509 lines
12 KiB
INI
509 lines
12 KiB
INI
;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;DON'T LAGCOMP THIS SHIT (1073741824 is the anti-lagcomp flag)
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;-------------------------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "MovingStairs_Tp"
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"classname" "trigger_teleport"
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"spawnflags" "1"
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}
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replace:
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{
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"spawnflags" "1073741825"
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}
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}
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;---------------------------------------
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;EXTRA SPAWN TRIGGER FOR THE SIDE ROOMS
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;---------------------------------------
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add:
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{
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"model" "*210"
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"targetname" "Map_InitTr"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "-560 96 74"
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"classname" "trigger_once"
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"OnStartTouch" "Map_Init,Trigger,,0,1"
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}
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;---------------------------------
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;FIXING TELEHOP BOOST IN BIG ROOM
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;---------------------------------
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; Triggers on the left side, where they bhop boost
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add:
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{
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"model" "*320"
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"wait" "1"
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"targetname" "ANTI_BHOP_BOOST_BIG_AREA"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "10432 -10048 1472"
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"filtername" "Filter_Zombies"
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"classname" "trigger_multiple"
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"OnStartTouch" "SPEEDMOD_ANTI_INFECT,ModifySpeed,0.99,0,-1"
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}
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; Speedmod Flag 64 = no attack
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add:
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{
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"targetname" "SPEEDMOD_ANTI_INFECT"
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"spawnflags" "64"
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"origin" "10432 -10048 1472"
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"classname" "player_speedmod"
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}
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; Trigger on the stairs so it fix the attack of legit zombie
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add:
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{
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"model" "*135"
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"wait" "1"
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"targetname" "ANTI_BHOP_BOOST_BIG_AREA_RESET"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "10096 -10880 2080"
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"filtername" "Filter_Zombies"
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"classname" "trigger_multiple"
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"OnStartTouch" "SPEEDMOD_ANTI_INFECT,ModifySpeed,1,0,-1"
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}
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; Trigger at the Khazad dest for zm
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add:
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{
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"model" "*135"
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"wait" "1"
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"targetname" "ANTI_BHOP_BOOST_BIG_AREA_RESET"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "13792 -11088 112"
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"filtername" "Filter_Zombies"
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"classname" "trigger_multiple"
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"OnStartTouch" "SPEEDMOD_ANTI_INFECT,ModifySpeed,1,0,-1"
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}
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; Trigger at spawn for round restart
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add:
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{
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"model" "*295"
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"wait" "1"
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"targetname" "ANTI_BHOP_BOOST_SPAWN_RESET"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "560 80 384"
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"classname" "trigger_multiple"
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"OnStartTouch" "SPEEDMOD_ANTI_INFECT,ModifySpeed,1,0,-1"
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}
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;============================
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; UNLOZE EVENT MARCH 2022
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; Special Stuff
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;============================
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; Permanent entities
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modify:
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{
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match:
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{
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"targetname" "Map_Init"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "Stripper_Event_Init,FireUser1,,0,1"
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"OnTrigger" "4EchoEvent_AllItemSpawn_BRANCH,Test,,3,1"
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"OnTrigger" "4EchoEvent_StrongerDoor2_BRANCH,Test,,3,1"
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"OnTrigger" "4EchoEvent_StrongerDoor3_BRANCH,Test,,3,1"
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"OnTrigger" "4EchoEvent_StrongerDoor4_BRANCH,Test,,3,1"
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}
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}
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add:
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{
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"targetname" "Stripper_Event_Init"
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"origin" "3722 -1142 -954"
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"classname" "info_target"
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"OnUser1" "Template_PermStripperEventMode,ForceSpawn,,0,1"
