414 lines
7.4 KiB
INI
414 lines
7.4 KiB
INI
;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;Disable Bhop in Sonic
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;-----------------------
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modify:
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{
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match:
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{
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"targetname" "Sonic_Trigger"
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"classname" "trigger_once"
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}
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insert:
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{
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"OnStartTouch" "Server,Command,sv_enablebunnyhopping 0,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Sonic_End_Trigger"
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"classname" "trigger_once"
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}
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insert:
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{
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"OnStartTouch" "Server,Command,sv_enablebunnyhopping 1,35,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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}
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insert:
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{
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"OnMapSpawn" "Server,Command,sv_enablebunnyhopping 1,0,-1"
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}
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}
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;----------------------------
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;Fix No Damage after Zomeal
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;----------------------------
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modify:
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{
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match:
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{
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"targetname" "Zeal_Path2"
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"classname" "path_track"
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}
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insert:
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{
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"OnPass" "Zeal_NoDamage,Disable,,0,1"
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}
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}
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;--------------------------------
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;UNLOZE: Disable Fail Nade Spawn
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;--------------------------------
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modify:
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{
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match:
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{
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"targetname" "Spawn_Trigger"
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"classname" "trigger_multiple"
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"hammerid" "1024673"
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}
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insert:
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{
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"OnStartTouch" "Server,Command,exec nadekboff,0,1"
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"OnStartTouch" "Server,Command,exec nadekbon,35,1"
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}
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}
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;; _
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;; zombie murder - prevent zombies getting stuck on grenade box, remove nade box on final attack
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add:
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{
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"model" "*425"
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"targetname" "Ammo_Box_Tp"
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"target" "ZombieMurder_DestZ"
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"StartDisabled" "0"
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"filtername" "Filter_T"
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"spawnflags" "1"
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"origin" "10664 -5184 -8620"
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"classname" "trigger_teleport"
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}
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modify:
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{
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match:
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{
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"targetname" "ZombieMurder_Relay"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "Ammo_Box_Tp,Kill,,1,1"
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}
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insert:
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{
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"OnUser1" "Ammo_Box_*,Kill,,0,1"
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}
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}
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;; deathrun - fix fire origin
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modify:
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{
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match:
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{
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"origin" "10688 -14260 15900"
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"targetname" "Deathrun_Fire"
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"classname" "env_fire"
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}
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replace:
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{
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"origin" "10688 -14260 15964"
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}
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}
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;; zomeal - delay POD teleport
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modify:
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{
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match:
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{
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"targetname" "Zeal_Boss_Break"
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"classname" "func_breakable"
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}
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delete:
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{
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"OnBreak" "Zeal_End_Trigger,Enable,,0,1"
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}
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insert:
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{
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"OnBreak" "Zeal_End_Trigger,Enable,,7,1"
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}
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}
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;; classic (test) - reduce stage duration
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modify:
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{
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match:
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{
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"targetname" "Level_Case"
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"classname" "logic_case"
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}
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delete:
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{
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"OnCase02" "Spawn_Tele_CT,Disable,,105,1"
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"OnCase02" "Spawn_Tele_T,Disable,,105,1"
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}
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insert:
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{
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"OnCase02" "Spawn_Tele_CT,Disable,,90,1"
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"OnCase02" "Spawn_Tele_T,Disable,,90,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Classic_Trigger"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "Server,Command,say ***Hide and survive for 90secs!***,20,1"
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"OnStartTouch" "Classic_TeleCT,Enable,,110,1"
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"OnStartTouch" "Classic_TeleT,Enable,,110,1"
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"OnStartTouch" "Server,Command,say ***Survive for 20secs!***,90,1"
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"OnStartTouch" "Music_Classic,Volume,0,110,1"
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"OnStartTouch" "Music_Classic,Kill,,111,1"
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"OnStartTouch" "Classic_*,Kill,,111,1"
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}
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insert:
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{
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"OnStartTouch" "Server,Command,say ***Hide and survive for 75secs!***,20,1"
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"OnStartTouch" "Server,Command,say ***Survive for 20secs!***,75,1"
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"OnStartTouch" "Classic_TeleCT,Enable,,95,1"
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"OnStartTouch" "Classic_TeleT,Enable,,95,1"
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"OnStartTouch" "Music_Classic,Volume,0,95,1"
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"OnStartTouch" "Music_Classic,Kill,,96,1"
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"OnStartTouch" "Classic_*,Kill,,96,1"
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}
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}
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;; volcano alter - fix ct teleport origin
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modify:
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{
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match:
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{
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"targetname" "Lava_Dest"
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"classname" "info_teleport_destination"
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}
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replace:
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{
