942 lines
18 KiB
INI
942 lines
18 KiB
INI
;------------------------------------------
|
||
; Replace MAIN vscript file - GENERAL
|
||
;------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "logic_script"
|
||
"hammerid" "16586"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/main.nut"
|
||
}
|
||
}
|
||
|
||
;------------------------------------------
|
||
; Replace RandomNPC vscript file - GENERAL
|
||
;------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "hegrenade_projectile"
|
||
"hammerid" "27093"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/randomnpc.nut"
|
||
}
|
||
}
|
||
|
||
;-----------------------------------------
|
||
; Replace Skeleton vscript file - GENERAL
|
||
;-----------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "hegrenade_projectile"
|
||
"hammerid" "27239"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/skeleton.nut"
|
||
}
|
||
}
|
||
|
||
;---------------------------------------
|
||
; Replace Knight vscript file - GENERAL
|
||
;---------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "hegrenade_projectile"
|
||
"hammerid" "27134"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/knight.nut"
|
||
}
|
||
}
|
||
|
||
;-------------------------------------------
|
||
; Replace BoneTurret vscript file - GENERAL
|
||
;-------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "hegrenade_projectile"
|
||
"hammerid" "163065"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/boneturret.nut"
|
||
}
|
||
}
|
||
|
||
;-----------------------------------------------
|
||
; Replace Giant Bat boss' vscript file - STAGE 1
|
||
;-----------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "hegrenade_projectile"
|
||
"hammerid" "4526"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/giantbat.nut"
|
||
}
|
||
}
|
||
|
||
;--------------------------------------------
|
||
; Replace WhiteDragon vscript file - STAGE 1
|
||
;--------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "prop_dynamic"
|
||
"hammerid" "7808"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/whitedragon_head.nut"
|
||
}
|
||
}
|
||
|
||
;-------------------------------------------
|
||
; Replace MedusaHead vscript file - STAGE 1
|
||
;-------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "hegrenade_projectile"
|
||
"hammerid" "8084"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/medusahead.nut"
|
||
}
|
||
}
|
||
|
||
;--------------------------------------------
|
||
; Replace MedusaSnake vscript file - STAGE 1
|
||
;--------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "hegrenade_projectile"
|
||
"hammerid" "8098"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/medusasnake.nut"
|
||
}
|
||
}
|
||
|
||
;--------------------------------------
|
||
; Replace Death vscript file - STAGE 2
|
||
;--------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "hegrenade_projectile"
|
||
"hammerid" "8008"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/death2.nut"
|
||
}
|
||
}
|
||
|
||
;----------------------------------------
|
||
; Replace Dracula vscript file - STAGE 2
|
||
;----------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "hegrenade_projectile"
|
||
"hammerid" "103530"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/dracula.nut"
|
||
}
|
||
}
|
||
|
||
;-------------------------------------------------------------------------
|
||
