;; _ filter: { "EntityTemplate" "nazimp40_temp" "classname" "env_entity_maker" } { "effect_name" "rtcw_mg42flash" "classname" "info_particle_system" } { "message" "npc/combine_gunship/gunship_fire_loop1.wav" "classname" "ambient_generic" } { "classname" "func_breakable" "OnBreak" "nazi_mp40,Kill,,0,-1" } { "targetname" "/Lvl1_NaziSee[1-6]/" "classname" "trigger_multiple" } { "targetname" "/Lvl2_MedNaziSee[1-6]/" "classname" "trigger_multiple" } { "targetname" "/Lvl[1-2]_NPCTrig?/" "classname" "trigger_once" } { "damage" "5" "classname" "trigger_hurt" } ;; skip EASY difficulty modify: { match: { "targetname" "Level_Dif" "classname" "math_counter" } replace: { "startvalue" "2" } } ;; restart round on warmup modify: { match: { "targetname" "Level_Case" "classname" "logic_case" } delete: { "OnCase01" "hurt,Disable,,41,-1" "OnCase01" "hurt,Enable,,40,-1" "OnCase01" "roundtime,Command,say # WARM UP ROUND #,18,-1" "OnCase01" "roundtime,Command,say # WARM UP ROUND #,15,-1" "OnCase01" "worldspawn,FireUser1,,0,-1" "OnCase01" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:2:0:1,0.05,-1" } insert: { "OnCase01" "roundtime,Command,zr_infect_spawntime_max 80,0.5,1" "OnCase01" "roundtime,Command,zr_infect_spawntime_min 80,0.5,1" "OnCase01" "Level_DisM,AddOutput,message WARMUP,2,1" "OnCase01" "Level_DisM,Display,,2.1,1" "OnCase01" "Level_DisM,Display,,10,1" "OnCase01" "Level_DisM,Display,,20,1" "OnCase01" "intro,PlaySound,,5,1" "OnCase01" "roundtime,Command,say # WARM UP ROUND #,15,1" "OnCase01" "roundtime,Command,say # WARM UP ROUND #,30,1" "OnCase01" "roundtime,Command,say # WARM UP ROUND #,45,1" "OnCase01" "roundtime,Command,say # WARM UP ROUND #,60,1" "OnCase01" "roundtime,Command,say ### STARTING WITH MEDIUM DIFFICULTY ###,65,1" "OnCase01" "roundtime,Command,say ### STARTING WITH MEDIUM DIFFICULTY ###,75,1" "OnCase01" "roundtime,Command,say ### STARTING WITH MEDIUM DIFFICULTY ###,85,1" "OnCase01" "worldspawn,FireUser1,,80,1" "OnCase01" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:2:0:1,80.05,1" "OnCase01" "roundtime,Command,say # WARM UP OVER #,90,1" "OnCase01" "roundtime,Command,mp_restartgame 1,91,1" } } modify: { match: { "classname" "logic_auto" "hammerid" "717452" } delete: { "OnMapSpawn" "intro,PlaySound,,0,-1" "OnMapSpawn" "roundtime,Command,mp_freezetime 0,1,-1" } insert: { "OnMapSpawn" "roundtime,Command,mp_freezetime 1,0,1" } } modify: { match: { "targetname" "intro" "classname" "ambient_generic" } replace: { "spawnflags" "33" } } ;; ??? add: { "origin" "-4704 9550 -2047" "spawnflags" "0" "targetname" "rtv_temp" "Template01" "rtv_mp40" "Template02" "rtv_mp40gun" "Template03" "rtv_hitbox" "Template04" "rtv_hurt" "Template05" "rtv_muzzle" "classname" "point_template" } add: { "origin" "-4739 9548 -2048" "targetname" "rtv_mp40" "parentname" "rtv_hitbox" "spawnflags" "256" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/player/german_assault.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "DefaultAnim" "StandAim_MP40" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4728 9544 -1994" "targetname" "rtv_mp40gun" "parentname" "rtv_hitbox" "spawnflags" "256" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/weapons/w_mp40.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4739 9515 -2048" "targetname" "rtv_mp40" "parentname" "rtv_hitbox" "spawnflags" "256" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/player/german_assault.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "DefaultAnim" "StandAim_MP40" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4728 9511 -1994" "targetname" "rtv_mp40gun" "parentname" "rtv_hitbox" "spawnflags" "256" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/weapons/w_mp40.