;------------------------ ;EVENT: ITEMS 2 USES MAX ;------------------------ modify: { match: { "targetname" "Item_Heal_Filter" } delete: { "OnPass" "Item_Heal_Hurt,Enable,,0,-1" "OnPass" "Item_Heal_Hurt,Disable,,8,-1" "OnPass" "Item_Heal_Son,PlaySound,,0,-1" "OnPass" "Item_Heal_Button,Lock,,0,-1" "OnPass" "Item_Heal_Button,Unlock,,45,-1" "OnPass" "Item_Heal_Rotating,Stop,,0,-1" "OnPass" "Item_Heal_Rotating,Start,,45,-1" "OnPass" "Item_Heal_Cross,Skin,1,0,-1" "OnPass" "Item_Heal_Branch,Test,,0,-1" } insert: { "OnPass" "Item_Heal_Hurt,Enable,,0,2" "OnPass" "Item_Heal_Hurt,Disable,,8,2" "OnPass" "Item_Heal_Son,PlaySound,,0,2" "OnPass" "Item_Heal_Button,Lock,,0,2" "OnPass" "Item_Heal_Button,Unlock,,45,1" "OnPass" "Item_Heal_Rotating,Stop,,0,2" "OnPass" "Item_Heal_Rotating,Start,,45,1" "OnPass" "Item_Heal_Cross,Skin,1,0,2" "OnPass" "Item_Heal_Branch,Test,,0,2" } } modify: { match: { "targetname" "Item_Ammo_Filter" } delete: { "OnPass" "Item_Ammo_Timer,Enable,,0,-1" "OnPass" "Item_Ammo_Timer,Disable,,10,-1" "OnPass" "Item_Ammo_Sound,PlaySound,,0,-1" "OnPass" "Item_Ammo_Branch,Test,,0,-1" } insert: { "OnPass" "Item_Ammo_Timer,Enable,,0,2" "OnPass" "Item_Ammo_Timer,Disable,,10,2" "OnPass" "Item_Ammo_Sound,PlaySound,,0,2" "OnPass" "Item_Ammo_Branch,Test,,0,2" } } modify: { match: { "targetname" "Item_Ammo_Branch" } delete: { "OnFalse" "Item_Ammo_Model,Start,,45,-1" "OnTrue" "Item_Ammo_Model2,Start,,45,-1" } insert: { "OnFalse" "Item_Ammo_Model,Start,,45,1" "OnTrue" "Item_Ammo_Model2,Start,,45,1" } } modify: { match: { "targetname" "Item_Fire_Filter" } delete: { "OnPass" "Item_Fire_Son,PlaySound,,0,-1" "OnPass" "Item_Fire_Temp_Maker,ForceSpawn,,0,-1" "OnPass" "Item_Fire_Model,Enable,,59.5,-1" "OnPass" "Item_Fire_Model,Disable,,0,-1" "OnPass" "Item_Fire_Button,Lock,,0,-1" "OnPass" "Item_Fire_Button,Unlock,,60,-1" "OnPass" "Item_Fire_Branch,Test,,0,-1" } insert: { "OnPass" "Item_Fire_Son,PlaySound,,0,2" "OnPass" "Item_Fire_Temp_Maker,ForceSpawn,,0,2" "OnPass" "Item_Fire_Model,Enable,,59.5,1" "OnPass" "Item_Fire_Model,Disable,,0,2" "OnPass" "Item_Fire_Button,Lock,,0,2" "OnPass" "Item_Fire_Button,Unlock,,60,1" "OnPass" "Item_Fire_Branch,Test,,0,2" } } modify: { match: { "targetname" "Item_Fire_Branch" } delete: { "OnFalse" "Item_Fire_Model_Particle,Start,,60,-1" "OnTrue" "Item_Fire_Model_Particle2,Start,,60,-1" } insert: { "OnFalse" "Item_Fire_Model_Particle,Start,,60,1" "OnTrue" "Item_Fire_Model_Particle2,Start,,60,1" } } modify: { match: { "targetname" "Item_Electro_Filter" } delete: { "OnPass" "Item_Electro_Maker,ForceSpawn,,0,-1" "OnPass" "Item_Electro_Button,Lock,,0,-1" "OnPass" "Item_Electro_Button,Unlock,,60,-1" "OnPass" "Item_Electro_Model_Part,Stop,,0,-1" "OnPass" "Item_Electro_Model,Disable,,0,-1" "OnPass" "Item_Electro_Model,Enable,,60,-1" "OnPass" "Item_Electro_Model_Part,Start,,60,-1" } insert: { "OnPass" "Item_Electro_Maker,ForceSpawn,,0,2" "OnPass" "Item_Electro_Button,Lock,,0,2" "OnPass" "Item_Electro_Button,Unlock,,60,1" "OnPass" "Item_Electro_Model_Part,Stop,,0,2" "OnPass" "Item_Electro_Model,Disable,,0,2" "OnPass" "Item_Electro_Model,Enable,,60,1" "OnPass" "Item_Electro_Model_Part,Start,,60,1" } } modify: { match: { "targetname" "Item_Squirtle_Filter" } delete: { "OnPass" "Item_Squirtle_Button,Lock,,0,-1" "OnPass" "Item_Squirtle_PokeballTop,Enable,,60,-1" "OnPass" "Item_Squirtle_PokeballBottom,Enable,,60,-1" "OnPass" "Item_Squirtle_Button,Unlock,,60,-1" "OnPass" "Item_Squirtle_PokeballDoor,Open,,0,-1" "OnPass" "Map_Speedmod,ModifySpeed,0,0,-1" "OnPass" "Map_Speedmod,ModifySpeed,1,0.6,-1" } insert: { "OnPass" "Item_Squirtle_Button,Lock,,0,2" "OnPass" "Item_Squirtle_PokeballTop,Enable,,60,1" "OnPass" "Item_Squirtle_PokeballBottom,Enable,,60,1" "OnPass" "Item_Squirtle_Button,Unlock,,60,1" "OnPass" "Item_Squirtle_PokeballDoor,Open,,0,2" "OnPass" "Map_Speedmod,ModifySpeed,0,0,2" "OnPass" "Map_Speedmod,ModifySpeed,1,0.6,2" } } modify: { match: { "targetname" "Item_Bulbasaur_Filter" } delete: { "OnPass" "Item_Bulbasaur_Button,Lock,,0,-1" "OnPass" "Item_Bulbasaur_PokeballTop,Enable,,60,-1" "OnPass" "Item_Bulbasaur_PokeballBottom,Enable,,60,-1" "OnPass" "Item_Bulbasaur_Button,Unlock,,60,-1" "OnPass" "Item_Bulbasaur_PokeballDoor,Open,,0,-1" "OnPass" "Map_Speedmod,ModifySpeed,1,0.6,-1" "OnPass" "Map_Speedmod,ModifySpeed,0,0,-1" } insert: { "OnPass" "Item_Bulbasaur_Button,Lock,,0,2" "OnPass" "Item_Bulbasaur_PokeballTop,Enable,,60,1" "OnPass" "Item_Bulbasaur_PokeballBottom,Enable,,60,1" "OnPass" "Item_Bulbasaur_Button,Unlock,,60,1" "OnPass" "Item_Bulbasaur_PokeballDoor,Open,,0,2" "OnPass" "Map_Speedmod,ModifySpeed,1,0.6,2" "OnPass" "Map_Speedmod,ModifySpeed,0,0,2" } } modify: { match: { "targetname" "Item_Charmander_Filter" } delete: { "OnPass" "Item_Charmander_Button,Lock,,0,-1" "OnPass" "Item_Charmander_PokeballTop,Enable,,60,-1" "OnPass" "Item_Charmander_PokeballBottom,Enable,,60,-1" "OnPass" "Item_Charmander_Button,Unlock,,60,-1" "OnPass" "Item_Charmander_PokeballDoor,Open,,0,-1" "OnPass" "Map_Speedmod,ModifySpeed,1,0.6,-1" "OnPass" "Map_Speedmod,ModifySpeed,0,0,-1" } insert: { "OnPass" "Item_Charmander_Button,Lock,,0,2" "OnPass" "Item_Charmander_PokeballTop,Enable,,60,1" "OnPass" "Item_Charmander_PokeballBottom,Enable,,60,1" "OnPass" "Item_Charmander_Button,Unlock,,60,1" "OnPass" "Item_Charmander_PokeballDoor,Open,,0,2" "OnPass" "Map_Speedmod,ModifySpeed,1,0.6,2" "OnPass" "Map_Speedmod,ModifySpeed,0,0,2" } } modify: { match: { "targetname" "Item_Pikachu_Filter" } delete: { "OnPass" "Item_Pikachu_Button,Lock,,0,-1" "OnPass" "Item_Pikachu_PokeballTop,Enable,,60,-1" "OnPass" "Item_Pikachu_PokeballBottom,Enable,,60,-1" "OnPass" "Item_Pikachu_Button,Unlock,,60,-1" "OnPass" "Item_Pikachu_PokeballDoor,Open,,0,-1" "OnPass" "Map_Speedmod,ModifySpeed,1,0.6,-1" "OnPass" "Map_Speedmod,ModifySpeed,0,0,-1" } insert: { "OnPass" "Item_Pikachu_Button,Lock,,0,2" "OnPass" "Item_Pikachu_PokeballTop,Enable,,60,1" "OnPass" "Item_Pikachu_PokeballBottom,Enable,,60,1" "OnPass" "Item_Pikachu_Button,Unlock,,60,1" "OnPass" "Item_Pikachu_PokeballDoor,Open,,0,2" "OnPass" "Map_Speedmod,ModifySpeed,1,0.6,2" "OnPass" "Map_Speedmod,ModifySpeed,0,0,2" } } modify: { match: { "targetname" "Item_Ditto_Filter" } delete: { "OnPass" "Item_Ditto_Button,Lock,,0,-1" "OnPass" "Item_Ditto_PokeballTop,Enable,,60,-1" "OnPass" "Item_Ditto_PokeballBottom,Enable,,60,-1" "OnPass" "Item_Ditto_Button,Unlock,,60,-1" "OnPass" "Item_Ditto_PokeballDoor,Open,,0,-1" "OnPass" "Map_Speedmod,ModifySpeed,1,0.6,-1" "OnPass" "Map_Speedmod,ModifySpeed,0,0,-1" } insert: { "OnPass" "Item_Ditto_Button,Lock,,0,2" "OnPass" "Item_Ditto_PokeballTop,Enable,,60,1" "OnPass" "Item_Ditto_PokeballBottom,Enable,,60,1" "OnPass" "Item_Ditto_Button,Unlock,,60,1" "OnPass" "Item_Ditto_PokeballDoor,Open,,0,2" "OnPass" "Map_Speedmod,ModifySpeed,1,0.6,2" "OnPass" "Map_Speedmod,ModifySpeed,0,0,2" } } modify: { match: { "targetname" "Item_Earth_Filter" } delete: { "OnPass" "Item_Earth_Temp_Maker,ForceSpawn,,0,-1" "OnPass" "Item_Earth_Wall,Close,,0.05,-1" "OnPass" "Item_Earth_Wall,Kill,,7,-1" "OnPass" "Item_Earth_Son,PlaySound,,0,-1" "OnPass" "Item_Earth_Model_Particle,Start,,45,-1" "OnPass" "Item_Earth_Model_Particle,Stop,,0,-1" "OnPass" "Item_Earth_Model,Disable,,0,-1" "OnPass" "Item_Earth_Model,Enable,,45,-1" "OnPass" "Item_Earth_Button,Lock,,0,-1" "OnPass" "Item_Earth_Button,Unlock,,45,-1" "OnPass" "Item_Earth_Wall2,Kill,,7,-1" "OnPass" "Item_Earth_Wall2,Close,,0.05,-1" } insert: { "OnPass" "Item_Earth_Temp_Maker,ForceSpawn,,0,2" "OnPass" "Item_Earth_Wall,Close,,0.05,2" "OnPass" "Item_Earth_Wall,Kill,,7,2" "OnPass" "Item_Earth_Son,PlaySound,,0,2" "OnPass" "Item_Earth_Model_Particle,Start,,45,1" "OnPass" "Item_Earth_Model_Particle,Stop,,0,2" "OnPass" "Item_Earth_Model,Disable,,0,2" "OnPass" "Item_Earth_Model,Enable,,45,1" "OnPass" "Item_Earth_Button,Lock,,0,2" "OnPass" "Item_Earth_Button,Unlock,,45,1" "OnPass" "Item_Earth_Wall2,Kill,,7,2" "OnPass" "Item_Earth_Wall2,Close,,0.05,2" } } modify: { match: { "targetname" "Item_Water_Filter" } delete: { "OnPass" "Item_Water_Maker,ForceSpawn,,0,-1" "OnPass" "Item_Water_Button,Lock,,0,-1" "OnPass" "Item_Water_Button,Unlock,,60,-1" "OnPass" "Item_Water_Son,PlaySound,,0.2,-1" "OnPass" "Item_Water_Train_Template,ForceSpawn,,0.02,-1" "OnPass" "Item_Water_Branch,Test,,0,-1" } insert: { "OnPass" "Item_Water_Maker,ForceSpawn,,0,2" "OnPass" "Item_Water_Button,Lock,,0,2" "OnPass" "Item_Water_Button,Unlock,,60,1" "OnPass" "Item_Water_Son,PlaySound,,0.2,2" "OnPass" "Item_Water_Train_Template,ForceSpawn,,0.02,2" "OnPass" "Item_Water_Branch,Test,,0,2" } } modify: { match: { "targetname" "Item_Water_Branch" } delete: { "OnFalse" "Item_Water_Model,Start,,60,-1" "OnTrue" "Item_Water_Model2,Start,,60,-1" } insert: { "OnFalse" "Item_Water_Model,Start,,60,1" "OnTrue" "Item_Water_Model2,Start,,60,1" } } modify: { match: { "targetname" "Item_Gravity_Filter" } delete: { "OnPass" "Item_Gravity_Particle,Start,,0.05,-1" "OnPass" "Item_Gravity_Trigger,Enable,,0.05,-1" "OnPass" "Item_Gravity_Trigger,Kill,,8,-1" "OnPass" "Item_Gravity_Son,PlaySound,,0,-1" "OnPass" "Item_Gravity_Particle,Kill,,8,-1" "OnPass" "Item_Gravity_Temp_Maker,ForceSpawn,,0,-1" "OnPass" "Item_Gravity_Model,Start,,45,-1" "OnPass" "Item_Gravity_Model,Stop,,0,-1" "OnPass" "Item_Gravity_Button,Lock,,0,-1" "OnPass" "Item_Gravity_Button,Unlock,,45,-1" } insert: { "OnPass" "Item_Gravity_Particle,Start,,0.05,2" "OnPass" "Item_Gravity_Trigger,Enable,,0.05,2" "OnPass" "Item_Gravity_Trigger,Kill,,8,2" "OnPass" "Item_Gravity_Son,PlaySound,,0,2" "OnPass" "Item_Gravity_Particle,Kill,,8,2" "OnPass" "Item_Gravity_Temp_Maker,ForceSpawn,,0,2" "OnPass" "Item_Gravity_Model,Start,,45,1" "OnPass" "Item_Gravity_Model,Stop,,0,2" "OnPass" "Item_Gravity_Button,Lock,,0,2" "OnPass" "Item_Gravity_Button,Unlock,,45,1" } } modify: { match: { "targetname" "Item_Wind_Filter" } delete: { "OnPass" "Item_Wind_Son,PlaySound,,0,-1" "OnPass" "Item_Wind_Push,Enable,,0.05,-1" "OnPass" "Item_Wind_Push,Disable,,8,-1" "OnPass" "Item_Wind_Model,TurnOn,,45,-1" "OnPass" "Item_Wind_Model,TurnOff,,0,-1" "OnPass" "Item_Wind_Button,Lock,,0,-1" "OnPass" "Item_Wind_Button,Unlock,,45,-1" "OnPass" "Item_Wind_Branch,Test,,0,-1" } insert: { "OnPass" "Item_Wind_Son,PlaySound,,0,2" "OnPass" "Item_Wind_Push,Enable,,0.05,2" "OnPass" "Item_Wind_Push,Disable,,8,2" "OnPass" "Item_Wind_Model,TurnOn,,45,1" "OnPass" "Item_Wind_Model,TurnOff,,0,2" "OnPass" "Item_Wind_Button,Lock,,0,2" "OnPass" "Item_Wind_Button,Unlock,,45,1" "OnPass" "Item_Wind_Branch,Test,,0,2" } } modify: { match: { "targetname" "Item_Ice_Filter" } delete: { "OnPass" "Item_Ice_son,PlaySound,,0,-1" "OnPass" "Item_Ice_Temp_Maker,ForceSpawn,,0,-1" "OnPass" "Item_Ice_Button,Lock,,0,-1" "OnPass" "Item_Ice_Button,Unlock,,60,-1" "OnPass" "Item_Ice_Branch,Test,,0,-1" } insert: { "OnPass" "Item_Ice_son,PlaySound,,0,2" "OnPass" "Item_Ice_Temp_Maker,ForceSpawn,,0,2" "OnPass" "Item_Ice_Button,Lock,,0,2" "OnPass" "Item_Ice_Button,Unlock,,60,1" "OnPass" "Item_Ice_Branch,Test,,0,2" } } modify: { match: { "targetname" "Item_Ice_Branch" } delete: { "OnFalse" "Item_Ice_Model,Start,,60,-1" "OnTrue" "Item_Ice_Model2,Start,,60,-1" } insert: { "OnFalse" "Item_Ice_Model,Start,,60,1" "OnTrue" "Item_Ice_Model2,Start,,60,1" } } ;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;LVL1: ANTISHORTCUT BIGGER ;-------------------------- add: { "model" "*322" "targetname" "Lvl1_AntiShortcut" "spawnobject" "0" "spawnflags" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-0.41 -7555.6 561" "nodamageforces" "0" "minhealthdmg" "0" "material" "10" "health" "0" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" "OnUser1" "!self,Kill,,6,1" } ;------------------ ;EXT3: POKEMON GUN ;------------------ modify: { match: { "targetname" "Item_Bulbasaur_Pistol" "classname" "weapon_elite" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Item_Bulbasaur_Pistol,0,-1" } } modify: { match: { "targetname" "Item_Charmander_Pistol" "classname" "weapon_elite" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Item_Charmander_Pistol,0,-1" } } modify: { match: { "targetname" "Item_Squirtle_Pistol" "classname" "weapon_elite" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Item_Squirtle_Pistol,0,-1" } } modify: { match: { "targetname" "Item_Pikachu_Pistol" "classname" "weapon_elite" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Item_Pikachu_Pistol,0,-1" } } modify: { match: { "targetname" "Item_Ditto_Pistol" "classname" "weapon_elite" } insert: { "OnPlayerPickup" "!self,AddOutput,targetname Item_Ditto_Pistol,0,-1" } } ;----------------------- ;EXT3: BATTERIES HEALTH ;----------------------- modify: { match: { "targetname" "House_ClockBattery_Break" "origin" "9601 -2997 5272" "classname" "func_breakable" } replace: { "targetname" "House_ClockBattery_Break1" } } modify: { match: { "targetname" "House_ClockBattery_Break" "origin" "9601 -2997 5312" "classname" "func_breakable" } replace: { "targetname" "House_ClockBattery_Break2" } } modify: { match: { "targetname" "Ext3_BatteryHealth" "classname" "trigger_once" } delete: { "OnStartTouch" "House_ClockBattery_Break,AddHealth,200,0,-1" } insert: { "OnStartTouch" "House_ClockBattery_Break1,AddHealth,90,0,-1" "OnStartTouch" "House_ClockBattery_Break2,AddHealth,90,0,-1" } } ;------------------------ ;TIMELOOP: SHORTCUT CADE ;------------------------ modify: { match: { "targetname" "Lvl7_Wood1_Trig" "classname" "trigger_once" } delete: { "OnStartTouch" "Lvl7_ClipAntiShortcut,FireUser1,,30,1" } insert: { "OnStartTouch" "Lvl7_ClipAntiShortcut,FireUser1,,25,1" } } modify: { match: { "targetname" "Lvl7_ClipAntiShortcut" "classname" "func_wall_toggle" "hammerid" "1293595" } delete: { "OnUser1" "!self,Kill,,0,1" } insert: { "OnUser1" "!self,Kill,,5,1" } } modify: { match: { "targetname" "Lvl7_ClipAntiShortcut" "classname" "func_wall_toggle" "hammerid" "1293599" } delete: { "OnUser1" "!self,Kill,,10,1" } insert: { "OnUser1" "!self,Kill,,8,1" } } modify: { match: { "targetname" "Lvl7_ClipAntiShortcut" "classname" "prop_dynamic" } delete: { "OnUser1" "!self,Kill,,10,1" } insert: { "OnUser1" "!self,Kill,,8,1" } } ;-------------------------------------- ;TIMELOOP: BREAK GRID TO PORTAL FASTER ;-------------------------------------- modify: { match: { "targetname" "Hitler_Boss_SatanMove" "classname" "func_movelinear" } delete: { "OnFullyOpen" "Lvl7_Boss_Grid2,Break,,6,1" } } modify: { match: { "targetname" "Hitler_Boss_SatanArm" "classname" "func_door_rotating" } insert: { "OnFullyOpen" "Lvl7_Boss_Grid2,Break,,6,1" } } ;----------------------------- ;TIMELOOP: SATAN TP BEAM WORK ;----------------------------- modify: { match: { "targetname" "Hitler_Boss_SatanBeam1" "classname" "path_track" } delete: { "parentname" "Hitler_Boss_SatanArm" } replace: { "origin" "2877 8183 -7366" } } modify: { match: { "targetname" "Hitler_Boss_SatanGoDown" "classname" "func_movelinear" } insert: { "OnFullyOpen" "Hitler_Boss_SatanBeam1,SetParent,Hitler_Boss_SatanArm,0.1,1" } } ;------------------------------------ ;TIMELOOP: MINES ATTACK INSTANT KILL ;------------------------------------ add: { "origin" "9784 1480 6204" "targetname" "Satan_Boss_PointHurt" "DamageTarget" "!activator" "DamageRadius" "256" "DamageDelay" "1" "DamageType" "64" "Damage" "2000" "classname" "point_hurt" } modify: { match: { "targetname" "Attack_Mines_Trigger" "classname" "trigger_once" } insert: { "OnStartTouch" "Satan_Boss_PointHurt,Hurt,,0,1" } } modify: { match: { "targetname" "Attack_Mines_Exp" "classname" "env_explosion" } replace: { "iRadiusOverride" "0" "iMagnitude" "0" } } modify: { match: { "targetname" "BossEnds_Case" "classname" "logic_case" } insert: { "OnCase05" "Satan_Boss_PointHurt,Kill,,0,1" } } ;-------------------------------- ;TIMELOOP: FILTER NPC TO CT ONLY ;-------------------------------- modify: { match: { "targetname" "MinionNpc_Trigger" "classname" "trigger_multiple" } insert: { "filtername" "Map_Filter_CT" } } ;------------------------------------------ ;TIMELOOP: KILL BEAM HURT AFTER SATAN BOSS ;------------------------------------------ modify: { match: { "targetname" "BossEnds_Case" "classname" "logic_case" } insert: { "OnCase05" "GridHurt*,Kill,,0,1" } }