; Make axes go through the world so it's easier to use in enclosed spaces
|
||
;-------------------------------------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"hammerid" "23741"
|
||
"targetname" "subweapon_axe_phys"
|
||
"classname" "func_physbox_multiplayer"
|
||
}
|
||
insert:
|
||
{
|
||
"OnUser1" "!selfBreak3-1"
|
||
}
|
||
replace:
|
||
{
|
||
"spawnflags" "16385"
|
||
"notsolid" "1"
|
||
}
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"hammerid" "24169"
|
||
"targetname" "subweapon_axe_relay"
|
||
"classname" "logic_relay"
|
||
}
|
||
insert:
|
||
{
|
||
"OnSpawn" "subweapon_axe_physFireUser101"
|
||
}
|
||
}
|
||
|
||
;-------------------------------------------------------
|
||
; *** Heal, Holy Water, Holy Cross & Sword Familiar item rework ***
|
||
;-------------------------------------------------------
|
||
;--- Bible ---
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "func_button"
|
||
"hammerid" "23744"
|
||
}
|
||
delete:
|
||
{
|
||
"OnPressed" "Item_heart_crystal_filterTestActivator0-1"
|
||
}
|
||
insert:
|
||
{
|
||
"OnPressed" "item_heart_crystal_relay_useTrigger0-1"
|
||
"vscripts" "ze_castlevania_nes/bible.nut"
|
||
}
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "logic_relay"
|
||
"hammerid" "23638"
|
||
}
|
||
insert:
|
||
{
|
||
"OnTrigger" "Item_heart_crystal_buttonRunScriptCodeStart()0-1"
|
||
}
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-8129.79 2173.43 3308"
|
||
"targetname" "Item_heart_crystal_weapon"
|
||
"classname" "weapon_elite"
|
||
}
|
||
delete:
|
||
{
|
||
"OnPlayerPickup" "!activatorAddOutputtargetname filter_heart_crystal0.02-1"
|
||
"OnPlayerPickup" "filter_heart_crystalAddOutputtargetname none0-1"
|
||
}
|
||
insert:
|
||
{
|
||
"OnPlayerPickup" "Item_heart_crystal_buttonRunScriptCodeInputUse<-@()self.GetMoveParent().GetMoveParent()==activator01"
|
||
}
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "ambient_generic"
|
||
"targetname" "Item_heal_Sound"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "filter_activator_name"
|
||
"targetname" "Item_heart_crystal_filter"
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-8130.19 2176.43 3308.9"
|
||
"targetname" "Item_heart_crystal_template"
|
||
"classname" "point_template"
|
||
}
|
||
delete:
|
||
{
|
||
"Template11" "Item_heal_Sound"
|
||
"Template03" "Item_heart_crystal_filter"
|
||
}
|
||
}
|
||
|
||
;--- Holy Water ---
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "func_button"
|
||
"hammerid" "24142"
|
||
}
|
||
delete:
|
||
{
|
||
"OnPressed" "i_w_holywater_spawnerForceSpawn0-1"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/holywater.nut"
|
||
}
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "env_entity_maker"
|
||
"targetname" "i_w_holywater_spawner"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "point_template"
|
||
"targetname" "s_holywater"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "logic_timer"
|
||
"targetname" "i_holywater_timer"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "phys_thruster"
|
||
"targetname" "i_holywater_t"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "prop_physics_override"
|
||
"targetname" "i_holywater_flask"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "info_particle_system"
|
||
"targetname" "i_holywater_particle"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "info_particle_system"
|
||
