;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;Disable Bhop in Sonic ;----------------------- modify: { match: { "targetname" "Sonic_Trigger" "classname" "trigger_once" } insert: { "OnStartTouch" "Server,Command,sv_enablebunnyhopping 0,0,1" } } modify: { match: { "targetname" "Sonic_End_Trigger" "classname" "trigger_once" } insert: { "OnStartTouch" "Server,Command,sv_enablebunnyhopping 1,35,1" } } modify: { match: { "classname" "logic_auto" } insert: { "OnMapSpawn" "Server,Command,sv_enablebunnyhopping 1,0,-1" } } ;---------------------------- ;Fix No Damage after Zomeal ;---------------------------- modify: { match: { "targetname" "Zeal_Path2" "classname" "path_track" } insert: { "OnPass" "Zeal_NoDamage,Disable,,0,1" } } ;-------------------------------- ;UNLOZE: Disable Fail Nade Spawn ;-------------------------------- modify: { match: { "targetname" "Spawn_Trigger" "classname" "trigger_multiple" "hammerid" "1024673" } insert: { "OnStartTouch" "Server,Command,exec nadekboff,0,1" "OnStartTouch" "Server,Command,exec nadekbon,35,1" } } ;; _ ;; zombie murder - prevent zombies getting stuck on grenade box, remove nade box on final attack add: { "model" "*425" "targetname" "Ammo_Box_Tp" "target" "ZombieMurder_DestZ" "StartDisabled" "0" "filtername" "Filter_T" "spawnflags" "1" "origin" "10664 -5184 -8620" "classname" "trigger_teleport" } modify: { match: { "targetname" "ZombieMurder_Relay" "classname" "logic_relay" } delete: { "OnTrigger" "Ammo_Box_Tp,Kill,,1,1" } insert: { "OnUser1" "Ammo_Box_*,Kill,,0,1" } } ;; deathrun - fix fire origin modify: { match: { "origin" "10688 -14260 15900" "targetname" "Deathrun_Fire" "classname" "env_fire" } replace: { "origin" "10688 -14260 15964" } } ;; zomeal - delay POD teleport modify: { match: { "targetname" "Zeal_Boss_Break" "classname" "func_breakable" } delete: { "OnBreak" "Zeal_End_Trigger,Enable,,0,1" } insert: { "OnBreak" "Zeal_End_Trigger,Enable,,7,1" } } ;; classic (test) - reduce stage duration modify: { match: { "targetname" "Level_Case" "classname" "logic_case" } delete: { "OnCase02" "Spawn_Tele_CT,Disable,,105,1" "OnCase02" "Spawn_Tele_T,Disable,,105,1" } insert: { "OnCase02" "Spawn_Tele_CT,Disable,,90,1" "OnCase02" "Spawn_Tele_T,Disable,,90,1" } } modify: { match: { "targetname" "Classic_Trigger" "classname" "trigger_once" } delete: { "OnStartTouch" "Server,Command,say ***Hide and survive for 90secs!***,20,1" "OnStartTouch" "Classic_TeleCT,Enable,,110,1" "OnStartTouch" "Classic_TeleT,Enable,,110,1" "OnStartTouch" "Server,Command,say ***Survive for 20secs!***,90,1" "OnStartTouch" "Music_Classic,Volume,0,110,1" "OnStartTouch" "Music_Classic,Kill,,111,1" "OnStartTouch" "Classic_*,Kill,,111,1" } insert: { "OnStartTouch" "Server,Command,say ***Hide and survive for 75secs!***,20,1" "OnStartTouch" "Server,Command,say ***Survive for 20secs!