stripper-configs/maps/ze_ztastic_v2.cfg

128 lines
1.2 KiB
INI
Executable File

;; _
;; save players from hearing damage
modify:
{
match:
{
"targetname" "Barn_door1"
"classname" "func_door"
}
replace:
{
"loopmovesound" "0"
}
}
modify:
{
match:
{
"targetname" "Barn_door2"
"classname" "func_door"
}
replace:
{
"loopmovesound" "0"
}
}
modify:
{
match:
{
"targetname" "Barn_door3"
"classname" "func_door"
}
replace:
{
"loopmovesound" "0"
}
}
modify:
{
match:
{
"targetname" "fortress_gate"
"classname" "func_door"
}
replace:
{
"loopmovesound" "0"
}
}
;; prevent players from getting stuck in hovercraft
modify:
{
match:
{
"targetname" "hovercraft"
"classname" "func_tracktrain"
}
replace:
{
"orientationtype" "2"
"spawnflags" "515"
}
}
modify:
{
match:
{
"targetname" "path31"
"classname" "path_track"
}
insert:
{
"OnPass" "hovercraft,Kill,,5,1"
}
}
;; increase nuke damage
modify:
{
match:
{
"targetname" "nuke_hurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "100000"
}
}
;; increase trap damage
modify:
{
match:
{
"damage" "400"
"classname" "trigger_hurt"
}
replace:
{
"damagemodel" "0"
"damage" "4000"
}
}
modify:
{
match:
{
"targetname" "trap_door_gas1"
"classname" "trigger_hurt"
}
replace:
{
"damagecap" "10000"
}
}