"targetname" "trigger_hurt"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "logic_measure_movement"
|
||
"targetname" "i_holywater_measure"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "ambient_generic"
|
||
"targetname" "i_holywater_sound"
|
||
}
|
||
|
||
;--- Sword Familiar ---
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "func_button"
|
||
"hammerid" "24245"
|
||
}
|
||
insert:
|
||
{
|
||
"OnPressed" "!selfRunScriptCodeSpawnFamiliar()0-1"
|
||
"vscripts" "ze_castlevania_nes/swordfamiliar.nut"
|
||
}
|
||
delete:
|
||
{
|
||
"OnPressed" "item_sword_special_makerForceSpawn0-1"
|
||
"OnPressed" "item_sword_special_makerKill0.02-1"
|
||
}
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-8122.28 3030.11 2936"
|
||
"targetname" "item_sword_holder"
|
||
"hammerid" "24241"
|
||
}
|
||
insert:
|
||
{
|
||
"OnPlayerPickup" "item_sword_buttonRunScriptCodeInputUse<-@()self.GetMoveParent().GetMoveParent()==activator01"
|
||
}
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-8122.28 3030.11 2936"
|
||
"targetname" "template_sword_item"
|
||
"classname" "point_template"
|
||
}
|
||
delete:
|
||
{
|
||
"Template03" "item_sword_special_maker"
|
||
}
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "env_entity_maker"
|
||
"targetname" "item_sword_special_maker"
|
||
}
|
||
|
||
;--- Holy Cross ---
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "func_button"
|
||
"hammerid" "24237"
|
||
}
|
||
delete:
|
||
{
|
||
"OnPressed" "i_cross_relayTrigger0-1"
|
||
"OnPressed" "i_cross_hurtEnable0-1"
|
||
"OnPressed" "i_cross_hurtDisable3-1"
|
||
"OnPressed" "i_cross_buttonLock0-1"
|
||
"OnPressed" "i_cross_buttonUnlock3-1"
|
||
}
|
||
replace:
|
||
{
|
||
"vscripts" "ze_castlevania_nes/holycross.nut"
|
||
}
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-8130.11 1484.72 2978.63"
|
||
"targetname" "i_cross_holder"
|
||
"hammerid" "24151"
|
||
}
|
||
delete:
|
||
{
|
||
"OnPlayerPickup" "i_cross_hurtSetParentAttachmentcrossend01"
|
||
"OnPlayerPickup" "i_cross_particleSetParentAttachmentcrossend01"
|
||
}
|
||
insert:
|
||
{
|
||
"OnPlayerPickup" "i_cross_buttonRunScriptCodeInputUse<-@()self.GetMoveParent().GetMoveParent()==activator01"
|
||
}
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-8130.11 1484.72 2978.63"
|
||
"targetname" "template_cross_item"
|
||
"classname" "point_template"
|
||
}
|
||
delete:
|
||
{
|
||
"Template06" "i_cross_particle"
|
||
"Template05" "i_cross_relay"
|
||
"Template03" "i_cross_hurt"
|
||
}
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "info_particle_system"
|
||
"targetname" "i_cross_particle"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "trigger_hurt"
|
||
"targetname" "i_cross_hurt"
|
||
}
|
||
filter:
|
||
{
|
||
"classname" "logic_relay"
|
||
"targetname" "i_cross_relay"
|
||
}
|
||
|
||
;-------------------------------------------------
|
||
; - V - Stripper Fixes And Balance Changes - V -
|
||
;-------------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"classname" "logic_auto"
|
||
"hammerid" "10068"
|
||
}
|
||
insert:
|
||
{
|
||
"OnMapSpawn" "consoleCommandsay *** STRIPPER 2 LOADED ***13-1"
|
||
"OnMapSpawn" "consoleCommandsv_enablebunnyhopping 101"
|
||
}
|
||
}
|
||
|
||
;----------------------------------------
|
||
; Filters out broken particle
|
||
;----------------------------------------
|
||
filter:
|
||
{
|
||
"classname" "info_particle_system"
