stripper-configs/maps/ze_chicken_ranch_v2_1s.cfg

97 lines
1.6 KiB
INI

add:
{
"origin" "-12484 6612 -1164"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "2"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "SwitchSpawns"
"classname" "logic_branch"
}
insert:
{
"OnFalse" "TheCurrentLevelPlugin,SetValue,1,0,1"
"OnTrue" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
;; _
;; stage 2 - sped up heli, so zombies can't infect under it
modify:
{
match:
{
"targetname" "EndingHeliPath1"
"classname" "path_track"
}
replace:
{
"speed" "0"
}
}
modify:
{
match:
{
"targetname" "EndingHeliPath2"
"classname" "path_track"
}
replace:
{
"speed" "310"
}
}
;; stage 2 - delay nuke, zm check
modify:
{
match:
{
"targetname" "EndingHeliPath4"
"classname" "path_track"
}
delete:
{
"OnPass" "Console,Command,say ** IT'S GOING TO BLOW!!! **,1,1"
"OnPass" "Console,Command,say ** COVER YOUR EYES! THE NUCLEAR WARHEAD IS COMING! **,0,1"
"OnPass" "NuclearExplosionRelay,Trigger,,4,1"
"OnPass" "FinalNuke,Enable,,6,1"
"OnPass" "ZombieDetectorSecondStage,Enable,,4,1"
"OnPass" "ZombieDetectorSecondStage,Disable,,5,1"
"OnPass" "ChangeLevelSecondStage,Trigger,,6,1"
}
}
modify:
{
match:
{
"targetname" "EndingHeliPath6"
"classname" "path_track"
}
insert:
{
"OnPass" "Console,Command,say ** IT'S GOING TO BLOW!!! **,1,1"
"OnPass" "Console,Command,say ** COVER YOUR EYES! THE NUCLEAR WARHEAD IS COMING! **,0,1"
"OnPass" "NuclearExplosionRelay,Trigger,,4,1"
"OnPass" "FinalNuke,Enable,,6,1"
"OnPass" "ZombieDetectorSecondStage,Enable,,4,1"
"OnPass" "ZombieDetectorSecondStage,Disable,,5,1"
"OnPass" "ChangeLevelSecondStage,Trigger,,6,1"
}
}