222 lines
2.6 KiB
INI
222 lines
2.6 KiB
INI
filter:
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{
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"classname" "prop_dynamic_override"
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"hammerid" "36787"
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}
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modify:
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{
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match:
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{
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"classname" "prop_dynamic_override"
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"targetname" "rock01"
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}
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replace:
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{
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"solid" "0"
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}
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}
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modify:
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{
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match:
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{
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"classname" "prop_dynamic_override"
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"targetname" "rock02"
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}
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replace:
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{
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"solid" "0"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "train_rock01"
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}
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replace:
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{
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"dmg" "999999"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "train_rock02"
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}
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replace:
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{
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"dmg" "999999"
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}
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}
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modify:
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{
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match:
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{
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"hammerid" "172593"
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}
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delete:
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{
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"OnStartTouch" "hp_boss,Add,5,0,-1"
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}
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insert:
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{
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"OnStartTouch" "hp_boss,Add,3,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Leon_p_90"
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}
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delete:
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{
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"OnPass" "tp_zm07,Enable,,0,-1"
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}
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insert:
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{
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"OnPass" "tp_zm07,Enable,,10,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Leon_p_91"
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}
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delete:
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{
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"OnPass" "tp_zm07,Enable,,0,-1"
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}
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insert:
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{
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"OnPass" "tp_zm07,Enable,,10,-1"
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}
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}
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;; ze_re4_castle_a3
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;; block glitch spot
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add:
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{
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"targetname" "BridgeClip"
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"model" "*13"
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"vrad_brush_cast_shadows" "0"
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"StartDisabled" "0"
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"spawnflags" "2"
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"Solidity" "0"
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"solidbsp" "0"
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"rendermode" "10"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "11143 -2213 664"
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"invert_exclusion" "0"
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"InputFilter" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"classname" "func_brush"
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}
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;; add fall teleports
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add:
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{
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"model" "*19"
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"targetname" "tp_fall"
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"target" "desti_pont"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "10137 -2057 -640"
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"classname" "trigger_teleport"
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}
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add:
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{
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"model" "*28"
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"targetname" "tp_fall2"
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"target" "desti_zm02"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "8269 -498 516"
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"classname" "trigger_teleport"
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}
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add:
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{
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"model" "*20"
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"targetname" "tp_fall2"
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"target" "desti_zm02"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "8099 350 -226"
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"classname" "trigger_teleport"
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}
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add:
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{
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"model" "*20"
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"targetname" "tp_fall2"
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"target" "desti_zm02"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "6083 350 -226"
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"classname" "trigger_teleport"
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}
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;; doors crush players to prevent delays
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modify:
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{
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match:
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{
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"targetname" "door04"
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"classname" "func_door"
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}
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replace:
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{
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"dmg" "10000"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "door05"
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"classname" "func_door"
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}
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replace:
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{
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"dmg" "10000"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "porte"
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"classname" "func_door"
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}
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replace:
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{
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"dmg" "10000"
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}
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}
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;; at the end, crush players that stand under opening staircase
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modify:
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{
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match:
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{
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"targetname" "ponton"
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"classname" "func_door_rotating"
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}
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replace:
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{
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"ignoredebris" "0"
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}
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}
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