name" "rtcw_mg42flash"
"angles" "0 180 0"
"classname" "info_particle_system"
}
add:
{
"origin" "-4701 9584 -1991"
"targetname" "rtv_muzzle"
"parentname" "rtv_hitbox"
"start_active" "0"
"flag_as_weather" "0"
"effect_name" "rtcw_mg42flash"
"angles" "0 180 0"
"classname" "info_particle_system"
}
add:
{
"model" "*390"
"targetname" "rtv_hitbox"
"spawnobject" "0"
"spawnflags" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "-4687 9549 -2012"
"angles" "0 180 0"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "10"
"health" "6000"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_breakable"
"OnBreak" "rtv_sound,StopSound,,0,1"
}
add:
{
"model" "*337"
"targetname" "rtv_hurt"
"parentname" "rtv_hitbox"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-3957 9560 -1956"
"nodmgforce" "0"
"filtername" "heal_f2"
"damagetype" "2"
"damagemodel" "0"
"damagecap" "20"
"damage" "50"
"classname" "trigger_hurt"
"OnHurtPlayer" "rtv_sound,PlaySound,,0,1"
"OnHurtPlayer" "rtv_muzzle,Start,,0,1"
}
add:
{
"origin" "-4655 9549 -1989"
"volstart" "0"
"targetname" "rtv_sound"
"spinup" "0"
"spindown" "0"
"spawnflags" "17"
"radius" "12000"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "npc/combine_gunship/gunship_fire_loop1.wav"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "5"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
add:
{
"origin" "10650 -1209 9225"
"targetname" "rtv_maker"
"spawnflags" "0"
"PostSpawnSpeed" "0"
"PostSpawnInheritAngles" "0"
"PostSpawnDirectionVariance" "0.15"
"PostSpawnDirection" "0 0 0"
"EntityTemplate" "rtv_temp"
"angles" "0 180 0"
"classname" "env_entity_maker"
}
add:
{
"model" "*327"
"targetname" "rtv_second_squad"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "10722 -1426 9306"
"classname" "trigger_once"
"hammerid" "791573"
"OnTrigger" "rtv_maker,AddOutput,origin 12173 -1580 9225,0,1"
"OnTrigger" "rtv_sound,AddOutput,origin 12173 -1580 9220,0,1"
"OnTrigger" "rtv_maker,ForceSpawn,,0.1,1"
}
modify:
{
match:
{
"targetname" "Level_DifCase"
"classname" "logic_case"
}
insert:
{
"OnCase01" "rtv_maker,ForceSpawn,,0,1"
"OnCase01" "lvl1_start_heal,Kill,,0,1"
"OnCase01" "Level_DisE,AddOutput,message LEVEL - RTV,23.9,1"
"OnCase01" "Level_DisE,Display,,24,1"
"OnCase01" "rtv_second_squad,Enable,,25,1"
"OnCase01" "Level_DisE,Display,,26,1"
"OnCase01" "Level_DisE,Display,,32,1"
"OnCase02" "rtv_*,Kill,,0,1"
"OnCase03" "rtv_*,Kill,,0,1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"hammerid" "954640"
}
insert:
{
"targetname" "lvl1_start_heal"
}
}
;; stage 2 - fix fall tele glitch
modify:
{
match:
{
"origin" "-9004 -5836 10516"
"classname" "trigger_teleport"
"hammerid" "261760"
}
replace:
{
"origin" "-9004 -5832 10540"
}
}
;; npc rework
add:
{
"origin" "-4885 10027 -2047"
"spawnflags" "0"
"targetname" "template_npc"
"Template01" "npc_*"
"classname" "point_template"
}
add:
{
"origin" "12173 -1580 9225"
"targetname" "maker_npc"
"spawnflags" "0"
"PostSpawnSpeed" "0"
"PostSpawnInheritAngles" "0"
"PostSpawnDirectionVariance" "0.15"
"PostSpawnDirection" "0 0 0"
"EntityTemplate" "template_npc"
"angles" "0 0 0"
"classname" "env_entity_maker"
}
add:
{
"origin" "-4890 10026 -2048"
"targetname" "npc_mp40"
"parentname" "npc_hitbox"
"spawnflags" "256"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/player/german_assault.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"DefaultAnim" "StandAim_MP40"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4880 10022 -1994"
"targetname" "npc_mp40gun"
"parentname" "npc_hitbox"
"spawnflags" "256"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/weapons/w_mp40.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 0 0"
"classname" "prop_dynamic_override"
}
add:
{
"origin" "-4852 10027 -1990"
"targetname" "npc_muzzle"
"parentname" "npc_hitbox"
"start_active" "0"
"flag_as_weather" "0"
"effect_name" "rtcw_mg42flash"
"angles" "0 180 0"
"classname" "info_particle_system"
}
add:
{
"model" "*337"
"targetname" "npc_hurt"
"parentname" "npc_hitbox"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-4070 10038 -1956"
"nodmgforce" "0"
"filtername" "heal_f2"
