241 lines
3.7 KiB
INI
241 lines
3.7 KiB
INI
;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;FIX END NUKE DELAY
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;-------------------
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modify:
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{
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match:
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{
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"origin" "1040 674 807"
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"targetname" "w_10"
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"classname" "path_track"
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"hammerid" "80902"
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}
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insert:
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{
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"OnPass" "end2,AddOutput,damage 100000,12,1"
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}
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}
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;----------------
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;FIX HIDING SPOT
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;----------------
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add:
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{
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"spawnflags" "0"
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"targetname" "glitcher"
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"classname" "player_speedmod"
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}
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add:
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{
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"model" "*77"
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"targetname" "no_glitch"
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"StartDisabled" "0"
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"target" "ae_2"
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"origin" "-1372 586 721"
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"spawnflags" "1"
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"classname" "trigger_teleport"
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"hammerid" "16507"
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"OnStartTouch" "glitcher,ModifySpeed,0.5,0,-1"
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}
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;------------------------------------------------
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;INCREASE FIRST DOOR DELAY TO PREVENT EARLY TRIM
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;AUTO-PRESS THE BUTTON TO PREVENT SOFTLOCK
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; IF CT DONT KNOW WHAT TO DO
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;------------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "push_02"
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"classname" "trigger_multiple"
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}
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delete:
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{
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"OnStartTouch" "hall,PlaySound,,0,1"
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"OnStartTouch" "p_6,Close,,15,1"
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"OnStartTouch" "p_7,Close,,15,1"
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"OnStartTouch" "b_1,Unlock,,17,1"
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"OnStartTouch" "t_2,Enable,,17,1"
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"OnStartTouch" "t_2,Kill,,19,1"
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}
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insert:
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{
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"OnStartTouch" "hall,PlaySound,,0,1"
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"OnStartTouch" "p_6,Close,,30,1"
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"OnStartTouch" "p_7,Close,,30,1"
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"OnStartTouch" "b_1,Unlock,,32,1"
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"OnStartTouch" "t_2,Enable,,32,1"
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"OnStartTouch" "t_2,Kill,,34,1"
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"OnStartTouch" "b_1,Press,,45,1"
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}
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}
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;--------------------------------------
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;INCREASE ROUND TIME BECAUSE 9 MINUTES
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; IS NOT ENOUGH WITH THE LONGER HOLD
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;--------------------------------------
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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"hammerid" "15728"
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}
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delete:
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{
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"OnMapSpawn" "server_console,Command,mp_roundtime 9,0,-1"
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}
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insert:
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{
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"OnMapSpawn" "server_console,Command,mp_roundtime 10,0,-1"
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}
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}
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;--------------------------------------------------
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;DELETE THE ENV_SPLASH TIMER AND LOGIC CASE
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; AFTER THE ENV_SPLASH THEMSELVES HAVE BEEN KILLED
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;--------------------------------------------------
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modify:
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{
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match:
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{
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"targetname" "b_20"
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"classname" "func_button"
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"hammerid" "71267"
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;; "OnPressed" "splash1,Kill,,0,1"
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;; "OnPressed" "splash2,Kill,,0,1"
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;; "OnPressed" "splash3,Kill,,0,1"
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;; "OnPressed" "splash4,Kill,,0,1"
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}
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insert:
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{
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"OnPressed" "adorno,Kill,,0,1"
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"OnPressed" "splashx,Kill,,0,1"
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}
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}
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;----------------------
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;STRIPPER CFG BY encap
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;----------------------
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;; fix boosting issue at the backalley part
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modify:
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{
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match:
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{
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"origin" "1075.5 1460 105.68"
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"classname" "func_button"
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"spawnflags" "1024"
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}
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insert:
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{
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"targetname" "valvebutton"
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}
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replace:
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{
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"spawnflags" "3072"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "b_2"
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"classname" "func_button"
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}
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insert:
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{
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"OnPressed" "valvebutton,Unlock,,5,1"
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}
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}
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;; possibly fix rocket launcher playercrash
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modify:
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{
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match:
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{
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"targetname" "misil_fuego"
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"classname" "func_movelinear"
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}
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insert:
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{
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"disableshadows" "1"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "misil_g"
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"classname" "func_physbox_multiplayer"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "misilx1"
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"classname" "prop_physics_override"
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}
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insert:
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{
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"disablereceiveshadows" "1"
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}
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replace:
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{
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"disableshadows" "1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "lanzaMisiles"
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"classname" "prop_dynamic"
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}
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replace:
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{
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"disablereceiveshadows" "1"
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"disableshadows" "1"
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}
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}
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;; keep rocket launcher constrained
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modify:
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{
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match:
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{
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"targetname" "lanzaMisilesX"
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"classname" "weapon_hegrenade"
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}
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replace:
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{
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"spawnflags" "1"
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}
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}
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