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"OnUser1" "4EchoEvent_AllItemSpawn_BRANCH,AddOutput,classname info_target,0.03,1"
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"OnUser1" "4EchoEvent_StrongerDoor2_BRANCH,AddOutput,classname info_target,0.03,1"
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"OnUser1" "4EchoEvent_StrongerDoor3_BRANCH,AddOutput,classname info_target,0.03,1"
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"OnUser1" "4EchoEvent_StrongerDoor4_BRANCH,AddOutput,classname info_target,0.03,1"
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"OnUser1" "!self,Kill,,0.06,1"
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}
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add:
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{
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"targetname" "Template_PermStripperEventMode"
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"origin" "3722 -1142 -954"
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"Template01" "4EchoEvent_AllItemSpawn_BRANCH"
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"Template02" "4EchoEvent_StrongerDoor2_BRANCH"
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"Template03" "4EchoEvent_StrongerDoor3_BRANCH"
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"Template04" "4EchoEvent_StrongerDoor4_BRANCH"
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"spawnflags" "2"
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"classname" "point_template"
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"OnEntitySpawned" "!self,Kill,,0,-1"
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}
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; ++ GANDALF AND SARUMAN STAFF SPAWN ON EACH ROUND ++
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add:
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{
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"model" "*195"
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"targetname" "4EchoEvent_AllItemSpawn_ON"
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"wait" "2"
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"unlocked_sound" "0"
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"unlocked_sentence" "0"
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"speed" "5"
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"spawnflags" "1024"
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"sounds" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "3722 -1142 -954"
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"movedir" "90 0 0"
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"locked_sound" "0"
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"locked_sentence" "0"
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"lip" "2"
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"health" "0"
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"disablereceiveshadows" "0"
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"classname" "func_button"
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"OnPressed" "4EchoEvent_AllItemSpawn_BRANCH,SetValue,1,0,-1"
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"OnPressed" "Server,Command,say ** An admin enabled ALL ITEMS FOR EACH ROUND **,0,-1"
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}
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add:
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{
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"model" "*195"
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"targetname" "4EchoEvent_AllItemSpawn_OFF"
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"wait" "2"
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"unlocked_sound" "0"
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"unlocked_sentence" "0"
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"speed" "5"
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"spawnflags" "1024"
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"sounds" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "3722 -1142 -954"
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"movedir" "90 0 0"
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"locked_sound" "0"
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"locked_sentence" "0"
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"lip" "2"
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"health" "0"
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"disablereceiveshadows" "0"
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"classname" "func_button"
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"OnPressed" "4EchoEvent_AllItemSpawn_BRANCH,SetValue,0,0,-1"
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"OnPressed" "Server,Command,say ** An admin disabled ALL ITEMS FOR EACH ROUND **,0,-1"
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}
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; this branch is turned into a permanent entity
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add:
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{
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"targetname" "4EchoEvent_AllItemSpawn_BRANCH"
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"origin" "3722 -1142 -954"
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"InitialValue" "0"
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"classname" "logic_branch"
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"OnTrue" "Server,Command,say ** [EVENT] GANDALF & SARUMAN STAFF WILL AUTOMATICALLY SPAWN **,8,-1"
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"OnTrue" "4EchoEvent_AllItemSpawn_TEST,SetValue,1,8,-1"
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}
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add:
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{
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"targetname" "4EchoEvent_AllItemSpawn_TEST"
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"origin" "3722 -1142 -954"
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"InitialValue" "0"
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"classname" "logic_branch"
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"OnFalse" "Room3_DoorCase,PickRandom,,0,1"
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"OnTrue" "Room3_DoorCase,FireUser1,,0,1"
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"OnTrue" "Room3_DoorCase,FireUser2,,0,1"
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"OnTrue" "Room3_DoorCase,FireUser3,,0,1"
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}
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modify:
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{
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match:
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{
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"targetname" "Room3_Trigger"
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"origin" "2092.52 -3551.43 2192"
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"classname" "trigger_once"
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"hammerid" "191808"
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}
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delete:
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{
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"OnStartTouch" "Room3_DoorCase,PickRandom,,3,1"
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}
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insert:
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{
