stripper-configs/maps/ze_abandoned_project_v1_2.cfg

359 lines
4.3 KiB
INI

add:
{
"origin" "5325.2 -712.196 -4647"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "3"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "faciltriggeractivador"
"classname" "trigger_multiple"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "normaltriggeractivador"
"classname" "trigger_multiple"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "dificiltriggeractivador"
"classname" "trigger_multiple"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
;Helicopter not controllable anymore by players (stages 1 & 2 ending)
modify:
{
match:
{
"classname" "func_tracktrain"
"targetname" "hydra_track"
}
replace:
{
"spawnflags" "515"
}
}
;Disable all shadows. Fix crash maybe
modify:
{
match:
{
"classname" "func_door"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_button"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_brush"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_tracktrain"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_illusionary"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_wall_toggle"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_tanktrain"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_rotating"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_movelinear"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
;; _
;; stage 3 - fix afk teleport glitch spot
add:
{
"targetname" "tele_explosion"
"target" "tele_agua"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "7784.5 -3520.5 932.5"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -387.5 -980.5 -211.5,0.1,1"
"OnUser1" "!self,AddOutput,maxs 387.5 980.5 211.5,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "4561"
}
insert:
{
"OnMapSpawn" "tele_explosion,FireUser1,,0,-1"
}
}
;; stage 3 - ending balance
modify:
{
match:
{
"targetname" "tele_explosion"
"classname" "trigger_teleport"
}
replace:
{
"target" "tele_agua"
}
}
modify:
{
match:
{
"targetname" "boton_ascensor_extremo"
"classname" "func_button"
}
insert:
{
"OnPressed" "tele_ascensor_tri_2,ClearParent,,13,1"
}
}
modify:
{
match:
{
"targetname" "ascensorfinal_3"
"classname" "path_track"
}
delete:
{
"OnPass" "tele_ascensor_tri_2,ClearParent,,0,-1"
}
}
modify:
{
match:
{
"targetname" "ascensorfinal_4"
"classname" "path_track"
}
delete:
{
"OnPass" "tele_ascensor_tri_2,Kill,,14,-1"
}
}
;; stage 3 - fix hoverboat pathing
filter:
{
"targetname" "/hover_((12)|(14)|(32)|(34)|(33)|(21)|(25)|(16)|(24)|(26)|(30))/"
"classname" "path_track"
}
modify:
{
match:
{
"targetname" "hover_20"
"classname" "path_track"
}
replace:
{
"origin" "9718 524 -2646"
"target" "hover_15"
}
}
modify:
{
match:
{
"targetname" "hover_15"
"classname" "path_track"
}
replace:
{
"origin" "9387 211 -2642"
"target" "hover_22"
}
}
modify:
{
match:
{
"targetname" "hover_22"
"classname" "path_track"
}
replace:
{
"origin" "9656 -209 -2642"
}
}
;; stage 3 - increase boss hp
modify:
{
match:
{
"targetname" "trigger_boss_activar"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "vidajefe,Add,80,0,-1"
}
insert:
{
"OnStartTouch" "vidajefe,Add,100,0,-1"
}
}