|
||
"targetname" "item_zombie_nade_spritehold"
|
||
}
|
||
|
||
;----------------------------------------
|
||
; Add fire to show fucked up clipping cant be entered
|
||
;----------------------------------------
|
||
add:
|
||
{
|
||
"origin" "-1680 11167.9 -4644.96"
|
||
"targetname" "fuck_particle_mamamia"
|
||
"start_active" "1"
|
||
"flag_as_weather" "0"
|
||
"effect_name" "hobcv_big_fire3"
|
||
"cpoint7_parent" "0"
|
||
"cpoint6_parent" "0"
|
||
"cpoint5_parent" "0"
|
||
"cpoint4_parent" "0"
|
||
"cpoint3_parent" "0"
|
||
"cpoint2_parent" "0"
|
||
"cpoint1_parent" "0"
|
||
"angles" "0 0 0"
|
||
"classname" "info_particle_system"
|
||
}
|
||
add:
|
||
{
|
||
"origin" "-1682.2 6364.11 -4640.93"
|
||
"targetname" "fuck_particle_mamamia2"
|
||
"start_active" "1"
|
||
"flag_as_weather" "0"
|
||
"effect_name" "hobcv_big_fire3"
|
||
"cpoint7_parent" "0"
|
||
"cpoint6_parent" "0"
|
||
"cpoint5_parent" "0"
|
||
"cpoint4_parent" "0"
|
||
"cpoint3_parent" "0"
|
||
"cpoint2_parent" "0"
|
||
"cpoint1_parent" "0"
|
||
"angles" "0 0 0"
|
||
"classname" "info_particle_system"
|
||
}
|
||
|
||
;----------------------------------------
|
||
; Nerf S1 chain adder
|
||
;----------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "8656 8400 -2864"
|
||
"targetname" "s1_chain_adder"
|
||
"classname" "trigger_once"
|
||
}
|
||
delete:
|
||
{
|
||
"OnStartTouch" "s1_chain1_mathAdd250-1"
|
||
"OnStartTouch" "s1_chain2_mathAdd250-1"
|
||
}
|
||
insert:
|
||
{
|
||
"OnStartTouch" "s1_chain1_mathAdd150-1"
|
||
"OnStartTouch" "s1_chain2_mathAdd150-1"
|
||
}
|
||
}
|
||
|
||
;----------------------------------------
|
||
; Nerf S1 garden gate hold
|
||
;----------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "6028.15 8781.5 -2683.63"
|
||
"classname" "trigger_once"
|
||
}
|
||
delete:
|
||
{
|
||
"OnStartTouch" "consoleCommandsay *** GATES OPEN IN 20 SECONDS ***01"
|
||
"OnStartTouch" "s1_gate2_mover2Open201"
|
||
}
|
||
insert:
|
||
{
|
||
"OnStartTouch" "consoleCommandsay *** GATES OPEN IN 15 SECONDS ***01"
|
||
"OnStartTouch" "s1_gate2_mover2Open151"
|
||
}
|
||
}
|
||
|
||
;----------------------------------------
|
||
; Nerf S1 lever hold
|
||
;----------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-1296 8768 -2975.75"
|
||
"targetname" "s1_counter1"
|
||
}
|
||
delete:
|
||
{
|
||
"OnHitMax" "s1_secretfloor1Open15-1"
|
||
"OnHitMax" "consoleCommandsay *** FALL BACK! ***15-1"
|
||
}
|
||
insert:
|
||
{
|
||
"OnHitMax" "s1_secretfloor1Open8-1"
|
||
"OnHitMax" "consoleCommandsay *** FALL BACK! ***8-1"
|
||
}
|
||
}
|
||
|
||
;----------------------------------------
|
||
; Nerf S1 dungeon hold/clarify tp
|
||
;----------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "1643 -12927 -14140.5"
|
||
"classname" "trigger_once"
|
||
}
|
||
delete:
|
||
{
|
||
"OnStartTouch" "s1_shortcutBreak201"
|
||
"OnStartTouch" "s1_dungeon_afkEnable51"
|
||
}
|
||
insert:
|
||
{
|
||
"OnStartTouch" "s1_dungeon_afkEnable251"
|
||
"OnStartTouch" "ConsoleCommandsay *** ZM TP IN 10 SECONDS ***151"
|
||
}
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"targetname" "s1_door_key"
|
||
"classname" "func_breakable"
|
||
"origin" "2751 -13818 -14173.5"
|
||
}
|
||
delete:
|
||
{
|
||
"OnBreak" "s1_dungeon_afk2Enable81"
|
||
}
|
||
insert:
|
||
{
|
||
"OnBreak" "ConsoleCommandsay *** ZM TP IN 10 SECONDS ***81"
|
||
