40 lines
713 B
INI
Executable File
40 lines
713 B
INI
Executable File
; The logic_compares for pirates and dark world are killed upon finishing the stages,
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; which is really bad when we HAVE to keep them in the map because they can be potentially used again when a stage cycle ends (it's persistent)
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; So lets not kill them
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modify:
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{
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match:
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{
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"classname" "logic_compare"
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"targetname" "pirate_relay"
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}
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replace:
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{
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"targetname" "stage_pirate"
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}
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}
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modify:
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{
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match:
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{
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"classname" "math_counter"
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"targetname" "Frenchy_counter"
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}
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delete:
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{
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"OnHitMax" "stage_frenchy,Kill,,45,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "logic_case"
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"targetname" "global_case_lvlA"
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}
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replace:
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{
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"OnCase07" "stage_pirate,Compare,,0,-1"
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}
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}
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