***,75,1" "OnStartTouch" "Classic_TeleCT,Enable,,95,1" "OnStartTouch" "Classic_TeleT,Enable,,95,1" "OnStartTouch" "Music_Classic,Volume,0,95,1" "OnStartTouch" "Music_Classic,Kill,,96,1" "OnStartTouch" "Classic_*,Kill,,96,1" } } ;; volcano alter - fix ct teleport origin modify: { match: { "targetname" "Lava_Dest" "classname" "info_teleport_destination" } replace: { "origin" "-4288 -8260 7451" } } ;; zomeal - fix zombie "knockback" modify: { match: { "targetname" "Zeal_NoDamage" "classname" "trigger_multiple" } delete: { "OnEndTouch" "!activator,SetDamageFilter,,0,-1" } insert: { "OnEndTouch" "!activator,SetDamageFilter,,0.1,-1" } } ;; deathrun - fix glitch spot add: { "model" "*71" "targetname" "Deathrun_Curse2" "StartDisabled" "1" "spawnflags" "1" "origin" "10239 -14144 16159" "nodmgforce" "0" "damagetype" "0" "damagemodel" "0" "damagecap" "2" "damage" "2" "classname" "trigger_hurt" } add: { "model" "*71" "targetname" "Deathrun_AFK_Tele" "target" "Spawn_Dest_T" "StartDisabled" "1" "spawnflags" "1" "origin" "10239 -14144 16159" "classname" "trigger_teleport" } ;; (experimental) sonic - shorten holds modify: { match: { "targetname" "Sonic_Spring1" "classname" "trigger_multiple" } delete: { "OnStartTouch" "!activator,AddOutput,basevelocity 0 0 800,0,-1" } insert: { "OnStartTouch" "!activator,AddOutput,basevelocity 0 0 600,0,-1" } } modify: { match: { "targetname" "Sonic_Break1_Trigger" "classname" "trigger_once" } delete: { "OnStartTouch" "Server,Command,say ***Tunnel path will open in 15secs!***,0,1" "OnStartTouch" "Server,Command,say ***Tunnel path is open!***,15,1" "OnStartTouch" "Sonic_Break1,Break,,15,1" "OnStartTouch" "Sonic_Sfx4,PlaySound,,15,1" "OnStartTouch" "Sonic_Clip1,FireUser1,,20,1" "OnStartTouch" "Sonic_BreakCade,Kill,,20,1" } insert: { "OnStartTouch" "Server,Command,say ***Tunnel path is open!***,5,1" "OnStartTouch" "Sonic_Break1,Break,,5,1" "OnStartTouch" "Sonic_Sfx4,PlaySound,,5,1" "OnStartTouch" "Sonic_Clip1,FireUser1,,10,1" "OnStartTouch" "Sonic_BreakCade,Break,,10,1" } } modify: { match: { "targetname" "Sonic_Break2_Trigger" "classname" "trigger_once" } delete: { "OnStartTouch" "Server,Command,say ***Tunnel path will open in 15secs!***,0,1" "OnStartTouch" "Server,Command,say ***Tunnel path will open!***,15,1" "OnStartTouch" "Sonic_BreakCade2,Break,,20,1" "OnStartTouch" "Sonic_Sfx4,PlaySound,,15,1" "OnStartTouch" "Sonic_Clip2,Kill,,20,1" "OnStartTouch" "Sonic_Break2,Break,,15,1" } insert: { "OnStartTouch" "Server,Command,say ***Tunnel path is open!***,5,1" "OnStartTouch" "Sonic_BreakCade2,Break,,10,1" "OnStartTouch" "Sonic_Sfx4,PlaySound,,5,1" "OnStartTouch" "Sonic_Clip2,Kill,,10,1" "OnStartTouch" "Sonic_Break2,Break,,5,1" } } add: { "model" "*349" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-7614 -3264 4864" "nodamageforces" "0" "minhealthdmg" "0" "material" "8" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_breakable" } add: { "model" "*349" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-7614 -3264 4928" "nodamageforces" "0" "minhealthdmg" "0" "material" "8" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_breakable" } add: { "model" "*349" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-7614 -3264 4992" "nodamageforces" "0" "minhealthdmg" "0" "material" "8" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_breakable" }