687 lines
14 KiB
INI
Executable File
687 lines
14 KiB
INI
Executable File
;add more time for humans to escape
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modify:
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{
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match:
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{
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"targetname" "speed_nuke_relay"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "point_servercommand,Command,say nuke,0,-1"
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"OnTrigger" "global_hurt_hm,Enable,,180,-1"
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}
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insert:
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{
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"OnTrigger" "point_servercommand,Command,say Nuke timer was restarted,0,-1"
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"OnTrigger" "point_servercommand,Command,say 30 seconds before nuke,190,-1"
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"OnTrigger" "point_servercommand,Command,say 10 seconds before nuke,210,-1"
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"OnTrigger" "point_servercommand,Command,say 5 seconds before nuke,215,-1"
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"OnTrigger" "point_servercommand,Command,say 4 seconds before nuke,216,-1"
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"OnTrigger" "point_servercommand,Command,say 3 seconds before nuke,217,-1"
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"OnTrigger" "point_servercommand,Command,say 2 seconds before nuke,218,-1"
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"OnTrigger" "point_servercommand,Command,say 1 seconds before nuke,219,-1"
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"OnTrigger" "global_hurt_hm,Enable,,220,-1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "monk_trigger"
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"classname" "trigger_multiple"
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}
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insert:
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{
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"OnTrigger" "trigger_05_b,Trigger,,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "windlock_breakable02"
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"classname" "func_breakable"
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}
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replace:
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{
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"health" "1100"
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}
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}
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;add shortcut
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add:
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{
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"StartDisabled" "0"
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"spawnflags" "0"
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"classname" "logic_relay"
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"targetname" "trigger_01_a"
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"OnTrigger" "bblock_rotating00,FireUser1,,0.1,1"
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"OnTrigger" "point_servercommand,Command,say Town main gates is open now,0.1,1"
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"OnTrigger" "trigger_01_b,CancelPending,,0,1"
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}
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add:
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{
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"StartDisabled" "0"
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"spawnflags" "0"
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"classname" "logic_relay"
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"targetname" "trigger_01_b"
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"OnTrigger" "bblock_rotating00,FireUser1,,120,1"
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"OnTrigger" "point_servercommand,Command,say Town main gates will open in 120 seconds,0,1"
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"OnTrigger" "point_servercommand,Command,say Town main gates is open now,120,1"
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"OnTrigger" "trigger_01_a,Disable,,120.4,1"
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"OnTrigger" "global_teleport_01,Enable,,119.5,1"
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"OnTrigger" "locationinfo_case,InValue,2,120,1"
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"OnTrigger" "music_case,InValue,5,120,1"
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"OnTrigger" "drains_trigger,kill,,120.5,1"
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"OnTrigger" "trigger_01_c,Enable,,120,1"
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"OnTrigger" "trigger_02,kill,,210,1"
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}
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;Added auto-trigger for non Kz players
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modify:
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{
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match:
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{
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"origin" "6338.5 8744.5 2572.5"
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"classname" "trigger_multiple"
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}
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insert:
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{
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"OnStartTouch" "trigger_01_c,trigger,,0,-1"
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}
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}
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add:
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{
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"StartDisabled" "1"
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"spawnflags" "0"
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"classname" "logic_relay"
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"targetname" "trigger_01_c"
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"onTrigger" "point_servercommand,Command,say Drain Shortcut will open in 90 sec,0,1"
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"onTrigger" "trigger_01_d,disable,,70,1"
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"onTrigger" "bblock_door01,Open,,90,1"
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"OnTrigger" "shortcut02,Kill,,60,1"
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}
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add:
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{
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"StartDisabled" "0"
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"spawnflags" "0"
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"classname" "logic_relay"
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"targetname" "trigger_01_d"
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"onTrigger" "trigger_01_c,CancelPending,,0,1"
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"OnTrigger" "bblock_door01,FireUser1,,20,1"
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"OnTrigger" "point_servercommand,Command,say Drain Shortcut is open now,20,1"
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"OnTrigger" "point_servercommand,Command,say Drain Shortcut will open in 20 sec,0,1"
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}
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modify:
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{