"OnBreak" "s1_dungeon_afk2Enable181"
|
||
}
|
||
}
|
||
|
||
;----------------------------------------
|
||
; Nerf S2 beam hold
|
||
;----------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-9248 4320 6600"
|
||
"classname" "trigger_once"
|
||
}
|
||
delete:
|
||
{
|
||
"OnStartTouch" "fdr_cp5Open181"
|
||
}
|
||
insert:
|
||
{
|
||
"OnStartTouch" "fdr_cp5Open121"
|
||
}
|
||
}
|
||
|
||
;----------------------------------------
|
||
; Nerf S2 shortcut open
|
||
;----------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-4432 3576 6512"
|
||
"classname" "trigger_once"
|
||
}
|
||
delete:
|
||
{
|
||
"OnStartTouch" "s2_shortcut1Break31"
|
||
}
|
||
insert:
|
||
{
|
||
"OnStartTouch" "s2_shortcut1Break71"
|
||
}
|
||
}
|
||
|
||
|
||
;------------------------
|
||
; Nerf S2 pre-death hold
|
||
;------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-7968 9916.83 6729.63"
|
||
"classname" "trigger_once"
|
||
}
|
||
delete:
|
||
{
|
||
"OnStartTouch" "s2_gate_big2Open201"
|
||
}
|
||
insert:
|
||
{
|
||
"OnStartTouch" "s2_gate_big2Open151"
|
||
}
|
||
}
|
||
|
||
;----------------------------------------------------------------
|
||
; Give Belmont and Alucard a strip trigger to help with entwatch
|
||
;----------------------------------------------------------------
|
||
add:
|
||
{
|
||
"model" "*225"
|
||
"targetname" "belmont_s_strip"
|
||
"StartDisabled" "0"
|
||
"spawnflags" "4097"
|
||
"origin" "-1575.45 2145.47 3357.44"
|
||
"filtername" "MapFilterCT"
|
||
"classname" "trigger_once"
|
||
"hammerid" "30337"
|
||
"OnStartTouch" "strip_weaponsStripWeaponsAndSuit01"
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"targetname" "s_belmont_buttonfilter"
|
||
"origin" "-1295.89 2129.68 2882.49"
|
||
"classname" "filter_activator_team"
|
||
}
|
||
delete:
|
||
{
|
||
"OnPass" "game_stripStrip01"
|
||
}
|
||
}
|
||
add:
|
||
{
|
||
"model" "*225"
|
||
"targetname" "alucard_s_strip"
|
||
"StartDisabled" "0"
|
||
"spawnflags" "4097"
|
||
"origin" "462.7 2099.18 3035.38"
|
||
"filtername" "MapFilterCT"
|
||
"classname" "trigger_once"
|
||
"hammerid" "30337"
|
||
"OnStartTouch" "strip_weaponsStripWeaponsAndSuit01"
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"targetname" "s_alucard_buttonfilter"
|
||
"origin" "612.556 2244.77 2886.02"
|
||
"classname" "filter_activator_team"
|
||
}
|
||
delete:
|
||
{
|
||
"OnPass" "game_stripStrip01"
|
||
}
|
||
}
|
||
|
||
;-----------
|
||
; Fix skins
|
||
;-----------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-15232 8960 -6927"
|
||
"targetname" "skin_case"
|
||
"classname" "logic_case"
|
||
}
|
||
delete:
|
||
{
|
||
"OnCase01" "!activatorAddOutputmodelindex 5150-1"
|
||
"OnCase02" "!activatorAddOutputmodelindex 5140-1"
|
||
"OnCase03" "!activatorAddOutputmodelindex 5130-1"
|
||
"OnCase04" "!activatorAddOutputmodelindex 5080-1"
|
||
}
|
||
insert:
|
||
{
|
||
"OnCase01" "!activatorAddOutputmodelindex 5080-1"
|
||
"OnCase02" "!activatorAddOutputmodelindex 5130-1"
|
||
"OnCase03" "!activatorAddOutputmodelindex 5140-1"
|
||
"OnCase04" "!activatorAddOutputmodelindex 5150-1"
|
||
}
|
||
}
|
||
|
||
;--------------------
|
||
; Fix 50/50 TP on S1
|
||
;--------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "12688 8968 -2931"
|
||
"targetname" "s1_randomtp_zm"
|
||
"classname" "logic_case"
|
||
}
|
||
delete:
|
||
{
|
||
"OnCase01" "s1_tp_leftzmTeleport0-1"
|
||
}
|
||
insert:
