3.5 KiB
3.5 KiB
; Disable bhop + change main countdown timer + add stripper wall angles
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnMapSpawn" "serverCommandmp_roundtime 9990-1"
"OnMapSpawn" "managerRunScriptCodeNetProps.SetPropInt(Entities.FindByClassname(null, `cs_gamerules`), `m_iRoundTime`, 60 * 300);0-1"
}
insert:
{
"OnMapSpawn" "CSS_jump_blocker,addoutput,angles 135 -90 0,1,-1"
"OnMapSpawn" "serverCommandsv_enablebunnyhopping 05-1"
"OnMapSpawn" "serverCommandmp_roundtime 990-1"
}
}
; ========================[ Stripper 1 ]========================================\\
; CHANGES FROM HEAVY
; Cannon aim fix (not shoot balls from user legg)
modify:
{
match:
{
"classname" "env_entity_maker"
"targetname" "i_item_projectilespawner_1"
"origin" "-1874.03 4626.16 1241"
}
insert:
{
"origin" "-1874.03 4626.16 1270.38"
}
}
; Incrase fetus hp +100% (Now it's +200% since cs:go used (1000,4000))
modify:
{
match:
{
"classname" "logic_case"
"hammerid" "253721"
}
delete:
{
"OnCase01" "npc_base_1RunScriptCodeSetHealth(2000,8000);0-1"
}
insert:
{
"OnCase01" "npc_base_1RunScriptCodeSetHealth(4000,16000);0-1"
}
}
; Add brush to block players being boosted to trigger button after jumping in the elevator shaft turtlereaction
add:
{
"model" "*54"
"classname" "func_breakable"
"disablereceiveshadows" "1"
"disableshadows" "1"
"origin" "5377 -8283.36 -13644.6"
"targetname" "CSS_jump_blocker"
"spawnflags" "3073"
}
; CHANGES FROM GINDER
; Remove unused functions
modify:
{
match:
{
"hammerid" "2300599"
"targetname" "i_item_controller_1"
}
delete:
{
"OnSpawn" "!selfCallScriptFunctionCloseInitWindow0.251"
"OnSpawn" "!selfCallScriptFunctionDoNotRespawn01"
}
}
; Add missing keys
modify:
{
match:
{
"hammerid" "1898346"
"origin" "-12544 4768 15840"
"targetname" "qaz_mortar_3"
}
insert:
{
"vscripts" "luffaren/_mapscripts/ze_diddle/omahamortar.nut"
}
}
; Fix outputs
modify:
{
match:
{
"hammerid" "1623608"
"vscripts" "luffaren/fader.nut"
"targetname" "dfriend_roof_mover"
}
delete:
{
"OnOpen" "serverCommandsay ***DIDDLEFRIEND IS COMING FOR THE SINNERS***01"
}
insert:
{
"OnOpen" "serverCommandsay ***DIDDLEFRIEND IS COMING FOR THE SINNERS***01"
}
}
modify:
{
match:
{
"hammerid" "687851"
"targetname" "hichtelerandomrelay1"
}
delete:
{
"OnTrigger" "consoleCommand***Zombies to the South East!***0.51"
}
insert:
{
"OnTrigger" "consoleCommandsay ***Zombies to the South East!***0.51"
}
}
modify:
{
match:
{
"hammerid" "687853"
"targetname" "hichtelerandomrelay2"
}
delete:
{
"OnTrigger" "consoleCommand***Zombies to the South West!***0.51"
}
insert:
{
"OnTrigger" "consoleCommandsay ***Zombies to the South West!***0.51"
}
}
modify:
{
match:
{
"hammerid" "687857"
"targetname" "hichtelerandomrelay3"
}
delete:
{
"OnTrigger" "consoleCommand***Zombies to the North West!***0.51"
}
insert:
{
"OnTrigger" "consoleCommandsay ***Zombies to the North West!***0.51"
}
}
modify:
{
match:
{
"hammerid" "687855"
"targetname" "hichtelerandomrelay4"
}
delete:
{
"OnTrigger" "consoleCommand***Zombies to the North East!***0.51"
}
insert:
{
