;------------------------------------------ ; Replace MAIN vscript file - GENERAL ;------------------------------------------ modify: { match: { "classname" "logic_script" "hammerid" "16586" } replace: { "vscripts" "ze_castlevania_nes/main.nut" } } ;------------------------------------------ ; Replace RandomNPC vscript file - GENERAL ;------------------------------------------ modify: { match: { "classname" "hegrenade_projectile" "hammerid" "27093" } replace: { "vscripts" "ze_castlevania_nes/randomnpc.nut" } } ;----------------------------------------- ; Replace Skeleton vscript file - GENERAL ;----------------------------------------- modify: { match: { "classname" "hegrenade_projectile" "hammerid" "27239" } replace: { "vscripts" "ze_castlevania_nes/skeleton.nut" } } ;--------------------------------------- ; Replace Knight vscript file - GENERAL ;--------------------------------------- modify: { match: { "classname" "hegrenade_projectile" "hammerid" "27134" } replace: { "vscripts" "ze_castlevania_nes/knight.nut" } } ;------------------------------------------- ; Replace BoneTurret vscript file - GENERAL ;------------------------------------------- modify: { match: { "classname" "hegrenade_projectile" "hammerid" "163065" } replace: { "vscripts" "ze_castlevania_nes/boneturret.nut" } } ;----------------------------------------------- ; Replace Giant Bat boss' vscript file - STAGE 1 ;----------------------------------------------- modify: { match: { "classname" "hegrenade_projectile" "hammerid" "4526" } replace: { "vscripts" "ze_castlevania_nes/giantbat.nut" } } ;-------------------------------------------- ; Replace WhiteDragon vscript file - STAGE 1 ;-------------------------------------------- modify: { match: { "classname" "prop_dynamic" "hammerid" "7808" } replace: { "vscripts" "ze_castlevania_nes/whitedragon_head.nut" } } ;------------------------------------------- ; Replace MedusaHead vscript file - STAGE 1 ;------------------------------------------- modify: { match: { "classname" "hegrenade_projectile" "hammerid" "8084" } replace: { "vscripts" "ze_castlevania_nes/medusahead.nut" } } ;-------------------------------------------- ; Replace MedusaSnake vscript file - STAGE 1 ;-------------------------------------------- modify: { match: { "classname" "hegrenade_projectile" "hammerid" "8098" } replace: { "vscripts" "ze_castlevania_nes/medusasnake.nut" } } ;-------------------------------------- ; Replace Death vscript file - STAGE 2 ;-------------------------------------- modify: { match: { "classname" "hegrenade_projectile" "hammerid" "8008" } replace: { "vscripts" "ze_castlevania_nes/death2.nut" } } ;---------------------------------------- ; Replace Dracula vscript file - STAGE 2 ;---------------------------------------- modify: { match: { "classname" "hegrenade_projectile" "hammerid" "103530" } replace: { "vscripts" "ze_castlevania_nes/dracula.nut" } } ;------------------------------------------------------------------------- ; Make axes go through the world so it's easier to use in enclosed spaces ;------------------------------------------------------------------------- modify: { match: { "hammerid" "23741" "targetname" "subweapon_axe_phys" "classname" "func_physbox_multiplayer" } insert: { "OnUser1" "!selfBreak3-1" } replace: { "spawnflags" "16385" "notsolid" "1" } } modify: { match: { "hammerid" "24169" "targetname" "subweapon_axe_relay" "classname" "logic_relay" } insert: { "OnSpawn" "subweapon_axe_physFireUser101" } } ;------------------------------------------------------- ; *** Heal, Holy Water, Holy Cross & Sword Familiar item rework *** ;------------------------------------------------------- ;--- Bible --- modify: { match: { "classname" "func_button" "hammerid" "23744" } delete: { "OnPressed" "Item_heart_crystal_filterTestActivator0-1" } insert: { "OnPressed" "item_heart_crystal_relay_useTrigger0-1" "vscripts" "ze_castlevania_nes/bible.nut" } } modify: { match: { "classname" "logic_relay" "hammerid" "23638" } insert: { "OnTrigger" "Item_heart_crystal_buttonRunScriptCodeStart()0-1" } } modify: { match: { "origin" "-8129.79 2173.43 