stripper-configs/maps/ze_shroomforest3_b6_2_event.cfg

847 lines
17 KiB
INI

;------------------------
;EVENT: ITEMS 2 USES MAX
;------------------------
modify:
{
match:
{
"targetname" "Item_Heal_Filter"
}
delete:
{
"OnPass" "Item_Heal_Hurt,Enable,,0,-1"
"OnPass" "Item_Heal_Hurt,Disable,,8,-1"
"OnPass" "Item_Heal_Son,PlaySound,,0,-1"
"OnPass" "Item_Heal_Button,Lock,,0,-1"
"OnPass" "Item_Heal_Button,Unlock,,45,-1"
"OnPass" "Item_Heal_Rotating,Stop,,0,-1"
"OnPass" "Item_Heal_Rotating,Start,,45,-1"
"OnPass" "Item_Heal_Cross,Skin,1,0,-1"
"OnPass" "Item_Heal_Branch,Test,,0,-1"
}
insert:
{
"OnPass" "Item_Heal_Hurt,Enable,,0,2"
"OnPass" "Item_Heal_Hurt,Disable,,8,2"
"OnPass" "Item_Heal_Son,PlaySound,,0,2"
"OnPass" "Item_Heal_Button,Lock,,0,2"
"OnPass" "Item_Heal_Button,Unlock,,45,1"
"OnPass" "Item_Heal_Rotating,Stop,,0,2"
"OnPass" "Item_Heal_Rotating,Start,,45,1"
"OnPass" "Item_Heal_Cross,Skin,1,0,2"
"OnPass" "Item_Heal_Branch,Test,,0,2"
}
}
modify:
{
match:
{
"targetname" "Item_Ammo_Filter"
}
delete:
{
"OnPass" "Item_Ammo_Timer,Enable,,0,-1"
"OnPass" "Item_Ammo_Timer,Disable,,10,-1"
"OnPass" "Item_Ammo_Sound,PlaySound,,0,-1"
"OnPass" "Item_Ammo_Branch,Test,,0,-1"
}
insert:
{
"OnPass" "Item_Ammo_Timer,Enable,,0,2"
"OnPass" "Item_Ammo_Timer,Disable,,10,2"
"OnPass" "Item_Ammo_Sound,PlaySound,,0,2"
"OnPass" "Item_Ammo_Branch,Test,,0,2"
}
}
modify:
{
match:
{
"targetname" "Item_Ammo_Branch"
}
delete:
{
"OnFalse" "Item_Ammo_Model,Start,,45,-1"
"OnTrue" "Item_Ammo_Model2,Start,,45,-1"
}
insert:
{
"OnFalse" "Item_Ammo_Model,Start,,45,1"
"OnTrue" "Item_Ammo_Model2,Start,,45,1"
}
}
modify:
{
match:
{
"targetname" "Item_Fire_Filter"
}
delete:
{
"OnPass" "Item_Fire_Son,PlaySound,,0,-1"
"OnPass" "Item_Fire_Temp_Maker,ForceSpawn,,0,-1"
"OnPass" "Item_Fire_Model,Enable,,59.5,-1"
"OnPass" "Item_Fire_Model,Disable,,0,-1"
"OnPass" "Item_Fire_Button,Lock,,0,-1"
"OnPass" "Item_Fire_Button,Unlock,,60,-1"
"OnPass" "Item_Fire_Branch,Test,,0,-1"
}
insert:
{
"OnPass" "Item_Fire_Son,PlaySound,,0,2"
"OnPass" "Item_Fire_Temp_Maker,ForceSpawn,,0,2"
"OnPass" "Item_Fire_Model,Enable,,59.5,1"
"OnPass" "Item_Fire_Model,Disable,,0,2"
"OnPass" "Item_Fire_Button,Lock,,0,2"
"OnPass" "Item_Fire_Button,Unlock,,60,1"
"OnPass" "Item_Fire_Branch,Test,,0,2"
}
}
modify:
{
match:
{
"targetname" "Item_Fire_Branch"
}
delete:
{
"OnFalse" "Item_Fire_Model_Particle,Start,,60,-1"
"OnTrue" "Item_Fire_Model_Particle2,Start,,60,-1"
}
insert:
{
"OnFalse" "Item_Fire_Model_Particle,Start,,60,1"
"OnTrue" "Item_Fire_Model_Particle2,Start,,60,1"
}
}
modify:
{
match:
{
"targetname" "Item_Electro_Filter"
}
delete:
{
"OnPass" "Item_Electro_Maker,ForceSpawn,,0,-1"
"OnPass" "Item_Electro_Button,Lock,,0,-1"