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"origin" "-4288 -8260 7451"
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}
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}
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;; zomeal - fix zombie "knockback"
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modify:
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{
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match:
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{
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"targetname" "Zeal_NoDamage"
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"classname" "trigger_multiple"
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}
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delete:
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{
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"OnEndTouch" "!activator,SetDamageFilter,,0,-1"
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}
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insert:
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{
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"OnEndTouch" "!activator,SetDamageFilter,,0.1,-1"
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}
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}
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;; deathrun - fix glitch spot
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add:
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{
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"model" "*71"
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"targetname" "Deathrun_Curse2"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "10239 -14144 16159"
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"nodmgforce" "0"
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"damagetype" "0"
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"damagemodel" "0"
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"damagecap" "2"
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"damage" "2"
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"classname" "trigger_hurt"
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}
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add:
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{
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"model" "*71"
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"targetname" "Deathrun_AFK_Tele"
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"target" "Spawn_Dest_T"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "10239 -14144 16159"
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"classname" "trigger_teleport"
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}
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;; (experimental) sonic - shorten holds
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modify:
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{
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match:
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{
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"targetname" "Sonic_Spring1"
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"classname" "trigger_multiple"
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}
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delete:
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{
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"OnStartTouch" "!activator,AddOutput,basevelocity 0 0 800,0,-1"
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}
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insert:
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{
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"OnStartTouch" "!activator,AddOutput,basevelocity 0 0 600,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Sonic_Break1_Trigger"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "Server,Command,say ***Tunnel path will open in 15secs!***,0,1"
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"OnStartTouch" "Server,Command,say ***Tunnel path is open!***,15,1"
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"OnStartTouch" "Sonic_Break1,Break,,15,1"
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"OnStartTouch" "Sonic_Sfx4,PlaySound,,15,1"
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"OnStartTouch" "Sonic_Clip1,FireUser1,,20,1"
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"OnStartTouch" "Sonic_BreakCade,Kill,,20,1"
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}
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insert:
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{
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"OnStartTouch" "Server,Command,say ***Tunnel path is open!***,5,1"
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"OnStartTouch" "Sonic_Break1,Break,,5,1"
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"OnStartTouch" "Sonic_Sfx4,PlaySound,,5,1"
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"OnStartTouch" "Sonic_Clip1,FireUser1,,10,1"
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"OnStartTouch" "Sonic_BreakCade,Break,,10,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "Sonic_Break2_Trigger"
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"classname" "trigger_once"
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}
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delete:
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{
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"OnStartTouch" "Server,Command,say ***Tunnel path will open in 15secs!***,0,1"
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"OnStartTouch" "Server,Command,say ***Tunnel path will open!***,15,1"
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"OnStartTouch" "Sonic_BreakCade2,Break,,20,1"
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"OnStartTouch" "Sonic_Sfx4,PlaySound,,15,1"
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"OnStartTouch" "Sonic_Clip2,Kill,,20,1"
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"OnStartTouch" "Sonic_Break2,Break,,15,1"
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}
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insert:
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{
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"OnStartTouch" "Server,Command,say ***Tunnel path is open!***,5,1"
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"OnStartTouch" "Sonic_BreakCade2,Break,,10,1"
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"OnStartTouch" "Sonic_Sfx4,PlaySound,,5,1"
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"OnStartTouch" "Sonic_Clip2,Kill,,10,1"
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"OnStartTouch" "Sonic_Break2,Break,,5,1"
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}
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}
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add:
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{
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"model" "*349"
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"spawnobject" "0"
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"spawnflags" "1"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"propdata" "0"
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"pressuredelay" "0"
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"physdamagescale" "1.0"
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"PerformanceMode" "0"
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"origin" "-7614 -3264 4864"
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"nodamageforces" "0"
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"minhealthdmg" "0"
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"material" "8"
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"health" "1"
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"gibdir" "0 0 0"
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"explosion" "0"
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"ExplodeRadius" "0"
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"explodemagnitude" "0"
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"ExplodeDamage" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"classname" "func_breakable"
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}
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add:
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{
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"model" "*349"
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"spawnobject" "0"
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"spawnflags" "1"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"propdata" "0"
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"pressuredelay" "0"
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"physdamagescale" "1.0"
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"PerformanceMode" "0"
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"origin" "-7614 -3264 4928"
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"nodamageforces" "0"
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"minhealthdmg" "0"
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"material" "8"
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"health" "1"
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"gibdir" "0 0 0"
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"explosion" "0"
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"ExplodeRadius" "0"
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"explodemagnitude" "0"
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"ExplodeDamage" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"classname" "func_breakable"
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}
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add:
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{
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"model" "*349"
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"spawnobject" "0"
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"spawnflags" "1"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"propdata" "0"
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"pressuredelay" "0"
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"physdamagescale" "1.0"
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"PerformanceMode" "0"
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"origin" "-7614 -3264 4992"
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"nodamageforces" "0"
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"minhealthdmg" "0"
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"material" "8"
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"health" "1"
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"gibdir" "0 0 0"
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"explosion" "0"
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"ExplodeRadius" "0"
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"explodemagnitude" "0"
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"ExplodeDamage" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"classname" "func_breakable"
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}
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