filter: { "origin" "-664 456 7736" "angles" "0 308 0" "classname" "info_player_terrorist" "hammerid" "863686" } ;; _ ;; level system add: { "origin" "-10938 -100 40" "targetname" "Difficulty" "startvalue" "1" "min" "1" "max" "3" "classname" "math_counter" "OnGetValue" "Case,InValue,,0,1" } add: { "model" "*45" "StartDisabled" "0" "spawnflags" "1" "origin" "249 1 7485" "classname" "trigger_once" "OnStartTouch" "DifficultyBrush,AddOutput,OnUser1 Difficulty:Add:1:0:-1,0,1" } add: { "model" "*45" "targetname" "DifficultyBrush" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-9432 466 -200" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } modify: { match: { "classname" "logic_auto" "hammerid" "510622" } delete: { "OnMapSpawn" "Case,PickRandomShuffle,,0,-1" } insert: { "OnMapSpawn" "Difficulty,GetValue,,0.1,1" "OnMapSpawn" "DifficultyBrush,FireUser1,,0,1" } } modify: { match: { "targetname" "Case" "classname" "logic_case" } delete: { "Case03" "Hard" "Case02" "Medium" "Case01" "Easy" } insert: { "Case03" "3" "Case02" "2" "Case01" "1" "OnCase01" "com,Command,say *** EASY ***,40,1" "OnCase02" "com,Command,say *** MEDIUM ***,40,1" "OnCase03" "com,Command,say *** HARD ***,40,1" } }