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match:
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{
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"targetname" "trigger_02"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "bblock_door01,FireUser1,,20,1"
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"OnTrigger" "point_servercommand,Command,say Drain Shortcut is open now,20,1"
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"OnTrigger" "point_servercommand,Command,say Drain Shortcut will open in 20 sec,0,1"
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}
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insert:
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{
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"onTrigger" "trigger_01_d,trigger,,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "trigger_01"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "bblock_rotating00,FireUser1,,10,1"
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"OnTrigger" "point_servercommand,Command,say Main Gates Shortcut is open now,10,1"
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"OnTrigger" "point_servercommand,Command,say Main Gates Shortcut will open in 10 sec,0,1"
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}
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insert:
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{
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"OnTrigger" "trigger_01_a,Trigger,,0,1"
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"OnTrigger" "trigger_01_b,CancelPending,,0,1"
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}
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}
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;add Blue Ruin Shortcut
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add:
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{
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"StartDisabled" "0"
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"spawnflags" "0"
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"classname" "logic_relay"
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"targetname" "trigger_08_a"
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"OnTrigger" "windlock_breakable00,FireUser1,,5,1"
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"OnTrigger" "point_servercommand,Command,say Blue Ruin Shortcut is open now,5,1"
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"OnTrigger" "point_servercommand,Command,say Blue Ruin Shortcut will open in 5 sec,0,1"
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"OnTrigger" "trigger_08_b,CancelPending,,0,1"
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}
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add:
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{
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"StartDisabled" "0"
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"spawnflags" "0"
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"classname" "logic_relay"
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"targetname" "trigger_08_b"
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"OnTrigger" "windlock_breakable00,FireUser1,,110,1"
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"OnTrigger" "point_servercommand,Command,say Blue Ruin Shortcut will open in 110 seconds,0,1"
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"OnTrigger" "point_servercommand,Command,say Blue Ruin Shortcut is open now,110,1"
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"OnTrigger" "trigger_08_a,Disable,,109.5,1"
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}
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modify:
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{
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match:
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{
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"targetname" "trigger_08"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "windlock_breakable00,FireUser1,,10,1"
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"OnTrigger" "point_servercommand,Command,say Blue Ruin Shortcut is open now,10,1"
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"OnTrigger" "point_servercommand,Command,say Blue Ruin Shortcut will open in 10 sec,0,1"
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}
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insert:
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{
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"OnTrigger" "trigger_08_a,Trigger,,0,1"
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"OnTrigger" "trigger_08_a,Disable,,0.05,1"
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"OnTrigger" "trigger_08_b,CancelPending,,0,1"
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"OnTrigger" "shortcut08,Kill,,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "blue_ruins2_trigger"
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"classname" "trigger_once"
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}
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insert:
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{
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"OnStartTouch" "trigger_08_b,Trigger,,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "mod_speedrun_branch"
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"classname" "logic_branch"
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}
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insert:
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{
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"OnTrue" "trigger_01_a,Kill,,0,1"
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"OnTrue" "trigger_01_b,Kill,,0,1"
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"OnTrue" "trigger_01_c,Kill,,0,1"
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"OnTrue" "trigger_01_d,Kill,,0,1"
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"OnTrue" "trigger_08_a,Kill,,0,1"
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"OnTrue" "trigger_08_b,Kill,,0,1"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock11.mp3"
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}
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replace:
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{
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"message" "#jk/lock11.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock10.mp3"
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}
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replace:
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{
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"message" "#jk/lock10.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock4_1.mp3"
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}
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replace:
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{
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"message" "#jk/lock4_1.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock9_1.mp3"
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}
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replace:
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{
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"message" "#jk/lock9_1.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock7_2.mp3"
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}
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replace:
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{
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"message" "#jk/lock7_2.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock9.mp3"
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}
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replace:
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{
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"message" "#jk/lock9.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock2.mp3"