"OnPass" "Item_Electro_Button,Unlock,,60,-1"
"OnPass" "Item_Electro_Model_Part,Stop,,0,-1"
"OnPass" "Item_Electro_Model,Disable,,0,-1"
"OnPass" "Item_Electro_Model,Enable,,60,-1"
"OnPass" "Item_Electro_Model_Part,Start,,60,-1"
}
insert:
{
"OnPass" "Item_Electro_Maker,ForceSpawn,,0,2"
"OnPass" "Item_Electro_Button,Lock,,0,2"
"OnPass" "Item_Electro_Button,Unlock,,60,1"
"OnPass" "Item_Electro_Model_Part,Stop,,0,2"
"OnPass" "Item_Electro_Model,Disable,,0,2"
"OnPass" "Item_Electro_Model,Enable,,60,1"
"OnPass" "Item_Electro_Model_Part,Start,,60,1"
}
}
modify:
{
match:
{
"targetname" "Item_Squirtle_Filter"
}
delete:
{
"OnPass" "Item_Squirtle_Button,Lock,,0,-1"
"OnPass" "Item_Squirtle_PokeballTop,Enable,,60,-1"
"OnPass" "Item_Squirtle_PokeballBottom,Enable,,60,-1"
"OnPass" "Item_Squirtle_Button,Unlock,,60,-1"
"OnPass" "Item_Squirtle_PokeballDoor,Open,,0,-1"
"OnPass" "Map_Speedmod,ModifySpeed,0,0,-1"
"OnPass" "Map_Speedmod,ModifySpeed,1,0.6,-1"
}
insert:
{
"OnPass" "Item_Squirtle_Button,Lock,,0,2"
"OnPass" "Item_Squirtle_PokeballTop,Enable,,60,1"
"OnPass" "Item_Squirtle_PokeballBottom,Enable,,60,1"
"OnPass" "Item_Squirtle_Button,Unlock,,60,1"
"OnPass" "Item_Squirtle_PokeballDoor,Open,,0,2"
"OnPass" "Map_Speedmod,ModifySpeed,0,0,2"
"OnPass" "Map_Speedmod,ModifySpeed,1,0.6,2"
}
}
modify:
{
match:
{
"targetname" "Item_Bulbasaur_Filter"
}
delete:
{
"OnPass" "Item_Bulbasaur_Button,Lock,,0,-1"
"OnPass" "Item_Bulbasaur_PokeballTop,Enable,,60,-1"
"OnPass" "Item_Bulbasaur_PokeballBottom,Enable,,60,-1"
"OnPass" "Item_Bulbasaur_Button,Unlock,,60,-1"
"OnPass" "Item_Bulbasaur_PokeballDoor,Open,,0,-1"
"OnPass" "Map_Speedmod,ModifySpeed,1,0.6,-1"
"OnPass" "Map_Speedmod,ModifySpeed,0,0,-1"
}
insert:
{
"OnPass" "Item_Bulbasaur_Button,Lock,,0,2"
"OnPass" "Item_Bulbasaur_PokeballTop,Enable,,60,1"
"OnPass" "Item_Bulbasaur_PokeballBottom,Enable,,60,1"
"OnPass" "Item_Bulbasaur_Button,Unlock,,60,1"
"OnPass" "Item_Bulbasaur_PokeballDoor,Open,,0,2"
"OnPass" "Map_Speedmod,ModifySpeed,1,0.6,2"
"OnPass" "Map_Speedmod,ModifySpeed,0,0,2"
}
}
modify:
{
match:
{
"targetname" "Item_Charmander_Filter"
}
delete:
{
"OnPass" "Item_Charmander_Button,Lock,,0,-1"
"OnPass" "Item_Charmander_PokeballTop,Enable,,60,-1"
"OnPass" "Item_Charmander_PokeballBottom,Enable,,60,-1"
"OnPass" "Item_Charmander_Button,Unlock,,60,-1"
"OnPass" "Item_Charmander_PokeballDoor,Open,,0,-1"
"OnPass" "Map_Speedmod,ModifySpeed,1,0.6,-1"
"OnPass" "Map_Speedmod,ModifySpeed,0,0,-1"
}
insert:
{
"OnPass" "Item_Charmander_Button,Lock,,0,2"
"OnPass" "Item_Charmander_PokeballTop,Enable,,60,1"
"OnPass" "Item_Charmander_PokeballBottom,Enable,,60,1"
"OnPass" "Item_Charmander_Button,Unlock,,60,1"
"OnPass" "Item_Charmander_PokeballDoor,Open,,0,2"
