stripper-configs/maps/ze_random_escape_b7_3.cfg

414 lines
7.4 KiB
INI

;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;Disable Bhop in Sonic
;-----------------------
modify:
{
match:
{
"targetname" "Sonic_Trigger"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "Server,Command,sv_enablebunnyhopping 0,0,1"
}
}
modify:
{
match:
{
"targetname" "Sonic_End_Trigger"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "Server,Command,sv_enablebunnyhopping 1,35,1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "Server,Command,sv_enablebunnyhopping 1,0,-1"
}
}
;----------------------------
;Fix No Damage after Zomeal
;----------------------------
modify:
{
match:
{
"targetname" "Zeal_Path2"
"classname" "path_track"
}
insert:
{
"OnPass" "Zeal_NoDamage,Disable,,0,1"
}
}
;--------------------------------
;UNLOZE: Disable Fail Nade Spawn
;--------------------------------
modify:
{
match:
{
"targetname" "Spawn_Trigger"
"classname" "trigger_multiple"
"hammerid" "1024673"
}
insert:
{
"OnStartTouch" "Server,Command,exec nadekboff,0,1"
"OnStartTouch" "Server,Command,exec nadekbon,35,1"
}
}
;; _
;; zombie murder - prevent zombies getting stuck on grenade box, remove nade box on final attack
add:
{
"model" "*425"
"targetname" "Ammo_Box_Tp"
"target" "ZombieMurder_DestZ"
"StartDisabled" "0"
"filtername" "Filter_T"
"spawnflags" "1"
"origin" "10664 -5184 -8620"
"classname" "trigger_teleport"
}
modify:
{
match:
{
"targetname" "ZombieMurder_Relay"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "Ammo_Box_Tp,Kill,,1,1"
}
insert:
{
"OnUser1" "Ammo_Box_*,Kill,,0,1"
}
}
;; deathrun - fix fire origin
modify:
{
match:
{
"origin" "10688 -14260 15900"
"targetname" "Deathrun_Fire"
"classname" "env_fire"
}
replace:
{
"origin" "10688 -14260 15964"
}
}
;; zomeal - delay POD teleport
modify:
{
match:
{
"targetname" "Zeal_Boss_Break"
"classname" "func_breakable"
}
delete:
{
"OnBreak" "Zeal_End_Trigger,Enable,,0,1"
}
insert:
{
"OnBreak" "Zeal_End_Trigger,Enable,,7,1"
}
}
;; classic (test) - reduce stage duration
modify:
{
match:
{
"targetname" "Level_Case"
"classname" "logic_case"
}
delete:
{
"OnCase02" "Spawn_Tele_CT,Disable,,105,1"
"OnCase02" "Spawn_Tele_T,Disable,,105,1"
}
insert:
{
"OnCase02" "Spawn_Tele_CT,Disable,,90,1"
"OnCase02" "Spawn_Tele_T,Disable,,90,1"
}
}
modify:
{
match:
{
"targetname" "Classic_Trigger"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "Server,Command,say ***Hide and survive for 90secs!***,20,1"
"OnStartTouch" "Classic_TeleCT,Enable,,110,1"
"OnStartTouch" "Classic_TeleT,Enable,,110,1"
"OnStartTouch" "Server,Command,say ***Survive for 20secs!***,90,1"
"OnStartTouch" "Music_Classic,Volume,0,110,1"
"OnStartTouch" "Music_Classic,Kill,,111,1"
"OnStartTouch" "Classic_*,Kill,,111,1"
}
insert:
{
"OnStartTouch" "Server,Command,say ***Hide and survive for 75secs!***,20,1"
"OnStartTouch" "Server,Command,say ***Survive for 20secs!***,75,1"
"OnStartTouch" "Classic_TeleCT,Enable,,95,1"
"OnStartTouch" "Classic_TeleT,Enable,,95,1"
"OnStartTouch" "Music_Classic,Volume,0,95,1"
"OnStartTouch" "Music_Classic,Kill,,96,1"
"OnStartTouch" "Classic_*,Kill,,96,1"
}
}
;; volcano alter - fix ct teleport origin
modify:
{
match:
{
