stripper-configs/maps/ze_ravenholm_v05fix.cfg

82 lines
1.4 KiB
INI

; Fix invisibility on round start
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "player,AddOutput,targetname default,2,-1"
"OnMapSpawn" "player,AddOutput,rendermode 0,2,-1"
"OnMapSpawn" "player,AddOutput,renderfx 255,2,-1"
"OnMapSpawn" "player,AddOutput,alpha 255,2,-1"
}
}
;; _
;; music volume
modify:
{
match:
{
"message" "half - life 2 ost - requiem for ravenholm.mp3"
"classname" "ambient_generic"
}
replace:
{
"message" "#half - life 2 ost - requiem for ravenholm.mp3"
}
}
modify:
{
match:
{
"message" "silent hill 2 ost - theme of laura.mp3"
"classname" "ambient_generic"
}
replace:
{
"message" "#silent hill 2 ost - theme of laura.mp3"
}
}
modify:
{
match:
{
"message" "life 2 ost - slow light - half-life 2 ost - slow light.mp3"
"classname" "ambient_generic"
}
replace:
{
"message" "#life 2 ost - slow light - half-life 2 ost - slow light.mp3"
}
}
modify:
{
match:
{
"message" "life 2 ost - our resurrected teleport - half-life 2 ost - our resurrected teleport.mp3"
"classname" "ambient_generic"
}
replace:
{
"message" "#life 2 ost - our resurrected teleport - half-life 2 ost - our resurrected teleport.mp3"
}
}
modify:
{
match:
{
"message" "life 2 ost - triage at dawn - half-life 2 ost - triage at dawn.mp3"
"classname" "ambient_generic"
}
replace:
{
"message" "#life 2 ost - triage at dawn - half-life 2 ost - triage at dawn.mp3"
}
}