"OnPass" "Map_Speedmod,ModifySpeed,1,0.6,2"
"OnPass" "Map_Speedmod,ModifySpeed,0,0,2"
}
}
modify:
{
match:
{
"targetname" "Item_Pikachu_Filter"
}
delete:
{
"OnPass" "Item_Pikachu_Button,Lock,,0,-1"
"OnPass" "Item_Pikachu_PokeballTop,Enable,,60,-1"
"OnPass" "Item_Pikachu_PokeballBottom,Enable,,60,-1"
"OnPass" "Item_Pikachu_Button,Unlock,,60,-1"
"OnPass" "Item_Pikachu_PokeballDoor,Open,,0,-1"
"OnPass" "Map_Speedmod,ModifySpeed,1,0.6,-1"
"OnPass" "Map_Speedmod,ModifySpeed,0,0,-1"
}
insert:
{
"OnPass" "Item_Pikachu_Button,Lock,,0,2"
"OnPass" "Item_Pikachu_PokeballTop,Enable,,60,1"
"OnPass" "Item_Pikachu_PokeballBottom,Enable,,60,1"
"OnPass" "Item_Pikachu_Button,Unlock,,60,1"
"OnPass" "Item_Pikachu_PokeballDoor,Open,,0,2"
"OnPass" "Map_Speedmod,ModifySpeed,1,0.6,2"
"OnPass" "Map_Speedmod,ModifySpeed,0,0,2"
}
}
modify:
{
match:
{
"targetname" "Item_Ditto_Filter"
}
delete:
{
"OnPass" "Item_Ditto_Button,Lock,,0,-1"
"OnPass" "Item_Ditto_PokeballTop,Enable,,60,-1"
"OnPass" "Item_Ditto_PokeballBottom,Enable,,60,-1"
"OnPass" "Item_Ditto_Button,Unlock,,60,-1"
"OnPass" "Item_Ditto_PokeballDoor,Open,,0,-1"
"OnPass" "Map_Speedmod,ModifySpeed,1,0.6,-1"
"OnPass" "Map_Speedmod,ModifySpeed,0,0,-1"
}
insert:
{
"OnPass" "Item_Ditto_Button,Lock,,0,2"
"OnPass" "Item_Ditto_PokeballTop,Enable,,60,1"
"OnPass" "Item_Ditto_PokeballBottom,Enable,,60,1"
"OnPass" "Item_Ditto_Button,Unlock,,60,1"
"OnPass" "Item_Ditto_PokeballDoor,Open,,0,2"
"OnPass" "Map_Speedmod,ModifySpeed,1,0.6,2"
"OnPass" "Map_Speedmod,ModifySpeed,0,0,2"
}
}
modify:
{
match:
{
"targetname" "Item_Earth_Filter"
}
delete:
{
"OnPass" "Item_Earth_Temp_Maker,ForceSpawn,,0,-1"
"OnPass" "Item_Earth_Wall,Close,,0.05,-1"
"OnPass" "Item_Earth_Wall,Kill,,7,-1"
"OnPass" "Item_Earth_Son,PlaySound,,0,-1"
"OnPass" "Item_Earth_Model_Particle,Start,,45,-1"
"OnPass" "Item_Earth_Model_Particle,Stop,,0,-1"
"OnPass" "Item_Earth_Model,Disable,,0,-1"
"OnPass" "Item_Earth_Model,Enable,,45,-1"
"OnPass" "Item_Earth_Button,Lock,,0,-1"
"OnPass" "Item_Earth_Button,Unlock,,45,-1"
"OnPass" "Item_Earth_Wall2,Kill,,7,-1"
"OnPass" "Item_Earth_Wall2,Close,,0.05,-1"
}
insert:
{
"OnPass" "Item_Earth_Temp_Maker,ForceSpawn,,0,2"
"OnPass" "Item_Earth_Wall,Close,,0.05,2"
"OnPass" "Item_Earth_Wall,Kill,,7,2"
"OnPass" "Item_Earth_Son,PlaySound,,0,2"
"OnPass" "Item_Earth_Model_Particle,Start,,45,1"
"OnPass" "Item_Earth_Model_Particle,Stop,,0,2"
"OnPass" "Item_Earth_Model,Disable,,0,2"
"OnPass" "Item_Earth_Model,Enable,,45,1"
"OnPass" "Item_Earth_Button,Lock,,0,2"
"OnPass" "Item_Earth_Button,Unlock,,45,1"
"OnPass" "Item_Earth_Wall2,Kill,,7,2"
"OnPass" "Item_Earth_Wall2,Close,,0.05,2"
}
}
modify:
{
match:
{
"targetname" "Item_Water_Filter"
}
delete:
{
"OnPass" "Item_Water_Maker,ForceSpawn,,0,-1"
