;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;REMOVE INVALID SPAWNPOINT ;-------------------------- filter: { "origin" "227 -2078 12" "classname" "info_player_counterterrorist" "hammerid" "581" } ;--------------------- ;INCREASE NUKE DAMAGE ;--------------------- modify: { match: { "targetname" "nuke_hurt" "classname" "trigger_hurt" "damage" "8000" } replace: { "damage" "9999999" } } ;------------------------ ; EXTRA ANTIGLITCH BRUSH ;------------------------ add: { "model" "*179" "targetname" "antiglitch" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "240 -464 624" "disableshadows" "0" "disablereceiveshadows" "0" "_minlight" "0.0" "classname" "func_brush" } ;; _ ;; final nuke to prevent delays add: { "origin" "522 664 410" "targetname" "message" "classname" "point_servercommand" } add: { "model" "*125" "targetname" "nuke_hurt_final" "StartDisabled" "1" "spawnflags" "1" "origin" "2208.5 -1288.5 432.5" "damagetype" "0" "damagemodel" "0" "damagecap" "20" "damage" "80000" "classname" "trigger_hurt" } modify: { match: { "origin" "388.5 687.5 452" "classname" "trigger_multiple" "hammerid" "902" } insert: { "OnTrigger" "message,Command,say ** 20 SECONDS UNTIL FINAL NUKE **,15,1" "OnTrigger" "nuke_fade,Fade,,34,1" "OnTrigger" "nuke_sound12,PlaySound,,34,1" "OnTrigger" "nuke_hurt,Enable,,35,1" "OnTrigger" "nuke_hurt_final,Enable,,35,1" } }