128 lines
1.2 KiB
INI
Executable File
128 lines
1.2 KiB
INI
Executable File
;; _
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;; save players from hearing damage
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modify:
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{
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match:
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{
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"targetname" "Barn_door1"
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"classname" "func_door"
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}
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replace:
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{
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"loopmovesound" "0"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Barn_door2"
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"classname" "func_door"
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}
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replace:
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{
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"loopmovesound" "0"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Barn_door3"
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"classname" "func_door"
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}
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replace:
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{
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"loopmovesound" "0"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "fortress_gate"
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"classname" "func_door"
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}
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replace:
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{
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"loopmovesound" "0"
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}
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}
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;; prevent players from getting stuck in hovercraft
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modify:
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{
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match:
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{
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"targetname" "hovercraft"
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"classname" "func_tracktrain"
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}
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replace:
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{
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"orientationtype" "2"
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"spawnflags" "515"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "path31"
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"classname" "path_track"
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}
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insert:
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{
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"OnPass" "hovercraft,Kill,,5,1"
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}
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}
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;; increase nuke damage
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modify:
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{
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match:
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{
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"targetname" "nuke_hurt"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"damage" "100000"
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}
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}
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;; increase trap damage
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modify:
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{
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match:
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{
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"damage" "400"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"damagemodel" "0"
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"damage" "4000"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "trap_door_gas1"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"damagecap" "10000"
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}
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}
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