"OnPass" "Item_Water_Button,Lock,,0,-1"
"OnPass" "Item_Water_Button,Unlock,,60,-1"
"OnPass" "Item_Water_Son,PlaySound,,0.2,-1"
"OnPass" "Item_Water_Train_Template,ForceSpawn,,0.02,-1"
"OnPass" "Item_Water_Branch,Test,,0,-1"
}
insert:
{
"OnPass" "Item_Water_Maker,ForceSpawn,,0,2"
"OnPass" "Item_Water_Button,Lock,,0,2"
"OnPass" "Item_Water_Button,Unlock,,60,1"
"OnPass" "Item_Water_Son,PlaySound,,0.2,2"
"OnPass" "Item_Water_Train_Template,ForceSpawn,,0.02,2"
"OnPass" "Item_Water_Branch,Test,,0,2"
}
}
modify:
{
match:
{
"targetname" "Item_Water_Branch"
}
delete:
{
"OnFalse" "Item_Water_Model,Start,,60,-1"
"OnTrue" "Item_Water_Model2,Start,,60,-1"
}
insert:
{
"OnFalse" "Item_Water_Model,Start,,60,1"
"OnTrue" "Item_Water_Model2,Start,,60,1"
}
}
modify:
{
match:
{
"targetname" "Item_Gravity_Filter"
}
delete:
{
"OnPass" "Item_Gravity_Particle,Start,,0.05,-1"
"OnPass" "Item_Gravity_Trigger,Enable,,0.05,-1"
"OnPass" "Item_Gravity_Trigger,Kill,,8,-1"
"OnPass" "Item_Gravity_Son,PlaySound,,0,-1"
"OnPass" "Item_Gravity_Particle,Kill,,8,-1"
"OnPass" "Item_Gravity_Temp_Maker,ForceSpawn,,0,-1"
"OnPass" "Item_Gravity_Model,Start,,45,-1"
"OnPass" "Item_Gravity_Model,Stop,,0,-1"
"OnPass" "Item_Gravity_Button,Lock,,0,-1"
"OnPass" "Item_Gravity_Button,Unlock,,45,-1"
}
insert:
{
"OnPass" "Item_Gravity_Particle,Start,,0.05,2"
"OnPass" "Item_Gravity_Trigger,Enable,,0.05,2"
"OnPass" "Item_Gravity_Trigger,Kill,,8,2"
"OnPass" "Item_Gravity_Son,PlaySound,,0,2"
"OnPass" "Item_Gravity_Particle,Kill,,8,2"
"OnPass" "Item_Gravity_Temp_Maker,ForceSpawn,,0,2"
"OnPass" "Item_Gravity_Model,Start,,45,1"
"OnPass" "Item_Gravity_Model,Stop,,0,2"
"OnPass" "Item_Gravity_Button,Lock,,0,2"
"OnPass" "Item_Gravity_Button,Unlock,,45,1"
}
}
modify:
{
match:
{
"targetname" "Item_Wind_Filter"
}
delete:
{
"OnPass" "Item_Wind_Son,PlaySound,,0,-1"
"OnPass" "Item_Wind_Push,Enable,,0.05,-1"
"OnPass" "Item_Wind_Push,Disable,,8,-1"
"OnPass" "Item_Wind_Model,TurnOn,,45,-1"
"OnPass" "Item_Wind_Model,TurnOff,,0,-1"
"OnPass" "Item_Wind_Button,Lock,,0,-1"
"OnPass" "Item_Wind_Button,Unlock,,45,-1"
"OnPass" "Item_Wind_Branch,Test,,0,-1"
}
insert:
{
"OnPass" "Item_Wind_Son,PlaySound,,0,2"
"OnPass" "Item_Wind_Push,Enable,,0.05,2"
"OnPass" "Item_Wind_Push,Disable,,8,2"
"OnPass" "Item_Wind_Model,TurnOn,,45,1"
"OnPass" "Item_Wind_Model,TurnOff,,0,2"
"OnPass" "Item_Wind_Button,Lock,,0,2"
"OnPass" "Item_Wind_Button,Unlock,,45,1"
"OnPass" "Item_Wind_Branch,Test,,0,2"
}
}
modify:
{
match:
{
"targetname" "Item_Ice_Filter"
}
delete:
{
"OnPass" "Item_Ice_son,PlaySound,,0,-1"
"OnPass" "Item_Ice_Temp_Maker,ForceSpawn,,0,-1"
"OnPass" "Item_Ice_Button,Lock,,0,-1"
"OnPass" "Item_Ice_Button,Unlock,,60,-1"
"OnPass" "Item_Ice_Branch,Test,,0,-1"