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}
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replace:
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{
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"message" "#jk/lock2.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock0_1.mp3"
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}
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replace:
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{
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"message" "#jk/lock0_1.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock1.mp3"
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}
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replace:
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{
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"message" "#jk/lock1.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock0.mp3"
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}
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replace:
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{
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"message" "#jk/lock0.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock8.mp3"
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}
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replace:
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{
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"message" "#jk/lock8.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock3_1.mp3"
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}
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replace:
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{
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"message" "#jk/lock3_1.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock7_1.mp3"
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}
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replace:
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{
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"message" "#jk/lock7_1.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock6.mp3"
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}
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replace:
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{
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"message" "#jk/lock6.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock7.mp3"
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}
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replace:
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{
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"message" "#jk/lock7.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock5.mp3"
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}
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replace:
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{
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"message" "#jk/lock5.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock4.mp3"
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}
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replace:
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{
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"message" "#jk/lock4.mp3"
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}
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}
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modify:
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{
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match:
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{
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"message" "jk/lock3.mp3"
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}
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replace:
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{
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"message" "#jk/lock3.mp3"
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}
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}
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;-----------------;
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; CSGO Fixes 2024 ;
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;-----------------;
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;-------------------------------------------;
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; Final TP delay just like in cs:go version ;
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;-------------------------------------------;
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modify:
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{
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match:
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{
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"targetname" "trigger_10"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "point_servercommand,Command,say Final ZM teleport will be activated in 15 sec,2,1"
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"OnTrigger" "teleport_case,InValue,6,15,1"
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"OnTrigger" "speedrun_final_hurt_ct,Enable,,15,1"
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"OnTrigger" "speedrun_final_hurt_ct,Disable,,17,1"
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}
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insert:
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{
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"OnTrigger" "point_servercommand,Command,say Final ZM teleport will be activated in 20 sec,2,1"
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"OnTrigger" "teleport_case,InValue,6,20,1"
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"OnTrigger" "speedrun_final_hurt_ct,Enable,,20,1"
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"OnTrigger" "speedrun_final_hurt_ct,Disable,,22,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "logic_relay"
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"targetname" "trigger_01_d"
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}
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delete:
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{
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"OnTrigger" "bblock_door01,FireUser1,,20,1"
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"OnTrigger" "point_servercommand,Command,say Drain Shortcut is open now,20,1"
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"OnTrigger" "point_servercommand,Command,say Drain Shortcut will open in 20 sec,0,1"
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}
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insert:
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{
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"OnTrigger" "bblock_door01,FireUser1,,5,1"
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"OnTrigger" "point_servercommand,Command,say Drain Shortcut is open now,5,1"
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"OnTrigger" "point_servercommand,Command,say Drain Shortcut will open in 5 sec,0,1"
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}
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}
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;-----------------------------------;
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; Replace Timer for Final Shortcuts ;
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;-----------------------------------;
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modify:
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{
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match:
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{
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"targetname" "trigger_09"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "windlock_door05,Open,,5,1"
