add: { "origin" "-1258 1802 -1009" "targetname" "TheCurrentLevelPlugin" "min" "1" "max" "9" "startvalue" "1" "classname" "math_counter" } ; Cold Mountain Low modify: { match: { "classname" "trigger_once" "hammerid" "1925125" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,1,0,1" } } ; City Streets Part 1 modify: { match: { "classname" "trigger_once" "hammerid" "1825456" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,2,0,1" } } ; City Building Easy modify: { match: { "classname" "trigger_once" "hammerid" "1773309" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1" } } ; Cold Mountain Medium modify: { match: { "classname" "trigger_once" "hammerid" "1771931" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,4,0,1" } } ; City Streets Part 2 modify: { match: { "classname" "trigger_once" "hammerid" "1825472" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,5,0,1" } } ; City Building Normal modify: { match: { "classname" "trigger_once" "hammerid" "1772670" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,6,0,1" } } ; Cold Mountain High modify: { match: { "classname" "trigger_once" "hammerid" "1771949" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,7,0,1" } } ; City Building Hard modify: { match: { "classname" "trigger_once" "hammerid" "1772686" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,8,0,1" } } ; Cold Mountain Impossible modify: { match: { "classname" "trigger_once" "hammerid" "1773167" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,9,0,1" } } ;Increase roundtime modify: { match: { "classname" "logic_auto" } delete: { "OnMapSpawn" "roundtime,Command,mp_roundtime 9,1,-1" } insert: { "OnMapSpawn" "roundtime,Command,mp_roundtime 12,1,-1" } } add: { "model" "*381" "wait" "0" "unlocked_sound" "0" "unlocked_sentence" "0" "speed" "5" "spawnflags" "1025" "sounds" "3" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-2690 1935 -864" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "mount,Disable,,0,-1" "OnPressed" "build,Enable,,0,-1" "OnPressed" "city,Enable,,0,-1" "OnPressed" "roundtime,Command,say MOUNTAIN ENABLED,0,-1" } add: { "model" "*381" "wait" "0" "unlocked_sound" "0" "unlocked_sentence" "0" "speed" "5" "spawnflags" "1025" "sounds" "3" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-2594 1935 -864" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "build,Disable,,0,-1" "OnPressed" "mount,Enable,,0,-1" "OnPressed" "city,Enable,,0,-1" "OnPressed" "roundtime,Command,say BUILDING ENABLED,0,-1" } add: { "model" "*381" "wait" "0" "unlocked_sound" "0" "unlocked_sentence" "0" "speed" "5" "spawnflags" "1025" "sounds" "3" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-2498 1935 -864" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "city,Disable,,0,-1" "OnPressed" "build,Enable,,0,-1" "OnPressed" "mount,Enable,,0,-1" "OnPressed" "roundtime,Command,say CITY ENABLED,0,-1" } ;; _ ;; cold mountain - fix winning score modify: { match: { "targetname" "score3" "classname" "trigger_multiple" } insert: { "OnStartTouch" "!self,Kill,,2,1" } } ;; reduce number of stages from 9 to 7 (skip Mountain Low and Building Easy) modify: { match: { "targetname" "cb_r2" "classname" "func_brush" } replace: { "StartDisabled" "1" } } modify: { match: { "targetname" "cb_rs" "classname" "func_brush" } replace: { "StartDisabled" "0" } } modify: { match: { "targetname" "cb_r1" "classname" "func_brush" } replace: { "StartDisabled" "1" } } modify: { match: { "targetname" "3win3" "classname" "trigger_once" } delete: { "OnTrigger" "build,Disable,,0,-1" } insert: { "OnTrigger" "city,Disable,,0,-1" } }