"targetname" "Lava_Dest"
"classname" "info_teleport_destination"
}
replace:
{
"origin" "-4288 -8260 7451"
}
}
;; zomeal - fix zombie "knockback"
modify:
{
match:
{
"targetname" "Zeal_NoDamage"
"classname" "trigger_multiple"
}
delete:
{
"OnEndTouch" "!activator,SetDamageFilter,,0,-1"
}
insert:
{
"OnEndTouch" "!activator,SetDamageFilter,,0.1,-1"
}
}
;; deathrun - fix glitch spot
add:
{
"model" "*71"
"targetname" "Deathrun_Curse2"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "10239 -14144 16159"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "2"
"damage" "2"
"classname" "trigger_hurt"
}
add:
{
"model" "*71"
"targetname" "Deathrun_AFK_Tele"
"target" "Spawn_Dest_T"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "10239 -14144 16159"
"classname" "trigger_teleport"
}
;; (experimental) sonic - shorten holds
modify:
{
match:
{
"targetname" "Sonic_Spring1"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "!activator,AddOutput,basevelocity 0 0 800,0,-1"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,basevelocity 0 0 600,0,-1"
}
}
modify:
{
match:
{
"targetname" "Sonic_Break1_Trigger"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "Server,Command,say ***Tunnel path will open in 15secs!***,0,1"
"OnStartTouch" "Server,Command,say ***Tunnel path is open!***,15,1"
"OnStartTouch" "Sonic_Break1,Break,,15,1"
"OnStartTouch" "Sonic_Sfx4,PlaySound,,15,1"
"OnStartTouch" "Sonic_Clip1,FireUser1,,20,1"
"OnStartTouch" "Sonic_BreakCade,Kill,,20,1"
}
insert:
{
"OnStartTouch" "Server,Command,say ***Tunnel path is open!***,5,1"
"OnStartTouch" "Sonic_Break1,Break,,5,1"
"OnStartTouch" "Sonic_Sfx4,PlaySound,,5,1"
"OnStartTouch" "Sonic_Clip1,FireUser1,,10,1"
"OnStartTouch" "Sonic_BreakCade,Break,,10,1"
}
}
modify:
{
match:
{
"targetname" "Sonic_Break2_Trigger"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "Server,Command,say ***Tunnel path will open in 15secs!***,0,1"
"OnStartTouch" "Server,Command,say ***Tunnel path will open!***,15,1"
"OnStartTouch" "Sonic_BreakCade2,Break,,20,1"
"OnStartTouch" "Sonic_Sfx4,PlaySound,,15,1"
"OnStartTouch" "Sonic_Clip2,Kill,,20,1"
"OnStartTouch" "Sonic_Break2,Break,,15,1"
}
insert:
{
"OnStartTouch" "Server,Command,say ***Tunnel path is open!***,5,1"
"OnStartTouch" "Sonic_BreakCade2,Break,,10,1"
"OnStartTouch" "Sonic_Sfx4,PlaySound,,5,1"
"OnStartTouch" "Sonic_Clip2,Kill,,10,1"
"OnStartTouch" "Sonic_Break2,Break,,5,1"
}
}
add:
{
"model" "*349"
"spawnobject" "0"
"spawnflags" "1"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "-7614 -3264 4864"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "8"
"health" "1"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_breakable"
}
add:
{
"model" "*349"
"spawnobject" "0"
"spawnflags" "1"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "-7614 -3264 4928"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "8"
"health" "1"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_breakable"
}
add:
{
"model" "*349"
"spawnobject" "0"
"spawnflags" "1"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "-7614 -3264 4992"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "8"
"health" "1"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_breakable"
}