}
insert:
{
"OnPass" "Item_Ice_son,PlaySound,,0,2"
"OnPass" "Item_Ice_Temp_Maker,ForceSpawn,,0,2"
"OnPass" "Item_Ice_Button,Lock,,0,2"
"OnPass" "Item_Ice_Button,Unlock,,60,1"
"OnPass" "Item_Ice_Branch,Test,,0,2"
}
}
modify:
{
match:
{
"targetname" "Item_Ice_Branch"
}
delete:
{
"OnFalse" "Item_Ice_Model,Start,,60,-1"
"OnTrue" "Item_Ice_Model2,Start,,60,-1"
}
insert:
{
"OnFalse" "Item_Ice_Model,Start,,60,1"
"OnTrue" "Item_Ice_Model2,Start,,60,1"
}
}
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;LVL1: ANTISHORTCUT BIGGER
;--------------------------
add:
{
"model" "*322"
"targetname" "Lvl1_AntiShortcut"
"spawnobject" "0"
"spawnflags" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "-0.41 -7555.6 561"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "10"
"health" "0"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_breakable"
"OnUser1" "!self,Kill,,6,1"
}
;------------------
;EXT3: POKEMON GUN
;------------------
modify:
{
match:
{
"targetname" "Item_Bulbasaur_Pistol"
"classname" "weapon_elite"
}
insert:
{
"OnPlayerPickup" "!self,AddOutput,targetname Item_Bulbasaur_Pistol,0,-1"
}
}
modify:
{
match:
{
"targetname" "Item_Charmander_Pistol"
"classname" "weapon_elite"
}
insert:
{
"OnPlayerPickup" "!self,AddOutput,targetname Item_Charmander_Pistol,0,-1"
}
}
modify:
{
match:
{
"targetname" "Item_Squirtle_Pistol"
"classname" "weapon_elite"
}
insert:
{
"OnPlayerPickup" "!self,AddOutput,targetname Item_Squirtle_Pistol,0,-1"
}
}
modify:
{
match:
{
"targetname" "Item_Pikachu_Pistol"
"classname" "weapon_elite"
}
insert:
{
"OnPlayerPickup" "!self,AddOutput,targetname Item_Pikachu_Pistol,0,-1"
}
}
modify:
{
match:
{
"targetname" "Item_Ditto_Pistol"
"classname" "weapon_elite"
}
insert:
{
"OnPlayerPickup" "!self,AddOutput,targetname Item_Ditto_Pistol,0,-1"
}
}
;-----------------------
;EXT3: BATTERIES HEALTH
;-----------------------
modify:
{
match:
{
"targetname" "House_ClockBattery_Break"
"origin" "9601 -2997 5272"
"classname" "func_breakable"
}
replace:
{
"targetname" "House_ClockBattery_Break1"
}
}
modify:
{
match:
{
"targetname" "House_ClockBattery_Break"
"origin" "9601 -2997 5312"
"classname" "func_breakable"
}
replace:
{
"targetname" "House_ClockBattery_Break2"
}
}
modify:
{
match:
{
"targetname" "Ext3_BatteryHealth"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "House_ClockBattery_Break,AddHealth,200,0,-1"
}
insert:
{
"OnStartTouch" "House_ClockBattery_Break1,AddHealth,90,0,-1"
"OnStartTouch" "House_ClockBattery_Break2,AddHealth,90,0,-1"
}
}
;------------------------
;TIMELOOP: SHORTCUT CADE
;------------------------
modify:
{
match:
{
"targetname" "Lvl7_Wood1_Trig"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "Lvl7_ClipAntiShortcut,FireUser1,,30,1"