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"OnStartTouch" "4EchoEvent_AllItemSpawn_TEST,Test,,3,1"
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}
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}
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; ++ BALIN'S TOMB DOORS STRONGER ++
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; BaseHP of the doors
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; Door1_Break0 = 450 hp
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; Door2_Break0 = 450 hp
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; Door1_Break1 to Door1_Break6 = 250 hp
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; Door2_Break1 to Door2_Break6 = 250 hp
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; Door1_BreakX = 150 hp
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; Door2_BreakX = 150 hp
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; STRONGER X2
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add:
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{
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"model" "*195"
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"targetname" "4EchoEvent_StrongerDoor2_ON"
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"wait" "2"
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"unlocked_sound" "0"
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"unlocked_sentence" "0"
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"speed" "5"
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"spawnflags" "1024"
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"sounds" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "3722 -1142 -954"
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"movedir" "90 0 0"
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"locked_sound" "0"
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"locked_sentence" "0"
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"lip" "2"
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"health" "0"
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"disablereceiveshadows" "0"
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"classname" "func_button"
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"OnPressed" "4EchoEvent_StrongerDoor2_BRANCH,SetValue,1,0,-1"
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"OnPressed" "Server,Command,say ** An admin enabled STRONGER BALIN'S TOMB DOORS (X2) **,0,-1"
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}
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add:
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{
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"model" "*195"
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"targetname" "4EchoEvent_StrongerDoor2_OFF"
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"wait" "2"
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"unlocked_sound" "0"
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"unlocked_sentence" "0"
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"speed" "5"
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"spawnflags" "1024"
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"sounds" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "3722 -1142 -954"
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"movedir" "90 0 0"
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"locked_sound" "0"
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"locked_sentence" "0"
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"lip" "2"
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"health" "0"
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"disablereceiveshadows" "0"
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"classname" "func_button"
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"OnPressed" "4EchoEvent_StrongerDoor2_BRANCH,SetValue,0,0,-1"
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"OnPressed" "Server,Command,say ** An admin disabled STRONGER BALIN'S TOMB DOORS (X2) **,0,-1"
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}
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; this branch is turned into a permanent entity
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add:
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{
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"targetname" "4EchoEvent_StrongerDoor2_BRANCH"
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"origin" "3722 -1142 -954"
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"InitialValue" "0"
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"classname" "logic_branch"
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"OnTrue" "Server,Command,say ** [EVENT] BALIN'S TOMB DOORS ARE 2 TIMES STRONGER **,8,-1"
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"OnTrue" "4EchoEvent_StrongerDoor2_RELAY,Trigger,,8,-1"
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}
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add:
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{
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"origin" "3722 -1142 -954"
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"targetname" "4EchoEvent_StrongerDoor2_RELAY"
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"spawnflags" "1"
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"classname" "logic_relay"
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"OnTrigger" "Door1_Break0,SetHealth,900,0,1"
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"OnTrigger" "Door2_Break0,SetHealth,900,0,1"
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"OnTrigger" "Door1_Break*,SetHealth,500,0.1,1"
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"OnTrigger" "Door2_Break*,SetHealth,500,0.1,1"
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"OnTrigger" "Door1_BreakX,SetHealth,300,0.2,1"
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"OnTrigger" "Door2_BreakX,SetHealth,300,0.2,1"
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}
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; STRONGER X3
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add:
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{
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"model" "*195"
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"targetname" "4EchoEvent_StrongerDoor3_ON"
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"wait" "2"
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"unlocked_sound" "0"
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"unlocked_sentence" "0"
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"speed" "5"
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"spawnflags" "1024"
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"sounds" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "3722 -1142 -954"
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"movedir" "90 0 0"
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"locked_sound" "0"
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"locked_sentence" "0"
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"lip" "2"
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"health" "0"
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"disablereceiveshadows" "0"
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"classname" "func_button"
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"OnPressed" "4EchoEvent_StrongerDoor3_BRANCH,SetValue,1,0,-1"
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"OnPressed" "Server,Command,say ** An admin enabled STRONGER BALIN'S TOMB DOORS (X3) **,0,-1"