3308" "targetname" "Item_heart_crystal_weapon" "classname" "weapon_elite" } delete: { "OnPlayerPickup" "!activatorAddOutputtargetname filter_heart_crystal0.02-1" "OnPlayerPickup" "filter_heart_crystalAddOutputtargetname none0-1" } insert: { "OnPlayerPickup" "Item_heart_crystal_buttonRunScriptCodeInputUse<-@()self.GetMoveParent().GetMoveParent()==activator01" } } filter: { "classname" "ambient_generic" "targetname" "Item_heal_Sound" } filter: { "classname" "filter_activator_name" "targetname" "Item_heart_crystal_filter" } modify: { match: { "origin" "-8130.19 2176.43 3308.9" "targetname" "Item_heart_crystal_template" "classname" "point_template" } delete: { "Template11" "Item_heal_Sound" "Template03" "Item_heart_crystal_filter" } } ;--- Holy Water --- modify: { match: { "classname" "func_button" "hammerid" "24142" } delete: { "OnPressed" "i_w_holywater_spawnerForceSpawn0-1" } replace: { "vscripts" "ze_castlevania_nes/holywater.nut" } } filter: { "classname" "env_entity_maker" "targetname" "i_w_holywater_spawner" } filter: { "classname" "point_template" "targetname" "s_holywater" } filter: { "classname" "logic_timer" "targetname" "i_holywater_timer" } filter: { "classname" "phys_thruster" "targetname" "i_holywater_t" } filter: { "classname" "prop_physics_override" "targetname" "i_holywater_flask" } filter: { "classname" "info_particle_system" "targetname" "i_holywater_particle" } filter: { "classname" "info_particle_system" "targetname" "trigger_hurt" } filter: { "classname" "logic_measure_movement" "targetname" "i_holywater_measure" } filter: { "classname" "ambient_generic" "targetname" "i_holywater_sound" } ;--- Sword Familiar --- modify: { match: { "classname" "func_button" "hammerid" "24245" } insert: { "OnPressed" "!selfRunScriptCodeSpawnFamiliar()0-1" "vscripts" "ze_castlevania_nes/swordfamiliar.nut" } delete: { "OnPressed" "item_sword_special_makerForceSpawn0-1" "OnPressed" "item_sword_special_makerKill0.02-1" } } modify: { match: { "origin" "-8122.28 3030.11 2936" "targetname" "item_sword_holder" "hammerid" "24241" } insert: { "OnPlayerPickup" "item_sword_buttonRunScriptCodeInputUse<-@()self.GetMoveParent().GetMoveParent()==activator01" } } modify: { match: { "origin" "-8122.28 3030.11 2936" "targetname" "template_sword_item" "classname" "point_template" } delete: { "Template03" "item_sword_special_maker" } } filter: { "classname" "env_entity_maker" "targetname" "item_sword_special_maker" } ;--- Holy Cross --- modify: { match: { "classname" "func_button" "hammerid" "24237" } delete: { "OnPressed" "i_cross_relayTrigger0-1" "OnPressed" "i_cross_hurtEnable0-1" "OnPressed" "i_cross_hurtDisable3-1" "OnPressed" "i_cross_buttonLock0-1" "OnPressed" "i_cross_buttonUnlock3-1" } replace: { "vscripts" "ze_castlevania_nes/holycross.nut" } } modify: { match: { "origin" "-8130.11 1484.72 2978.63" "targetname" "i_cross_holder" "hammerid" "24151" } delete: { "OnPlayerPickup" "i_cross_hurtSetParentAttachmentcrossend01" "OnPlayerPickup" "i_cross_particleSetParentAttachmentcrossend01" } insert: { "OnPlayerPickup" "i_cross_buttonRunScriptCodeInputUse<-@()self.GetMoveParent().GetMoveParent()==activator01" } } modify: { match: { "origin" "-8130.11 1484.72 2978.63" "targetname" "template_cross_item" "classname" "point_template" } delete: { "Template06" "i_cross_particle" "Template05" "i_cross_relay" "Template03" "i_cross_hurt" } } filter: { "classname" "info_particle_system" "targetname" "i_cross_particle" } filter: { "classname" "trigger_hurt" "targetname" "i_cross_hurt" } filter: { "classname" "logic_relay" "targetname" "i_cross_relay" } ;------------------------------------------------- ; - V - Stripper Fixes And Balance Changes - V - ;------------------------------------------------- modify: { match: { "classname" "logic_auto" "hammerid" "10068" } insert: { "OnMapSpawn" "consoleCommandsay *** STRIPPER 2 LOADED ***13-1" "OnMapSpawn" "consoleCommandsv_enablebunnyhopping 101" } } ;---------------------------------------- ; Filters out broken particle ;---------------------------------------- filter: { "classname" "info_particle_system" "targetname" "item_zombie_nade_spritehold" } ;---------------------------------------- ; Add fire to show fucked up clipping cant be entered ;---------------------------------------- add: { "origin" "-1680 11167.9 -4644.96" "targetname" "fuck_particle_mamamia" "start_active" "1" "flag_as_weather" "0" "effect_name" "hobcv_big_fire3" "cpoint7_parent" "0" "cpoint6_parent" "0" "cpoint5_parent" "0" "cpoint4_parent" "0" "cpoint3_parent" "0" "cpoint2_parent" "0" "cpoint1_parent" "0" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "-1682.2 6364.11 -4640.93" "targetname" "fuck_particle_mamamia2" "start_active" "1" "flag_as_weather" "0" "effect_name" "hobcv_big_fire3" "cpoint7_parent" "0" "cpoint6_parent" "0" "cpoint5_parent" "0" "cpoint4_parent" "0" "cpoint3_parent" "0" "cpoint2_parent" "0" "cpoint1_parent" "0" "angles" "0 0 0" "classname" "info_particle_system" } ;---------------------------------------- ; Nerf S1 chain adder ;---------------------------------------- modify: { match: { "origin" "8656 8400 -2864" "targetname" "s1_chain_adder" "classname" "trigger_once" } delete: { "OnStartTouch" "s1_chain1_mathAdd250-1" "OnStartTouch" "s1_chain2_mathAdd250-1" } insert: { "OnStartTouch" "s1_chain1_mathAdd150-1" "OnStartTouch" "s1_chain2_mathAdd150-1" } } ;---------------------------------------- ; Nerf S1 garden gate hold ;---------------------------------------- modify: { match: { "origin" "6028.15 8781.5 -2683.63" "classname" "trigger_once" } delete: { "OnStartTouch" "consoleCommandsay *** GATES OPEN IN 20 SECONDS ***01" "OnStartTouch" "s1_gate2_mover2Open201" } insert: { "OnStartTouch" "consoleCommandsay *** GATES OPEN IN 15 SECONDS ***01" "OnStartTouch" "s1_gate2_mover2Open151" } } ;---------------------------------------- ; Nerf S1 lever hold ;---------------------------------------- modify: { match: { "origin" "-1296 8768 -2975.75" "targetname" "s1_counter1" } delete: { "OnHitMax" "s1_secretfloor1Open15-1" "OnHitMax" "consoleCommandsay *** FALL BACK! ***15-1" } insert: { "OnHitMax" "s1_secretfloor1Open8-1" "OnHitMax" "consoleCommandsay *** FALL BACK! ***8-1" } } ;---------------------------------------- ; Nerf S1 dungeon hold/clarify tp ;---------------------------------------- modify: { match: { "origin" "1643 -12927 -14140.5" "classname" "trigger_once" } delete: { "OnStartTouch" "s1_shortcutBreak201" "OnStartTouch" "s1_dungeon_afkEnable51" } insert: { "OnStartTouch" "s1_dungeon_afkEnable251" "OnStartTouch" "ConsoleCommandsay *** ZM TP IN 10 SECONDS ***151" } } modify: { match: { "targetname" "s1_door_key" "classname" "func_breakable" "origin" "2751 -13818 -14173.5" } delete: { "OnBreak" "s1_dungeon_afk2Enable81" } insert: { "OnBreak" "ConsoleCommandsay *** ZM TP IN 10 SECONDS ***81" "OnBreak" "s1_dungeon_afk2Enable181" } } ;---------------------------------------- ; Nerf S2 beam hold ;---------------------------------------- modify: { match: { "origin" "-9248 4320 6600" "classname" "trigger_once" } delete: { "OnStartTouch" "fdr_cp5Open181" } insert: { "OnStartTouch" "fdr_cp5Open121" } } ;---------------------------------------- ; Nerf S2 shortcut open ;---------------------------------------- modify: { match: { "origin" "-4432 3576 6512" "classname" "trigger_once" } delete: { "OnStartTouch" "s2_shortcut1Break31" } insert: { "OnStartTouch" "s2_shortcut1Break71" } } ;------------------------ ; Nerf S2 pre-death hold ;------------------------ modify: { match: { "origin" "-7968 9916.83 6729.63" "classname" "trigger_once" } delete: { "OnStartTouch" "s2_gate_big2Open201" } insert: { "OnStartTouch" "s2_gate_big2Open151" } } ;---------------------------------------------------------------- ; Give Belmont and Alucard a strip trigger to help with entwatch ;---------------------------------------------------------------- add: { "model" "*225" "targetname" "belmont_s_strip" "StartDisabled" "0" "spawnflags" "4097" "origin" "-1575.45 2145.47 3357.44" "filtername" "MapFilterCT" "classname" "trigger_once" "hammerid" "30337" "OnStartTouch" "strip_weaponsStripWeaponsAndSuit01" } modify: { match: { "targetname" "s_belmont_buttonfilter" "origin" "-1295.89 2129.68 