"damagetype" "2"
"damagemodel" "0"
"damagecap" "20"
"damage" "5"
"classname" "trigger_hurt"
"OnStartTouch" "npc_sound,ToggleSound,,0,1"
"OnStartTouch" "npc_muzzle,Start,,0,1"
}
add:
{
"origin" "-4885 10027 -2047"
"volstart" "0"
"targetname" "npc_sound"
"spinup" "0"
"spindown" "0"
"spawnflags" "48"
"radius" "6000"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "npc/combine_gunship/gunship_fire_loop1.wav"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "7"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
add:
{
"model" "*333"
"targetname" "npc_hitbox"
"parentname" "npc_rotate"
"spawnobject" "0"
"spawnflags" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "-4885 10027 -2012"
"angles" "0 180 0"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "10"
"health" "2000"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_breakable"
"OnBreak" "npc_sound,Volume,0,0,1"
"OnBreak" "npc_sound,Volume,0,0.1,1"
"OnBreak" "npc_rotate,Kill,,0,1"
"OnUser1" "!self,AddOutput,health 3000,0,1"
}
add:
{
"model" "*333"
"targetname" "npc_rotate"
"StartDisabled" "1"
"spawnflags" "1032"
"origin" "-4885 10027 -2012"
"classname" "trigger_once"
}
modify:
{
match:
{
"origin" "12360 -2932 9480"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "template_npc,AddOutput,origin 11384 -3872 9576,20,1"
"OnStartTouch" "template_npc,AddOutput,angles 0 -90 0,20.5,1"
"OnStartTouch" "template_npc,ForceSpawn,,21,1"
"OnStartTouch" "template_npc,AddOutput,origin 10564 -5228 9640,25,1"
"OnStartTouch" "template_npc,AddOutput,angles 0 -180 0,25.5,1"
"OnStartTouch" "template_npc,ForceSpawn,,26,1"
}
}
modify:
{
match:
{
"targetname" "d2"
"classname" "func_door_rotating"
}
insert:
{
"OnFullyOpen" "template_npc,AddOutput,origin 11764 -4118 10368,0,1"
"OnFullyOpen" "template_npc,AddOutput,angles 0 0 0,0.5,1"
"OnFullyOpen" "template_npc,ForceSpawn,,1,1"
}
}
modify:
{
match:
{
"targetname" "d3"
"classname" "func_breakable"
}
insert:
{
"OnBreak" "template_npc,AddOutput,origin 11500 -6591 10240,0,1"
"OnBreak" "template_npc,AddOutput,angles 0 -90 0,0.5,1"
"OnBreak" "template_npc,ForceSpawn,,1,1"
"OnBreak" "template_npc,AddOutput,origin 11360 -6589 10240,2,1"
"OnBreak" "template_npc,AddOutput,angles 0 -90 0,2.5,1"
"OnBreak" "template_npc,ForceSpawn,,3,1"
"OnBreak" "template_npc,AddOutput,origin 12132 -7928 10240,10,1"
"OnBreak" "template_npc,AddOutput,angles 0 -90 0,10.5,1"
"OnBreak" "template_npc,ForceSpawn,,11,1"
}
}
modify:
{
match:
{
"origin" "-11484 -5496 10308"
"classname" "trigger_multiple"
}
insert:
{
"OnStartTouch" "template_npc,AddOutput,origin -10648 -6764 10008,0,1"
"OnStartTouch" "template_npc,AddOutput,angles 0 0 0,0.5,1"
"OnStartTouch" "template_npc,ForceSpawn,,1,1"
}
}
modify:
{
match:
{
"origin" "-10564 -6764 10092"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "template_npc,AddOutput,origin -10240 -6880 10530,20,1"
"OnStartTouch" "template_npc,AddOutput,angles 0 180 0,20.5,1"
"OnStartTouch" "template_npc,ForceSpawn,,21,1"
"OnStartTouch" "template_npc,AddOutput,origin -11112 -6560 10288,25,1"
"OnStartTouch" "template_npc,AddOutput,angles 0 -90 0,25.5,1"
"OnStartTouch" "template_npc,ForceSpawn,,26,1"
}
}
modify:
{
match:
{
"targetname" "daw2"
"classname" "func_door_rotating"
}
insert:
{
"OnFullyOpen" "template_npc,AddOutput,origin -9664 -5112 10680,0,1"
"OnFullyOpen" "template_npc,AddOutput,angles 0 0 0,0.5,1"
"OnFullyOpen" "template_npc,ForceSpawn,,1,1"
"OnFullyOpen" "template_npc,AddOutput,origin -8668 -3636 10184,10,1"
"OnFullyOpen" "template_npc,AddOutput,angles 0 0 0,10.5,1"
"OnFullyOpen" "template_npc,ForceSpawn,,11,1"
}
}
modify:
{
match:
{
"targetname" "daw7"
"classname" "func_door_rotating"
}
insert:
{
"OnFullyOpen" "template_npc,AddOutput,origin -9484 -5376 10344,0,1"
"OnFullyOpen" "template_npc,AddOutput,angles 0 -90 0,0.5,1"
"OnFullyOpen" "template_npc,ForceSpawn,,1,1"
}
}
modify:
{
match:
{
"targetname" "Level_DifCase"
"classname" "logic_case"
}
insert:
{
"OnCase03" "template_npc,AddOutput,OnEntitySpawned npc_hitbox*:FireUser1::0.1:-1,0,1"
"OnCase03" "template_npc,AddOutput,OnEntitySpawned npc_hurt:SetDamage:8:0.1:-1,0,1"
}
}