"OnTrigger" "consoleCommandsay ***Zombies to the North East!***0.51"
}
}
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnMapSpawn" "serverCommandmp_roundtime 9990-1"
"OnMapSpawn" "managerRunScriptCodeNetProps.SetPropInt(Entities.FindByClassname(null, `cs_gamerules`), `m_iRoundTime`, 60 * 300);0-1"
}
insert:
{
"OnMapSpawn" "CSS_jump_blocker,addoutput,angles 135 -90 0,1,-1"
"OnMapSpawn" "serverCommandsv_enablebunnyhopping 05-1"
"OnMapSpawn" "serverCommandmp_roundtime 990-1"
}
}
; ========================[ Stripper 1 ]========================================\\
; CHANGES FROM HEAVY
; Cannon aim fix (not shoot balls from user legg)
modify:
{
match:
{
"classname" "env_entity_maker"
"targetname" "i_item_projectilespawner_1"
"origin" "-1874.03 4626.16 1241"
}
insert:
{
"origin" "-1874.03 4626.16 1270.38"
}
}
; Incrase fetus hp +100% (Now it's +200% since cs:go used (1000,4000))
modify:
{
match:
{
"classname" "logic_case"
"hammerid" "253721"
}
delete:
{
"OnCase01" "npc_base_1RunScriptCodeSetHealth(2000,8000);0-1"
}
insert:
{
"OnCase01" "npc_base_1RunScriptCodeSetHealth(4000,16000);0-1"
}
}
; Add brush to block players being boosted to trigger button after jumping in the elevator shaft turtlereaction
add:
{
"model" "*54"
"classname" "func_breakable"
"disablereceiveshadows" "1"
"disableshadows" "1"
"origin" "5377 -8283.36 -13644.6"
"targetname" "CSS_jump_blocker"
"spawnflags" "3073"
}
; CHANGES FROM GINDER
; Remove unused functions
modify:
{
match:
{
"hammerid" "2300599"
"targetname" "i_item_controller_1"
}
delete:
{
"OnSpawn" "!selfCallScriptFunctionCloseInitWindow0.251"
"OnSpawn" "!selfCallScriptFunctionDoNotRespawn01"
}
}
; Add missing keys
modify:
{
match:
{
"hammerid" "1898346"
"origin" "-12544 4768 15840"
"targetname" "qaz_mortar_3"
}
insert:
{
"vscripts" "luffaren/_mapscripts/ze_diddle/omahamortar.nut"
}
}
; Fix outputs
modify:
{
match:
{
"hammerid" "1623608"
"vscripts" "luffaren/fader.nut"
"targetname" "dfriend_roof_mover"
}
delete:
{
"OnOpen" "serverCommandsay ***DIDDLEFRIEND IS COMING FOR THE SINNERS***01"
}
insert:
{
"OnOpen" "serverCommandsay ***DIDDLEFRIEND IS COMING FOR THE SINNERS***01"
}
}
modify:
{
match:
{
"hammerid" "687851"
"targetname" "hichtelerandomrelay1"
}
delete:
{
"OnTrigger" "consoleCommand***Zombies to the South East!***0.51"
}
insert:
{
"OnTrigger" "consoleCommandsay ***Zombies to the South East!***0.51"
}
}
modify:
{
match:
{
"hammerid" "687853"
"targetname" "hichtelerandomrelay2"
}
delete:
{
"OnTrigger" "consoleCommand***Zombies to the South West!***0.51"
}
insert:
{
"OnTrigger" "consoleCommandsay ***Zombies to the South West!***0.51"
}
}
modify:
{
match:
{
"hammerid" "687857"
"targetname" "hichtelerandomrelay3"
}
delete:
{
"OnTrigger" "consoleCommand***Zombies to the North West!***0.51"
}
insert:
{
"OnTrigger" "consoleCommandsay ***Zombies to the North West!***0.51"
}
}
modify:
{
match:
{
"hammerid" "687855"
"targetname" "hichtelerandomrelay4"
}
delete:
{
"OnTrigger" "consoleCommand***Zombies to the North East!***0.51"
}
insert:
{
"OnTrigger" "consoleCommandsay ***Zombies to the North East!***0.51"
}
}