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"OnTrigger" "windlock_door06,Open,,6,1"
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"OnTrigger" "point_servercommand,Command,say Final Tower Shortcuts will open in 5 sec,0,1"
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"OnTrigger" "point_servercommand,Command,say Final Tower Shortcuts is open now,5,1"
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}
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insert:
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{
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"OnTrigger" "windlock_door05,Open,,0,1"
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"OnTrigger" "windlock_door06,Open,,0,1"
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"OnTrigger" "point_servercommand,Command,say Final Tower Shortcuts is open now,0,1"
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}
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}
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;----------------------------------;
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; Adding zombie protection on Tree ;
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;----------------------------------;
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add:
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{
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"model" "*177"
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"classname" "trigger_push"
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"alternateticksfix" "0"
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"FallingSpeedThreshold" "-150"
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"filtername" "filter_zm"
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"origin" "1924 10097 1436.5"
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"pushdir" "0 270 0"
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"spawnflags" "1"
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"speed" "800"
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"StartDisabled" "1"
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"targetname" "protect_push_01"
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}
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add:
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{
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"model" "*178"
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"classname" "trigger_once"
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"filtername" "filter_zm"
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"origin" "1922 10054 1452.51"
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"spawnflags" "1"
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"StartDisabled" "0"
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"targetname" "protect_trigger_01"
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"OnStartTouch" "protect_push_01,Enable,,0,1"
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"OnStartTouch" "protect_push_01,Kill,,8,1"
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"OnStartTouch" "point_servercommand,Command,say Zombie Protection Shield activated on 8 sec,0,1"
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"OnStartTouch" "protect_particle_01,Start,,0,1"
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"OnStartTouch" "protect_particle_01,Kill,,8,1"
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}
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add:
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{
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"classname" "info_particle_system"
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"angles" "0 0 0"
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"effect_name" "custom_particle_028"
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"targetname" "protect_particle_01"
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"origin" "1925 10074 1432"
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}
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add:
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{
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"model" "*177"
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"classname" "trigger_push"
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"alternateticksfix" "0"
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"FallingSpeedThreshold" "-150"
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"filtername" "filter_zm"
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"origin" "1846 10058.5 2031.5"
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"pushdir" "0 90 0"
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"spawnflags" "1"
|
|
"speed" "800"
|
|
"StartDisabled" "1"
|
|
"targetname" "protect_push_02"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"model" "*178"
|
|
"classname" "trigger_once"
|
|
"filtername" "filter_zm"
|
|
"origin" "1846 10099 2031.52"
|
|
"spawnflags" "1"
|
|
"StartDisabled" "0"
|
|
"targetname" "protect_trigger_02"
|
|
"OnStartTouch" "protect_push_02,Enable,,0,1"
|
|
"OnStartTouch" "protect_push_02,Kill,,7,1"
|
|
"OnStartTouch" "point_servercommand,Command,say Zombie Protection Shield activated on 7 sec,0,1"
|
|
"OnStartTouch" "protect_particle_02,Start,,0,1"
|
|
"OnStartTouch" "protect_particle_02,Kill,,7,1"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"classname" "info_particle_system"
|
|
"angles" "0 0 0"
|
|
"effect_name" "custom_particle_028"
|
|
"targetname" "protect_particle_02"
|
|
"origin" "1840 10076 2025"
|
|
}
|
|
|
|
;--------------------------------------;
|
|
; Adding zombie protection on Chappell ;
|
|
;--------------------------------------;
|
|
|
|
add:
|
|
{
|
|
"classname" "trigger_push"
|
|
"alternateticksfix" "0"
|
|
"FallingSpeedThreshold" "-150"
|
|
"filtername" "filter_zm"
|
|
"origin" "7081 4935.5 6297.49"
|
|
"pushdir" "0 90 0"
|
|
"spawnflags" "1"
|
|
"speed" "800"
|
|
"StartDisabled" "1"
|
|
"targetname" "protect_push_03"
|
|
}
|
|
add:
|
|
{
|
|
"model" "*178"
|
|
"classname" "trigger_once"
|
|
"filtername" "filter_zm"
|
|
"origin" "7076 4941 6315.51"
|
|
"spawnflags" "1"
|
|
"StartDisabled" "0"
|
|
"targetname" "protect_trigger_03"
|
|
"OnStartTouch" "protect_push_03,Enable,,0,1"
|
|
"OnStartTouch" "protect_push_03,Kill,,7,1"
|
|
"OnStartTouch" "point_servercommand,Command,say Zombie Protection Shield activated on 7 sec,0,1"
|
|
"OnStartTouch" "protect_particle_03,Start,,0,1"
|
|
"OnStartTouch" "protect_particle_03,Kill,,7,1"
|
|
}
|
|
add:
|
|
{
|
|
"classname" "info_particle_system"
|
|
"angles" "0 0 0"
|
|
"effect_name" "custom_particle_028"
|
|
"targetname" "protect_particle_03"
|
|
"origin" "7072 4927 6308.99"
|
|
}
|
|
|
|
;-----------------------------------;
|
|
; Remove Old Town Chain and add new ;
|
|
;-----------------------------------;
|
|
|
|
filter:
|
|
{
|
|
"targetname" "town_chain_trigger"
|
|
"classname" "trigger_once"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"id" "122111"
|
|
"targetname" "town_chain_trigger"
|
|
"StartDisabled" "0"
|
|
"spawnflags" "1"
|
|
"origin" "6757 9676.5 3030"
|
|
"classname" "trigger_once"
|
|
"OnStartTouch" "trigger_00,Trigger,,0,1"
|
|
"OnStartTouch" "trigger_01_b,Trigger,,0,1"
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"hammerid" "122284"
|
|
"classname" "logic_auto"
|
|
}
|
|
insert:
|
|
{
|
|
"OnMapSpawn" "town_chain_trigger,AddOutput,solid 2,0.5,-1"
|
|
"OnMapSpawn" "town_chain_trigger,AddOutput,mins -5 -563.5 -196,1,-1"
|
|
"OnMapSpawn" "town_chain_trigger,AddOutput,maxs 5 563.5 196,1,-1"
|
|
|
|
"OnMapSpawn" "protect_push_03,AddOutput,solid 2,0.5,-1"
|
|
"OnMapSpawn" "protect_push_03,AddOutput,mins -79 -50.5 -85.5,1,-1"
|
|
"OnMapSpawn" "protect_push_03,AddOutput,maxs 79 50.5 85.5,1,-1"
|
|
}
|
|
}
|
|
|
|
;-------------------;
|
|
; Remove Final Door ;
|
|
;-------------------;
|
|
|
|
filter:
|
|
{
|
|
"origin" "6144 1865 10971"
|
|
"targetname" "windlock_breakable02"
|
|
} |