2882.49" "classname" "filter_activator_team" } delete: { "OnPass" "game_stripStrip01" } } add: { "model" "*225" "targetname" "alucard_s_strip" "StartDisabled" "0" "spawnflags" "4097" "origin" "462.7 2099.18 3035.38" "filtername" "MapFilterCT" "classname" "trigger_once" "hammerid" "30337" "OnStartTouch" "strip_weaponsStripWeaponsAndSuit01" } modify: { match: { "targetname" "s_alucard_buttonfilter" "origin" "612.556 2244.77 2886.02" "classname" "filter_activator_team" } delete: { "OnPass" "game_stripStrip01" } } ;----------- ; Fix skins ;----------- modify: { match: { "origin" "-15232 8960 -6927" "targetname" "skin_case" "classname" "logic_case" } delete: { "OnCase01" "!activatorAddOutputmodelindex 5150-1" "OnCase02" "!activatorAddOutputmodelindex 5140-1" "OnCase03" "!activatorAddOutputmodelindex 5130-1" "OnCase04" "!activatorAddOutputmodelindex 5080-1" } insert: { "OnCase01" "!activatorAddOutputmodelindex 5080-1" "OnCase02" "!activatorAddOutputmodelindex 5130-1" "OnCase03" "!activatorAddOutputmodelindex 5140-1" "OnCase04" "!activatorAddOutputmodelindex 5150-1" } } ;-------------------- ; Fix 50/50 TP on S1 ;-------------------- modify: { match: { "origin" "12688 8968 -2931" "targetname" "s1_randomtp_zm" "classname" "logic_case" } delete: { "OnCase01" "s1_tp_leftzmTeleport0-1" } insert: { "OnCase01" "s1_tp_rightzmTeleport0-1" } } ;------------------------------------------------- ; Add nutless filter for Belmont/Alucard abilities ;------------------------------------------------- modify: { match: { "origin" "-1580.28 2145.3 3353.73" "targetname" "belmont_holder" "classname" "weapon_knife" } insert: { "OnPlayerPickup" "belmont_button2RunScriptCodeInputUse<-@()self.GetMoveParent().GetMoveParent()==activator01" } } modify: { match: { "origin" "457.777 2099.12 3033.7" "targetname" "alucard_holder" "classname" "weapon_knife" } insert: { "OnPlayerPickup" "alucard_button2RunScriptCodeInputUse<-@()self.GetMoveParent().GetMoveParent()==activator01" } } ;----------------------------------------------------------------------------------------- ; Remove Belmont's freeze trigger coming from his ability and replace it with SetMovetype ;----------------------------------------------------------------------------------------- modify: { match: { "origin" "-1576.28 2145.3 3353.73" "targetname" "s_belmont" "classname" "point_template" } delete: { "Template06" "belmont_freeze_trigger" } } filter: { "model" "*251" "hammerid" "30434" "classname" "trigger_multiple" } modify: { match: { "origin" "-1548.28 2145.3 3449.72" "targetname" "belmont_button2" "classname" "func_button" } delete: { "OnPressed" "belmont_freeze_triggerFireUser10-1" } insert: { "OnPressed" "belmont_guyRunScriptCodeactivator.SetMoveType(0, 0)0-1" "OnPressed" "belmont_guyRunScriptCodeactivator.SetMoveType(2, 0)4-1" } } ;----------------------------------------------------------------------------------------- ; Increase time before church shortcuts appear ;----------------------------------------------------------------------------------------- modify: { match: { "origin" "-4804.75 8565.54 7253.06" "classname" "trigger_once" } delete: { "OnStartTouch" "s2_rope_shortcut2Toggle31" } insert: { "OnStartTouch" "s2_rope_shortcut2Toggle151" } } ;----------------------------------------------------------------------------------------- ; Disable BHOP after bat boss ;----------------------------------------------------------------------------------------- modify: { match: { "origin" "2856 8866.5 -2645" "targetname" "s1_bat_end_relay" "classname" "logic_relay" } insert: { "OnTrigger" "consoleCommandsv_enablebunnyhopping 001" } } modify: { match: { "origin" "6073.15 8714.8 -2732.64" "targetname" "s1_gate2_mover2" "classname" "func_movelinear" } insert: { "OnFullyOpen" "consoleCommandsv_enablebunnyhopping 15-1" } } ;---------------------------------------------------------------- ; Raise bat boost strength so people can make it over the statue ;---------------------------------------------------------------- modify: { match: { "origin" "258.5 8777 -3046.5" "targetname" "s1_bat_push" "classname" "trigger_push" } replace: { "speed" "800" } }