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4739 9583 -2048" "targetname" "rtv_mp40" "parentname" "rtv_hitbox" "spawnflags" "256" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/player/german_assault.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "DefaultAnim" "StandAim_MP40" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4728 9579 -1994" "targetname" "rtv_mp40gun" "parentname" "rtv_hitbox" "spawnflags" "256" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/weapons/w_mp40.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4696 9527 -2048" "targetname" "rtv_mp40" "parentname" "rtv_hitbox" "spawnflags" "256" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/player/german_assault.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "DefaultAnim" "CrouchAim_MP40" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4684 9523 -2018" "targetname" "rtv_mp40gun" "parentname" "rtv_hitbox" "spawnflags" "256" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/weapons/w_mp40.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4696 9568 -2048" "targetname" "rtv_mp40" "parentname" "rtv_hitbox" "spawnflags" "256" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/player/german_assault.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "DefaultAnim" "CrouchAim_MP40" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4684 9564 -2018" "targetname" "rtv_mp40gun" "parentname" "rtv_hitbox" "spawnflags" "256" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/weapons/w_mp40.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4657 9528 -2014" "targetname" "rtv_muzzle" "parentname" "rtv_hitbox" "start_active" "0" "flag_as_weather" "0" "effect_name" "rtcw_mg42flash" "angles" "0 180 0" "classname" "info_particle_system" } add: { "origin" "-4657 9570 -2014" "targetname" "rtv_muzzle" "parentname" "rtv_hitbox" "start_active" "0" "flag_as_weather" "0" "effect_name" "rtcw_mg42flash" "angles" "0 180 0" "classname" "info_particle_system" } add: { "origin" "-4701 9516 -1991" "targetname" "rtv_muzzle" "parentname" "rtv_hitbox" "start_active" "0" "flag_as_weather" "0" "effect_name" "rtcw_mg42flash" "angles" "0 180 0" "classname" "info_particle_system" } add: { "origin" "-4701 9550 -1991" "targetname" "rtv_muzzle" "parentname" "rtv_hitbox" "start_active" "0" "flag_as_weather" "0" "effect_name" "rtcw_mg42flash" "angles" "0 180 0" "classname" "info_particle_system" } add: { "origin" "-4701 9584 -1991" "targetname" "rtv_muzzle" "parentname" "rtv_hitbox" "start_active" "0" "flag_as_weather" "0" "effect_name" "rtcw_mg42flash" "angles" "0 180 0" "classname" "info_particle_system" } add: { "model" "*390" "targetname" "rtv_hitbox" "spawnobject" "0" "spawnflags" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-4687 9549 -2012" "angles" "0 180 0" "nodamageforces" "0" "minhealthdmg" "0" "material" "10" "health" "6000" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_breakable" "OnBreak" "rtv_sound,StopSound,,0,1" } add: { "model" "*337" "targetname" "rtv_hurt" "parentname" "rtv_hitbox" "StartDisabled" "0" "spawnflags" "1" "origin" "-3957 9560 -1956" "nodmgforce" "0" "filtername" "heal_f2" "damagetype" "2" "damagemodel" "0" "damagecap" "20" "damage" "50" "classname" "trigger_hurt" "OnHurtPlayer" "rtv_sound,PlaySound,,0,1" "OnHurtPlayer" "rtv_muzzle,Start,,0,1" } add: { "origin" "-4655 9549 -1989" "volstart" "0" "targetname" "rtv_sound" "spinup" "0" "spindown" "0" "spawnflags" "17" "radius" "12000" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "npc/combine_gunship/gunship_fire_loop1.wav" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "5" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } add: { "origin" "10650 -1209 9225" "targetname" "rtv_maker" "spawnflags" "0" "PostSpawnSpeed" "0" "PostSpawnInheritAngles" "0" "PostSpawnDirectionVariance" "0.15" "PostSpawnDirection" "0 0 0" "EntityTemplate" "rtv_temp" "angles" "0 180 0" "classname" "env_entity_maker" } add: { "model" "*327" "targetname" "rtv_second_squad" "StartDisabled" "1" "spawnflags" "1" "origin" "10722 -1426 9306" "classname" "trigger_once" "hammerid" "791573" "OnTrigger" "rtv_maker,AddOutput,origin 12173 -1580 9225,0,1" "OnTrigger" "rtv_sound,AddOutput,origin 12173 -1580 9220,0,1" "OnTrigger" "rtv_maker,ForceSpawn,,0.1,1" } modify: { match: { "targetname" "Level_DifCase" "classname" "logic_case" } insert: { "OnCase01" "rtv_maker,ForceSpawn,,0,1" "OnCase01" "lvl1_start_heal,Kill,,0,1" "OnCase01" "Level_DisE,AddOutput,message LEVEL - RTV,23.9,1" "OnCase01" "Level_DisE,Display,,24,1" "OnCase01" "rtv_second_squad,Enable,,25,1" "OnCase01" "Level_DisE,Display,,26,1" "OnCase01" "Level_DisE,Display,,32,1" "OnCase02" "rtv_*,Kill,,0,1" "OnCase03" "rtv_*,Kill,,0,1" } } modify: { match: { "classname" "trigger_multiple" "hammerid" "954640" } insert: { "targetname" "lvl1_start_heal" } } ;; stage 2 - fix fall tele glitch modify: { match: { "origin" "-9004 -5836 10516" "classname" "trigger_teleport" "hammerid" "261760" } replace: { "origin" "-9004 -5832 10540" } } ;; npc rework add: { "origin" "-4885 10027 -2047" "spawnflags" "0" "targetname" "template_npc" "Template01" "npc_*" "classname" "point_template" } add: { "origin" "12173 -1580 9225" "targetname" "maker_npc" "spawnflags" "0" "PostSpawnSpeed" "0" "PostSpawnInheritAngles" "0" "PostSpawnDirectionVariance" "0.15" "PostSpawnDirection" "0 0 0" "EntityTemplate" "template_npc" "angles" "0 0 0" "classname" "env_entity_maker" } add: { "origin" "-4890 10026 -2048" "targetname" "npc_mp40" "parentname" "npc_hitbox" "spawnflags" "256" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/player/german_assault.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "DefaultAnim" "StandAim_MP40" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4880 10022 -1994" "targetname" "npc_mp40gun" "parentname" "npc_hitbox" "spawnflags" "256" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "modelscale" "1.0" "model" "models/weapons/w_mp40.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "0 0 0" "classname" "prop_dynamic_override" } add: { "origin" "-4852 10027 -1990" "targetname" "npc_muzzle" "parentname" "npc_hitbox" "start_active" "0" "flag_as_weather" "0" "effect_name" "rtcw_mg42flash" "angles" "0 180 0" "classname" "info_particle_system" } add: { "model" "*337" "targetname" "npc_hurt" "parentname" "npc_hitbox" "StartDisabled" "0" "spawnflags" "1" "origin" "-4070 10038 -1956" "nodmgforce" "0" "filtername" "heal_f2" "damagetype" "2" "damagemodel" "0" "damagecap" "20" "damage" "5" "classname" "trigger_hurt" "OnStartTouch" "npc_sound,ToggleSound,,0,1" "OnStartTouch" "npc_muzzle,Start,,0,1" } add: { "origin" "-4885 10027 -2047" "volstart" "0" "targetname" "npc_sound" "spinup" "0" "spindown" "0" "spawnflags" "48" "radius" "6000" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "npc/combine_gunship/gunship_fire_loop1.wav" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "7" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } add: { "model" "*333" "targetname" "npc_hitbox" "parentname" "npc_rotate" "spawnobject" "0" "spawnflags" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-4885 10027 -2012" "angles" "0 180 0" "nodamageforces" "0" "minhealthdmg" "0" "material" "10" "health" "2000" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_breakable" "OnBreak" "npc_sound,Volume,0,0,1" "OnBreak" "npc_sound,Volume,0,0.1,1" "OnBreak" "npc_rotate,Kill,,0,1" "OnUser1" "!self,AddOutput,health 3000,0,1" } add: { "model" "*333" "targetname" "npc_rotate" "StartDisabled" "1" "spawnflags" "1032" "origin" "-4885 10027 -2012" "classname" "trigger_once" } modify: { match: { "origin" "12360 -2932 9480" "classname" "trigger_once" } insert: { "OnStartTouch" "template_npc,AddOutput,origin 11384 -3872 9576,20,1" "OnStartTouch" "template_npc,AddOutput,angles 0 -90 0,20.5,1" "OnStartTouch" "template_npc,ForceSpawn,,21,1" "OnStartTouch" "template_npc,AddOutput,origin 10564 -5228 9640,25,1" "OnStartTouch" "template_npc,AddOutput,angles 0 -180 0,25.5,1" "OnStartTouch" "template_npc,ForceSpawn,,26,1" } } modify: { match: { "targetname" "d2" "classname" "func_door_rotating" } insert: { "OnFullyOpen" "template_npc,AddOutput,origin 11764 -4118 10368,0,1" "OnFullyOpen" "template_npc,AddOutput,angles 0 0 0,0.5,1" "OnFullyOpen" "template_npc,ForceSpawn,,1,1" } } modify: { match: { "targetname" "d3" "classname" "func_breakable" } insert: { "OnBreak" "template_npc,AddOutput,origin 11500 -6591 10240,0,1" "OnBreak" "template_npc,AddOutput,angles 0 -90 0,0.5,1" "OnBreak" "template_npc,ForceSpawn,,1,1" "OnBreak" "template_npc,AddOutput,origin 11360 -6589 10240,2,1" "OnBreak" "template_npc,AddOutput,angles 0 -90 0,2.5,1" "OnBreak" "template_npc,ForceSpawn,,3,1" "OnBreak" "template_npc,AddOutput,origin 12132 -7928 10240,10,1" "OnBreak" "template_npc,AddOutput,angles 0 -90 0,10.5,1" "OnBreak" "template_npc,ForceSpawn,,11,1" } } modify: { match: { "origin" "-11484 -5496 10308" "classname" "trigger_multiple" } insert: { "OnStartTouch" "template_npc,AddOutput,origin -10648 -6764 10008,0,1" "OnStartTouch" "template_npc,AddOutput,angles 0 0 0,0.5,1" "OnStartTouch" "template_npc,ForceSpawn,,1,1" } } modify: { match: { "origin" "-10564 -6764 10092" "classname" "trigger_once" } insert: { "OnStartTouch" "template_npc,AddOutput,origin -10240 -6880 10530,20,1" "OnStartTouch" "template_npc,AddOutput,angles 0 180 0,20.5,1" "OnStartTouch" "template_npc,ForceSpawn,,21,1" "OnStartTouch" "template_npc,AddOutput,origin -11112 -6560 10288,25,1" "OnStartTouch" "template_npc,AddOutput,angles 0 -90 0,25.5,1" "OnStartTouch" "template_npc,ForceSpawn,,26,1" } } modify: { match: { "targetname" "daw2" "classname" "func_door_rotating" } insert: { "OnFullyOpen" "template_npc,AddOutput,origin -9664 -5112 10680,0,1" "OnFullyOpen" "template_npc,AddOutput,angles 0 0 0,0.5,1" "OnFullyOpen" "template_npc,ForceSpawn,,1,1" "OnFullyOpen" "template_npc,AddOutput,origin -8668 -3636 10184,10,1" "OnFullyOpen" "template_npc,AddOutput,angles 0 0 0,10.5,1" "OnFullyOpen" "template_npc,ForceSpawn,,11,1" } } modify: { match: { "targetname" "daw7" "classname" "func_door_rotating" } insert: { "OnFullyOpen" "template_npc,AddOutput,origin -9484 -5376 10344,0,1" "OnFullyOpen" "template_npc,AddOutput,angles 0 -90 0,0.5,1" "OnFullyOpen" "template_npc,ForceSpawn,,1,1" } } modify: { match: { "targetname" "Level_DifCase" "classname" "logic_case" } insert: { "OnCase03" "template_npc,AddOutput,OnEntitySpawned npc_hitbox*:FireUser1::0.1:-1,0,1" "OnCase03" "template_npc,AddOutput,OnEntitySpawned npc_hurt:SetDamage:8:0.1:-1,0,1" } }