stripper-configs/maps/ze_ocean_base_escape_v4.cfg

97 lines
1.5 KiB
INI

filter:
{
"origin" "-664 456 7736"
"angles" "0 308 0"
"classname" "info_player_terrorist"
"hammerid" "863686"
}
;; _
;; level system
add:
{
"origin" "-10938 -100 40"
"targetname" "Difficulty"
"startvalue" "1"
"min" "1"
"max" "3"
"classname" "math_counter"
"OnGetValue" "Case,InValue,,0,1"
}
add:
{
"model" "*45"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "249 1 7485"
"classname" "trigger_once"
"OnStartTouch" "DifficultyBrush,AddOutput,OnUser1 Difficulty:Add:1:0:-1,0,1"
}
add:
{
"model" "*45"
"targetname" "DifficultyBrush"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-9432 466 -200"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_brush"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "510622"
}
delete:
{
"OnMapSpawn" "Case,PickRandomShuffle,,0,-1"
}
insert:
{
"OnMapSpawn" "Difficulty,GetValue,,0.1,1"
"OnMapSpawn" "DifficultyBrush,FireUser1,,0,1"
}
}
modify:
{
match:
{
"targetname" "Case"
"classname" "logic_case"
}
delete:
{
"Case03" "Hard"
"Case02" "Medium"
"Case01" "Easy"
}
insert:
{
"Case03" "3"
"Case02" "2"
"Case01" "1"
"OnCase01" "com,Command,say *** EASY ***,40,1"
"OnCase02" "com,Command,say *** MEDIUM ***,40,1"
"OnCase03" "com,Command,say *** HARD ***,40,1"
}
}