196 lines
3.0 KiB
INI
196 lines
3.0 KiB
INI
add:
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{
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"origin" "252 -424 184"
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"targetname" "TheCurrentLevelPlugin"
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"min" "1"
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"max" "6"
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"startvalue" "1"
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"classname" "math_counter"
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}
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modify:
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{
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match:
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{
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"targetname" "relay_normal_options"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "relay_hard_options"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "relay_extreme_options"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "relay_massacre_options"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "relay_panic_options"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "relay_end_options"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
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}
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}
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;-----------
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; MAP FIXES
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;-----------
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modify:
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{
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match:
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{
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"hammerid" "201219"
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"classname" "logic_relay"
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"targetname" "Auto"
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}
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delete:
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{
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"OnSpawn" "Console,Command,sv_enablebunnyhopping 0,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_hurt"
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"targetname" "NukeExtreme"
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}
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replace:
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{
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"damage" "100000"
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}
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}
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;Fix wrong timer for stage 5 helicopter ending
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "3614"
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}
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delete:
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{
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"OnPressed" "Console,Command,say * Helicopter leaves in 50 seconds. *,40,1"
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"OnPressed" "Console,Command,say * Helicopter leaves in 20 seconds. RESIST!!! *,70,1"
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}
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insert:
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{
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"OnPressed" "Console,Command,say * Helicopter leaves in 60 seconds. *,40,1"
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"OnPressed" "Console,Command,say * Helicopter leaves in 20 seconds. RESIST!!! *,80,1"
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}
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}
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;; _
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;; stage 1 - fix early trigger with penis gun
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add:
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{
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"model" "*124"
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"spawnobject" "0"
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"spawnflags" "1"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "105 105 105"
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"renderamt" "255"
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"propdata" "0"
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"pressuredelay" "0"
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"physdamagescale" "1.0"
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"PerformanceMode" "0"
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"origin" "-2276.5 1668 -48"
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"nodamageforces" "1"
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"minhealthdmg" "0"
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"material" "0"
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"health" "0"
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"gibdir" "0 0 0"
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"explosion" "0"
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"ExplodeRadius" "0"
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"explodemagnitude" "0"
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"ExplodeDamage" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"classname" "func_breakable"
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}
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add:
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{
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"model" "*124"
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"spawnobject" "0"
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"spawnflags" "1"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "105 105 105"
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"renderamt" "255"
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"propdata" "0"
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"pressuredelay" "0"
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"physdamagescale" "1.0"
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"PerformanceMode" "0"
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"origin" "-2303.5 1668 -48"
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"nodamageforces" "1"
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"minhealthdmg" "0"
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"material" "0"
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"health" "0"
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"gibdir" "0 0 0"
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"explosion" "0"
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"ExplodeRadius" "0"
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"explodemagnitude" "0"
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"ExplodeDamage" "0"
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"disableshadows" "1"
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"disablereceiveshadows" "1"
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"classname" "func_breakable"
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}
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