stripper-configs/maps/ze_surf_facility_v3_pre2.cfg

263 lines
4.4 KiB
INI

; Filter out warmup
filter:
{
"hammerid" "172751"
"classname" "func_physbox"
}{
"hammerid" "172937"
"classname" "func_physbox"
}{
"classname" "func_brush"
"targetname" "default_blocker"
}{
"classname" "func_brush"
"targetname" "default_blocker_2"
}{
"classname" "trigger_once"
"targetname" "set_default_level"
}{
"classname" "trigger_once"
"targetname" "set_default_level_2"
}{
"classname" "logic_relay"
"targetname" "check round 1"
}{
"classname" "logic_relay"
"targetname" "check round 2"
}
;add:
;{
; "classname" "game_player_equip"
; "targetname" "startequip"
; "spawnflags" "0"
; "weapon_p90" "1"
; "item_assaultsuit" "1"
; "weapon_hegrenade" "1"
; "weapon_knife" "1"
; "weapon_elite" "1"
;}
;add:
;{
; "classname" "game_player_equip"
; "targetname" "ammo"
; "spawnflags" "1"
; "ammo_50AE" "1"
;}
;add:
;{
; "model" "*217"
; "classname" "trigger_multiple"
; "origin" "10752 -10752 13388"
; "targetname" "ammotrigger"
; "spawnflags" "1"
; "StartDisabled" "0"
; "wait" "0"
; "filtername" "human yes"
; "OnStartTouch" "!self,FireUser1,,0,1"
; "OnStartTouch" "ammo,use,,0,-1"
; "OnUser1" "!self,Toggle,,0,-1"
; "OnUser1" "!self,FireUser1,,0.5,-1"
;}
filter:
{
"targetname" "set_default_level_2"
}
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX CAMPING UNREACHABLE SPOT
;-----------------------------
add:
{
"model" "*165"
"StartDisabled" "0"
"speed" "350"
"spawnflags" "1"
"pushdir" "0 180 0"
"origin" "-2080 -11968 11520"
"alternateticksfix" "0"
"classname" "trigger_push"
"hammerid" "33169"
}
add:
{
"model" "*165"
"StartDisabled" "0"
"speed" "350"
"spawnflags" "1"
"pushdir" "0 180 0"
"origin" "-2080 -12096 11520"
"alternateticksfix" "0"
"classname" "trigger_push"
"hammerid" "33169"
}
;------------------------------
;FIX PASS ABOVE FINAL ROTATING
;------------------------------
add:
{
"model" "*206"
"targetname" "rotating_motor_clip"
"parentname" "rotating_motor"
"spawnobject" "0"
"spawnflags" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "10752 -10752 13600"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "2"
"health" "0"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_breakable"
}
;--------------------
;FIX CONSOLE MESSAGE
;--------------------
modify:
{
match:
{
"targetname" "finale_relay"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "command_1,Command,say ***Final Escape is in progres***,75,-1"
}
insert:
{
"OnTrigger" "command_1,Command,say ***Final Escape is in progress***,75,-1"
}
}
;-----------------
;FIX FUNC BRUSHES
;-----------------
modify:
{
match:
{
"origin" "-4576 -11776 12448"
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "blastdoor_hold_brush,Enable,,1,-1"
"OnMapSpawn" "brush_teleport_color_*,Color,32 255 32,1,-1"
}
}
;; _
;; disable bhop or lower aa on last hold (instead of infinite ammo)
add:
{
"model" "*211"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "10752 -10752 15078"
"filtername" "zombie_yes"
"classname" "trigger_once"
"OnStartTouch" "final_case,PickRandom,,0,1"
}
add:
{
"origin" "10752 -10752 15068"
"targetname" "final_case"
"Case02" "2"
"Case01" "1"
"classname" "logic_case"
"OnCase01" "settings,Command,sv_enablebunnyhopping 0,0,1"
"OnCase02" "settings,Command,sv_airaccelerate 20,0,1"
"OnCase02" "final_case,AddOutput,OnUser1 settings:Command:sv_airaccelerate 12:0:1,0,1"
}
modify:
{
match:
{
"targetname" "finale_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "final_case,FireUser1,,50,1"
}
}
modify:
{
match:
{
"targetname" "relay_finale_end"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "settings,Command,sv_enablebunnyhopping 1,3,1"
"OnTrigger" "settings,Command,sv_airaccelerate 999999,3,1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "901"
}
insert:
{
"OnMapSpawn" "settings,Command,sv_enablebunnyhopping 1,0,-1"
}
}
;; shorten afk killer
modify:
{
match:
{
"targetname" "relay defense 1"
"classname" "logic_relay"
"hammerid" "913"
}
delete:
{
"OnUser1" "afk_killer,Disable,,65,-1"
}
insert:
{
"OnUser1" "afk_killer,Disable,,61,-1"
}
}