308 lines
4.2 KiB
INI
308 lines
4.2 KiB
INI
add:
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{
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"origin" "-1258 1802 -1009"
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"targetname" "TheCurrentLevelPlugin"
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"min" "1"
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"max" "9"
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"startvalue" "1"
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"classname" "math_counter"
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}
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; Cold Mountain Low
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1925125"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,1,0,1"
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}
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}
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; City Streets Part 1
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1825456"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,2,0,1"
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}
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}
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; City Building Easy
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1773309"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1"
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}
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}
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; Cold Mountain Medium
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1771931"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,4,0,1"
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}
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}
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; City Streets Part 2
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1825472"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,5,0,1"
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}
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}
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; City Building Normal
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1772670"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,6,0,1"
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}
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}
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; Cold Mountain High
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1771949"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,7,0,1"
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}
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}
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; City Building Hard
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1772686"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,8,0,1"
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}
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}
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; Cold Mountain Impossible
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1773167"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,9,0,1"
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}
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}
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;Increase roundtime
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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}
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delete:
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{
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"OnMapSpawn" "roundtime,Command,mp_roundtime 9,1,-1"
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}
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insert:
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{
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"OnMapSpawn" "roundtime,Command,mp_roundtime 12,1,-1"
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}
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}
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add:
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{
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"model" "*381"
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"wait" "0"
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"unlocked_sound" "0"
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"unlocked_sentence" "0"
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"speed" "5"
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"spawnflags" "1025"
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"sounds" "3"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "-2690 1935 -864"
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"movedir" "0 0 0"
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"locked_sound" "0"
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"locked_sentence" "0"
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"lip" "0"
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"health" "0"
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"disablereceiveshadows" "0"
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"classname" "func_button"
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"OnPressed" "mount,Disable,,0,-1"
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"OnPressed" "build,Enable,,0,-1"
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"OnPressed" "city,Enable,,0,-1"
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"OnPressed" "roundtime,Command,say MOUNTAIN ENABLED,0,-1"
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}
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add:
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{
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"model" "*381"
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"wait" "0"
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"unlocked_sound" "0"
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"unlocked_sentence" "0"
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"speed" "5"
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"spawnflags" "1025"
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"sounds" "3"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "-2594 1935 -864"
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"movedir" "0 0 0"
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"locked_sound" "0"
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"locked_sentence" "0"
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"lip" "0"
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"health" "0"
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"disablereceiveshadows" "0"
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"classname" "func_button"
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"OnPressed" "build,Disable,,0,-1"
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"OnPressed" "mount,Enable,,0,-1"
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"OnPressed" "city,Enable,,0,-1"
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"OnPressed" "roundtime,Command,say BUILDING ENABLED,0,-1"
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}
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add:
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{
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"model" "*381"
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"wait" "0"
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"unlocked_sound" "0"
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"unlocked_sentence" "0"
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"speed" "5"
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"spawnflags" "1025"
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"sounds" "3"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "-2498 1935 -864"
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"movedir" "0 0 0"
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"locked_sound" "0"
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"locked_sentence" "0"
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"lip" "0"
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"health" "0"
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"disablereceiveshadows" "0"
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"classname" "func_button"
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"OnPressed" "city,Disable,,0,-1"
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"OnPressed" "build,Enable,,0,-1"
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"OnPressed" "mount,Enable,,0,-1"
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"OnPressed" "roundtime,Command,say CITY ENABLED,0,-1"
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}
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;; _
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;; cold mountain - fix winning score
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modify:
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{
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match:
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{
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"targetname" "score3"
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"classname" "trigger_multiple"
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}
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insert:
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{
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"OnStartTouch" "!self,Kill,,2,1"
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}
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}
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;; reduce number of stages from 9 to 7 (skip Mountain Low and Building Easy)
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modify:
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{
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match:
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{
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"targetname" "cb_r2"
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"classname" "func_brush"
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}
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replace:
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{
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"StartDisabled" "1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "cb_rs"
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"classname" "func_brush"
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}
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replace:
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{
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"StartDisabled" "0"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "cb_r1"
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"classname" "func_brush"
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}
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replace:
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{
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"StartDisabled" "1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "3win3"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnTrigger" "build,Disable,,0,-1"
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}
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insert:
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{
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"OnTrigger" "city,Disable,,0,-1"
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}
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}
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