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}
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add:
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{
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"model" "*195"
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"targetname" "4EchoEvent_StrongerDoor3_OFF"
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"wait" "2"
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"unlocked_sound" "0"
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"unlocked_sentence" "0"
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"speed" "5"
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"spawnflags" "1024"
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"sounds" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "3722 -1142 -954"
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"movedir" "90 0 0"
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"locked_sound" "0"
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"locked_sentence" "0"
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"lip" "2"
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"health" "0"
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"disablereceiveshadows" "0"
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"classname" "func_button"
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"OnPressed" "4EchoEvent_StrongerDoor3_BRANCH,SetValue,0,0,-1"
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"OnPressed" "Server,Command,say ** An admin disabled STRONGER BALIN'S TOMB DOORS (X3) **,0,-1"
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}
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; this branch is turned into a permanent entity
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add:
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{
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"targetname" "4EchoEvent_StrongerDoor3_BRANCH"
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"origin" "3722 -1142 -954"
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"InitialValue" "0"
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"classname" "logic_branch"
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"OnTrue" "Server,Command,say ** [EVENT] BALIN'S TOMB DOORS ARE 3 TIMES STRONGER **,8,-1"
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"OnTrue" "4EchoEvent_StrongerDoor3_RELAY,Trigger,,8,-1"
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}
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add:
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{
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"origin" "3722 -1142 -954"
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"targetname" "4EchoEvent_StrongerDoor3_RELAY"
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"spawnflags" "1"
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"classname" "logic_relay"
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"OnTrigger" "Door1_Break0,SetHealth,1350,0,1"
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"OnTrigger" "Door2_Break0,SetHealth,1350,0,1"
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"OnTrigger" "Door1_Break*,SetHealth,750,0.1,1"
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"OnTrigger" "Door2_Break*,SetHealth,750,0.1,1"
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"OnTrigger" "Door1_BreakX,SetHealth,450,0.2,1"
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"OnTrigger" "Door2_BreakX,SetHealth,450,0.2,1"
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}
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; STRONGER X4
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add:
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{
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"model" "*195"
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"targetname" "4EchoEvent_StrongerDoor4_ON"
|
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"wait" "2"
|
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"unlocked_sound" "0"
|
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"unlocked_sentence" "0"
|
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"speed" "5"
|
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"spawnflags" "1024"
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"sounds" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "3722 -1142 -954"
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"movedir" "90 0 0"
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"locked_sound" "0"
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"locked_sentence" "0"
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"lip" "2"
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"health" "0"
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"disablereceiveshadows" "0"
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"classname" "func_button"
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"OnPressed" "4EchoEvent_StrongerDoor4_BRANCH,SetValue,1,0,-1"
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"OnPressed" "Server,Command,say ** An admin enabled STRONGER BALIN'S TOMB DOORS (X4) **,0,-1"
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}
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add:
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{
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"model" "*195"
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"targetname" "4EchoEvent_StrongerDoor4_OFF"
|
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"wait" "2"
|
|
"unlocked_sound" "0"
|
|
"unlocked_sentence" "0"
|
|
"speed" "5"
|
|
"spawnflags" "1024"
|
|
"sounds" "0"
|
|
"rendermode" "0"
|
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"renderfx" "0"
|
|
"rendercolor" "255 255 255"
|
|
"renderamt" "255"
|
|
"origin" "3722 -1142 -954"
|
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"movedir" "90 0 0"
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"locked_sound" "0"
|
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"locked_sentence" "0"
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"lip" "2"
|
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"health" "0"
|
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"disablereceiveshadows" "0"
|
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"classname" "func_button"
|
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"OnPressed" "4EchoEvent_StrongerDoor4_BRANCH,SetValue,0,0,-1"
|
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"OnPressed" "Server,Command,say ** An admin disabled STRONGER BALIN'S TOMB DOORS (X4) **,0,-1"
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}
|
|
|
|
; this branch is turned into a permanent entity
|
|
add:
|
|
{
|
|
"targetname" "4EchoEvent_StrongerDoor4_BRANCH"
|
|
"origin" "3722 -1142 -954"
|
|
"InitialValue" "0"
|
|
"classname" "logic_branch"
|
|
|
|
"OnTrue" "Server,Command,say ** [EVENT] BALIN'S TOMB DOORS ARE 4 TIMES STRONGER **,8,-1"
|
|
"OnTrue" "4EchoEvent_StrongerDoor4_RELAY,Trigger,,8,-1"
|
|
}
|
|
add:
|
|
{
|
|
"origin" "3722 -1142 -954"
|
|
"targetname" "4EchoEvent_StrongerDoor4_RELAY"
|
|
"spawnflags" "1"
|
|
"classname" "logic_relay"
|
|
"OnTrigger" "Door1_Break0,SetHealth,1800,0,1"
|
|
"OnTrigger" "Door2_Break0,SetHealth,1800,0,1"
|
|
"OnTrigger" "Door1_Break*,SetHealth,1000,0.1,1"
|
|
"OnTrigger" "Door2_Break*,SetHealth,1000,0.1,1"
|
|
"OnTrigger" "Door1_BreakX,SetHealth,600,0.2,1"
|
|
"OnTrigger" "Door2_BreakX,SetHealth,600,0.2,1"
|
|
}
|