}
insert:
{
"OnStartTouch" "Lvl7_ClipAntiShortcut,FireUser1,,25,1"
}
}
modify:
{
match:
{
"targetname" "Lvl7_ClipAntiShortcut"
"classname" "func_wall_toggle"
"hammerid" "1293595"
}
delete:
{
"OnUser1" "!self,Kill,,0,1"
}
insert:
{
"OnUser1" "!self,Kill,,5,1"
}
}
modify:
{
match:
{
"targetname" "Lvl7_ClipAntiShortcut"
"classname" "func_wall_toggle"
"hammerid" "1293599"
}
delete:
{
"OnUser1" "!self,Kill,,10,1"
}
insert:
{
"OnUser1" "!self,Kill,,8,1"
}
}
modify:
{
match:
{
"targetname" "Lvl7_ClipAntiShortcut"
"classname" "prop_dynamic"
}
delete:
{
"OnUser1" "!self,Kill,,10,1"
}
insert:
{
"OnUser1" "!self,Kill,,8,1"
}
}
;--------------------------------------
;TIMELOOP: BREAK GRID TO PORTAL FASTER
;--------------------------------------
modify:
{
match:
{
"targetname" "Hitler_Boss_SatanMove"
"classname" "func_movelinear"
}
delete:
{
"OnFullyOpen" "Lvl7_Boss_Grid2,Break,,6,1"
}
}
modify:
{
match:
{
"targetname" "Hitler_Boss_SatanArm"
"classname" "func_door_rotating"
}
insert:
{
"OnFullyOpen" "Lvl7_Boss_Grid2,Break,,6,1"
}
}
;-----------------------------
;TIMELOOP: SATAN TP BEAM WORK
;-----------------------------
modify:
{
match:
{
"targetname" "Hitler_Boss_SatanBeam1"
"classname" "path_track"
}
delete:
{
"parentname" "Hitler_Boss_SatanArm"
}
replace:
{
"origin" "2877 8183 -7366"
}
}
modify:
{
match:
{
"targetname" "Hitler_Boss_SatanGoDown"
"classname" "func_movelinear"
}
insert:
{
"OnFullyOpen" "Hitler_Boss_SatanBeam1,SetParent,Hitler_Boss_SatanArm,0.1,1"
}
}
;------------------------------------
;TIMELOOP: MINES ATTACK INSTANT KILL
;------------------------------------
add:
{
"origin" "9784 1480 6204"
"targetname" "Satan_Boss_PointHurt"
"DamageTarget" "!activator"
"DamageRadius" "256"
"DamageDelay" "1"
"DamageType" "64"
"Damage" "2000"
"classname" "point_hurt"
}
modify:
{
match:
{
"targetname" "Attack_Mines_Trigger"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "Satan_Boss_PointHurt,Hurt,,0,1"
}
}
modify:
{
match:
{
"targetname" "Attack_Mines_Exp"
"classname" "env_explosion"
}
replace:
{
"iRadiusOverride" "0"
"iMagnitude" "0"
}
}
modify:
{
match:
{
"targetname" "BossEnds_Case"
"classname" "logic_case"
}
insert:
{
"OnCase05" "Satan_Boss_PointHurt,Kill,,0,1"
}
}
;--------------------------------
;TIMELOOP: FILTER NPC TO CT ONLY
;--------------------------------
modify:
{
match:
{
"targetname" "MinionNpc_Trigger"
"classname" "trigger_multiple"
}
insert:
{
"filtername" "Map_Filter_CT"
}
}
;------------------------------------------
;TIMELOOP: KILL BEAM HURT AFTER SATAN BOSS
;------------------------------------------
modify:
{
match:
{
"targetname" "BossEnds_Case"
"classname" "logic_case"
}
insert:
{
"OnCase05" "GridHurt*,Kill,,0,1"
}
}