263 lines
4.4 KiB
INI
263 lines
4.4 KiB
INI
; Filter out warmup
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filter:
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{
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"hammerid" "172751"
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"classname" "func_physbox"
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}{
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"hammerid" "172937"
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"classname" "func_physbox"
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}{
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"classname" "func_brush"
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"targetname" "default_blocker"
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}{
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"classname" "func_brush"
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"targetname" "default_blocker_2"
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}{
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"classname" "trigger_once"
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"targetname" "set_default_level"
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}{
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"classname" "trigger_once"
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"targetname" "set_default_level_2"
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}{
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"classname" "logic_relay"
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"targetname" "check round 1"
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}{
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"classname" "logic_relay"
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"targetname" "check round 2"
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}
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;add:
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;{
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; "classname" "game_player_equip"
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; "targetname" "startequip"
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; "spawnflags" "0"
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; "weapon_p90" "1"
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; "item_assaultsuit" "1"
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; "weapon_hegrenade" "1"
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; "weapon_knife" "1"
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; "weapon_elite" "1"
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;}
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;add:
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;{
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; "classname" "game_player_equip"
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; "targetname" "ammo"
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; "spawnflags" "1"
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; "ammo_50AE" "1"
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;}
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;add:
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;{
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; "model" "*217"
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; "classname" "trigger_multiple"
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; "origin" "10752 -10752 13388"
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; "targetname" "ammotrigger"
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; "spawnflags" "1"
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; "StartDisabled" "0"
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; "wait" "0"
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; "filtername" "human yes"
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; "OnStartTouch" "!self,FireUser1,,0,1"
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; "OnStartTouch" "ammo,use,,0,-1"
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; "OnUser1" "!self,Toggle,,0,-1"
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; "OnUser1" "!self,FireUser1,,0.5,-1"
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;}
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filter:
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{
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"targetname" "set_default_level_2"
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}
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;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;FIX CAMPING UNREACHABLE SPOT
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;-----------------------------
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add:
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{
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"model" "*165"
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"StartDisabled" "0"
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"speed" "350"
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"spawnflags" "1"
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"pushdir" "0 180 0"
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"origin" "-2080 -11968 11520"
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"alternateticksfix" "0"
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"classname" "trigger_push"
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"hammerid" "33169"
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}
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add:
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{
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"model" "*165"
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"StartDisabled" "0"
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"speed" "350"
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"spawnflags" "1"
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"pushdir" "0 180 0"
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"origin" "-2080 -12096 11520"
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"alternateticksfix" "0"
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"classname" "trigger_push"
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"hammerid" "33169"
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}
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;------------------------------
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;FIX PASS ABOVE FINAL ROTATING
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;------------------------------
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add:
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{
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"model" "*206"
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"targetname" "rotating_motor_clip"
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"parentname" "rotating_motor"
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"spawnobject" "0"
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"spawnflags" "0"
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"rendermode" "10"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"propdata" "0"
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"pressuredelay" "0"
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"physdamagescale" "1.0"
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"PerformanceMode" "0"
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"origin" "10752 -10752 13600"
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"nodamageforces" "0"
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"minhealthdmg" "0"
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"material" "2"
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"health" "0"
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"gibdir" "0 0 0"
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"explosion" "0"
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"ExplodeRadius" "0"
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"explodemagnitude" "0"
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"ExplodeDamage" "0"
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"disableshadows" "0"
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"disablereceiveshadows" "0"
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"classname" "func_breakable"
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}
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;--------------------
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;FIX CONSOLE MESSAGE
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;--------------------
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modify:
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{
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match:
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{
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"targetname" "finale_relay"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "command_1,Command,say ***Final Escape is in progres***,75,-1"
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}
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insert:
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{
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"OnTrigger" "command_1,Command,say ***Final Escape is in progress***,75,-1"
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}
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}
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;-----------------
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;FIX FUNC BRUSHES
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;-----------------
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modify:
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{
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match:
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{
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"origin" "-4576 -11776 12448"
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"classname" "logic_auto"
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}
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insert:
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{
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"OnMapSpawn" "blastdoor_hold_brush,Enable,,1,-1"
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"OnMapSpawn" "brush_teleport_color_*,Color,32 255 32,1,-1"
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}
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}
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;; _
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;; disable bhop or lower aa on last hold (instead of infinite ammo)
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add:
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{
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"model" "*211"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "10752 -10752 15078"
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"filtername" "zombie_yes"
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"classname" "trigger_once"
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"OnStartTouch" "final_case,PickRandom,,0,1"
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}
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add:
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{
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"origin" "10752 -10752 15068"
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"targetname" "final_case"
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"Case02" "2"
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"Case01" "1"
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"classname" "logic_case"
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"OnCase01" "settings,Command,sv_enablebunnyhopping 0,0,1"
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"OnCase02" "settings,Command,sv_airaccelerate 20,0,1"
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"OnCase02" "final_case,AddOutput,OnUser1 settings:Command:sv_airaccelerate 12:0:1,0,1"
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}
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modify:
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{
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match:
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{
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"targetname" "finale_relay"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "final_case,FireUser1,,50,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "relay_finale_end"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "settings,Command,sv_enablebunnyhopping 1,3,1"
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"OnTrigger" "settings,Command,sv_airaccelerate 999999,3,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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"hammerid" "901"
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}
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insert:
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{
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"OnMapSpawn" "settings,Command,sv_enablebunnyhopping 1,0,-1"
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}
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}
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;; shorten afk killer
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modify:
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{
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match:
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{
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"targetname" "relay defense 1"
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"classname" "logic_relay"
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"hammerid" "913"
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}
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delete:
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{
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"OnUser1" "afk_killer,Disable,,65,-1"
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}
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insert:
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{
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"OnUser1" "afk_killer,Disable,,61,-1"
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}
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}
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