add: { "origin" "252 -424 184" "targetname" "TheCurrentLevelPlugin" "min" "1" "max" "6" "startvalue" "1" "classname" "math_counter" } modify: { match: { "targetname" "relay_normal_options" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" } } modify: { match: { "targetname" "relay_hard_options" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" } } modify: { match: { "targetname" "relay_extreme_options" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" } } modify: { match: { "targetname" "relay_massacre_options" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1" } } modify: { match: { "targetname" "relay_panic_options" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1" } } modify: { match: { "targetname" "relay_end_options" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1" } } ;----------- ; MAP FIXES ;----------- modify: { match: { "hammerid" "201219" "classname" "logic_relay" "targetname" "Auto" } delete: { "OnSpawn" "Console,Command,sv_enablebunnyhopping 0,0,-1" } } modify: { match: { "classname" "trigger_hurt" "targetname" "NukeExtreme" } replace: { "damage" "100000" } } ;Fix wrong timer for stage 5 helicopter ending modify: { match: { "classname" "func_button" "hammerid" "3614" } delete: { "OnPressed" "Console,Command,say * Helicopter leaves in 50 seconds. *,40,1" "OnPressed" "Console,Command,say * Helicopter leaves in 20 seconds. RESIST!!! *,70,1" } insert: { "OnPressed" "Console,Command,say * Helicopter leaves in 60 seconds. *,40,1" "OnPressed" "Console,Command,say * Helicopter leaves in 20 seconds. RESIST!!! *,80,1" } } ;; _ ;; stage 1 - fix early trigger with penis gun add: { "model" "*124" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "105 105 105" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-2276.5 1668 -48" "nodamageforces" "1" "minhealthdmg" "0" "material" "0" "health" "0" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_breakable" } add: { "model" "*124" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "105 105 105" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-2303.5 1668 -48" "nodamageforces" "1" "minhealthdmg" "0" "material" "0" "health" "0" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_breakable" }