; Filter out warmup filter: { "hammerid" "172751" "classname" "func_physbox" }{ "hammerid" "172937" "classname" "func_physbox" }{ "classname" "func_brush" "targetname" "default_blocker" }{ "classname" "func_brush" "targetname" "default_blocker_2" }{ "classname" "trigger_once" "targetname" "set_default_level" }{ "classname" "trigger_once" "targetname" "set_default_level_2" }{ "classname" "logic_relay" "targetname" "check round 1" }{ "classname" "logic_relay" "targetname" "check round 2" } ;add: ;{ ; "classname" "game_player_equip" ; "targetname" "startequip" ; "spawnflags" "0" ; "weapon_p90" "1" ; "item_assaultsuit" "1" ; "weapon_hegrenade" "1" ; "weapon_knife" "1" ; "weapon_elite" "1" ;} ;add: ;{ ; "classname" "game_player_equip" ; "targetname" "ammo" ; "spawnflags" "1" ; "ammo_50AE" "1" ;} ;add: ;{ ; "model" "*217" ; "classname" "trigger_multiple" ; "origin" "10752 -10752 13388" ; "targetname" "ammotrigger" ; "spawnflags" "1" ; "StartDisabled" "0" ; "wait" "0" ; "filtername" "human yes" ; "OnStartTouch" "!self,FireUser1,,0,1" ; "OnStartTouch" "ammo,use,,0,-1" ; "OnUser1" "!self,Toggle,,0,-1" ; "OnUser1" "!self,FireUser1,,0.5,-1" ;} filter: { "targetname" "set_default_level_2" } ;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;FIX CAMPING UNREACHABLE SPOT ;----------------------------- add: { "model" "*165" "StartDisabled" "0" "speed" "350" "spawnflags" "1" "pushdir" "0 180 0" "origin" "-2080 -11968 11520" "alternateticksfix" "0" "classname" "trigger_push" "hammerid" "33169" } add: { "model" "*165" "StartDisabled" "0" "speed" "350" "spawnflags" "1" "pushdir" "0 180 0" "origin" "-2080 -12096 11520" "alternateticksfix" "0" "classname" "trigger_push" "hammerid" "33169" } ;------------------------------ ;FIX PASS ABOVE FINAL ROTATING ;------------------------------ add: { "model" "*206" "targetname" "rotating_motor_clip" "parentname" "rotating_motor" "spawnobject" "0" "spawnflags" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "10752 -10752 13600" "nodamageforces" "0" "minhealthdmg" "0" "material" "2" "health" "0" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } ;-------------------- ;FIX CONSOLE MESSAGE ;-------------------- modify: { match: { "targetname" "finale_relay" "classname" "logic_relay" } delete: { "OnTrigger" "command_1,Command,say ***Final Escape is in progres***,75,-1" } insert: { "OnTrigger" "command_1,Command,say ***Final Escape is in progress***,75,-1" } } ;----------------- ;FIX FUNC BRUSHES ;----------------- modify: { match: { "origin" "-4576 -11776 12448" "classname" "logic_auto" } insert: { "OnMapSpawn" "blastdoor_hold_brush,Enable,,1,-1" "OnMapSpawn" "brush_teleport_color_*,Color,32 255 32,1,-1" } } ;; _ ;; disable bhop or lower aa on last hold (instead of infinite ammo) add: { "model" "*211" "StartDisabled" "0" "spawnflags" "1" "origin" "10752 -10752 15078" "filtername" "zombie_yes" "classname" "trigger_once" "OnStartTouch" "final_case,PickRandom,,0,1" } add: { "origin" "10752 -10752 15068" "targetname" "final_case" "Case02" "2" "Case01" "1" "classname" "logic_case" "OnCase01" "settings,Command,sv_enablebunnyhopping 0,0,1" "OnCase02" "settings,Command,sv_airaccelerate 20,0,1" "OnCase02" "final_case,AddOutput,OnUser1 settings:Command:sv_airaccelerate 12:0:1,0,1" } modify: { match: { "targetname" "finale_relay" "classname" "logic_relay" } insert: { "OnTrigger" "final_case,FireUser1,,50,1" } } modify: { match: { "targetname" "relay_finale_end" "classname" "logic_relay" } insert: { "OnTrigger" "settings,Command,sv_enablebunnyhopping 1,3,1" "OnTrigger" "settings,Command,sv_airaccelerate 999999,3,1" } } modify: { match: { "classname" "logic_auto" "hammerid" "901" } insert: { "OnMapSpawn" "settings,Command,sv_enablebunnyhopping 1,0,-1" } } ;; shorten afk killer modify: { match: { "targetname" "relay defense 1" "classname" "logic_relay" "hammerid" "913" } delete: { "OnUser1" "afk_killer,Disable,,65,-1" } insert: { "OnUser1" "afk_killer,Disable,,61,-1" } }