|
||
{
|
||
"OnCase01" "s1_tp_rightzmTeleport0-1"
|
||
}
|
||
}
|
||
|
||
;-------------------------------------------------
|
||
; Add nutless filter for Belmont/Alucard abilities
|
||
;-------------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-1580.28 2145.3 3353.73"
|
||
"targetname" "belmont_holder"
|
||
"classname" "weapon_knife"
|
||
}
|
||
insert:
|
||
{
|
||
"OnPlayerPickup" "belmont_button2RunScriptCodeInputUse<-@()self.GetMoveParent().GetMoveParent()==activator01"
|
||
}
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "457.777 2099.12 3033.7"
|
||
"targetname" "alucard_holder"
|
||
"classname" "weapon_knife"
|
||
}
|
||
insert:
|
||
{
|
||
"OnPlayerPickup" "alucard_button2RunScriptCodeInputUse<-@()self.GetMoveParent().GetMoveParent()==activator01"
|
||
}
|
||
}
|
||
|
||
;-----------------------------------------------------------------------------------------
|
||
; Remove Belmont's freeze trigger coming from his ability and replace it with SetMovetype
|
||
;-----------------------------------------------------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-1576.28 2145.3 3353.73"
|
||
"targetname" "s_belmont"
|
||
"classname" "point_template"
|
||
}
|
||
delete:
|
||
{
|
||
"Template06" "belmont_freeze_trigger"
|
||
}
|
||
}
|
||
filter:
|
||
{
|
||
"model" "*251"
|
||
"hammerid" "30434"
|
||
"classname" "trigger_multiple"
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-1548.28 2145.3 3449.72"
|
||
"targetname" "belmont_button2"
|
||
"classname" "func_button"
|
||
}
|
||
delete:
|
||
{
|
||
"OnPressed" "belmont_freeze_triggerFireUser10-1"
|
||
}
|
||
insert:
|
||
{
|
||
"OnPressed" "belmont_guyRunScriptCodeactivator.SetMoveType(0, 0)0-1"
|
||
"OnPressed" "belmont_guyRunScriptCodeactivator.SetMoveType(2, 0)4-1"
|
||
}
|
||
}
|
||
|
||
;-----------------------------------------------------------------------------------------
|
||
; Increase time before church shortcuts appear
|
||
;-----------------------------------------------------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "-4804.75 8565.54 7253.06"
|
||
"classname" "trigger_once"
|
||
}
|
||
delete:
|
||
{
|
||
"OnStartTouch" "s2_rope_shortcut2Toggle31"
|
||
}
|
||
insert:
|
||
{
|
||
"OnStartTouch" "s2_rope_shortcut2Toggle151"
|
||
}
|
||
}
|
||
|
||
;-----------------------------------------------------------------------------------------
|
||
; Disable BHOP after bat boss
|
||
;-----------------------------------------------------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "2856 8866.5 -2645"
|
||
"targetname" "s1_bat_end_relay"
|
||
"classname" "logic_relay"
|
||
}
|
||
insert:
|
||
{
|
||
"OnTrigger" "consoleCommandsv_enablebunnyhopping 001"
|
||
}
|
||
}
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "6073.15 8714.8 -2732.64"
|
||
"targetname" "s1_gate2_mover2"
|
||
"classname" "func_movelinear"
|
||
}
|
||
insert:
|
||
{
|
||
"OnFullyOpen" "consoleCommandsv_enablebunnyhopping 15-1"
|
||
}
|
||
}
|
||
|
||
;----------------------------------------------------------------
|
||
; Raise bat boost strength so people can make it over the statue
|
||
;----------------------------------------------------------------
|
||
modify:
|
||
{
|
||
match:
|
||
{
|
||
"origin" "258.5 8777 -3046.5"
|
||
"targetname" "s1_bat_push"
|
||
"classname" "trigger_push"
|
||
}
|
||
replace:
|
||
{
|
||
"speed" "800"
|
||
}
|
||
} |