100 lines
1.7 KiB
INI
100 lines
1.7 KiB
INI
;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;REMOVE INVALID SPAWNPOINT
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;--------------------------
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filter:
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{
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"origin" "227 -2078 12"
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"classname" "info_player_counterterrorist"
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"hammerid" "581"
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}
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;---------------------
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;INCREASE NUKE DAMAGE
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;---------------------
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modify:
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{
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match:
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{
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"targetname" "nuke_hurt"
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"classname" "trigger_hurt"
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"damage" "8000"
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}
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replace:
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{
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"damage" "9999999"
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}
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}
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;------------------------
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; EXTRA ANTIGLITCH BRUSH
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;------------------------
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add:
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{
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"model" "*179"
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"targetname" "antiglitch"
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"StartDisabled" "0"
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"spawnflags" "2"
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"Solidity" "0"
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"solidbsp" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"origin" "240 -464 624"
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"disableshadows" "0"
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"disablereceiveshadows" "0"
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"_minlight" "0.0"
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"classname" "func_brush"
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}
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;; _
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;; final nuke to prevent delays
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add:
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{
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"origin" "522 664 410"
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"targetname" "message"
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"classname" "point_servercommand"
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}
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add:
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{
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"model" "*125"
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"targetname" "nuke_hurt_final"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "2208.5 -1288.5 432.5"
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"damagetype" "0"
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"damagemodel" "0"
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"damagecap" "20"
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"damage" "80000"
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"classname" "trigger_hurt"
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}
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modify:
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{
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match:
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{
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"origin" "388.5 687.5 452"
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"classname" "trigger_multiple"
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"hammerid" "902"
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}
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insert:
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{
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"OnTrigger" "message,Command,say ** 20 SECONDS UNTIL FINAL NUKE **,15,1"
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"OnTrigger" "nuke_fade,Fade,,34,1"
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"OnTrigger" "nuke_sound12,PlaySound,,34,1"
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"OnTrigger" "nuke_hurt,Enable,,35,1"
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"OnTrigger" "nuke_hurt_final,Enable,,35,1"
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}
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}
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